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Shield Nerfs Are For Real This Time

  • antihero727
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    AD wins vivec for the first time in months and they have to nerf the main class of AD since it has the best race for mag sorc. So it never happens again.
    Edited by antihero727 on 15 September 2018 02:24
    Veldrn-AD Magica Sorc
    Bizarro Veldrn-AD Stam Sorc
    Antiherro-AD Stam DK
    Antihero-AD Magplar
    Aww Crit-AD Magblade
    AD Since PC beta
    On A lag free vacation
    for the near and far future
  • ezio45
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    ezio45 wrote: »
    Sevn wrote: »
    I'm curious as to what you want them to change though you know nothing of said changes? If the goal is to completely stop them from doing anything then this is a waste of time, they are moving forward with their plan, regardless of the outcry here.

    If the goal is suitable change, again, what do you want changed about something you know nothing about?

    personally, me, i just want them to leave shields the hell alone. I dont want a change to them at all.

    I agree. I just hope the changes aren't severe enough where we have to hard adapt like we did after the sustain nerf last year

    ya but i just dont see what they can do to add counter play to shields that isnt a hug issue. Im hoping that whatever this is its s pve issue just poorly worked
  • Urvoth
    Urvoth
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    AD wins vivec for the first time in months and they have to nerf the main class of AD since it has the best race for mag sorc. So it never happens again.

    I always thought AD's main class was the snipe spammer...
  • ezio45
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    Urvoth wrote: »
    AD wins vivec for the first time in months and they have to nerf the main class of AD since it has the best race for mag sorc. So it never happens again.

    I always thought AD's main class was the snipe spammer...

    nah at least on ps4 na thats red lol
  • Ashtaris
    Ashtaris
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    Valrien wrote: »
    "Finally, we have made a series of broad changes to ESO’s combat that are designed to help balance sustain across all Classes, provide counterplay opportunities for Damage Shield Abilities, and improve the effectiveness of Light and Medium Armor Passives."
    "provide counterplay opportunities for Damage Shield Abilities"
    "counterplay...Damage Shield"

    GG, ZOS. Time to finally reroll Stam Sorc after 4.5 years, seeing as they somehow believe shields can't be countered already.

    https://www.elderscrollsonline.com/en-us/news/post/54803

    I don’t think they really know what kind of vision they have for combat balance, but they seem to always be at odds within their own organization. They mention “broad changes to ESO’s combat” when just a few weeks ago with the Class Rep notes they posted:

    “ZOS’s high-level goals and things actively being worked on for update 20
    Smaller number of high impact changes”

    When will they ever learn?
    Edited by Ashtaris on 15 September 2018 05:31
  • Emma_Overload
    Emma_Overload
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    Vesper_BR wrote: »
    My bet is that shields will be affected by defiles... Take note of this...

    If they make shields subject to defile, then they need to also make EVERY single set bonus, spell and potion effect that boosts healing ALSO apply to shields.
    #CAREBEARMASTERRACE
  • Exodium
    Exodium
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    Vesper_BR wrote: »
    My bet is that shields will be affected by defiles... Take note of this...

    If they make shields subject to defile, then they need to also make EVERY single set bonus, spell and potion effect that boosts healing ALSO apply to shields.

    I can honestly tell by your name that the only class you play is magsorc because the skill ceiling for the other classes is too high for you.

    If defile affects shields then I welcome that change. Every other stamina player has to live with having at least 50% healing and health recovery reduced cause of how strong befouled is.

    Stamina players are hard countered by defile, as healing is there only way to survive, and I can probably name 10 different things that give access to defile. What's the hard counter to shields? Shield breaker? Lol less than 1% of the population have the dignity to run that set.

