If you can’t distinguish a conversation on the games mechanics based on the posters intention, that seems more like user error.
The idea would be to find harmony between all aspects of the game where we can try and reach a point where everyone is having a good time.
Segregation and the “ othering “ of groups of people has and will always lead to one thing, the immediate and gradual devaluation of another group. That doesn't sound conducive to a welcoming and friendly community.
Would be nice to see all groups of ESO come together over the game they feel passionate about instead of building little tribes.
tomofhyrule wrote: »There's also the fact that there isn't a clear PvP/PvE split in the game. All sets can be used in all modes.
Who exactly are "pvp people"?
Tyrant_Tim wrote: »@BlueRaven, those same “PvP people” are also running PvE content to get sets that are trapped in dungeons, arenas and trials, if you were up to date, you would know that arena weapons have been extremely desirable of late, which comes from the hardest PvE content in the game. For most people wanting to compete, they need to get those weapons.
When one form of content is on life support, of course you’re going to hear the loudest outcry from people that primarily play that. It’s kind of weird to try to bundle people up into groups though, especially when each element of the game interacts with everything else in one fashion or another.
Tyrant_Tim wrote: »@BlueRaven, okay, you don’t get it, so I’m gonna do my best to explain these things to you.
- Cloak needs a ramp due to serious core issues with how it functions, for PvE too, it’s an unfair advantage with the justice system and for groups that don’t have a Nightblade to skip all of the adds in a dungeon for efficient speed farming.
- DK is still the #1 Tank and DD in PvE, and needs a nerf for both forms of content, especially given the toxic PvE elitist mentality that forces people to meta chase or face exclusion from pinnacle content, and that is far worse than any other avenue of gameplay, including PvP.
- Heals have persisted as a problem ever since Defile was nerfed initially, and it’s a much larger problem in PvE, people don’t want to play with healers in dungeons, ask yourself why, and if that’s fair to people that enjoy that playstyle.
- Heavy attacks were fine; the only ones complaining about those were PvE elitists that want to sell content clears, players that enjoy PvP primarily want to be done with PvE as quickly as possible, heavy attack builds were a solution.
- Nobody with their right mind likes the concept of Stealth Detection as a racial passive, where did you get this idea? People don’t crouch around in PvP, if a player is stealthing, they are cloaking and that Stealth Detection doesn’t pull cloaked players from stealth.
Now that we’ve gotten those misconceptions taken care of, let’s get to the second issue of yours…
What gameplay impacting content is trapped behind Cyrodiil? You can buy every PvP sourced set at guild traders. All of the lorebooks that were once exclusive to Cyrodiil are being duplicated and thrown into new chapter zones to just go pick up, I mean Blackwood alone has two right near Leyawiin. What was once an hour or two risky journey through Cyrodiil takes less than 5 minutes now. Mythic leads? None of which that are found in Cyrodiil are relevant in the PvE sandbox, mythics like Snowtreaders. Want the skyshards? There are more than enough skill points in the game to get everything and more, it isn’t essential to level AvA either. Everything that mattered or was exclusive to PvP has been moved from PvP or written off.
You want Alliance themed furnishings? But don’t want to fight for your alliance? Idle during an AP train and get to 5 stars like what every other non-interested PvE preferred player does.
Hopefully I’ve helped you understand a little better where everything, and the majority of us are at, and that helps you to stop vilifying players for their choice of content preference.
I mean, besides the obvious?
Can you tell that last part to the pvp crowd please?
The people who post thread after thread about ramping up costs for cloak?
The ones that keep calling for dk nerfs?
The ones that keep calling heals being too strong?
The ones that make thread after thread complaining about HA builds?
The ones that think “stealth detect” is a great racial passive and don’t want it changed, even though it plays no role in pve?
Can you tell them to consider how their proposed changes affects pve? Because they don’t seem to care.
And also while we are at it, there are non pvp items and rewards locked behind pvp activities. So you can stop thinking that only PvPer are the ones that have to suffer going into an area they don’t want to be in.
Lol Tyrant Tim.
Blue Raven has nailed it.
So sick of thread after thread by PVPers demanding changes with no consideration or knowledge of PVE. And so sick of nerfs that wreck things for PVE because of PVPers whinging.
Not vilifying people because of their game choice, but rather their lack of consideration for others.,
Every single piece of gear you can get from PvP content, except for the monster sets you get from IC bosses are Bind on Equip so you can easily buy them in guild stores and the monster sets require basically no PvP, since outside of Mayhem no one is PvPing in IC anyways.
On the other hand you have Mythic Items, Dungeon Sets, including Monster Sets, Arena Sets and Trial Sets, which all require you to do PvE content to get them since they are Bound on Pickup.
