runkorkoeb17_ESO wrote: »
Do you make diference between 10k insta hit and 10k over 14 seconds?
On top of that dots cost more than spamable skills.
And "Now You can choose rotation whatever You want and Your DPS wont suck when compared to the meta. You can even run with destro staff on backbar as stam DD and Your DPS wont be extremly lower the what is expected"
Rly ...
Actualy when it's 10k for direct it'll be ~12 for DoT. That is the whole point of the changes. To keep DoT DPs so close to the direct dmg that difference in DPS between perfect rotation and simplified one wont be high.
Yes really You can reach decent DPS on PTS now with destro staff on back bar on stamina setup.
Bash, block and roll canceling are necessary for good reactive combat.
Light attack weaving and cutting that animation short looks ugly and spastic but the game would require a fundamental change to combat mechanics in order to eliminate that particular ugliness.
With the increase of damage from LA and all the sets who require LA spamming its no question if LA weave will stay.the poll should of said " animation cancelling for dps purposes". No one is against defensive animation cancelling which includes block, roll dodge and interrupt. The difference should be more clear.
Think about it for a moment. How can one block or interrupt if they are locked into firing off a skill. After that is pretty obvious why we have the current system we have today.
The control is a 1 second GCD that must occur for a skill to actually fire. I do hope this explanation and fact help clear things up for you. While AC is not going anywhere, and Zos has specifically said so, I expect it helps some to actually understand why it is here. Though I do understand there will always be a group that chooses to ignore the logic and facts surounding AC jsut as the OP has demonstrated.
your the one thats ignoring it as always. what does a light attack have to do with blocking? nothing.
I am not ignoring anything. I merely stated a simple fact as to why it is the way it is. You can spin it all you want but what I said is correct.
Edit: also LAs are a small part of AC. It just happens to be a part Zos has been reinforcing over the past few years. So in other words I hope you get over your beef with LAs look to be around for many years.
With the increase of damage from LA and all the sets who require LA spamming its no question if LA weave will stay.the poll should of said " animation cancelling for dps purposes". No one is against defensive animation cancelling which includes block, roll dodge and interrupt. The difference should be more clear.
Think about it for a moment. How can one block or interrupt if they are locked into firing off a skill. After that is pretty obvious why we have the current system we have today.
The control is a 1 second GCD that must occur for a skill to actually fire. I do hope this explanation and fact help clear things up for you. While AC is not going anywhere, and Zos has specifically said so, I expect it helps some to actually understand why it is here. Though I do understand there will always be a group that chooses to ignore the logic and facts surounding AC jsut as the OP has demonstrated.
your the one thats ignoring it as always. what does a light attack have to do with blocking? nothing.
I am not ignoring anything. I merely stated a simple fact as to why it is the way it is. You can spin it all you want but what I said is correct.
Edit: also LAs are a small part of AC. It just happens to be a part Zos has been reinforcing over the past few years. So in other words I hope you get over your beef with LAs look to be around for many years.
Now you can argue that LA weaving adds to much dps.
Not an intended game mechanic, just a mistake that the dev's couldn't fix and decided to call it a feature. Too far in the game to remove now, I'd think.
TelvanniWizard wrote: »Not an intended game mechanic, just a mistake that the dev's couldn't fix and decided to call it a feature. Too far in the game to remove now, I'd think.
This. An accepted glitch, with much responsibility in ever-augmenting power creep. Accepted because they didn´t know/want to remove it.
I don't mind it. If people want to use it then go on ahead. What really bothers me however is that it's become this necessary thing for endgame groups/dps (though these days even in your typical dungeon people REEE if you're not pulling certain numbers via ani cancelling), that some content is built around said dps, and that *** is being nerfed around said dps.
I wonder though at times if it's causing issues with server stability. If it's ever discovered that it is? Then something needs to be done.
runkorkoeb17_ESO wrote: »I don't mind it. If people want to use it then go on ahead. What really bothers me however is that it's become this necessary thing for endgame groups/dps (though these days even in your typical dungeon people REEE if you're not pulling certain numbers via ani cancelling), that some content is built around said dps, and that *** is being nerfed around said dps.
I wonder though at times if it's causing issues with server stability. If it's ever discovered that it is? Then something needs to be done.
Main reason why a/c should be removed is that razzer/geforce mouses allow a/c skill macros
There is the second :
https://github.com/256shadesofgrey/eso-light-attack-weave
Dont know why ZoS allow it.
and most of the a/c defenders dont know the diference betwee a/c and light attack weaving.
rest are just ppl who use macros
runkorkoeb17_ESO wrote: »I don't mind it. If people want to use it then go on ahead. What really bothers me however is that it's become this necessary thing for endgame groups/dps (though these days even in your typical dungeon people REEE if you're not pulling certain numbers via ani cancelling), that some content is built around said dps, and that *** is being nerfed around said dps.
I wonder though at times if it's causing issues with server stability. If it's ever discovered that it is? Then something needs to be done.
Main reason why a/c should be removed is that razzer/geforce mouses allow a/c skill macros
There is the second :
Dont know why ZoS allow it.
and most of the a/c defenders dont know the diference betwee a/c and light attack weaving.
rest are just ppl who use macros
runkorkoeb17_ESO wrote: »I don't mind it. If people want to use it then go on ahead. What really bothers me however is that it's become this necessary thing for endgame groups/dps (though these days even in your typical dungeon people REEE if you're not pulling certain numbers via ani cancelling), that some content is built around said dps, and that *** is being nerfed around said dps.