    Sloads and other Oblivion damage? That also hurts stamina players too.
  • MehrunesFlagon
    MehrunesFlagon
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    Valrien wrote: »
    "Finally, we have made a series of broad changes to ESO’s combat that are designed to help balance sustain across all Classes, provide counterplay opportunities for Damage Shield Abilities, and improve the effectiveness of Light and Medium Armor Passives."
    "provide counterplay opportunities for Damage Shield Abilities"
    "counterplay...Damage Shield"

    GG, ZOS. Time to finally reroll Stam Sorc after 4.5 years, seeing as they somehow believe shields can't be countered already.

    https://www.elderscrollsonline.com/en-us/news/post/54803

    How the *** is this good?
  • Feanor
    Feanor
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    Exodium wrote: »
    Vesper_BR wrote: »
    My bet is that shields will be affected by defiles... Take note of this...

    If they make shields subject to defile, then they need to also make EVERY single set bonus, spell and potion effect that boosts healing ALSO apply to shields.

    I can honestly tell by your name that the only class you play is magsorc because the skill ceiling for the other classes is too high for you.

    If defile affects shields then I welcome that change. Every other stamina player has to live with having at least 50% healing and health recovery reduced cause of how strong befouled is.

    Stamina players are hard countered by defile, as healing is there only way to survive, and I can probably name 10 different things that give access to defile. What's the hard counter to shields? Shield breaker? Lol less than 1% of the population have the dignity to run that set.

    Sloads and other Oblivion damage? That also hurts stamina players too.

    Funny.

    https://forums.elderscrollsonline.com/en/discussion/434813/defile-stam-sorc-is-officially-dead-now/
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • MehrunesFlagon
    MehrunesFlagon
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    Any nerf to shields will instantly make magicka classes useless in endgame content. Then ZOS will take a year, at least, to rectify their mistake. Shields are the only way for magicka classes to avoid damage since they don't have enough stamina to actively block/dodge, nor do they have evasion.

    Rather than nerfing magicka survivability, they should be buffing stamina survivability, or buffing their DPS to compensate for their lower survivability.
    Yeah block is *** on magicka classes.
  • MehrunesFlagon
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    Why did I ever even make a mag sorc? People dont know how to play against them so naturally Zos nerfs them. Screw over shields, and everyone may as well delete sorc. Hands down

    Naturally they cater to those that are too stupid to come up with a solution.
  • ezio45
    ezio45
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    honesty it might be ok if they add difile to shields, to the best of my knowledge as a sorc it would be a useless change O.o you cant heal shields, right?

    @Feanor insight?
    Edited by ezio45 on 15 September 2018 08:04
  • Siohwenoeht
    Siohwenoeht
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    I know a lot has been said about sorcs but harness really helps out my magplar dd, it's one of the things that let's me solo dungeons and wb and keep good damage numbers. I hope they don't go too far...
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • Feanor
    Feanor
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    ezio45 wrote: »
    honesty it might be ok if they add difile to shields, to the best of my knowledge as a sorc it would be a useless change O.o you cant heal shields, right?

    @Feanor insight?

    Thing is that the available heals are already feeble. So if defile affects shields - meaning that you get the healing reduction although you were shielded - the need to keep up your shields 24/7 or to possibly shieldstack would be even greater because your heals support you even less.

    The other possible meaning of defile affecting shields - a 30% reduction of shield strength for the duration - would be an absurd nerf as well.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • ezio45
    ezio45
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    Feanor wrote: »
    ezio45 wrote: »
    honesty it might be ok if they add difile to shields, to the best of my knowledge as a sorc it would be a useless change O.o you cant heal shields, right?

    @Feanor insight?

    Thing is that the available heals are already feeble. So if defile affects shields - meaning that you get the healing reduction although you were shielded - the need to keep up your shields 24/7 or to possibly shieldstack would be even greater because your heals support you even less.

    The other possible meaning of defile affecting shields - a 30% reduction of shield strength for the duration - would be an absurd nerf as well.

    if its the later ya that would be an insane nerf...

    if its the first tho, you can already get defiled if shields are down right and the effect will continue while you are shielded? and they just nerfed defile pretty hard. I think if im grasping at straws to not have mag classes crippled this is possible the best outcome for what they have instore.

    better than shields only partially block damage... if thats what they have instore ill be walking
  • Exodium
    Exodium
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    Feanor wrote: »
    Exodium wrote: »
    Vesper_BR wrote: »
    My bet is that shields will be affected by defiles... Take note of this...