PvP players have to do considerably more PvE content to get the stuff they need than PvE players have to do PvP.
Zavijah_Arventi wrote: »No, he's right.
If I look at other game forums.GW2, WoW or FFXIV, the forum's have more sub categories and better labelled.
Instead, we get green text about a post being dragged into a folder of moderator choice.
Either the forum outlay is poorly designed, or this game draws more innatentive people that others. Which is the more realistic answer?
On the other point, it's good to know about it both sides of combat. Not necessarily. It's Reasonable to assume there are going to be people who only care about a specific mode, and do not want to read, or bother interpreting a post to determine whether something applies to them.
RaddlemanNumber7 wrote: »I thought all forum posts were PvP
Quethrosar wrote: »seems every time i see a complaint and then dig into the thread it's pvp people.
You posted a lot of things that danced around the issues but still lacked understanding of them.
For example, the above highlighted section.
I said “And also while we are at it, there are non pvp items and rewards locked behind pvp activities. So you can stop thinking that only PvPer are the ones that have to suffer going into an area they don’t want to be in.”
Notice I did not say “gear”. So, you wanna try that response again? (Here is a hint: The items I am referring to cannot traded with another player nor sold on a guild vendor.)
And again the callous oblivious nature of “I know better than you about what you need” of these pvp threads. “although almost no one in PvE is ever gonna seriously suffer from a ramping cloak cost”. Really? Really??
Don’t want to do pve to get mythic items? Then don’t use mythic items. because “almost no one in PvP is ever gonna seriously suffer from not having mythic items.”
See how that works? Any pve gear set, any ability, for pvp can be equally dismissed.
“Corrosive Armor which makes DK absolutely op in PvP and is hardly used in PvE content.”
…. Unbelievable.
You posted a lot of things that danced around the issues but still lacked understanding of them.
For example, the above highlighted section.
I said “And also while we are at it, there are non pvp items and rewards locked behind pvp activities. So you can stop thinking that only PvPer are the ones that have to suffer going into an area they don’t want to be in.”
Notice I did not say “gear”. So, you wanna try that response again? (Here is a hint: The items I am referring to cannot traded with another player nor sold on a guild vendor.)
Funny how you completely ignored the fact that i said you could make all those changes just in PvP without affecting PvE at all.
Also even if you are talking about Achievements and other non tradeable things you can get from PvP there is still a way bigger amount of the same things in PvE.And again the callous oblivious nature of “I know better than you about what you need” of these pvp threads. “although almost no one in PvE is ever gonna seriously suffer from a ramping cloak cost”. Really? Really??
Yes Really! Cloak has 0 use in endgame PvE and is basically only used for thieves guild and dark brotherhood content or other sneaking, which is an absolute minimal part of PvE in general.Don’t want to do pve to get mythic items? Then don’t use mythic items. because “almost no one in PvP is ever gonna seriously suffer from not having mythic items.”
See how that works? Any pve gear set, any ability, for pvp can be equally dismissed.
It is beyond ridiculous that you think that is similar in any way. Probably 3/4 or more of the builds in PvP are going to include a Mythic Item. So yes tons of PvP players would seriously suffer from not having mythic items.
Stop acting like 5% of PvE players not being capable to skip mobs or have an easier time thieveing is the same as 75+% of PvP players not having a proper build.
Players not being able to properly play the game because of atrocious balance is a bigger issue than other players being slightly inconvenienced while questing because they now need 12 seconds instead of 10 to kill their enemies with the same skill (not saying that is not an issue at all, just that you need to somehow see that its not just needless crying for nerfs).“Corrosive Armor which makes DK absolutely op in PvP and is hardly used in PvE content.”
…. Unbelievable.
To be honest i dont know in what situations Corrosive is used in PvE, so if it is a big part i apologize.
Also again I said multiple times that i am against ZOS balancing PvP and PvE together and would rather they took both seperately, which would not hurt PvE in any way. So, you wanna try that response again? (Here is a hint: Stop being a condescending jerk)
RaddlemanNumber7 wrote: »I thought all forum posts were PvP
Everything but housing 😉
SilverBride wrote: »I agree with the OP. If a post is specifically about PvP please state this in the subject line.
For example, "Templars are the worst class" has a very different meaning than "Templars are the worst class in PvP".
I don't care about PvP and don't want to read threads that are specifically addressing things in a PvP setting.
SilverBride wrote: »I agree with the OP. If a post is specifically about PvP please state this in the subject line.
For example, "Templars are the worst class" has a very different meaning than "Templars are the worst class in PvP".
I don't care about PvP and don't want to read threads that are specifically addressing things in a PvP setting.
That doesn't seem fair unless we also have everything PvE related marked.