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MagBlade Theorycrafting Changes Thread

  • GhostofDatthaw
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    casparian wrote: »
    casparian wrote: »
    Lol volcanic rune. I used to LOVE that skill in my black wAter blade days. Guilds were smaller and actually taking keeps in fights you didn't crash out of. Any way, I would pop that at the base of the breech and group stun the initial push and all my group would dump them and spam out aoe.

    That's literally the only use I've found of that skill but in keeps it's very fun

    Damn this brings back memories

    Eeeeyyyyy @casparian now that's a name I haven't seen in a long time, you were part of those fights. Great times. You ever reinstall?

    True story: I tried to this weekend but apparently 102GB is not enough disk space to fit ESO :'( I'll reinstall when I have time to fight my disk space issues XD

    I talked to Rak on steam and seen saber around a bit. Might have to plan a pugs reunion smackdown

    Edit: I think I might have had a chance vs you on the mag nb but you had me on the magplar. If possible for you install before the next patch and try it, they are animals atm.
    Edited by GhostofDatthaw on 24 September 2019 00:44
  • GhostofDatthaw
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    After watching my videos a bit more I have a problem with keeping mercy up at all times. Definitely something I need to work on
  • GhostofDatthaw
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    Wow thanks. All this time and I had never really seen it. Between this and the rounding on CP, it's been quite the week. Not to be a bummer, but having played this weekend some, I feel like Cyrodiil is really in bad shape. Not just the lag but the general feeling. It's dying a slow death. Really sort of sad. There is a post on the general section about end game pve being in bad shape, some guy can't find trainees for even the early easy trials. I think Cyrodiil is really suffering too. Hope they have a plan.

    Yeah alot of people are losing faith in the games directions. And the competence of the dev crew to steer it in the proper directions.along with fixing the performance. The only thing this game has going for it is the gameplay when it works is top notch. Nothing else out there compares. I played wow classic and grinded to lvl 20, said *** this if I'm gonna grind *** anymore I'm not doing it in this slow cast bar combat.

    I'm giving eso until next year, if they do not deliver on these promised performance upgrades than I will be actively searching for a better game, and it will probably be Warcraft 3 reforged which comes out the end of this year
  • WacArnold
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    Wow thanks. All this time and I had never really seen it. Between this and the rounding on CP, it's been quite the week. Not to be a bummer, but having played this weekend some, I feel like Cyrodiil is really in bad shape. Not just the lag but the general feeling. It's dying a slow death. Really sort of sad. There is a post on the general section about end game pve being in bad shape, some guy can't find trainees for even the early easy trials. I think Cyrodiil is really suffering too. Hope they have a plan.

    Cyrodiil is in bad shape with lag. And now that ic event is over its dead which sucks because the lag was almost non existent. The only thing left for me anyways is bgs. Gonna start working a build specifically for that, so on the upside i have never really committed to bgs so that maybe entertaining.

    Really wish they would bring ap to ic i think that would get more players.
    Xbox One - North American - Ebonheart Pact
    Anti-Pop Lv 50 Magicka Nightblade Dark Elf
    WacArnold Lv 50 Magicka Templar Argonian
  • Iskiab
    Iskiab
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    WacArnold wrote: »
    Wow thanks. All this time and I had never really seen it. Between this and the rounding on CP, it's been quite the week. Not to be a bummer, but having played this weekend some, I feel like Cyrodiil is really in bad shape. Not just the lag but the general feeling. It's dying a slow death. Really sort of sad. There is a post on the general section about end game pve being in bad shape, some guy can't find trainees for even the early easy trials. I think Cyrodiil is really suffering too. Hope they have a plan.

    Cyrodiil is in bad shape with lag. And now that ic event is over its dead which sucks because the lag was almost non existent. The only thing left for me anyways is bgs. Gonna start working a build specifically for that, so on the upside i have never really committed to bgs so that maybe entertaining.

    Really wish they would bring ap to ic i think that would get more players.

    BGs on a magblade? I’d expect to have a rough time, you can still do them but it’s easy to get discouraged.

    On PC-NA since the last patch it’s been mostly StamDKs, Wardens, Sorcs and Stamplars. Magplars are good but they still aren’t common.

