brandonv516 wrote: »GhostofDatthaw wrote: »I've been doing bgs more and nbs either seem to be cloak away and hit and run, actually effective in flag games and chaos ball, in death match it's rip unless the other group pugs out.
I've been running my dk more in bgs because my magnb is setup for cp but I kind of want to try and find a setup. With my few days playing the precious statement is what is have found.
I want to theory craft a brawler again. But if IC stays fun I might stay cp
I’d stick to IC and CP. I’ve done a ton of BGs and don’t think I’ve ever seen an effective magblade spec that wasn’t healing, and even then from changes to the game magblades won’t make good healers.
Brandon plays a ranged magblade cloakblade on PC-EU and does BGs. That might work best.
I don’t think NBs have the tools to brawl.
Thanks for the shout-out. Just to clarify it's Xbox NA!
And yes it's still very effective.
Some of my struggles:
-Magplars that pressure hard with a gap closer, Sweeps, Overwhelming Surge or Aurorans, etc. -- Next patch this will be less lethal with the changes to Living Dark and the snare on Sweeps.
-Knockback effects -- I'm psyched about the changes with these on the PTS.
-NBs using Snipe -- I've been on the receiving end of some serious desyncs involving Snipe with a few players.
-Premades -- just shoot for second place and play very carefully.
Whats your build? There for a while i was using trans and spinner thats what i was using for cp trying to keep a brawler alive. Dont really think it was doing good in bgs. Started using btb and spinner with slime and uped my resource alot through jewels. Idk if im on the right track or not havent been doing as good in higher bgs. What kind of style do you play?
Btw whats your characters name? I saw a blue magblade wearing the budi-shirt is that you?
As a healer I use cleanse so in BGs it’s a little different. You mop the floor with dot teams and any ranged builds. Where I struggle is dizzy spammers running a bit of speed. I can’t shake them and eventually run out of stam, with onslaught I just can’t stay up. You can build for tankiness so you won’t get globaled with a dizzy - LA - executioner with onslaught up but eventually fall to dizzy.
Cleanse is a great counter to dots. I’ve been doing less BGs but went against teams of good players trying to play dot specs even in a premade, they don’t get over 200 points and even then it’s from the two other teams killing each other. One button press being a full heal for your team against them makes them trivial.
brandonv516 wrote: »GhostofDatthaw wrote: »I've been doing bgs more and nbs either seem to be cloak away and hit and run, actually effective in flag games and chaos ball, in death match it's rip unless the other group pugs out.
I've been running my dk more in bgs because my magnb is setup for cp but I kind of want to try and find a setup. With my few days playing the precious statement is what is have found.
I want to theory craft a brawler again. But if IC stays fun I might stay cp
I’d stick to IC and CP. I’ve done a ton of BGs and don’t think I’ve ever seen an effective magblade spec that wasn’t healing, and even then from changes to the game magblades won’t make good healers.
Brandon plays a ranged magblade cloakblade on PC-EU and does BGs. That might work best.
I don’t think NBs have the tools to brawl.
Thanks for the shout-out. Just to clarify it's Xbox NA!
And yes it's still very effective.
Some of my struggles:
-Magplars that pressure hard with a gap closer, Sweeps, Overwhelming Surge or Aurorans, etc. -- Next patch this will be less lethal with the changes to Living Dark and the snare on Sweeps.
-Knockback effects -- I'm psyched about the changes with these on the PTS.
-NBs using Snipe -- I've been on the receiving end of some serious desyncs involving Snipe with a few players.
-Premades -- just shoot for second place and play very carefully.
Whats your build? There for a while i was using trans and spinner thats what i was using for cp trying to keep a brawler alive. Dont really think it was doing good in bgs. Started using btb and spinner with slime and uped my resource alot through jewels. Idk if im on the right track or not havent been doing as good in higher bgs. What kind of style do you play?
Btw whats your characters name? I saw a blue magblade wearing the budi-shirt is that you?
I could probably rebuild for more speed and do a lot better in BGs, but I haven’t been doing as well so haven’t been doing much. It’s a feast of famine situation; dot builds are a joke as a healer and you destroy teams of them, dizzy spammers are a weakness.
