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Solar Disturbed?

  • Iuppiterr
    Iuppiterr
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    Tyrant_Tim wrote: »
    Definitely agree with your take on morph identities, @Billium813.

    Generally speaking, when you have two morphs fighting over the same role, there will always be a better one, and I feel that comparison between both Radiant Glory and Oppression highlight the problem very well.

    TBF as a Stamplar you have to go for Oppression if your not completly on minmaxin with changin potions n stuff
  • Tyrant_Tim
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    Are you sure you have the right morphs?

    Glory gives back Magicka so you can sustain the skill for the 40% you’re going to be hitting that skill.

    As a Stamplar, you’re not going to have a big enough Magicka pool to keep up without it, unless you do a potion swap to magicka pots at execute. I believe this is the reason they added the Magicka-Return aspect of the skill.
    Edited by Tyrant_Tim on 5 February 2024 00:08
  • Tyrant_Tim
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    Maybe a better comparison would be Puncturing Sweeps and Biting Jabs… one does more cleave damage and provides the necessary buff Major Brutality/Sorcery, and the other does less damage then heals for a fraction of the damage.

    It’s obvious which skill performs the role for Damage Dealer better, the one more inclined for damage, yet both skills were designed for that specific role at a time when there were two types of Templar, Magicka and Stamina, now there’s only one, just the definitive class.

    While I’ve focused on Templar for most of this thread, it’s not the only class with this problem. Skills like Merciless Resolve, Hurricane, and Ferocious Leap have flat-out won their battle with their other morphs.
  • ArctosCethlenn
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    Tyrant_Tim wrote: »
    Maybe a better comparison would be Puncturing Sweeps and Biting Jabs… one does more cleave damage and provides the necessary buff Major Brutality/Sorcery, and the other does less damage then heals for a fraction of the damage.

    It’s obvious which skill performs the role for Damage Dealer better, the one more inclined for damage, yet both skills were designed for that specific role at a time when there were two types of Templar, Magicka and Stamina, now there’s only one, just the definitive class.

    While I’ve focused on Templar for most of this thread, it’s not the only class with this problem. Skills like Merciless Resolve, Hurricane, and Ferocious Leap have flat-out won their battle with their other morphs.
    And compare jabs to Sap/power extract: sap/PE do the same damage, both give sorc/brut, and the choice is between minor courage (a significantly smaller buff) or healing, without needing to give up significant damage on the base skill in exchange. Still a choice, but a far less impactful one than jabs.

    Nevermind that jabs is a channel and seems to be the only one which isn't allowed to be superior to instant cast skills with the same purpose. Isn't Blazing Spear better for aoe spam now than jabs, of all things? Radiant Ward is basically identical for the cleave portion and Explosive Charge is also close, so the same skill line has 4 different direct damage aoes in it?

    You do see the same issue some with relentless vs merciless, but even that's not on the same scale as the jabs problem; at least there the one that's weaker on its tooltip damage is slightly better for buffing, so if you're a healblade or some other build which won't use the active much, you want relentless.
    Edited by ArctosCethlenn on 5 February 2024 01:01
  • Tyrant_Tim
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    Right, the two morphs of Puncturing Strikes are polarizing, ever since Hybridization, I haven’t seen a Puncturing Sweep on my death recap.
  • ArctosCethlenn
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    Could we also talk about Remembrance vs Practiced Incantation? with how easy major protection is to source now, it's a choice between

    1) a self root

    or

    2) not being rooted and healing for 2x as long (so twice the healing per cast) at the same cost?

    Can anyone pretend that's a meaningful choice?
  • Foxtrot39
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    Billium813 wrote: »
    I think these Major buffs / debuffs should be limited to Ultimate and 5 piece procs

    I was not in favor of Destructive Clench getting Major Maim in Waking Flame 7.1.5. This is just creating an inflation and I think ZOS needs better controls on how they make changes. They shouldn't just throw Major buffs/debuffs around to incentivize play.

    Nah imo, they just need to make these ultimates more worth it. They've always felt a bit behind, but with the named buff/debuff rework and making them more accessible, the ultimates feel too expensive for what their worth.

    Should add Northern Storm morphs to the list OP. Wardens still battling with that one. Also costs 200+ funny enough.