    I’ll still see NBs but usually on the losing team. Magblade healers got hit and evaporated, I’m the only one I’ve seen since the last patch.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • GhostofDatthaw
    GhostofDatthaw
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    WacArnold wrote: »
    Wow thanks. All this time and I had never really seen it. Between this and the rounding on CP, it's been quite the week. Not to be a bummer, but having played this weekend some, I feel like Cyrodiil is really in bad shape. Not just the lag but the general feeling. It's dying a slow death. Really sort of sad. There is a post on the general section about end game pve being in bad shape, some guy can't find trainees for even the early easy trials. I think Cyrodiil is really suffering too. Hope they have a plan.

    Cyrodiil is in bad shape with lag. And now that ic event is over its dead which sucks because the lag was almost non existent. The only thing left for me anyways is bgs. Gonna start working a build specifically for that, so on the upside i have never really committed to bgs so that maybe entertaining.

    Really wish they would bring ap to ic i think that would get more players.

    On PC na ic has actually become a very fun place to PvP solo or small scale. The consolidation kinda ruined my boss farming but I love the PvP.
  • Iskiab
    Iskiab
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    WacArnold wrote: »
    Wow thanks. All this time and I had never really seen it. Between this and the rounding on CP, it's been quite the week. Not to be a bummer, but having played this weekend some, I feel like Cyrodiil is really in bad shape. Not just the lag but the general feeling. It's dying a slow death. Really sort of sad. There is a post on the general section about end game pve being in bad shape, some guy can't find trainees for even the early easy trials. I think Cyrodiil is really suffering too. Hope they have a plan.

    Cyrodiil is in bad shape with lag. And now that ic event is over its dead which sucks because the lag was almost non existent. The only thing left for me anyways is bgs. Gonna start working a build specifically for that, so on the upside i have never really committed to bgs so that maybe entertaining.

    Really wish they would bring ap to ic i think that would get more players.

    Oh.. another thing. I’d start with Brandon’s spec and tweak it to your playstyle from there.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • WacArnold
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    Iskiab wrote: »
    WacArnold wrote: »
    Wow thanks. All this time and I had never really seen it. Between this and the rounding on CP, it's been quite the week. Not to be a bummer, but having played this weekend some, I feel like Cyrodiil is really in bad shape. Not just the lag but the general feeling. It's dying a slow death. Really sort of sad. There is a post on the general section about end game pve being in bad shape, some guy can't find trainees for even the early easy trials. I think Cyrodiil is really suffering too. Hope they have a plan.

    Cyrodiil is in bad shape with lag. And now that ic event is over its dead which sucks because the lag was almost non existent. The only thing left for me anyways is bgs. Gonna start working a build specifically for that, so on the upside i have never really committed to bgs so that maybe entertaining.

    Really wish they would bring ap to ic i think that would get more players.

    BGs on a magblade? I’d expect to have a rough time, you can still do them but it’s easy to get discouraged.

    On PC-NA since the last patch it’s been mostly StamDKs, Wardens, Sorcs and Stamplars. Magplars are good but they still aren’t common.

    I’ll still see NBs but usually on the losing team. Magblade healers got hit and evaporated, I’m the only one I’ve seen since the last patch.

    Funny you say that cuz i was thinking about how i wanted to go about a magblade bg build and realized other classes can do just about everything better and how hard this could end up being lol. I have a stamblade i use for bgs but stamblade not as fun to me as mag lol.

    I will check out Brandons build though.
    Edited by WacArnold on 24 September 2019 19:08
    Xbox One - North American - Ebonheart Pact
    Anti-Pop Lv 50 Magicka Nightblade Dark Elf
    WacArnold Lv 50 Magicka Templar Argonian
  • WacArnold
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    WacArnold wrote: »
    Wow thanks. All this time and I had never really seen it. Between this and the rounding on CP, it's been quite the week. Not to be a bummer, but having played this weekend some, I feel like Cyrodiil is really in bad shape. Not just the lag but the general feeling. It's dying a slow death. Really sort of sad. There is a post on the general section about end game pve being in bad shape, some guy can't find trainees for even the early easy trials. I think Cyrodiil is really suffering too. Hope they have a plan.

    Cyrodiil is in bad shape with lag. And now that ic event is over its dead which sucks because the lag was almost non existent. The only thing left for me anyways is bgs. Gonna start working a build specifically for that, so on the upside i have never really committed to bgs so that maybe entertaining.

    Really wish they would bring ap to ic i think that would get more players.

