Maintenance for the week of September 15:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – September 15, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
· Xbox: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
· PlayStation®: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
The PTS is now offline for the patch 11.2.0 maintenance and is currently unavailable.
Are Bash builds intended?
This may be a silly question, but I want to ask it none-the-less:
Are "dedicated" Bash builds an intended design by ZOS?
Yes, we have a couple sets that buff Bash damage.



But many Bash sets are really just using Bash as a proc trigger. And some even have a cooldown that seems to indicate that Bash is supposed to be maybe 1 Bash every 6 seconds.
Bash builds have always been a pretty niche, fringe, gimmick build. With changes like Siphoning Strikes, and ZOS adding more unique Stamina/Magicka restore that circumvents Blocks 0 sustain rule, I want to know if ZOS intends for this to be a build. OR, are we going to get something like Tormentor (with AOE taunts) in the future, where ZOS will say "we never intended for Bash damage and sustain to be so great that constant Bash builds are viable". I assume players LIKE that Bash builds exist as a possible build strategy, but if ZOS doesn't intend this to be a build, then they probably aren't accounting for it.