    Northern storm got multiple hidden interaction tho : brittle status can proc (which warden get bonus damage on) and immobilize if it proc again + the AOE follows you around, its not a static area you can completely negate by walking 2s in any direction
    Edited by Foxtrot39 on 5 February 2024 06:18
  • Billium813
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    Could we also talk about Remembrance vs Practiced Incantation? with how easy major protection is to source now, it's a choice between

    1) a self root

    or

    2) not being rooted and healing for 2x as long (so twice the healing per cast) at the same cost?

    Can anyone pretend that's a meaningful choice?

    Yeah, Rite of Passage may be the worst Ultimate in the game. Not only are the morphs not really a decision (thanks to Major Protection being easily sourced from Skills), but the base Rite of Passage is just the worst to begin with.

    You can't block, so it's useless for Tanks. You are locked into a channel, so you can't spam Skills either, which would actually provide real buffs and better heals. I mean, as a healer, I'd rather just spam Combat Prayer to save who needs it! That at least gives Minor Resolve! Is it designed for PvP? That's the only place I'v seen it used in the last 5 years. If so, Practiced Incantation is just better with the longer duration and ability to move.

    At the end of the day, it's just a big heal. A mediocre, pure heal as an Ultimate with downsides. It's a downside, with more downsides. It's bad on it's face AND it has tacked on downsides. It doesn't give damage shields, it doesn't save allies from massive damage. It's just bad top to bottom.

    ... I do like the visual though, I guess. It's very Templar in the look and feel with the praying animation and the balls of healing shooting out.
    Edited by Billium813 on 5 February 2024 06:36
  • Tyrant_Tim
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    There’s still hope this cycle that Major Maim on Nova can be changed to something else entirely now that Vibrant Shroud has it so easily sourced.

    Fingers crossed for Week 3.
    While we’re at it, I’d love Major Protection swapped off of Ultimates too!
    Edited by Tyrant_Tim on 5 February 2024 21:06
  • Tyrant_Tim
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    Here’s to hoping some consideration is given to these ultimates come tomorrow.

    All else fails, there’s always next patch.
  • Foxtrot39
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    "There is always next patch" has been a recurring theme for the last 10+ combat update hoping that horrible ult get a rework
  • Tyrant_Tim
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    Feels that way doesn’t it?

    I can’t count how many times I’ve reasoned that “next patch” will be the one where Sun Shield and it’s morphs had a purpose in the game.

    As far as Solar Disturbance and Consuming Darkness, one would assume that ultimates like those would have higher priority because they are… ultimate?
    Edited by Tyrant_Tim on 12 February 2024 06:39
  • universal_wrath
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    Billium813 wrote: »
    Billium813 wrote: »
    I think these Major buffs / debuffs should be limited to Ultimate and 5 piece procs

    I was not in favor of Destructive Clench getting Major Maim in Waking Flame 7.1.5. This is just creating an inflation and I think ZOS needs better controls on how they make changes. They shouldn't just throw Major buffs/debuffs around to incentivize play.

    Nah imo, they just need to make these ultimates more worth it.

    You see the snowball inflation being created, right? How long before we need a buff category higher then Major?

    That would be "Grand" and I would not mind it at all but it should only be ultimate exclusive.
  • bar_boss_A
    bar_boss_A
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    Billium813 wrote: »
    Billium813 wrote: »
    I think these Major buffs / debuffs should be limited to Ultimate and 5 piece procs

    I was not in favor of Destructive Clench getting Major Maim in Waking Flame 7.1.5. This is just creating an inflation and I think ZOS needs better controls on how they make changes. They shouldn't just throw Major buffs/debuffs around to incentivize play.

    Nah imo, they just need to make these ultimates more worth it.

    You see the snowball inflation being created, right? How long before we need a buff category higher then Major?

    That would be "Grand" and I would not mind it at all but it should only be ultimate exclusive.

    And then three chapters later there will be the first 5-piece bonus which grants same buff...
  • Elyu
    Elyu
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    I'm aware that due to the fundamental nature of the ESO combat system all PvE combat ultimately revolves around DDs, so much so that tank+heal roles are really only there to keep the DPS alive (don't get me wrong, tank is my favourite role to play in PvE).
    However I really wish there was more incentive for genuine "support" roles in PvE content, rather than the role being rolled into (bad pun intended) other roles (e.g. tank+healer provide dps buffs to group, or a DPS running ZenKosh support setup).

    As with so many ideas on the forums recently - don't know what the solution is, I only know there's a problem.
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