    On PC na ic has actually become a very fun place to PvP solo or small scale. The consolidation kinda ruined my boss farming but I love the PvP.

    Ic has always been my fav because its solo friendly. But there is alot of running around looking for people on xbox. Unless you want to challenge the flag groups. But my build nor skill would work out in a 1vx. The event was nice because i had to watch my back. Now its you look at the map and if a flag is being taken in another district your chance of seeing people went to 20% or lower. I just end up running around more than fighting anymore.
    Xbox One - North American - Ebonheart Pact
    Anti-Pop Lv 50 Magicka Nightblade Dark Elf
    WacArnold Lv 50 Magicka Templar Argonian
  • fred4
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    WacArnold wrote: »
    WacArnold wrote: »
    Wow thanks. All this time and I had never really seen it. Between this and the rounding on CP, it's been quite the week. Not to be a bummer, but having played this weekend some, I feel like Cyrodiil is really in bad shape. Not just the lag but the general feeling. It's dying a slow death. Really sort of sad. There is a post on the general section about end game pve being in bad shape, some guy can't find trainees for even the early easy trials. I think Cyrodiil is really suffering too. Hope they have a plan.

    Cyrodiil is in bad shape with lag. And now that ic event is over its dead which sucks because the lag was almost non existent. The only thing left for me anyways is bgs. Gonna start working a build specifically for that, so on the upside i have never really committed to bgs so that maybe entertaining.

    Really wish they would bring ap to ic i think that would get more players.

    On PC na ic has actually become a very fun place to PvP solo or small scale. The consolidation kinda ruined my boss farming but I love the PvP.

    Ic has always been my fav because its solo friendly. But there is alot of running around looking for people on xbox. Unless you want to challenge the flag groups. But my build nor skill would work out in a 1vx. The event was nice because i had to watch my back. Now its you look at the map and if a flag is being taken in another district your chance of seeing people went to 20% or lower. I just end up running around more than fighting anymore.
    Now you know why I run such a speed build :p.
  • fred4
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    @Iskiab, you say magblades are often on the losing team in BGs. This has been my experience too, albeit my experience is very, very limited. As someone who is fundamentally a ganker, I find it hard to rack up a score. Like @GhostofDatthaw, I like testing the waters in PvP to see what I can get away with. I am as proud of daring escapes as I am of kills, but find that the BG scoring system does not reward you for that. It doesn't favor surgical play. It IMO favors "touching" as many targets as you can, possibly by spamming AOE or by blindly shooting from range, so you rack up your assists, if not kills. In that sense it's not dissimilar to grinding XP in Spellscar. As far as I can see it puts little emphasis on your own survival. This ruined BGs, for me, from the get go.
  • Iskiab
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    fred4 wrote: »
    @Iskiab, you say magblades are often on the losing team in BGs. This has been my experience too, albeit my experience is very, very limited. As someone who is fundamentally a ganker, I find it hard to rack up a score. Like @GhostofDatthaw, I like testing the waters in PvP to see what I can get away with. I am as proud of daring escapes as I am of kills, but find that the BG scoring system does not reward you for that. It doesn't favor surgical play. It IMO favors "touching" as many targets as you can, possibly by spamming AOE or by blindly shooting from range, so you rack up your assists, if not kills. In that sense it's not dissimilar to grinding XP in Spellscar. As far as I can see it puts little emphasis on your own survival. This ruined BGs, for me, from the get go.

    Yup, this is my experience too. Played a death match where no one died on my team, we had an off healer Templar but we lost.

    That’s why the most successful builds have sustain, aoe and executes. Worst thing you can do is not be able to push with team mates because you lack the resources, and securing the killing blow is the name of the game.

    I think that’s why DKs are always underrated and Sorcs are over rated. I prefer higher MMR games where people are tankier and play together as a team, win or lose I love having DKs on my team as a healer, and some NBs get abused for queuing if they’re off doing their own thing and not contributing.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • GhostofDatthaw
    GhostofDatthaw
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    Iskiab wrote: »
    fred4 wrote: »
    @Iskiab, you say magblades are often on the losing team in BGs. This has been my experience too, albeit my experience is very, very limited. As someone who is fundamentally a ganker, I find it hard to rack up a score. Like @GhostofDatthaw, I like testing the waters in PvP to see what I can get away with. I am as proud of daring escapes as I am of kills, but find that the BG scoring system does not reward you for that. It doesn't favor surgical play. It IMO favors "touching" as many targets as you can, possibly by spamming AOE or by blindly shooting from range, so you rack up your assists, if not kills. In that sense it's not dissimilar to grinding XP in Spellscar. As far as I can see it puts little emphasis on your own survival. This ruined BGs, for me, from the get go.

