TybaltKaine wrote: »Gotta love how most of it boils down to "Can't stack the extra 2 hours when the event ends".
They fixed an exploit, made a QOL change and didn't remove the mug so people could keep on drinking it.
TybaltKaine wrote: »Gotta love how most of it boils down to "Can't stack the extra 2 hours when the event ends".
They fixed an exploit, made a QOL change and didn't remove the mug so people could keep on drinking it.
For me, it was an anti-QoL as it removed part of the event. Drinking to get the XP bonus was a reason to do the drink, just like getting event tickets is the reason for doing the quests. Sure, I can trigger a memento all day long, but the charm was that it actually did something more than just stop me while the character ran an animation.
They can fix exploits in other ways.
ElderSmitter wrote: »i am really happy i don't have to remember to use the tool every two hours.
a lot of days i forgot to use it at all.
it's making the events with a 100% experience boost way more enjoyable.
if you still want to use the mug you can use it whenever you want, it still exists in your collections.
So basically, you're saying the event is only fun because you get a exp boost for free? ESO can throw random free EXP events out all year. There is a few Main Events where getting the EXP Boost was Part of the Fun of the event. I understand what you're saying and don't expect everyone to agree but to understand the New Life Festival is to understand that Drinking out of the Mug is part of the festival. Everyone forgets to drink the Mug from time to time. Once again that is part of the fun! Cheers
no i did not say that.
i said
"i am really happy i don't have to remember to use the tool every two hours.
a lot of days i forgot to use it at all.
it's making the events with a 100% experience boost way more enjoyable."
i really don't think you understand what i am saying.
and it was never fun to forget this.
it isn't fun to forget things so often.
this change to events made them more accessible which is good.
the Mug collectible is still there for you to use it didn't get taken away from you.
we just don't have to use the mug to get the experience boost anymore.
wolfie1.0. wrote: »ElderSmitter wrote: »i am really happy i don't have to remember to use the tool every two hours.
a lot of days i forgot to use it at all.
it's making the events with a 100% experience boost way more enjoyable.
if you still want to use the mug you can use it whenever you want, it still exists in your collections.
So basically, you're saying the event is only fun because you get a exp boost for free? ESO can throw random free EXP events out all year. There is a few Main Events where getting the EXP Boost was Part of the Fun of the event. I understand what you're saying and don't expect everyone to agree but to understand the New Life Festival is to understand that Drinking out of the Mug is part of the festival. Everyone forgets to drink the Mug from time to time. Once again that is part of the fun! Cheers
no i did not say that.
i said
"i am really happy i don't have to remember to use the tool every two hours.
a lot of days i forgot to use it at all.
it's making the events with a 100% experience boost way more enjoyable."
i really don't think you understand what i am saying.
and it was never fun to forget this.
it isn't fun to forget things so often.
this change to events made them more accessible which is good.
the Mug collectible is still there for you to use it didn't get taken away from you.
we just don't have to use the mug to get the experience boost anymore.
So you have to sometimes use an item to get a boost in exp....
How exactly is this different from all of the exp boosting scrolls and drinks?
Or remembering to eat a new food?
I Mean I appreciate that you don't want to have to add it to the list, but it's also not like it's a unique mechanism for the game.
TybaltKaine wrote: »They fixed an exploit, made a QOL change and didn't remove the mug so people could keep on drinking it.
ZOS_GinaBruno wrote: »The XP buff from this event will continue to wear off even if you're offline. Are you all saying it seems to be turning off after 15 minutes (approximately) of play? Also, what platform & server is everyone on?
wolfie1.0. wrote: »ElderSmitter wrote: »i am really happy i don't have to remember to use the tool every two hours.
a lot of days i forgot to use it at all.
it's making the events with a 100% experience boost way more enjoyable.
if you still want to use the mug you can use it whenever you want, it still exists in your collections.
So basically, you're saying the event is only fun because you get a exp boost for free? ESO can throw random free EXP events out all year. There is a few Main Events where getting the EXP Boost was Part of the Fun of the event. I understand what you're saying and don't expect everyone to agree but to understand the New Life Festival is to understand that Drinking out of the Mug is part of the festival. Everyone forgets to drink the Mug from time to time. Once again that is part of the fun! Cheers
no i did not say that.
i said
"i am really happy i don't have to remember to use the tool every two hours.
a lot of days i forgot to use it at all.
it's making the events with a 100% experience boost way more enjoyable."
i really don't think you understand what i am saying.
and it was never fun to forget this.
it isn't fun to forget things so often.
this change to events made them more accessible which is good.
the Mug collectible is still there for you to use it didn't get taken away from you.
we just don't have to use the mug to get the experience boost anymore.
So you have to sometimes use an item to get a boost in exp....
How exactly is this different from all of the exp boosting scrolls and drinks?
Or remembering to eat a new food?