Most stam I see are DW/2H for the BRP dw major protection so aren’t really squishy. They also have punch because of Onslaught.
From a build perspective Amber sounds like a good idea but what would I sacrifice as a healer. My spec has been Swift, Transmutation and Bloodspawn so a pure sustain set would make me less tanky. Without Swift when someone has Onslaught up a dizzy - LA - Executioner can global people and that rules out heavy armour, drop trans and that’s less crit resists. For adding speed abilities there’s bar crunch as a healer and I use dark cloak.
Lack of self healing is a major issue and I think healthy offering can health desync making yourself more prone to burst. It’s easier just to get an alt ready and adapt to an upcoming patch than try to adapt to the current one.
GhostofDatthaw wrote: »I could probably rebuild for more speed and do a lot better in BGs, but I haven’t been doing as well so haven’t been doing much. It’s a feast of famine situation; dot builds are a joke as a healer and you destroy teams of them, dizzy spammers are a weakness.
Most stam I see are DW/2H for the BRP dw major protection so aren’t really squishy. They also have punch because of Onslaught.
From a build perspective Amber sounds like a good idea but what would I sacrifice as a healer. My spec has been Swift, Transmutation and Bloodspawn so a pure sustain set would make me less tanky. Without Swift when someone has Onslaught up a dizzy - LA - Executioner can global people and that rules out heavy armour, drop trans and that’s less crit resists. For adding speed abilities there’s bar crunch as a healer and I use dark cloak.
Lack of self healing is a major issue and I think healthy offering can health desync making yourself more prone to burst. It’s easier just to get an alt ready and adapt to an upcoming patch than try to adapt to the current one.
The only down side to Amber is you are very stat poor otherwise. I have to run necro to get 35k mag with the Regen setup. It's not a healer setup it's a roll like a stamblade and shade around set.
I did run bgs on my old healer build and it was soooo bad, I ran reactive, trans, bs, and yes the lack of self healing is a problem, Templars and wardens ad block cast, we block cast an honestly horrible dot. On by Regen build it ticks 300 less (maj protection vs stealth) and like 2500 less that healing if I can protect it. Spamming blessing was really the only option from what I felt
brandonv516 wrote: »
Caluurions + BTB -- monster set varies -- 1pc PS/1pc Chudan or EG usually
I try to stay at range with Destro/Resto. I've had success with a combination of different offensive skills -- currently I've been playing around with using Force Pulse + Elemental Weapon -- it puts out some serious pressure and the two synergize well together.
My GT is Lich This -- EP main
brandonv516 wrote: »
Caluurions + BTB -- monster set varies -- 1pc PS/1pc Chudan or EG usually
I try to stay at range with Destro/Resto. I've had success with a combination of different offensive skills -- currently I've been playing around with using Force Pulse + Elemental Weapon -- it puts out some serious pressure and the two synergize well together.
My GT is Lich This -- EP main
I like to use clench and elemental weapon too, the problem I have is dealing with people who block all the time, especially DK and sometimes Templar. I find if i cannot finish them in one combo with clench/burst, they will just block until they can recover, how do you deal with those people without using fear?
brandonv516 wrote: »brandonv516 wrote: »GhostofDatthaw wrote: »I've been doing bgs more and nbs either seem to be cloak away and hit and run, actually effective in flag games and chaos ball, in death match it's rip unless the other group pugs out.
I've been running my dk more in bgs because my magnb is setup for cp but I kind of want to try and find a setup. With my few days playing the precious statement is what is have found.
I want to theory craft a brawler again. But if IC stays fun I might stay cp
I’d stick to IC and CP. I’ve done a ton of BGs and don’t think I’ve ever seen an effective magblade spec that wasn’t healing, and even then from changes to the game magblades won’t make good healers.
Brandon plays a ranged magblade cloakblade on PC-EU and does BGs. That might work best.
I don’t think NBs have the tools to brawl.
Thanks for the shout-out. Just to clarify it's Xbox NA!