    Yup, this is my experience too. Played a death match where no one died on my team, we had an off healer Templar but we lost.

    That’s why the most successful builds have sustain, aoe and executes. Worst thing you can do is not be able to push with team mates because you lack the resources, and securing the killing blow is the name of the game.

    I think that’s why DKs are always underrated and Sorcs are over rated. I prefer higher MMR games where people are tankier and play together as a team, win or lose I love having DKs on my team as a healer, and some NBs get abused for queuing if they’re off doing their own thing and not contributing.

    I dom mt play bgs or no cp all too much as y'all know. But a non greedy sorc can be deadly in small groups., Running clan fear for bol type heal, atro crazy aoe and zone control, negate removes mag specs, rune mines are amazing for zone control and setting up burst., Streak has unblockable aoe is stun and is good for settup up burst. Liquid lightning is clunky but if you get a good choke or someone just grabs synnergy it's pretty good (just got on eso and looked at ll, did they take a buff synnergy from it? Felt it was major berserk) restraining prision is also a good skill to use in-group. I think sorc needs to get away from the solo haunt pulse cage frag 1shot style to be effective in a tight group situation
  • GhostofDatthaw
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    Has anyone tried going like a stupid high spell damage setup? Like light armor seducer with all infused spell damage and moonhunter with balg? Or maybe even drop seducer for spell strat and go yolo.
  • ScruffyWhiskers
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    Has anyone tried going like a stupid high spell damage setup? Like light armor seducer with all infused spell damage and moonhunter with balg? Or maybe even drop seducer for spell strat and go yolo.

    I tried War Maiden, Juli, Slime, spell power enchant, all infused spell damage, apprentice once. If you have continuous attack and maj sorcery you can get a 13k concealed tool tip. At least I think it's around that. You sustain though will probably be 1700 ish. The problem then is always over doing it/overextending and ending up unable to deal with a counter attack or sustained pressure.

    I honestly feel like the game has reached the point that there will be no further must have sets unless the 5 piece effect is ridiculous. You can gear chase but its just to break the monotony. Why should I trade any offensive set for spinners right now? If they nerf spinners, then I go war maiden. If they nerf war maiden well I go new moon I guess. They are all really the same thing mathematically and you adjust your mundus and enchants to compensate so you end up with the sustain and damage tool tips that you want.

    I would love to see them start introducing sets that enhanced modified certain class skills but I don't think that is in the cards. Too many to do and make it seem fair.
  • GhostofDatthaw
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    Has anyone tried going like a stupid high spell damage setup? Like light armor seducer with all infused spell damage and moonhunter with balg? Or maybe even drop seducer for spell strat and go yolo.

    I tried War Maiden, Juli, Slime, spell power enchant, all infused spell damage, apprentice once. If you have continuous attack and maj sorcery you can get a 13k concealed tool tip. At least I think it's around that. You sustain though will probably be 1700 ish. The problem then is always over doing it/overextending and ending up unable to deal with a counter attack or sustained pressure.

    I honestly feel like the game has reached the point that there will be no further must have sets unless the 5 piece effect is ridiculous. You can gear chase but its just to break the monotony. Why should I trade any offensive set for spinners right now? If they nerf spinners, then I go war maiden. If they nerf war maiden well I go new moon I guess. They are all really the same thing mathematically and you adjust your mundus and enchants to compensate so you end up with the sustain and damage tool tips that you want.

    I would love to see them start introducing sets that enhanced modified certain class skills but I don't think that is in the cards. Too many to do and make it seem fair.

    Have you tried with onslaught? Now you can pretty much ignore pen one of my buddies is thoery crafting a light armor onslaught magnb to play similar to his Stam nb.
    Edited by GhostofDatthaw on 25 September 2019 15:14
  • ScruffyWhiskers
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    Have you tried with onslaught? Now you can pretty much ignore pen one of my buddies is thoery crafting a light armor onslaught magnb to play similar to his Stam nb.