I Mean I appreciate that you don't want to have to add it to the list, but it's also not like it's a unique mechanism for the game.
spartaxoxo wrote: »It wasn't an exploit to keep the buff the old way. The event buffs used to expire even when you were logged out.ZOS_GinaBruno wrote: »The XP buff from this event will continue to wear off even if you're offline. Are you all saying it seems to be turning off after 15 minutes (approximately) of play? Also, what platform & server is everyone on?
They changed it to persist until it was used up, even after logging out, at some point. That's when people started getting the buff just before the event ended to use later. I forget when that change was made and had trouble finding it. But did find the old GM posts telling people that event buffs expired even if you're offline.
I would imagine that the reason they've changed the event buffs to be passive now is part of their ongoing effort to reduce the number of individual timers (and increase QOL) rather than to punish individual players. But only @ZOS_Kevin can answer the intended reason for the change.
If the buff persists until used up during the event or if it continues declining while players are offline says nothing about usage outside of the respective event.
spartaxoxo wrote: »If the buff persists until used up during the event or if it continues declining while players are offline says nothing about usage outside of the respective event.
It doesn't need to. If they allowed players to keep the buff even after the event end, then ofc people can do with it as they want. That's not exploiting. It's not a bug. This is no different than people selling their curated drops.
spartaxoxo wrote: »If the buff persists until used up during the event or if it continues declining while players are offline says nothing about usage outside of the respective event.
It doesn't need to. If they allowed players to keep the buff even after the event end, then ofc people can do with it as they want. That's not exploiting. It's not a bug. This is no different than people selling their curated drops.
If we follow this argumentation, there aren't exploits possible without zos communicating specifically, that currently is something possible in game, which isn't intended and forbidden to do. That's not the way how zos handles things.
And don't even try to argue with the time it took them to remove this bug (yeah, several years). Because "stuck in combat" isn't a bug then too.
It was a bug, it was an exploit. And has nothing to do with people selling curated drops at all. But think whatever you want.
spartaxoxo wrote: »spartaxoxo wrote: »If the buff persists until used up during the event or if it continues declining while players are offline says nothing about usage outside of the respective event.
It doesn't need to. If they allowed players to keep the buff even after the event end, then ofc people can do with it as they want. That's not exploiting. It's not a bug. This is no different than people selling their curated drops.
If we follow this argumentation, there aren't exploits possible without zos communicating specifically, that currently is something possible in game, which isn't intended and forbidden to do. That's not the way how zos handles things.
And don't even try to argue with the time it took them to remove this bug (yeah, several years). Because "stuck in combat" isn't a bug then too.
It was a bug, it was an exploit. And has nothing to do with people selling curated drops at all. But think whatever you want.
It was not a bug. They deliberately changed it knowing that people could do that. It worked explicitly because of the intended change of the timer no-longer running down just because you were logged out.
It's not different than the selling curated drops. They didn't create curated drops for the purposes of selling. But they knew that people would sell them. And made the change anyway.
All experience increasing abilities' durations will not continue to tick down while you are offline. If you log out with time remaining on a character, that time will remain when you log back in with that character.
They didn't adjust the timers of event buffs specifically, but the timers of all experience increasing abilities. That was most probably done to make all xp-buffs work the same way, as those bought by crowns always worked this way.
So it's an oversight imo, which happened back then and was now resolved.
We'll just have to disagree on this.
Edit: Happy new year btw.
Experience boosting holiday abilities will now overwrite one another. This means you will only ever have one such ability active on you at a time.
All experience increasing abilities' durations will not continue to tick down while you are offline. If you log out with time remaining on a character, that time will remain when you log back in with that character.
Finedaible wrote: »The change was probably for performance reasons since many players would have the buff stored on multiple characters well past the event's conclusion.
Now there's a bug I can get behind.
Doing it this way also (as a byproduct, I believe) fixes a bug and exploit where a buff could be renewed during the wrong festival. I once got caught still with Pelinal’s on several characters during Witches, and using the whistle renewed Pelinal’s rather than replacing it with an XP buff. It couldn’t be removed manually, so I couldn’t get the XP buff I wanted, and I could have gotten double AP for weeks during events when it wasn’t meant to be accessible. Support had to fix it manually for all of my alts.
I must confess I miss the mug now, and how the Witches Festival used to work. I am old school and I agree with this comment. I do see the other side of the argument... it's really a bit about what's fun for you as a player. To me having to use these items was part of the event's charm, and I got great satisfaction from having the xp buffs active to do writs on my alts. In reality, did I actually get less XP this way than if, during those old events, the buff was always active, every second I played? Maybe. But it was more fun for me to feel like I was putting in a little extra thought and therefore getting a little bit of an extra reward.If that's the case, then just make everything instant so you don't have to remember anything... Don't even play the game, just login and be done with everything.