    If they make shields subject to defile, then they need to also make EVERY single set bonus, spell and potion effect that boosts healing ALSO apply to shields.

    I can honestly tell by your name that the only class you play is magsorc because the skill ceiling for the other classes is too high for you.

    If defile affects shields then I welcome that change. Every other stamina player has to live with having at least 50% healing and health recovery reduced cause of how strong befouled is.

    Stamina players are hard countered by defile, as healing is there only way to survive, and I can probably name 10 different things that give access to defile. What's the hard counter to shields? Shield breaker? Lol less than 1% of the population have the dignity to run that set.

    Sloads and other Oblivion damage? That also hurts stamina players too.

    Funny.

    https://forums.elderscrollsonline.com/en/discussion/434813/defile-stam-sorc-is-officially-dead-now/

    What are you providing here? This just means a stam sorc with 100% defile uptime is dead, which is true to some extent. Doesn't mean that when a stam player gets defiled that it's not significant. Without being exaggerated, in 1vX situations I can honestly say I have some source of defile on me at least 50% of the time, whether it's an incap or a snipe.
    ezio45 wrote: »
    honesty it might be ok if they add difile to shields, to the best of my knowledge as a sorc it would be a useless change O.o you cant heal shields, right?

    @Feanor insight?

    If defile effected shields, that would mean someone with 30% heal reduction debuff for example would reduce the shield strength by 30% as well, the same way that it affects a stamina players healing. That's not an unreasonable change to be honest.
  • ezio45
    ezio45
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    Exodium wrote: »
    Feanor wrote: »
    Exodium wrote: »
    Vesper_BR wrote: »
    My bet is that shields will be affected by defiles... Take note of this...

    If they make shields subject to defile, then they need to also make EVERY single set bonus, spell and potion effect that boosts healing ALSO apply to shields.

    I can honestly tell by your name that the only class you play is magsorc because the skill ceiling for the other classes is too high for you.

    If defile affects shields then I welcome that change. Every other stamina player has to live with having at least 50% healing and health recovery reduced cause of how strong befouled is.

    Stamina players are hard countered by defile, as healing is there only way to survive, and I can probably name 10 different things that give access to defile. What's the hard counter to shields? Shield breaker? Lol less than 1% of the population have the dignity to run that set.

    Sloads and other Oblivion damage? That also hurts stamina players too.

    Funny.

    https://forums.elderscrollsonline.com/en/discussion/434813/defile-stam-sorc-is-officially-dead-now/

    What are you providing here? This just means a stam sorc with 100% defile uptime is dead, which is true to some extent. Doesn't mean that when a stam player gets defiled that it's not significant. Without being exaggerated, in 1vX situations I can honestly say I have some source of defile on me at least 50% of the time, whether it's an incap or a snipe.
    ezio45 wrote: »
    honesty it might be ok if they add difile to shields, to the best of my knowledge as a sorc it would be a useless change O.o you cant heal shields, right?

    @Feanor insight?

    If defile effected shields, that would mean someone with 30% heal reduction debuff for example would reduce the shield strength by 30% as well, the same way that it affects a stamina players healing. That's not an unreasonable change to be honest.

    oh :/
  • Feanor
    Feanor
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    Exodium wrote: »
    Feanor wrote: »
    Exodium wrote: »
    Vesper_BR wrote: »
    My bet is that shields will be affected by defiles... Take note of this...

    If they make shields subject to defile, then they need to also make EVERY single set bonus, spell and potion effect that boosts healing ALSO apply to shields.

    I can honestly tell by your name that the only class you play is magsorc because the skill ceiling for the other classes is too high for you.

    If defile affects shields then I welcome that change. Every other stamina player has to live with having at least 50% healing and health recovery reduced cause of how strong befouled is.