    Yeah, I still like soul harvest better because it comes up faster and I like running flame staff to make my light attacks count. Plus the 8% single target. I have 15k pen in my current set up so onslaught is only going to help against super tanky guys and I'm so squishy that going toe to toe for very long is going to mean getting mauled at some point by a dragon leap, or a fossilze or something else.

  • GhostofDatthaw
    GhostofDatthaw
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    Have you tried with onslaught? Now you can pretty much ignore pen one of my buddies is thoery crafting a light armor onslaught magnb to play similar to his Stam nb.

    Yeah, I still like soul harvest better because it comes up faster and I like running flame staff to make my light attacks count. Plus the 8% single target. I have 15k pen in my current set up so onslaught is only going to help against super tanky guys and I'm so squishy that going toe to toe for very long is going to mean getting mauled at some point by a dragon leap, or a fossilze or something else.

    He's a Stam guy main probably see him roaming cyro or ic, kamanpk. That's why he feels at home with the 2h I. His hands and procing things from back bar. I feel you though I kinda dislike melee attacks now.

    When zaan 1st came out and 2h was all the rage I could cloak and heavy, rinse repeat. Once that zaan proc it's incap and spam. I kinda miss that playstyle
    Edited by GhostofDatthaw on 25 September 2019 15:44
  • Iskiab
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    Has anyone tried going like a stupid high spell damage setup? Like light armor seducer with all infused spell damage and moonhunter with balg? Or maybe even drop seducer for spell strat and go yolo.

    I tried War Maiden, Juli, Slime, spell power enchant, all infused spell damage, apprentice once. If you have continuous attack and maj sorcery you can get a 13k concealed tool tip. At least I think it's around that. You sustain though will probably be 1700 ish. The problem then is always over doing it/overextending and ending up unable to deal with a counter attack or sustained pressure.

    I honestly feel like the game has reached the point that there will be no further must have sets unless the 5 piece effect is ridiculous. You can gear chase but its just to break the monotony. Why should I trade any offensive set for spinners right now? If they nerf spinners, then I go war maiden. If they nerf war maiden well I go new moon I guess. They are all really the same thing mathematically and you adjust your mundus and enchants to compensate so you end up with the sustain and damage tool tips that you want.

    I would love to see them start introducing sets that enhanced modified certain class skills but I don't think that is in the cards. Too many to do and make it seem fair.

    I don’t think this is true. There are still some specs that are mathematically better, but it’s mostly about synergy between sets.

    Without testing and trying out new things you can get caught behind the meta. Usually with how specs work you tweak and tweak until you take a setup as strong as it can get down a logical progression, but if you tried a different strategy at the beginning you’ll arrive somewhere else. Does that make sense? I think that’s where some people get hung up, they confuse the class with a playstyle, but there are more options out there.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • ScruffyWhiskers
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    Iskiab wrote: »
    I don’t think this is true. There are still some specs that are mathematically better, but it’s mostly about synergy between sets.

    Without testing and trying out new things you can get caught behind the meta. Usually with how specs work you tweak and tweak until you take a setup as strong as it can get down a logical progression, but if you tried a different strategy at the beginning you’ll arrive somewhere else. Does that make sense? I think that’s where some people get hung up, they confuse the class with a playstyle, but there are more options out there.

    Oh, I agree about testing out new things and you are 100% correct about the importance of playstyle. That right there sets what you need for stats from your build and you skill selection. The thing that I keep coming back to is that some new set comes out and you go oh, look at that. I'll try that out. It gives me more of this but to compensate I'm going to need to change my mundus or enchants around so my regen is close to the same or my spell pen is close to the same. It just seems like it's the case of rearranging the chairs on the deck of the titanic to get the same result. You need to really change your playstyle to experiment with different sets, enchants, skills and mundus. That's tough. Often you end up going, oh, that won't work very well. Can I get my 500k in gold back? :open_mouth:

  • Iskiab
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    Iskiab wrote: »
    I don’t think this is true. There are still some specs that are mathematically better, but it’s mostly about synergy between sets.

    Without testing and trying out new things you can get caught behind the meta. Usually with how specs work you tweak and tweak until you take a setup as strong as it can get down a logical progression, but if you tried a different strategy at the beginning you’ll arrive somewhere else. Does that make sense? I think that’s where some people get hung up, they confuse the class with a playstyle, but there are more options out there.