And yes it's still very effective.
Some of my struggles:
-Magplars that pressure hard with a gap closer, Sweeps, Overwhelming Surge or Aurorans, etc. -- Next patch this will be less lethal with the changes to Living Dark and the snare on Sweeps.
-Knockback effects -- I'm psyched about the changes with these on the PTS.
-NBs using Snipe -- I've been on the receiving end of some serious desyncs involving Snipe with a few players.
-Premades -- just shoot for second place and play very carefully.
Whats your build? There for a while i was using trans and spinner thats what i was using for cp trying to keep a brawler alive. Dont really think it was doing good in bgs. Started using btb and spinner with slime and uped my resource alot through jewels. Idk if im on the right track or not havent been doing as good in higher bgs. What kind of style do you play?
Btw whats your characters name? I saw a blue magblade wearing the budi-shirt is that you?
Caluurions + BTB -- monster set varies -- 1pc PS/1pc Chudan or EG usually
I try to stay at range with Destro/Resto. I've had success with a combination of different offensive skills -- currently I've been playing around with using Force Pulse + Elemental Weapon -- it puts out some serious pressure and the two synergize well together.
My GT is Lich This -- EP main
GhostofDatthaw wrote: »brandonv516 wrote: »GhostofDatthaw wrote: »I've been doing bgs more and nbs either seem to be cloak away and hit and run, actually effective in flag games and chaos ball, in death match it's rip unless the other group pugs out.
I've been running my dk more in bgs because my magnb is setup for cp but I kind of want to try and find a setup. With my few days playing the precious statement is what is have found.
I want to theory craft a brawler again. But if IC stays fun I might stay cp
I’d stick to IC and CP. I’ve done a ton of BGs and don’t think I’ve ever seen an effective magblade spec that wasn’t healing, and even then from changes to the game magblades won’t make good healers.
Brandon plays a ranged magblade cloakblade on PC-EU and does BGs. That might work best.
I don’t think NBs have the tools to brawl.
Thanks for the shout-out. Just to clarify it's Xbox NA!
And yes it's still very effective.
Some of my struggles:
-Magplars that pressure hard with a gap closer, Sweeps, Overwhelming Surge or Aurorans, etc. -- Next patch this will be less lethal with the changes to Living Dark and the snare on Sweeps.
-Knockback effects -- I'm psyched about the changes with these on the PTS.
-NBs using Snipe -- I've been on the receiving end of some serious desyncs involving Snipe with a few players.
-Premades -- just shoot for second place and play very carefully.
Whats your build? There for a while i was using trans and spinner thats what i was using for cp trying to keep a brawler alive. Dont really think it was doing good in bgs. Started using btb and spinner with slime and uped my resource alot through jewels. Idk if im on the right track or not havent been doing as good in higher bgs. What kind of style do you play?
Btw whats your characters name? I saw a blue magblade wearing the budi-shirt is that you?
Brawler is non existent, I played a heavy armor lizard brawler for a long time, it lost viability shortly after Morrowind, when ever they did that armor passive rework. Either way brawlers just don't have the skills or the bar space to work. It's either your Tanky with decent sustain and cam only kill potato's, you have decent damage, ok tank, and *** Regen. It just don't work like it used to. All imo, if anyone has found a way of success I'm all ears
GhostofDatthaw wrote: »brandonv516 wrote: »GhostofDatthaw wrote: »I've been doing bgs more and nbs either seem to be cloak away and hit and run, actually effective in flag games and chaos ball, in death match it's rip unless the other group pugs out.
I've been running my dk more in bgs because my magnb is setup for cp but I kind of want to try and find a setup. With my few days playing the precious statement is what is have found.
I want to theory craft a brawler again. But if IC stays fun I might stay cp
I’d stick to IC and CP. I’ve done a ton of BGs and don’t think I’ve ever seen an effective magblade spec that wasn’t healing, and even then from changes to the game magblades won’t make good healers.
Brandon plays a ranged magblade cloakblade on PC-EU and does BGs. That might work best.
I don’t think NBs have the tools to brawl.
