disintegr8 wrote: »Initially, finding the skyshards on console was slow, so having a tablet or laptop beside you helps - there're several sites that provide good maps.
After 20+ characters on multiple accounts - who needs a map?
Kezelb14_ESO wrote: »IzzyStardust wrote: »
Could you imagine the uproar if Blizzard made the account-wide flying achievement something you could either pay for, or grind it out on every toon? This is unacceptable.
starkerealm wrote: »starkerealm wrote: »ZOS/Beth the new EA in town?...funny thing for me is, the more ways they find to gouge their supportive players the tighter my wallet becomes.
My expectations for Character/account skyshard unlocks was to promote alt play, & in-turn player invests more into the game overtime with new class driven xpacs, alts, sub, etc...if alt play means no-lifer do the same content X amount of times or spend $100 to play catch-up, well pass, continue play my main & not waste money on xpacs like the necro.
Yes, you already know these pack costs will sit either side of a Crowns pack size as well right? Just like EA.
E.G. A SS pack could cost 1250 crowns because you can only buy 750 or 1500 crowns, forcing you into buying the 1500, or higher - It's a scummy tactic they all use these days.
Your expectations were the same as nearly every advocate's but we'll see.
So, they're 800 and you can buy 750 crowns. I'm not surprised one bit.
That's one of the dirtiest tactics all these companies are using atm.
Not even close.
What do you mean "not even close"?
Not even close.
Okay, there is a psychological effect about how people think about money. When you start adding in micro-transaction currencies, it gets legitimately hard for people to process that as real money, especially once they've spent it. So, yeah, there's issues here.
Selling something for more than the smallest pack is less of a problem than that. Especially since the dollar per crown value on the 750 pack is pretty bad. You'd be much better off subbing for a month of ESO+, which may be the point.
But, as for the, "dirtiest tactics?" Not even close. We have post-launch review embargos. We've got non-cosmetic loot boxes on $60 boxed releases. Loot boxes that feed into PvP systems. We've got actual P2W titles out there. Microtransactions where you're paying to rent the item in question. Pay to bypass timers. Interfaces that are deliberately obtuse to try to pressure you into spending money out of frustration. Intentionally making multiple editions with their bonuses as obtuse as possible in an effort to maintain a degree of confusion and hoping the buyer will overspend. We have Early Access being used as a shield against criticism, allowing less scrupulous publishers to push incomplete titles out the door, in some cases without ever even intending to complete it. We have **** like Star Citizen. I mean, really, we have **** like Star Citizen.
In the grand scheme of things, microtransaction pricing and it's relation to pack sizes is a pretty minor offense. Yes, it is somewhat manipulative. Because you're not handing over physical cash, you're already at a disadvantage for mentally processing that, yes, you are spending real money. But you're paying to convert that into fake money, that you then buy stuff with, and at that point it is much harder to sort through and go, "wait a second, I'm spending how much?" However, when examining the industry as a whole, this is a pretty minor issue.
So, no, this is not even close to the dirtiest tactics used by publishers. Not even sure it raises to the level of dirty.
Whilst you're not wrong that publishers/developers pull much worse stunts than this (I played Anthem), I never said it 'was' the dirtiest tactic, I said 'one of', which I stand by - Though, I have no doubt that from a business point of view it's a highly effective and knowingly manipulative strategy.
As you've stated, the fact that we have to buy pretend money instead of directly paying for the product is bad enough because of the psychology involved but the clever manipulation of item pricing on top of that is unnecessary nonetheless.
I assume it is as you said "minor offence" and "minor issue" as opposed to not, but if manipulation of any kind isn't at dirty level in your eyes then that's alright, it is however my opinion that anything involving player manipulation as pertains to net profits, is a dirty tactic.