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STOP 2x DROP any resources events

  • El_Borracho
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    Oh no. Is your Tamriel Bank 401K taking a nose dive? Might have to kiss that retirement home in Gold Coast goodbye. :D
  • SeaGtGruff
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    EF321 wrote: »
    pklemming wrote: »
    I sell resources. Double resources has no significant impact on the game, that I can see. There are so many out there, that a few days of double resources should make zero difference.

    Considering a lot of the problems in the game now, this is a complete non-issue.

    Double Resources does not equate to Double the volume for sale. Players automatically assume that. For instance, x player spends 2 hours farming to get 50 columbine to make their nightly potions. Well now X player spends 60 minutes farming their potions and now had 60 extra minutes of gaming time to do something else. Double does not mean everyone goes ahead and spend their normal time farming.

    This, and also material mainly comes from writs, surveys and hirelings, all are not affected by event. People who actually gather in the wild are very few and what they gather is just a drop in the ocean. As we know many players religiously refuse to spend any time gathering their own material, and some would rather spend three hours writing essay on forums about how much they don't like sourcing their own stuff, than spend that time gathering even with double drops on.


    We have these resource events all the time and they never had an effect anyone could measure.

    My observation during these mini-events is that many of the players who do farm resource nodes nonstop like crazy are doing so in Craglorn, and possibly (but to a much lesser extent) in certain zones where additional zone-specific style materials have a chance to drop from resource nodes.

    Speaking purely for myself, I often go into these mini-events saying I'm going to do daily crafting writs on all of my alts, but in the end I give up on that idea because all of my alts are being used as mules to hoard various things and the small amount of their free inventory space isn't conducive to doing daily crafting writs without making several trips back and forth between the crafting stations and the turn-in crates, plus there's the added time-consuming hassle of "processing" their spoils-- depositing money, along with any recipes, surveys, empty soul gems, and repair kits, in the bank, then cycling through all my characters a second time so each can withdraw whatever specific types of stuff they need to learn or are storing in their inventories, which may also entail specific characters depositing other items such as treasure maps or reconstructed gear in the bank to make room for whatever they need to withdraw. It would be so much simpler to just vendor or destroy everything instead of trying to hoard it, but I am an insane person, and "vendor or destroy" are words that do not exist in my pocket universe. :D

    As for farming resource nodes, I may spend a little time harvesting in Craglorn to hopefully acquire some Nirncrux, but that isn't the sort of thing I want to do for hour after hour, day after day. Yes, I'm a compulsive harvester, and have a difficult time walking or riding from point A to point B without sidetracking to points C, D, E, F, G, and H to harvest every resource node that catches my eye. But I actually do enjoy playing the game-- questing, fighting mobs and bosses, playing cards with NPCs, and even running dungeons or partaking in some AvA PvEvP action in Cyrodiil-- so I try to keep my harvesting compulsion under control so it doesn't interfere with actually playing the game.
    I've fought mudcrabs more fearsome than me!
  • LaintalAy
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    The number of players actively gathering is significantly higher.

    That's pretty well the case.
    Some traditional farming zones are now so heavily populated that farming anything without a speed boost is difficult.

    Even those zones that are traditionally 'empty' have been picked clean these days.

    Edited by LaintalAy on 18 October 2024 22:05
  • Jaraal
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    pklemming wrote: »
    I sell resources. Double resources has no significant impact on the game, that I can see. There are so many out there, that a few days of double resources should make zero difference.

    Considering a lot of the problems in the game now, this is a complete non-issue.

    Double Resources does not equate to Double the volume for sale. Players automatically assume that. For instance, x player spends 2 hours farming to get 50 columbine to make their nightly potions. Well now X player spends 60 minutes farming their potions and now had 60 extra minutes of gaming time to do something else. Double does not mean everyone goes ahead and spend their normal time farming.

    Also, "Double resources" is not actually looting twice as many items. ZOS has specifically changed the wording to "increased drop chance." Your odds of getting bigger drops are increased, but not doubled.
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • LaintalAy
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    freespirit wrote: »
    Maybe those that wish to still trade and make good money should take a closer look at these style mats! 🙂

    Everyone who played during the Zenithar event should have got a good stock of all of these. I seemed to have recieved around 20 of most of the rare ones.

    I normally keep these for some Master Writs that call for unusual styles. As I'm not doing writs anymore, I sold them on.
    Eventually, these items will creep up in value, once those stocks get used used up.

  • freespirit
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    LaintalAy wrote: »
    freespirit wrote: »
    Maybe those that wish to still trade and make good money should take a closer look at these style mats! 🙂

    Everyone who played during the Zenithar event should have got a good stock of all of these. I seemed to have recieved around 20 of most of the rare ones.

    I normally keep these for some Master Writs that call for unusual styles. As I'm not doing writs anymore, I sold them on.
    Eventually, these items will creep up in value, once those stocks get used used up.

    Twenty of each is a very small number tbh, when any purple furnishing using these mats requires two of them!

    I have several hundred of each from Anniversary event, can't remember getting many at all from Zenithar but even several hundred can be burnt through fast when doing a certain style themed build!!
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • LaintalAy
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    freespirit wrote: »
    LaintalAy wrote: »
    freespirit wrote: »
    Maybe those that wish to still trade and make good money should take a closer look at these style mats! 🙂

    Everyone who played during the Zenithar event should have got a good stock of all of these. I seemed to have recieved around 20 of most of the rare ones.

    I normally keep these for some Master Writs that call for unusual styles. As I'm not doing writs anymore, I sold them on.
    Eventually, these items will creep up in value, once those stocks get used used up.

    Twenty of each is a very small number tbh, when any purple furnishing using these mats requires two of them!

    I have several hundred of each from Anniversary event, can't remember getting many at all from Zenithar but even several hundred can be burnt through fast when doing a certain style themed build!!

    That's actually my point. It's enough for doing the occasional Writ in 'Mattazun' (e.g.) style, but people using them for furnishings will burn through them fairly quickly.

    I certainly noticed the increase drops in stuff that is zone-specific.
    Edited by LaintalAy on 18 October 2024 23:00
  • moderatelyfatman
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    TDVM wrote: »
    This is a direct killing of the economy of the game, which is already in a very bad state, prices for everything continue to fall rapidly and prices do not have time to return to the usual state as there is another event for resources. Maybe it's time for to come up with interesting events and not events that will finally kill the economy of the game? :/

    It is very disappointing that the ZOS are not trying to do anything about the falling economy.

    If ZOS gets rid of double drops, how will they be able to prioritise new players over older ones?
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