    Oh, I agree about testing out new things and you are 100% correct about the importance of playstyle. That right there sets what you need for stats from your build and you skill selection. The thing that I keep coming back to is that some new set comes out and you go oh, look at that. I'll try that out. It gives me more of this but to compensate I'm going to need to change my mundus or enchants around so my regen is close to the same or my spell pen is close to the same. It just seems like it's the case of rearranging the chairs on the deck of the titanic to get the same result. You need to really change your playstyle to experiment with different sets, enchants, skills and mundus. That's tough. Often you end up going, oh, that won't work very well. Can I get my 500k in gold back? :open_mouth:

    Oh yea for sure. Testing sets and specs is expensive, but moreso I find the transmutation price expensive.

    Some sets are crazy expensive though, when I wanted to setup my stamwarden healer with powerful assault DW daggers... forget about it. One dagger listed for 400k and nothing else on the vendor. I don’t think there are even any left on PC-NA anymore.

    I usually try to buy cheap armour pieces and transmute them, but even then that limits me to a spec per month when I get loaded up with transmutation stones from the end of campaign rewards. Thank god for crafted sets, but for proc sets you sorta need weapons to combine them with a weapon set on one bar. I’m also close to a 9 trait crafter and flush with mats to test stuff out, I just don’t gold jewellery unless it’s my main set.

    Only saving grace is by trying out sets it’s a learning exercise. When something doesn’t work I try to figure out why which helps your understanding of sets. It does give you an advantage for specs too, like for example fortified brass is more popular now than when it was a better set without nerfed protective and onslaught.
    Edited by Iskiab on 25 September 2019 21:31
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • fred4
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    In terms of going all spell damage, my problem has always been that I play with shields. Thus, I have always considered BTB, Alfiq and Necro the better sets. I think high spell damage makes more sense on templar, cause they get Minor Sorcery and are often played without shields. NB has that easily accessible +8% magicka passive instead.

    For the melee playstyle, I consider Auroran's Thunder marginally better than Spinner's, because it can flush other NBs out of cloak. You might wear Overwhelming Surge for the same reason. Both of those sets can proc Minor Vulnerability in case you don't already use Lotus Fan.

    There is one thing I want to try, but I again think it will work better on templar, which is combining Onslaught with Mechanical Acuity in a heavy armor build. The idea is to be tanky, but negate heavy armor's weakness that way. Swwps / Jabs procs Acuity. It gives you a good chance of proccing that as part of your opening combo, e.g. gap closer -> Onslaught -> Sweeps / Jabs.
  • GhostofDatthaw
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    Does the brp buff your pass hp Regen? Or is it only cp.
    Edited by GhostofDatthaw on 25 September 2019 23:01
  • Iskiab
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    fred4 wrote: »
    In terms of going all spell damage, my problem has always been that I play with shields. Thus, I have always considered BTB, Alfiq and Necro the better sets. I think high spell damage makes more sense on templar, cause they get Minor Sorcery and are often played without shields. NB has that easily accessible +8% magicka passive instead.

    For the melee playstyle, I consider Auroran's Thunder marginally better than Spinner's, because it can flush other NBs out of cloak. You might wear Overwhelming Surge for the same reason. Both of those sets can proc Minor Vulnerability in case you don't already use Lotus Fan.

    There is one thing I want to try, but I again think it will work better on templar, which is combining Onslaught with Mechanical Acuity in a heavy armor build. The idea is to be tanky, but negate heavy armor's weakness that way. Swwps / Jabs procs Acuity. It gives you a good chance of proccing that as part of your opening combo, e.g. gap closer -> Onslaught -> Sweeps / Jabs.

    This might work on a templar, never thought of trying it, but it definitely works on a NB. MA makes sense on heavy, but you can get really good crit numbers with 5x light anyways (close to 50%) so I haven’t figured out what’s best.

    Vicious death is a must so really it’s about what set to pair it with. Bombers say war maiden (the mag damage one) but I think it depends what you want to do in your back bar waiting for onslaught. Healing for Ult gen makes sense in a group, IDK. I’ve been meaning to try shalk exoskeleton but haven’t transmuted it yet. If you plan on doing much on your back bar I was thinking of trying BT too.
    Edited by Iskiab on 25 September 2019 23:22
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • fred4
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    The reasons why I think Acuity + Onslaught will work well on templar are:

    (1) Acuity is a random proc. Sweeps / Jabs procs it and, uniquely, that yields 4 proc chances in one GCD while staying on the 2H bar. The only other skills you can say that of are Flurry and Force Shock, but those would constrain your weapon choices and would involve an awkward bar swap after Onslaught.