Thanks for the shout-out. Just to clarify it's Xbox NA!
And yes it's still very effective.
Some of my struggles:
-Magplars that pressure hard with a gap closer, Sweeps, Overwhelming Surge or Aurorans, etc. -- Next patch this will be less lethal with the changes to Living Dark and the snare on Sweeps.
-Knockback effects -- I'm psyched about the changes with these on the PTS.
-NBs using Snipe -- I've been on the receiving end of some serious desyncs involving Snipe with a few players.
-Premades -- just shoot for second place and play very carefully.
Whats your build? There for a while i was using trans and spinner thats what i was using for cp trying to keep a brawler alive. Dont really think it was doing good in bgs. Started using btb and spinner with slime and uped my resource alot through jewels. Idk if im on the right track or not havent been doing as good in higher bgs. What kind of style do you play?
Btw whats your characters name? I saw a blue magblade wearing the budi-shirt is that you?
Brawler is non existent, I played a heavy armor lizard brawler for a long time, it lost viability shortly after Morrowind, when ever they did that armor passive rework. Either way brawlers just don't have the skills or the bar space to work. It's either your Tanky with decent sustain and cam only kill potato's, you have decent damage, ok tank, and *** Regen. It just don't work like it used to. All imo, if anyone has found a way of success I'm all ears
At some point I have to disagree. I've been running this custom one for a while – https://en.uesp.net/wiki/Special:EsoBuildData?id=180530
And yeah - it's a nomatch to tanky builds on other classes. But still, this one is hard to kill/out-sustain in 1v1. Damage is nice so you can kill not only potatoes. In 1vX scenarios – if I'm against 3-4 and I just can't los them, well, yeah I'm dead anyways.
GhostofDatthaw wrote: »brandonv516 wrote: »GhostofDatthaw wrote: »I've been doing bgs more and nbs either seem to be cloak away and hit and run, actually effective in flag games and chaos ball, in death match it's rip unless the other group pugs out.
I've been running my dk more in bgs because my magnb is setup for cp but I kind of want to try and find a setup. With my few days playing the precious statement is what is have found.
I want to theory craft a brawler again. But if IC stays fun I might stay cp
I’d stick to IC and CP. I’ve done a ton of BGs and don’t think I’ve ever seen an effective magblade spec that wasn’t healing, and even then from changes to the game magblades won’t make good healers.
Brandon plays a ranged magblade cloakblade on PC-EU and does BGs. That might work best.
I don’t think NBs have the tools to brawl.
Thanks for the shout-out. Just to clarify it's Xbox NA!
And yes it's still very effective.
Some of my struggles:
-Magplars that pressure hard with a gap closer, Sweeps, Overwhelming Surge or Aurorans, etc. -- Next patch this will be less lethal with the changes to Living Dark and the snare on Sweeps.
-Knockback effects -- I'm psyched about the changes with these on the PTS.
-NBs using Snipe -- I've been on the receiving end of some serious desyncs involving Snipe with a few players.
-Premades -- just shoot for second place and play very carefully.
Whats your build? There for a while i was using trans and spinner thats what i was using for cp trying to keep a brawler alive. Dont really think it was doing good in bgs. Started using btb and spinner with slime and uped my resource alot through jewels. Idk if im on the right track or not havent been doing as good in higher bgs. What kind of style do you play?
Btw whats your characters name? I saw a blue magblade wearing the budi-shirt is that you?
Brawler is non existent, I played a heavy armor lizard brawler for a long time, it lost viability shortly after Morrowind, when ever they did that armor passive rework. Either way brawlers just don't have the skills or the bar space to work. It's either your Tanky with decent sustain and cam only kill potato's, you have decent damage, ok tank, and *** Regen. It just don't work like it used to. All imo, if anyone has found a way of success I'm all ears
At some point I have to disagree. I've been running this custom one for a while – https://en.uesp.net/wiki/Special:EsoBuildData?id=180530
And yeah - it's a nomatch to tanky builds on other classes. But still, this one is hard to kill/out-sustain in 1v1. Damage is nice so you can kill not only potatoes. In 1vX scenarios – if I'm against 3-4 and I just can't los them, well, yeah I'm dead anyways.