    Stamina players are hard countered by defile, as healing is there only way to survive, and I can probably name 10 different things that give access to defile. What's the hard counter to shields? Shield breaker? Lol less than 1% of the population have the dignity to run that set.

    Sloads and other Oblivion damage? That also hurts stamina players too.

    Funny.

    https://forums.elderscrollsonline.com/en/discussion/434813/defile-stam-sorc-is-officially-dead-now/

    What are you providing here? This just means a stam sorc with 100% defile uptime is dead, which is true to some extent. Doesn't mean that when a stam player gets defiled that it's not significant. Without being exaggerated, in 1vX situations I can honestly say I have some source of defile on me at least 50% of the time, whether it's an incap or a snipe.
    ezio45 wrote: »
    honesty it might be ok if they add difile to shields, to the best of my knowledge as a sorc it would be a useless change O.o you cant heal shields, right?

    @Feanor insight?

    If defile effected shields, that would mean someone with 30% heal reduction debuff for example would reduce the shield strength by 30% as well, the same way that it affects a stamina players healing. That's not an unreasonable change to be honest.

    1) If defile was still so strong people wouldn’t complain that healing is more potent now again.

    2) The difference for your stam char is that healing isn’t your only source of mitigation. You can block and dodge/roll. So that 30% healing reduction actually affects just a small part of your overall defense. Especially Sorcs only have their shields. 30% reduction is huge.

    In noCP Hardened Ward is around 9k to 11k. So any random Snipe, or Reverb, or glyph, or set should be able to reduce that to 6k to 7k? That’s one Surprise Attack basically.

    It’s already hard to play if you’re running only 1 Shield. The suggestion itself just shows you don’t play Sorc at all.
    Edited by Feanor on 15 September 2018 09:00
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Witar
    Witar
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    Sigh, stamina is super survivable on cp campaigns. Some players are able to facetank 10-20 people and kill a lot of them actually. Vivec pc eu is swarming with nearly unkillable cyrodiil crest carriers and you either join their ranks or will not be able to kill a lot, which was not the case before wolfhunter and ridiculous changes to that set. I don't really know why zos wants to touch shields again. It's by far not the most unbalanced thing out there.
    Edited by Witar on 15 September 2018 10:44
    It cannot be seen, cannot be felt,
    Cannot be heard, cannot be smelt,
    It lies behind stars and under hills,
    And empty holes it fills,
    It comes first and follows after,
    Ends life, kills laughter.
  • Exodium
    Exodium
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    Witar wrote: »
    Sigh, stamina is super survivable on cp campaigns. Some players are able to facetank 10-20 people and kill a lot of them actually. Vivec pc eu is swarming with nearly unkillable cyrodiil crest carriers and you either join their ranks or will not be able to kill a lot, which was not the case before wolfhunter and ridiculous changes to that set. I don't really know why zos wants to touch shields again. It's by far not the most unbalanced thing out there.

    I've actually got to agree with this. I don't get how ZoS hasn't addressed snipe before anything else... It desyncs meaning you can't hear it, you can get hit by 3 in succession, it hits hard and puts defile. Why is this not a priority?
  • Exodium
    Exodium
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    Feanor wrote: »
    Exodium wrote: »
    Feanor wrote: »
    Exodium wrote: »
    Vesper_BR wrote: »
    My bet is that shields will be affected by defiles... Take note of this...

    If they make shields subject to defile, then they need to also make EVERY single set bonus, spell and potion effect that boosts healing ALSO apply to shields.

    I can honestly tell by your name that the only class you play is magsorc because the skill ceiling for the other classes is too high for you.

    If defile affects shields then I welcome that change. Every other stamina player has to live with having at least 50% healing and health recovery reduced cause of how strong befouled is.

    Stamina players are hard countered by defile, as healing is there only way to survive, and I can probably name 10 different things that give access to defile. What's the hard counter to shields? Shield breaker? Lol less than 1% of the population have the dignity to run that set.

    Sloads and other Oblivion damage? That also hurts stamina players too.