I get it, and that might work for some folks, but just to drive the point home, it isn't fun or satisfying to me to use the mug for no reason. It was fun and satisfying to use it and get a buff. There's a reason 95% of the mementos on my account have never been used. :PElvenheart wrote: »Just for fun, you can use Breda’s Mug as often as you want. I like the new change because that way I don’t have to remember to use it when the buff expires.
Same here. Since the event started, I've been very busy leveling up 7 alt characters from level 32 at the start of the event to level 45 (so far). I have enough to think about without having to remember to use the memento on my 8 characters every 2 hours of every day. The very thought makes me feel exhausted!i would rather be guaranteed to have the 100% experience boost active during the event
Same here. Since the event started, I've been very busy leveling up 7 alt characters from level 32 at the start of the event to level 45 (so far). I have enough to think about without having to remember to use the memento on my 8 characters every 2 hours of every day. The very thought makes me feel exhausted!i would rather be guaranteed to have the 100% experience boost active during the event
I would guess that most people who play this game do not RP their way through it.... For me, it's all about the double XP and the tickets. When I'm RPing my girls (in my head) it's completely outside of any in game quests/activities.
I would guess that most people who play this game do not RP their way through it.... For me, it's all about the double XP and the tickets. When I'm RPing my girls (in my head) it's completely outside of any in game quests/activities.
I see it more as "engagement" than RP. Drinking Breda's concoction and receiving the XP buff is about engaging with the event.
As has been mentioned a few times, if we want to set aside engagement, I suggest they can just issue Event Tickets on the first daily login, in addition to the always-on XP buff. That would save me a ton of time during events that I could spend doing something else.
I would guess that most people who play this game do not RP their way through it.... For me, it's all about the double XP and the tickets. When I'm RPing my girls (in my head) it's completely outside of any in game quests/activities.
ElderSmitter wrote: »I would guess that most people who play this game do not RP their way through it.... For me, it's all about the double XP and the tickets. When I'm RPing my girls (in my head) it's completely outside of any in game quests/activities.
I enjoy the tickets as well. The XP being over 3k CP is not even a big deal and to be honest i am not even looking forward to hitting 3600 because then What? lol....
ElderSmitter wrote: »Same here. Since the event started, I've been very busy leveling up 7 alt characters from level 32 at the start of the event to level 45 (so far). I have enough to think about without having to remember to use the memento on my 8 characters every 2 hours of every day. The very thought makes me feel exhausted!i would rather be guaranteed to have the 100% experience boost active during the event
If i recall the Event is about the New Life Festival and the XP Bonus was a Bonus. Many on this thread call it a Qol Improvement but the whole point of the New Life Festival was not to be wrapped around Double XP it was about the festival and drinking from Breda's Keg or Mug was a Boon Bonus as Part of the Festival. Same for Jesters and Witches Festival. These are events with Double XP included as Part of the Event. Not the sole reason for the Event. Might as well get rid of all the questing in the Events if that was the case and call it "The End of the Year Double XP Boon Event"
licenturion wrote: »ElderSmitter wrote: »Same here. Since the event started, I've been very busy leveling up 7 alt characters from level 32 at the start of the event to level 45 (so far). I have enough to think about without having to remember to use the memento on my 8 characters every 2 hours of every day. The very thought makes me feel exhausted!i would rather be guaranteed to have the 100% experience boost active during the event
If i recall the Event is about the New Life Festival and the XP Bonus was a Bonus. Many on this thread call it a Qol Improvement but the whole point of the New Life Festival was not to be wrapped around Double XP it was about the festival and drinking from Breda's Keg or Mug was a Boon Bonus as Part of the Festival. Same for Jesters and Witches Festival. These are events with Double XP included as Part of the Event. Not the sole reason for the Event. Might as well get rid of all the questing in the Events if that was the case and call it "The End of the Year Double XP Boon Event"
I think this is a very shortsighted take.
The double XP is in the developers eyes the main thing. It is called new life and is intended to make new characters and level them quickly to 50
This shows clearly in the January login rewards. These are almost all riding lessons and scrolls to level up those new fresh characters super fast as well.
Most people just show up for the tickets and rewards itself. That is also why there is usually outrage when there is a long maintenance planned during an event because people miss out on the reward.
The people that are only here for ‘the flavour’ of the event is probably a very very small fraction of the player base.
ElderSmitter wrote: »i am really happy i don't have to remember to use the tool every two hours.
a lot of days i forgot to use it at all.
it's making the events with a 100% experience boost way more enjoyable.
if you still want to use the mug you can use it whenever you want, it still exists in your collections.
So basically, you're saying the event is only fun because you get a exp boost for free? ESO can throw random free EXP events out all year. There is a few Main Events where getting the EXP Boost was Part of the Fun of the event. I understand what you're saying and don't expect everyone to agree but to understand the New Life Festival is to understand that Drinking out of the Mug is part of the festival. Everyone forgets to drink the Mug from time to time. Once again that is part of the fun! Cheers