GhostofDatthaw wrote: »GhostofDatthaw wrote: »brandonv516 wrote: »GhostofDatthaw wrote: »I've been doing bgs more and nbs either seem to be cloak away and hit and run, actually effective in flag games and chaos ball, in death match it's rip unless the other group pugs out.
I've been running my dk more in bgs because my magnb is setup for cp but I kind of want to try and find a setup. With my few days playing the precious statement is what is have found.
I want to theory craft a brawler again. But if IC stays fun I might stay cp
I’d stick to IC and CP. I’ve done a ton of BGs and don’t think I’ve ever seen an effective magblade spec that wasn’t healing, and even then from changes to the game magblades won’t make good healers.
Brandon plays a ranged magblade cloakblade on PC-EU and does BGs. That might work best.
I don’t think NBs have the tools to brawl.
Thanks for the shout-out. Just to clarify it's Xbox NA!
And yes it's still very effective.
Some of my struggles:
-Magplars that pressure hard with a gap closer, Sweeps, Overwhelming Surge or Aurorans, etc. -- Next patch this will be less lethal with the changes to Living Dark and the snare on Sweeps.
-Knockback effects -- I'm psyched about the changes with these on the PTS.
-NBs using Snipe -- I've been on the receiving end of some serious desyncs involving Snipe with a few players.
-Premades -- just shoot for second place and play very carefully.
Whats your build? There for a while i was using trans and spinner thats what i was using for cp trying to keep a brawler alive. Dont really think it was doing good in bgs. Started using btb and spinner with slime and uped my resource alot through jewels. Idk if im on the right track or not havent been doing as good in higher bgs. What kind of style do you play?
Btw whats your characters name? I saw a blue magblade wearing the budi-shirt is that you?
Brawler is non existent, I played a heavy armor lizard brawler for a long time, it lost viability shortly after Morrowind, when ever they did that armor passive rework. Either way brawlers just don't have the skills or the bar space to work. It's either your Tanky with decent sustain and cam only kill potato's, you have decent damage, ok tank, and *** Regen. It just don't work like it used to. All imo, if anyone has found a way of success I'm all ears
At some point I have to disagree. I've been running this custom one for a while – https://en.uesp.net/wiki/Special:EsoBuildData?id=180530
And yeah - it's a nomatch to tanky builds on other classes. But still, this one is hard to kill/out-sustain in 1v1. Damage is nice so you can kill not only potatoes. In 1vX scenarios – if I'm against 3-4 and I just can't los them, well, yeah I'm dead anyways.
I have never been a fan of clever alch, I actually tried it in heavy with spinners a while back and hit ok, had *** sustain which is why you're using lich. I was never comfortable playing around a pot window when I also have to line it with an ult and a bow, especially now that they both are slow af
GhostofDatthaw wrote: »brandonv516 wrote: »GhostofDatthaw wrote: »I've been doing bgs more and nbs either seem to be cloak away and hit and run, actually effective in flag games and chaos ball, in death match it's rip unless the other group pugs out.
I've been running my dk more in bgs because my magnb is setup for cp but I kind of want to try and find a setup. With my few days playing the precious statement is what is have found.
I want to theory craft a brawler again. But if IC stays fun I might stay cp
I’d stick to IC and CP. I’ve done a ton of BGs and don’t think I’ve ever seen an effective magblade spec that wasn’t healing, and even then from changes to the game magblades won’t make good healers.
Brandon plays a ranged magblade cloakblade on PC-EU and does BGs. That might work best.
I don’t think NBs have the tools to brawl.
Thanks for the shout-out. Just to clarify it's Xbox NA!
And yes it's still very effective.
Some of my struggles:
-Magplars that pressure hard with a gap closer, Sweeps, Overwhelming Surge or Aurorans, etc. -- Next patch this will be less lethal with the changes to Living Dark and the snare on Sweeps.
-Knockback effects -- I'm psyched about the changes with these on the PTS.
