I dont get how using a dual wield as my magicka templar counts as balanced....
havent seen ANY magicka user on movies or other MMOs using 2 swords as a primary weapon...
murdomac101 wrote: »but this game is about being able to play any style, any way, with any race. but 2hw not counting as a two set piece means players who like to use these are limited in terms of sets and either have to change their builds, or adopt DW/1HS in order to make sets work.
"being able to play any style, any way, with any race. " check! can do.
"being able to play any style, any way, with any race and any choices without consequences".nope, not check.
your choices matter. ]
that means they should all be ones that produce some good things and either some bad things or the loss of other good things.
I mean, yes if you choose 2h you dont get certain build options... just like if you choose selenes you dont get molag kena... or should we be able to put second and third and such monster pairs in any of our slots?
the current set issues make it so that different set options are available or good or better depending on weapons chosen and the playtest and live play since day one has been with that in play.
murdomac101 wrote: »but this game is about being able to play any style, any way, with any race. but 2hw not counting as a two set piece means players who like to use these are limited in terms of sets and either have to change their builds, or adopt DW/1HS in order to make sets work.
"being able to play any style, any way, with any race. " check! can do.
"being able to play any style, any way, with any race and any choices without consequences".nope, not check.
your choices matter. ]
that means they should all be ones that produce some good things and either some bad things or the loss of other good things.
I mean, yes if you choose 2h you dont get certain build options... just like if you choose selenes you dont get molag kena... or should we be able to put second and third and such monster pairs in any of our slots?
the current set issues make it so that different set options are available or good or better depending on weapons chosen and the playtest and live play since day one has been with that in play.
Wrong again, stevil. None of your posts against 2-handed = 2 set items make any sense, because your argument is essentially:
"Dual wield and 1-hand/shield are SO WEAK, that they need another 5-piece set bonus just to stay balanced with 2-handed weapons."
Over and over I have to point out that this reasoning in nonsensical. In your mind, you've invented this fiction where the devs have intentionally balanced the thousands of set combinations of 1-handed vs 2-handed weapons, instead of simply balancing the weapon types against each other.
Can you just stop posting your bad argument? If you're really against 2-handed weapons counting as 2 set items, then post something legitimate. Perhaps argue that you like how different weapons types have different set completion strategies, and that the game should be balanced along these lines. Just stop insinuating that 2-handed weapons were purposefully made stronger and that all set combinations were analyzed to balance them for 1-handed weapons. Ridiculous.
Recently a called servant of the Nine did a poll, most of the community wants 2H to be 2 set pieces
Like I said I duel wield a lot, and tank a ton, but what really turns me off from 2H is lacking a set piece, 5/5/1, not 5/5/2
Recently a called servant of the Nine did a poll, most of the community wants 2H to be 2 set pieces
Like I said I duel wield a lot, and tank a ton, but what really turns me off from 2H is lacking a set piece, 5/5/1, not 5/5/2
It doesn't really matter what 'most' of the (limited polling base of the forums) community wants when it's stuff that effects balance. A lot of people think it's a good idea only because of the benefit but don't see the bigger picture.
Most kids want to eat nothing but ice cream for dinner all the time but that's not a good idea, except to them because it's what they want.
murdomac101 wrote: »but this game is about being able to play any style, any way, with any race. but 2hw not counting as a two set piece means players who like to use these are limited in terms of sets and either have to change their builds, or adopt DW/1HS in order to make sets work.
"being able to play any style, any way, with any race. " check! can do.
"being able to play any style, any way, with any race and any choices without consequences".nope, not check.
your choices matter. ]
that means they should all be ones that produce some good things and either some bad things or the loss of other good things.
I mean, yes if you choose 2h you dont get certain build options... just like if you choose selenes you dont get molag kena... or should we be able to put second and third and such monster pairs in any of our slots?
the current set issues make it so that different set options are available or good or better depending on weapons chosen and the playtest and live play since day one has been with that in play.
Wrong again, stevil. None of your posts against 2-handed = 2 set items make any sense, because your argument is essentially:
"Dual wield and 1-hand/shield are SO WEAK, that they need another 5-piece set bonus just to stay balanced with 2-handed weapons."
Over and over I have to point out that this reasoning in nonsensical. In your mind, you've invented this fiction where the devs have intentionally balanced the thousands of set combinations of 1-handed vs 2-handed weapons, instead of simply balancing the weapon types against each other.