    Funny.

    https://forums.elderscrollsonline.com/en/discussion/434813/defile-stam-sorc-is-officially-dead-now/

    What are you providing here? This just means a stam sorc with 100% defile uptime is dead, which is true to some extent. Doesn't mean that when a stam player gets defiled that it's not significant. Without being exaggerated, in 1vX situations I can honestly say I have some source of defile on me at least 50% of the time, whether it's an incap or a snipe.
    ezio45 wrote: »
    honesty it might be ok if they add difile to shields, to the best of my knowledge as a sorc it would be a useless change O.o you cant heal shields, right?

    @Feanor insight?

    If defile effected shields, that would mean someone with 30% heal reduction debuff for example would reduce the shield strength by 30% as well, the same way that it affects a stamina players healing. That's not an unreasonable change to be honest.

    1) If defile was still so strong people wouldn’t complain that healing is more potent now again.

    2) The difference for your stam char is that healing isn’t your only source of mitigation. You can block and dodge/roll. So that 30% healing reduction actually affects just a small part of your overall defense. Especially Sorcs only have their shields. 30% reduction is huge.

    In noCP Hardened Ward is around 9k to 11k. So any random Snipe, or Reverb, or glyph, or set should be able to reduce that to 6k to 7k? That’s one Surprise Attack basically.

    It’s already hard to play if you’re running only 1 Shield. The suggestion itself just shows you don’t play Sorc at all.

    Healing is very potent on specs that specialise in healing (magplar heal bots), and yes defiles aren't as accessible to mitigate that. But healing on your average stamina solo/small scale build isn't as high as that, and its outweighed by befoul because we don't have the burst heals/cleanse that a healbot would have

    Blocking is only good if you use snb, but how about the 2h/bow/duel wield users out there who don't use it?

    Dodge roll is okay on medium but its a stamina killer and doing it in succession means you're not offensive. Also there's skills that go through dodge roll (channelled abilities like soul assault and radiant beam and a few others)
  • Feanor
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    Blocking is only good if you use snb, but how about the 2h/bow/duel wield users out there who don't use it?

    These are running lingering health/speed pots on top of 2 swift and 1 infused jewelry and forward Momentum. Defile is meaningless when you can’t hit due to the speed in the first place.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Universe
    Universe
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    I suspect that "counterplay opportunities for Damage Shield Abilities" may be the following:
    Version 1:
    "Shields fatigue": While shield stacking is applied, you receive shields fatigue every 2 seconds for 2 seconds.
    While this debuff is active a player can bash the player who have this debuff and stun him for 3 seconds.
    Version 2:
    "Shields fatigue": While shield stacking is applied, there is 10% chance to receive shields fatigue for 4 seconds.
    While this debuff is active a player can bash the player who have this debuff and stun him for 3 seconds.
    Edited by Universe on 15 September 2018 11:47
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • Drummerx04
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    Universe wrote: »
    I suspect that "counterplay opportunities for Damage Shield Abilities" may be the following:
    Version 1:
    "Shields fatigue": While shield stacking is applied, you receive shields fatigue every 2 seconds for 2 seconds.
    While this debuff is active a player can bash the player who have this debuff and stun him for 3 seconds.
    Version 2:
    "Shields fatigue": While shield stacking is applied, there is 10% chance to receive shields fatigue for 4 seconds.
    While this debuff is active a player can bash the player who have this debuff and stun him for 3 seconds.

    So if a dk nearby stacks a shield on me, I become open to stunning via a simple bash for casting instant abilities? What if I get hit by an allies healing ward?