-NBs using Snipe -- I've been on the receiving end of some serious desyncs involving Snipe with a few players.
-Premades -- just shoot for second place and play very carefully.
Whats your build? There for a while i was using trans and spinner thats what i was using for cp trying to keep a brawler alive. Dont really think it was doing good in bgs. Started using btb and spinner with slime and uped my resource alot through jewels. Idk if im on the right track or not havent been doing as good in higher bgs. What kind of style do you play?
Btw whats your characters name? I saw a blue magblade wearing the budi-shirt is that you?
Brawler is non existent, I played a heavy armor lizard brawler for a long time, it lost viability shortly after Morrowind, when ever they did that armor passive rework. Either way brawlers just don't have the skills or the bar space to work. It's either your Tanky with decent sustain and cam only kill potato's, you have decent damage, ok tank, and *** Regen. It just don't work like it used to. All imo, if anyone has found a way of success I'm all ears
At some point I have to disagree. I've been running this custom one for a while – https://en.uesp.net/wiki/Special:EsoBuildData?id=180530
And yeah - it's a nomatch to tanky builds on other classes. But still, this one is hard to kill/out-sustain in 1v1. Damage is nice so you can kill not only potatoes. In 1vX scenarios – if I'm against 3-4 and I just can't los them, well, yeah I'm dead anyways.
As a suggestion I'd give these changes a try:
If you have it use bogdan heavy shoulders and helmet, then use clever alchemist medium gloves and light belt. It'll give you a bit more resistances without changing the build
I'd try the lover's mundus. It'll be a bit more damage than the one you're using because pen's so important for damage.
GhostofDatthaw wrote: »GhostofDatthaw wrote: »brandonv516 wrote: »GhostofDatthaw wrote: »I've been doing bgs more and nbs either seem to be cloak away and hit and run, actually effective in flag games and chaos ball, in death match it's rip unless the other group pugs out.
I've been running my dk more in bgs because my magnb is setup for cp but I kind of want to try and find a setup. With my few days playing the precious statement is what is have found.
I want to theory craft a brawler again. But if IC stays fun I might stay cp
I’d stick to IC and CP. I’ve done a ton of BGs and don’t think I’ve ever seen an effective magblade spec that wasn’t healing, and even then from changes to the game magblades won’t make good healers.
Brandon plays a ranged magblade cloakblade on PC-EU and does BGs. That might work best.
I don’t think NBs have the tools to brawl.
Thanks for the shout-out. Just to clarify it's Xbox NA!
And yes it's still very effective.
Some of my struggles:
-Magplars that pressure hard with a gap closer, Sweeps, Overwhelming Surge or Aurorans, etc. -- Next patch this will be less lethal with the changes to Living Dark and the snare on Sweeps.
-Knockback effects -- I'm psyched about the changes with these on the PTS.
-NBs using Snipe -- I've been on the receiving end of some serious desyncs involving Snipe with a few players.
-Premades -- just shoot for second place and play very carefully.
Whats your build? There for a while i was using trans and spinner thats what i was using for cp trying to keep a brawler alive. Dont really think it was doing good in bgs. Started using btb and spinner with slime and uped my resource alot through jewels. Idk if im on the right track or not havent been doing as good in higher bgs. What kind of style do you play?
Btw whats your characters name? I saw a blue magblade wearing the budi-shirt is that you?
Brawler is non existent, I played a heavy armor lizard brawler for a long time, it lost viability shortly after Morrowind, when ever they did that armor passive rework. Either way brawlers just don't have the skills or the bar space to work. It's either your Tanky with decent sustain and cam only kill potato's, you have decent damage, ok tank, and *** Regen. It just don't work like it used to. All imo, if anyone has found a way of success I'm all ears
At some point I have to disagree. I've been running this custom one for a while – https://en.uesp.net/wiki/Special:EsoBuildData?id=180530
And yeah - it's a nomatch to tanky builds on other classes. But still, this one is hard to kill/out-sustain in 1v1. Damage is nice so you can kill not only potatoes. In 1vX scenarios – if I'm against 3-4 and I just can't los them, well, yeah I'm dead anyways.
