End of the world, amirite?ChairGraveyard wrote: »ChairGraveyard wrote: »PvP isn't as bad as it can get yet.
Just wait until the AoE cap is in and guilds start using stacking exploits.
It already is in, there are only a few Ultimate abilities that aren't affected.
Stacking won't work as well as you think... trust me.
It won't work that well until they cap the last few abilities which currently act as counters.
I've witnessed stacking first hand. Stacking cheaters are essentially immune to damage due to the way healing works.
Either way, you think PvP is bad now? Just wait until it's nothing but stacking cheaters.
Lord_Draevan wrote: »I can picture it now: there's a breach at an enemy keep and all you see is 30-40 exploiters all spamming AoE in that small area. It'll be just as infuriating as stacking.
I'm fine with both outcomes. Neither AoE cap nor lack thereof will not be mercilessly exploited. This is an MMO, after all.
Oh well, I thought adding the picture of the raptor would ensure people noticed I was making a troll joke and not a serious argument... I guess I was wrong *shrug*ChairGraveyard wrote: »LGAllastair wrote: »Wait... so when there is AoE cap and people stack they are exploiting stacking. When there is no AoE cap and people spread out... aren't they exploiting spreading?
Only if you think spreading out to avoid AoE - the obvious and natural counter to AoE, is exploiting (which is completely moronic in the extreme).
The difference is that stacking is not an intended effect - you are intended to be able to avoid AoE by moving.
You are NOT INTENDED TO BE ABLE TO BE IMMUNE TO AOE BY CLUSTERING TOGETHER.
This isn't rocket science, still pretty amusing that you're constructing arguments based on failtard invalid premises.
Of course, cheaters will say whatever moronic idiocy pops into their heads to defend their favorite exploits.
LGAllastair wrote: »Oh well, I thought adding the picture of the raptor would ensure people noticed I was making a troll joke and not a serious argument... I guess I was wrong *shrug*ChairGraveyard wrote: »LGAllastair wrote: »Wait... so when there is AoE cap and people stack they are exploiting stacking. When there is no AoE cap and people spread out... aren't they exploiting spreading?
Only if you think spreading out to avoid AoE - the obvious and natural counter to AoE, is exploiting (which is completely moronic in the extreme).
The difference is that stacking is not an intended effect - you are intended to be able to avoid AoE by moving.
You are NOT INTENDED TO BE ABLE TO BE IMMUNE TO AOE BY CLUSTERING TOGETHER.
This isn't rocket science, still pretty amusing that you're constructing arguments based on failtard invalid premises.
Of course, cheaters will say whatever moronic idiocy pops into their heads to defend their favorite exploits.
@ZintairYep...F2P in less than year for sure lol....the terrible veteran system has ran alot of people off...out of 75 of my guild members a good 35-40% havent logged in about 5+ days...they simply put to much single player into the game look at swtor...
Don't get it. Didn't take long at all to get VR10. Get an exp bonus for grouping with guildmates, and can wear two ring of maras and therefore have two dedicated quest partners, or more for when some are offline. The game is what you make of it. Very few of the VR rank main story line quests are individual and the one that was phased for individuals Im half certain was a bug. So if you're in a group...questing together...it's a multiplayer game.
Guess it's just easier to come on the forum and whine its a single player game but I went 15 or so - VR10 with a tank/healer and myself as dps.
PVP experience could use a buff and theyre buffing the amount for player kills which will help somewhat. They do need to address population balance, and I have no idea why batswarm exploiting was allowed to happen so long, (But it will forever make me hate DC.)
There have been multiple rumors about dueling and 5v5 and I believe ZEO even mentioned it was going to be added at a later date. Of course with the introduction of that the forums will be flooded with complaints x class cant beat y class in a 1v1 need nurfs naow.
Anything ZOS says I will take with a grain of salt.
Also yes you may be able to get VR10 like you said (I personally don't think its easy as it sound, it takes damn long) the fact is I have to do pve to gain it is what killed it for me and as others mentioned here. Force your pvp'ers to do pve...
and you know what's the funny part? it's so easy to fix by changing a value of a parameter so that xp is higher in cyrodil but no they decide to wait on it... why wait? why not implement it now and save your players? and don't get me started on the LACK OF COMMUNICATION, never have I see a game that not a SINGLE developer has at least replied to any of our questions or concerns.
DAOC you had to level PvE to play PvP and that was 2x as hard as this.
You would actually LOSE Xp when you died. There was no buff system when you entered PvP so if you came across a 50 and you were 35 guess what would happen?
People were FORCED to organize and get their *** together.
I am near positive you never played just based on the posts you have been making the past few weeks.
You claim to want a solution yet I only see part of the problem.
ChairGraveyard wrote: »Also you're daft if you think AoE caps won't be exploited in this manner.
Lord_Draevan wrote: »Neither AoE cap nor lack thereof will not be mercilessly exploited.
ZOS_JessicaFolsom wrote: »Siege Weapons have no max target – they will affect anyone who is in their target radius.
I have found that the PvP in this game in this game is far more engaging than any other MMO I have played. Having an entire war play out around you is a lot more interesting than just having the same set piece battle play again and again ad nauseum. It is a complete war and not just a single battle, and I love war.
Hold on a second... which campaign are you part of and what side? You must be getting hand held. The most engaged pvp I played is ones that are sandbox types.. like EvE, PS such of that. Theameparks are a joke.
darkdruidssb14_ESO wrote: »Actually PVP is getting more and more now that there are no "invincible" vampires now. So, me and friends came back to pvp and well, we are enjoying it once more
I think this is true as well. My guild seems to think more people are coming back to PvP because less people feel forced to run vamp builds to be competitive. Also more people are hitting higher levels now and are interested to check out PvP now that the vampires have been adjusted. People already knew that there was an issue in PvP even if they weren't PvPing yet so they were waiting for things to be adjust before even trying it.
So I believe you have not seen GW2 forums...
That made me laugh. Months of people complaining on forums about classes and pvp with no developer comments at all.
JoseDelgadoCub17_ESO wrote: »
It kind of bothers me, no, it really bothers me, to read in this thread, forum and chat in general people talking about trivialities like AOE caps, and yet missing the bigger picture.
This game is charades, ok. It appears to be about factional warfare, but it is nothing of the sort. Large guilds using every shady advantage play all sides of the 3 factions, and control every significant event. Individual players not in the inner circle of the large guilds have no impact at all.
The game is rigged. If you don't know it, you are quite frankly a clueless cow up for slaughter. This game is about sadistic and psychopathic predators farming the cow people.
Either you know this, or you are a cow person, just food for the slaughter.
Honor, individual ability, team work,these are all irrelevant. You are being played. You are a pawn. You cannot make a difference. Many of your teammates are not actually on your side, they are confederates in a scheme to get achievements for their real guild. Which is likely just a scheme for selling toons for cash. Gold sellers and farmers in a different guise.
Lord_Draevan wrote: »I can picture it now: there's a breach at an enemy keep and all you see is 30-40 exploiters all spamming AoE in that small area. It'll be just as infuriating as stacking.
xPALERIDERx wrote: »Nope, can do it with 15 alliance points. Sorry, but I can't recall the exact NPC you talk to. Try then all in the two spawns. Welcome to join me and my guild in Aurieles Bow.
Kyotee0071 wrote: »Add some battlegrounds to mix up the pvp options.
If folks don't like objective based battlegrounds they do not have to queue for them. A lot of players, myself included, like both AVA/RVR and Battleground pvp. They are different beast, and both very fun.