Can you just stop posting your bad argument? If you're really against 2-handed weapons counting as 2 set items, then post something legitimate. Perhaps argue that you like how different weapons types have different set completion strategies, and that the game should be balanced along these lines. Just stop insinuating that 2-handed weapons were purposefully made stronger and that all set combinations were analyzed to balance them for 1-handed weapons. Ridiculous.
I must say your choice to focus on trying to make this personal. If you have to reinvent my reasoning before offering dissent to it, that says something.
The person trying to fabricate this test vs thousands of combo nonsense is you as a straw man to attack.
As for the rest of your comment, just recording of points already made.
Recently a called servant of the Nine did a poll, most of the community wants 2H to be 2 set pieces
Like I said I duel wield a lot, and tank a ton, but what really turns me off from 2H is lacking a set piece, 5/5/1, not 5/5/2
It doesn't really matter what 'most' of the (limited polling base of the forums) community wants when it's stuff that effects balance. A lot of people think it's a good idea only because of the benefit but don't see the bigger picture.
Most kids want to eat nothing but ice cream for dinner all the time but that's not a good idea, except to them because it's what they want.
Recently a called servant of the Nine did a poll, most of the community wants 2H to be 2 set pieces
Like I said I duel wield a lot, and tank a ton, but what really turns me off from 2H is lacking a set piece, 5/5/1, not 5/5/2
It doesn't really matter what 'most' of the (limited polling base of the forums) community wants when it's stuff that effects balance. A lot of people think it's a good idea only because of the benefit but don't see the bigger picture.
Most kids want to eat nothing but ice cream for dinner all the time but that's not a good idea, except to them because it's what they want.
So sigtric, it sounds like you're one of those crazy people who think the devs purposefully made 2-handed weapons overpowered, and purposefully compensated by giving a free monster-helm or 5-piece set bonus to 1-handed weapons in order to compete. Ridiculous assumption on several levels.
leepalmer95 wrote: »Recently a called servant of the Nine did a poll, most of the community wants 2H to be 2 set pieces
Like I said I duel wield a lot, and tank a ton, but what really turns me off from 2H is lacking a set piece, 5/5/1, not 5/5/2
It doesn't really matter what 'most' of the (limited polling base of the forums) community wants when it's stuff that effects balance. A lot of people think it's a good idea only because of the benefit but don't see the bigger picture.
Most kids want to eat nothing but ice cream for dinner all the time but that's not a good idea, except to them because it's what they want.
So sigtric, it sounds like you're one of those crazy people who think the devs purposefully made 2-handed weapons overpowered, and purposefully compensated by giving a free monster-helm or 5-piece set bonus to 1-handed weapons in order to compete. Ridiculous assumption on several levels.
In pve magicka is king, they all use staffs. They do not need a boost.
In pvp 2h is by far king, most stamina builds use 2h because its simply just better, better skills, better passives.
Currently you can complete basically 95% of pve content with a 2h build, dw builds have slight more dps than 2h for stamina dps and therefore are preferred in end game trials which have dps races etc..
2h or staves do not need a buff.
Its easy enough to go 5/5/2 with both staffs or 2h now. Its choices and consequences. Live with them.
Recently a called servant of the Nine did a poll, most of the community wants 2H to be 2 set pieces
Like I said I duel wield a lot, and tank a ton, but what really turns me off from 2H is lacking a set piece, 5/5/1, not 5/5/2
It doesn't really matter what 'most' of the (limited polling base of the forums) community wants when it's stuff that effects balance. A lot of people think it's a good idea only because of the benefit but don't see the bigger picture.
Most kids want to eat nothing but ice cream for dinner all the time but that's not a good idea, except to them because it's what they want.
So sigtric, it sounds like you're one of those crazy people who think the devs purposefully made 2-handed weapons overpowered, and purposefully compensated by giving a free monster-helm or 5-piece set bonus to 1-handed weapons in order to compete. Ridiculous assumption on several levels.
leepalmer95 wrote: »Recently a called servant of the Nine did a poll, most of the community wants 2H to be 2 set pieces
Like I said I duel wield a lot, and tank a ton, but what really turns me off from 2H is lacking a set piece, 5/5/1, not 5/5/2
It doesn't really matter what 'most' of the (limited polling base of the forums) community wants when it's stuff that effects balance. A lot of people think it's a good idea only because of the benefit but don't see the bigger picture.
Most kids want to eat nothing but ice cream for dinner all the time but that's not a good idea, except to them because it's what they want.