I have never been a fan of clever alch, I actually tried it in heavy with spinners a while back and hit ok, had *** sustain which is why you're using lich. I was never comfortable playing around a pot window when I also have to line it with an ult and a bow, especially now that they both are slow af
Ye witchmother pot is something I have to run to not rely on lich only. Incap ult is clunky as hell but I just can't find a good replacement.GhostofDatthaw wrote: »brandonv516 wrote: »GhostofDatthaw wrote: »I've been doing bgs more and nbs either seem to be cloak away and hit and run, actually effective in flag games and chaos ball, in death match it's rip unless the other group pugs out.
I've been running my dk more in bgs because my magnb is setup for cp but I kind of want to try and find a setup. With my few days playing the precious statement is what is have found.
I want to theory craft a brawler again. But if IC stays fun I might stay cp
I’d stick to IC and CP. I’ve done a ton of BGs and don’t think I’ve ever seen an effective magblade spec that wasn’t healing, and even then from changes to the game magblades won’t make good healers.
Brandon plays a ranged magblade cloakblade on PC-EU and does BGs. That might work best.
I don’t think NBs have the tools to brawl.
Thanks for the shout-out. Just to clarify it's Xbox NA!
And yes it's still very effective.
Some of my struggles:
-Magplars that pressure hard with a gap closer, Sweeps, Overwhelming Surge or Aurorans, etc. -- Next patch this will be less lethal with the changes to Living Dark and the snare on Sweeps.
-Knockback effects -- I'm psyched about the changes with these on the PTS.
-NBs using Snipe -- I've been on the receiving end of some serious desyncs involving Snipe with a few players.
-Premades -- just shoot for second place and play very carefully.
Whats your build? There for a while i was using trans and spinner thats what i was using for cp trying to keep a brawler alive. Dont really think it was doing good in bgs. Started using btb and spinner with slime and uped my resource alot through jewels. Idk if im on the right track or not havent been doing as good in higher bgs. What kind of style do you play?
Btw whats your characters name? I saw a blue magblade wearing the budi-shirt is that you?
Brawler is non existent, I played a heavy armor lizard brawler for a long time, it lost viability shortly after Morrowind, when ever they did that armor passive rework. Either way brawlers just don't have the skills or the bar space to work. It's either your Tanky with decent sustain and cam only kill potato's, you have decent damage, ok tank, and *** Regen. It just don't work like it used to. All imo, if anyone has found a way of success I'm all ears
At some point I have to disagree. I've been running this custom one for a while – https://en.uesp.net/wiki/Special:EsoBuildData?id=180530
And yeah - it's a nomatch to tanky builds on other classes. But still, this one is hard to kill/out-sustain in 1v1. Damage is nice so you can kill not only potatoes. In 1vX scenarios – if I'm against 3-4 and I just can't los them, well, yeah I'm dead anyways.
As a suggestion I'd give these changes a try:
If you have it use bogdan heavy shoulders and helmet, then use clever alchemist medium gloves and light belt. It'll give you a bit more resistances without changing the build
I'd try the lover's mundus. It'll be a bit more damage than the one you're using because pen's so important for damage.
I'll give it a try with body parts, thanks.
Uhm, I'm already running the Lover mundus. UPD: oh I see, apprentice is selected for whatever reason, changed it.
GhostofDatthaw wrote: »brandonv516 wrote: »brandonv516 wrote: »GhostofDatthaw wrote: »I've been doing bgs more and nbs either seem to be cloak away and hit and run, actually effective in flag games and chaos ball, in death match it's rip unless the other group pugs out.
I've been running my dk more in bgs because my magnb is setup for cp but I kind of want to try and find a setup. With my few days playing the precious statement is what is have found.
I want to theory craft a brawler again. But if IC stays fun I might stay cp
I’d stick to IC and CP. I’ve done a ton of BGs and don’t think I’ve ever seen an effective magblade spec that wasn’t healing, and even then from changes to the game magblades won’t make good healers.
Brandon plays a ranged magblade cloakblade on PC-EU and does BGs. That might work best.