I wonder though at times if it's causing issues with server stability. If it's ever discovered that it is? Then something needs to be done.
Main reason why a/c should be removed is that razzer/geforce mouses allow a/c skill macros
There is the second :
https://github.com/256shadesofgrey/eso-light-attack-weave
Dont know why ZoS allow it.
and most of the a/c defenders dont know the diference betwee a/c and light attack weaving.
rest are just ppl who use macros
You can a/c without the use of macros. Macros just make it much easier from the looks of things. However if you're using macros to bypass or achieve stupidly fast timings that should result in a temp ban/perm ban imo.
runkorkoeb17_ESO wrote: »I don't mind it. If people want to use it then go on ahead. What really bothers me however is that it's become this necessary thing for endgame groups/dps (though these days even in your typical dungeon people REEE if you're not pulling certain numbers via ani cancelling), that some content is built around said dps, and that *** is being nerfed around said dps.
I wonder though at times if it's causing issues with server stability. If it's ever discovered that it is? Then something needs to be done.
Main reason why a/c should be removed is that razzer/geforce mouses allow a/c skill macros
There is the second :
https://github.com/256shadesofgrey/eso-light-attack-weave
Dont know why ZoS allow it.
and most of the a/c defenders dont know the diference betwee a/c and light attack weaving.
rest are just ppl who use macros
You can a/c without the use of macros. Macros just make it much easier from the looks of things. However if you're using macros to bypass or achieve stupidly fast timings that should result in a temp ban/perm ban imo.
I believe linking to cheats, hacks, etc, or otherwise promoting their usage carries a similar punishment.
runkorkoeb17_ESO wrote: »I don't mind it. If people want to use it then go on ahead. What really bothers me however is that it's become this necessary thing for endgame groups/dps (though these days even in your typical dungeon people REEE if you're not pulling certain numbers via ani cancelling), that some content is built around said dps, and that *** is being nerfed around said dps.
I wonder though at times if it's causing issues with server stability. If it's ever discovered that it is? Then something needs to be done.
Main reason why a/c should be removed is that razzer/geforce mouses allow a/c skill macros
There is the second :
Dont know why ZoS allow it.
and most of the a/c defenders dont know the diference betwee a/c and light attack weaving.
rest are just ppl who use macros
You can a/c without the use of macros. Macros just make it much easier from the looks of things. However if you're using macros to bypass or achieve stupidly fast timings that should result in a temp ban/perm ban imo.
I believe linking to cheats, hacks, etc, or otherwise promoting their usage carries a similar punishment.
runkorkoeb17_ESO wrote: »I don't mind it. If people want to use it then go on ahead. What really bothers me however is that it's become this necessary thing for endgame groups/dps (though these days even in your typical dungeon people REEE if you're not pulling certain numbers via ani cancelling), that some content is built around said dps, and that *** is being nerfed around said dps.
I wonder though at times if it's causing issues with server stability. If it's ever discovered that it is? Then something needs to be done.
Main reason why a/c should be removed is that razzer/geforce mouses allow a/c skill macros
There is the second :
Dont know why ZoS allow it.
and most of the a/c defenders dont know the diference betwee a/c and light attack weaving.
rest are just ppl who use macros
You can a/c without the use of macros. Macros just make it much easier from the looks of things. However if you're using macros to bypass or achieve stupidly fast timings that should result in a temp ban/perm ban imo.
I believe linking to cheats, hacks, etc, or otherwise promoting their usage carries a similar punishment.
Possibly. A shame that action is swifter on the forums than it actually is in game when it comes to 3rd party software
But one thing im not sure about is, would weaving light attacks really suffer that much from removing animation canceling?
MooseKnuckles88 wrote: »Do people realize that light attacks proc sets, enchants, and have their own CP tree as well right? How tf can it be an exploit if so many things crutch on doing light attacks? While it might have been an unintentional feature YEARS AGO it's quite clear that it's widely accepted and implemented today. Maybe I'm missing the point of this argument??
runkorkoeb17_ESO wrote: »MooseKnuckles88 wrote: »Do people realize that light attacks proc sets, enchants, and have their own CP tree as well right? How tf can it be an exploit if so many things crutch on doing light attacks? While it might have been an unintentional feature YEARS AGO it's quite clear that it's widely accepted and implemented today. Maybe I'm missing the point of this argument??
if you call 40%<60% widely then i agree
main reason pve players dont go cyro. because most of them dont use macros and scripts.
main reason why some ppl are TOO GOOD IS HARD TO BELIVE / same macros and scripts
main reason why this ppl defend it in forums.
another reason ppl defending it its because they make no diferenece between weaving and animation cansel.
@idkAnimation cancelling is the main culprit for power creep and all these dumb skill nerfsrunkorkoeb17_ESO wrote: »One of the few mechanics left where you can distinguish a decent+ player from a subpar (role)player.
Also imagine all the rebalancing / tweaking that would be required for PvE if they decide to remove or gut it, I really cant see ZOS putting that much effort into something thats not crown store related, so im certain its here to stay for at least another few years, whether you like it or not.
how the games without animation cancer distinguish players i wonder?
what you are worried ? that you will be put on same level ass ppl with lag and how you called them? "subpar (role) players?
but BRUH, you are better, you dont need to worry. right?
when zos are able to provide equal performance to all their customers, then they may have right to keep such bs as an/cancer in game.
there are 1000 of post against it for a reason, a good one.
you have right to keep/defend your opionon, but dont think you are better than the rest.
you are not.