if IsUnitGroupLeader(tag) and data >= 30 and data < 40 then M.ToggleBossDamage(data > 30 and data - 29 or 0) end
Well, I understand that. Have been raid lead (in other games) for years.but on the other hand I also sympathize with raid leads who have to keep repeating themselves, and having to deal with wipes because DDs tunnel-vision, and aren't raid-aware.
So I am concern that it is even possible for one player to be able to affect how another player does damage and make me wonder if some players will figure out how to make this happen in place another then raids. I know this is an add-on that requires both to have right now, but still I can't help but wonder if someone will figure a cheat around this. I think ZOS needs to look into this before it has a chance to become something bigger. Also don't say it can't happen there are creative people out there who can figure this stuff out.
The addon is not to blame. I think it's good he added the feature so the people here know that it's possible. It would be used in other silent ways if not in a popular addon.
Should be banned and removed from the game. The ability to do so again should be removed a well.
It is visible at the changelog, one should always read thatFluffyBird wrote: »I see no problem when an addon adds new ways of interaction that are limited to the users of that addon. I'm concerned, though, that such thing can be added silently. If an addon uses such intrusive (even if allowed) functionality it should have some kind of well visible warning. Just my opinion, ofc.
1.8.38
- Replaced the feature introduced in the previous update with a new one: you can now automatically report a player if they are doing more dps than you or ignoring raid leader's commands.
That new feature is also explicitly against ToS/CoC, even more indisputably than the first. I seriously hope it’s a bad joke.