    Sure. That fits the definition of counterplay, but how exactly do you envision shielding classes will handle this?
    PC/NA - Nightfighters, Raid Leader and Officer
    Lilith Arujo - DC sorc tank/dps/healer - Dro-m'Athra Destroyer, Gryphon Heart, Grand Warlord
    Lilith Tortorici - DC templar trials healer

    Notable Completions:
    vAS (72k), vMoL HM (160k), vAA HM (135k), vHRC HM, vSO HM (141k), vHoF HM (168k), vCR+3(129k), vDSA 45k, vMA 591k

    Original Addons:
    Lilith's Group Manager
    Lilith's Lazy Hacks - Auto Recharge/Repair
    Bot Scanner 2000
    Lilith's Command History
    Maintained Addons:
    Kill Counter
  • Universe
    Universe
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    Drummerx04 wrote: »
    Universe wrote: »
    I suspect that "counterplay opportunities for Damage Shield Abilities" may be the following:
    Version 1:
    "Shields fatigue": While shield stacking is applied, you receive shields fatigue every 2 seconds for 2 seconds.
    While this debuff is active a player can bash the player who have this debuff and stun him for 3 seconds.
    Version 2:
    "Shields fatigue": While shield stacking is applied, there is 10% chance to receive shields fatigue for 4 seconds.
    While this debuff is active a player can bash the player who have this debuff and stun him for 3 seconds.

    So if a dk nearby stacks a shield on me, I become open to stunning via a simple bash for casting instant abilities? What if I get hit by an allies healing ward?

    Sure. That fits the definition of counterplay, but how exactly do you envision shielding classes will handle this?

    Players who used to shield stack will have to increase their resistances and slot more healing abilities.
    Also, there will be less incentive to shield stack, so we will see less spamming of 2 or more shields, like only Hardened Ward.
    Though all this is only speculation and I don't believe that shield stacking should be nerfed.
    Edited by Universe on 15 September 2018 12:59
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • boombazookajd
    boombazookajd
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    this is all speculation and conjecture at this point.

    Either you won't be able to stack shields, or shields will have some sort of cool-down, or they are getting outright nerfed.

    There's pretty much 3 options here so instead of getting in a tiff over nothing, just wait until Monday and get in a tiff over something.
    Drathus Delenu- Dunmer magDk: Shehai Shatterer, Mageslayer, Stormproof, Peak Scaler, Clockwork Confounder, Orderly, Master Wizard, Cloudrest Hero, Undaunted, Dragonstar Arena Champion
    Thoronir Rolston- Breton petsorc: Stormproof
    Zaakazha-Redguard stamblade: Boethia's Scythe, Clockwork Confounder, Maelstrom Arena Champion, Dragonstar Arena Champion

    Scrubs:
    Justinius Maximus Decimus- Altmer magblade
    Agronak gro'Mashul- Orc DK Tank
    Valerya Hawkcroft- Breton healer
    Zaaka- Imperial stamDK/crafter

    _________________
    XB1 NA
  • Universe
    Universe
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    this is all speculation and conjecture at this point.

    Either you won't be able to stack shields, or shields will have some sort of cool-down, or they are getting outright nerfed.

    There's pretty much 3 options here so instead of getting in a tiff over nothing, just wait until Monday and get in a tiff over something.

    This is true.
    Though we can speculate to be prepared for different possibilities.
    The Dark Brotherhood Update nerf to shields - 20 seconds to 6 seconds have taken many by surprise.
    Edited by Universe on 15 September 2018 13:17
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • swirve
    swirve
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    Avnr wrote: »
    Changes to shields tested for years in the PTS...


    No one goin to release such a gamebreaker change without PTS








    They tested that right?



    Itll be as tested as the HDR change i fear :(
  • Strider__Roshin
    Strider__Roshin
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    Making them vulnerable to defile would be good counterplay for PvP, but I don't see how this would affect them at all in PvE which is where they're the strongest by far.
  • Juhasow
    Juhasow
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    Zodiac_ wrote: »
    This thread is one of the ultimate proofs why mag sorcs users are considered the master-cry babies of this game....

    Nothing has been announced yet and the crying is non stop....

    Cant wait till Monday :smile:

    I would really want to see those nightblade "constructive and objective" players that would come on forum after Zenimax announcment of reworking stealth playstyle to be easier to counter :joy:

    Edited by Juhasow on 15 September 2018 13:35
This discussion has been closed.