I don’t think NBs have the tools to brawl.
Thanks for the shout-out. Just to clarify it's Xbox NA!
And yes it's still very effective.
Some of my struggles:
-Magplars that pressure hard with a gap closer, Sweeps, Overwhelming Surge or Aurorans, etc. -- Next patch this will be less lethal with the changes to Living Dark and the snare on Sweeps.
-Knockback effects -- I'm psyched about the changes with these on the PTS.
-NBs using Snipe -- I've been on the receiving end of some serious desyncs involving Snipe with a few players.
-Premades -- just shoot for second place and play very carefully.
Whats your build? There for a while i was using trans and spinner thats what i was using for cp trying to keep a brawler alive. Dont really think it was doing good in bgs. Started using btb and spinner with slime and uped my resource alot through jewels. Idk if im on the right track or not havent been doing as good in higher bgs. What kind of style do you play?
Btw whats your characters name? I saw a blue magblade wearing the budi-shirt is that you?
Caluurions + BTB -- monster set varies -- 1pc PS/1pc Chudan or EG usually
I try to stay at range with Destro/Resto. I've had success with a combination of different offensive skills -- currently I've been playing around with using Force Pulse + Elemental Weapon -- it puts out some serious pressure and the two synergize well together.
My GT is Lich This -- EP main
I bet that does hit very hard, I just find it so hard to get away from swallow and siphon. The healing is just too good, its the only way I can stand and trade blows.
jimijac0me wrote: »@Iskiab I did when they changed the racials a little while back, swapped to kitty and ran clever alch and mech acuity. I remember that it worked pretty well but was leading pvp groups most nights and acuity procs and clever alch were too hard to coordinate our group burst and ults around in that setting so switched it up pretty quickly. I ended up settling on acuity and spinners I think and vd in bigger groups.
I’m sure there is still something in one of those builds though, especially in cp you can your crit hit damage modifier pretty high! Impregnable was also pretty much in meta at that time and I was working out that even if my opponent had 4k crit resists I was hitting them at a 1.7 chd modifier.
Honestly can’t remember a lot of the details any more though and would probably work better these days when med and light armour are more prevalent and impregnable less so than it was at that time.
GhostofDatthaw wrote: »Argonian
https://en.uesp.net/wiki/Special:EsoBuildData?id=179436
Wood Elf EDIT i had the wrong traits earlier.
https://en.uesp.net/wiki/Special:EsoBuildData?id=182618
jimijac0me wrote: »@Iskiab I did when they changed the racials a little while back, swapped to kitty and ran clever alch and mech acuity. I remember that it worked pretty well but was leading pvp groups most nights and acuity procs and clever alch were too hard to coordinate our group burst and ults around in that setting so switched it up pretty quickly. I ended up settling on acuity and spinners I think and vd in bigger groups.
I’m sure there is still something in one of those builds though, especially in cp you can your crit hit damage modifier pretty high! Impregnable was also pretty much in meta at that time and I was working out that even if my opponent had 4k crit resists I was hitting them at a 1.7 chd modifier.
Honestly can’t remember a lot of the details any more though and would probably work better these days when med and light armour are more prevalent and impregnable less so than it was at that time.
Nice, I think - have to test it on Monday - that cleanse rounds to the nearest %? From 10% per effect it was easy to boost it to 14-15% with healing done modifiers, but from 5 to 6 or 7% per effect that’s pretty craptastic. It can crit so I was thinking of approaching it from a crit angle - treasure hunter plus seducer - so instead of trying to get a high base % per effect go for a ~60% crit and 85% crit modifier. I looked at mother’s sorrow but found it wasn’t much more crit if I put phantasmal escape on my front bar so treasure hunter was better.
IDK, I’ve been crutching cleanse for so long it’ll be hard to go back to normal healing.
Like here’s mother’s sorrow:
https://en.m.uesp.net/wiki/Special:EsoBuildData?id=182400
With treasure hunter I’d only be at 56% or so because of less crit if I put another assassination ability on my front bar. I’m still not sure if Khajit is worth it with that much crit.