Sporigudinai wrote: »Can you be a tank with 35k HP?
TechMaybeHic wrote: »Ok. Mag and stam capped at 25k
Hooray someone gets it!DrSlaughtr wrote: »The bigger issue I see are the 55k-60k healers
This has always been the problem with the "tank meta". It was never about tanks, it was always about the overabundance of burst damage that made lower end players gravitate towards survival because the high end players go around three tapping people left and right.
Like, idk what else I should invest in except for HP on my magsorc or NB if I can just go around deleting half the playerbase as is with minimal investment of damage and sustain.
xylena_lazarow wrote: »Hooray someone gets it!DrSlaughtr wrote: »The bigger issue I see are the 55k-60k healers
Capping hp won't nerf tanks because you can build armor and DR. It only nerfs 40k hp dps and 55k hp healers.
DrSlaughtr wrote: »Let's just increase oblivion damage a bit and buff Hrothgar a lil bit and see where that goes.
DrSlaughtr wrote: »Let's just increase oblivion damage a bit and buff Hrothgar a lil bit and see where that goes.
What about oblivion damage Hrothgar?
I mean, do we really need 40k stealth inferno heavies back?What next "PvP damage should be hard capped around 30-35k"?
xylena_lazarow wrote: »
Urzigurumash wrote: »xylena_lazarow wrote: »
I agree this is an easy argument to make, but i also attribute some of the Era of DK Domination to the nerf to HP Regen engendering a universal 13% Flame Damage Taken penalty by removing HP Regen as the counterbalance to Undeath.
There's so many variables to building. Why NOT just mess with Battlespirit? Like does anybody think the current values are ideal?
Because for sure being able to build your character however you want is a popular ideal.
Caps end up doing more harm than good. The crit damage cap is a great example of this. It was done to try to reduce crit damage stacking, and in turn reduce DPS. Instead, players used that new found "freedom" by hitting their crit cap, and then stacking other damage values, overall increasing DPS at the time.
The same would happen here. 30K health cap, would free CP slots or gear traits, or other values that players are relying on to increase health, and instead allow them to stack other defensive or offensive stats.
Once you have a cap, you have a target. Which ultimately stifles any kind of freedom of building within the system because you are almost forced to always hit that cap target if it is a reasonable number. And 30-35K is reasonable and pretty much anyone not hitting that cap would be crippling their ability to compete. And overall, it doesn't remove the actual problem of health stacking, because it just shifts the stack somewhere else. And then it is spell damage stack, stam stack, mag stack, impen stack, resistance stack, etc.
Caps end up doing more harm than good. The crit damage cap is a great example of this. It was done to try to reduce crit damage stacking, and in turn reduce DPS. Instead, players used that new found "freedom" by hitting their crit cap, and then stacking other damage values, overall increasing DPS at the time.
The same would happen here. 30K health cap, would free CP slots or gear traits, or other values that players are relying on to increase health, and instead allow them to stack other defensive or offensive stats.
Once you have a cap, you have a target. Which ultimately stifles any kind of freedom of building within the system because you are almost forced to always hit that cap target if it is a reasonable number. And 30-35K is reasonable and pretty much anyone not hitting that cap would be crippling their ability to compete. And overall, it doesn't remove the actual problem of health stacking, because it just shifts the stack somewhere else. And then it is spell damage stack, stam stack, mag stack, impen stack, resistance stack, etc.
incorrect. If everything had hard caps, diminishing returns, and we didnt have infinite CP then players would have to specialize. Therefore creating a class or bare with me. A build of their own.
Sorry for multiple posts, i cant edit for some reason in my browser