    (2) Templar, like NB, has a crit damage passive. Other classes don't.

    (3) I've tested Solar Barrage and Radiant Destruction. Both are buffed by Onslaught! In Solar Barrage you have a pseudo DOT that you can pre-buff before gap closing.

    While I'm sure Acuity works on other classes, I was thinking about how to control the proc to coincide with the Onslaught window and what skills Onslaught would buff, bearing in mind we lose some light attack damage by running 2H. What might be absolutely crazy is combining that with Caluurion, as Toppling Charge is a CC and would proc that. In reality, however, I found that running heavy on magplar badly ate into my sustain, so I ended up running heavy Acuity + Lich. I use Restoring Focus on magplar by the way, as I prefer sustaining my stamina that way and get the regen while sprinting or blocking.

    This is mostly theory - I only tested briefly - but I can't think how the Acuity + Onslaught idea would fit in as well with magblade. Templar works well in heavy without shields. Cloak is better sustained in light armor and you probably want shields. This makes me feel Acuity would be wasted on magblade, at least a cloaking magblade. Like you say, you probably have high crit already.
    Edited by fred4 on 26 September 2019 03:05
  • Iskiab
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    Hum, IDK maybe Templar would work. Only issue would be getting onslaught off because you're lacking cloak but you can just sneak as a vampire, lacking the speed of a NB might be an issue, IDK. Mist form would be handy for escape for both classes so I don't see a big downside with vampire.

    Btw, I didn't mention it but I like Balorg's and the shadow mundus the best. There's always a new player around who underestimates how much crit resists you need to blow up a group. I use my alt who's a khajit even though the race isn't the best for it, a 113% or so crit modifier is still a 68% crit mod against someone with 3k crit resists.

    So if I'm set on Balorgs, Shadow and Vicious death then the other set comes down to how tanky you want to be, and the setting you want to play in. The more glassy you are the more specialized in ganking you'll be and it limits how versatile you are. Shalks does guarantee 500 ult for your onslaught, but the other stats on the set are so so and sustain will be an issue if you want to be versatile. Right now I'm mechanical acuity in 5L-1M-1H but thinking about it there's room to improve.

    Edited by Iskiab on 26 September 2019 03:34
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • fred4
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    Getting Onslaught off is no problem. Toppling Charge -> Onslaught. Toppling Charge stuns in many real world situations.

    I can see you're working on a bomb build. Well, yeah, different thing altogether.

    Since this is a magblade thread and for the benefit of anyone not currently working on a bomb build, I ran into a strong magblade build recently. At least it was nasty in a duel. All the DOTs, then Invigorating Drain. I think he was using bats as well. Makes sense when you think about it. All buffed by Thaum and addresses one of the issues magblade has gotten weak at: How to heal while attacking.
  • ScruffyWhiskers
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    I'm seeing invigorating drain everywhere now. I figured it was basically ranged magicka players looking for a replacement stun. lol.
  • Iskiab
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    I'm seeing invigorating drain everywhere now. I figured it was basically ranged magicka players looking for a replacement stun. lol.

    I remember there was a dude who used it before. Thing is health % heals can crit and are effected by % healing modifiers.

    If you check the tooltip normally it’s a 15% heal per second, add in heal % modifiers and you can probably get it to 25%. Add a 40% crit and it’d be a decent heal.

    Downside is the healing amount isn’t tied to your magicka or sp pool, it’d be hard to get it that high as a dps but I should probably try it on my healer.

    Edit - checked and it was a 21% heal. Cheap so likely used as a cheap stun and heal, put rat on the same bar and you’d have major protection while it’s up too.
    Edited by Iskiab on 26 September 2019 11:58
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • GhostofDatthaw
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    The rise of vamps has one thing my mind. Everyone thinks they are safe because dbos is not as prevalent. Time to bring back the glyph of prismatic onslaught on the back bar.

    My buddy ran that like Morrowindish when I was still a vamp blade. That was a deadly deadly rune.
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