So sigtric, it sounds like you're one of those crazy people who think the devs purposefully made 2-handed weapons overpowered, and purposefully compensated by giving a free monster-helm or 5-piece set bonus to 1-handed weapons in order to compete. Ridiculous assumption on several levels.
In pve magicka is king, they all use staffs. They do not need a boost.
In pvp 2h is by far king, most stamina builds use 2h because its simply just better, better skills, better passives.
Currently you can complete basically 95% of pve content with a 2h build, dw builds have slight more dps than 2h for stamina dps and therefore are preferred in end game trials which have dps races etc..
2h or staves do not need a buff.
Its easy enough to go 5/5/2 with both staffs or 2h now. Its choices and consequences. Live with them.
You've completely missed the point. Regarding the set completion point, it's completely irrelevant whether or not a certain weapon type is "good enough" or "most powerful". It doesn't matter if certain weapon types "do not need a boost."
Until you understand it, read the above statements over and over again. Most people against 2-handed weapons counting as 2 set items just don't get that - they have a Pavlovian response of screaming various "BUT BALANCE!!" garbage whenever this topic comes up. Really - it has NOTHING to do with balance. What ever balance problems exist between weapon types should be fixed regardless. The issue is strictly about allowing all weapon types to be equal in set completion - it would give us players more options, which should be balanced regardless.
Recently a called servant of the Nine did a poll, most of the community wants 2H to be 2 set pieces
Like I said I duel wield a lot, and tank a ton, but what really turns me off from 2H is lacking a set piece, 5/5/1, not 5/5/2
It doesn't really matter what 'most' of the (limited polling base of the forums) community wants when it's stuff that effects balance. A lot of people think it's a good idea only because of the benefit but don't see the bigger picture.
Most kids want to eat nothing but ice cream for dinner all the time but that's not a good idea, except to them because it's what they want.
So sigtric, it sounds like you're one of those crazy people who think the devs purposefully made 2-handed weapons overpowered, and purposefully compensated by giving a free monster-helm or 5-piece set bonus to 1-handed weapons in order to compete. Ridiculous assumption on several levels.
The only one here assuming anything is you.
The differences between weapons were designed this way on purpose. All I am saying is the devs are looking at the big picture, how it all fits together.
People crying about running 5/5/2 with 2h only see the "I want" portion.
leepalmer95 wrote: »Recently a called servant of the Nine did a poll, most of the community wants 2H to be 2 set pieces
Like I said I duel wield a lot, and tank a ton, but what really turns me off from 2H is lacking a set piece, 5/5/1, not 5/5/2
It doesn't really matter what 'most' of the (limited polling base of the forums) community wants when it's stuff that effects balance. A lot of people think it's a good idea only because of the benefit but don't see the bigger picture.
Most kids want to eat nothing but ice cream for dinner all the time but that's not a good idea, except to them because it's what they want.
So sigtric, it sounds like you're one of those crazy people who think the devs purposefully made 2-handed weapons overpowered, and purposefully compensated by giving a free monster-helm or 5-piece set bonus to 1-handed weapons in order to compete. Ridiculous assumption on several levels.
In pve magicka is king, they all use staffs. They do not need a boost.
In pvp 2h is by far king, most stamina builds use 2h because its simply just better, better skills, better passives.
Currently you can complete basically 95% of pve content with a 2h build, dw builds have slight more dps than 2h for stamina dps and therefore are preferred in end game trials which have dps races etc..
2h or staves do not need a buff.
Its easy enough to go 5/5/2 with both staffs or 2h now. Its choices and consequences. Live with them.
You've completely missed the point. Regarding the set completion point, it's completely irrelevant whether or not a certain weapon type is "good enough" or "most powerful". It doesn't matter if certain weapon types "do not need a boost."
Until you understand it, read the above statements over and over again. Most people against 2-handed weapons counting as 2 set items just don't get that - they have a Pavlovian response of screaming various "BUT BALANCE!!" garbage whenever this topic comes up. Really - it has NOTHING to do with balance. What ever balance problems exist between weapon types should be fixed regardless. The issue is strictly about allowing all weapon types to be equal in set completion - it would give us players more options, which should be balanced regardless.
The already are equal in set completion. One item=one item.
leepalmer95 wrote: »Recently a called servant of the Nine did a poll, most of the community wants 2H to be 2 set pieces
Like I said I duel wield a lot, and tank a ton, but what really turns me off from 2H is lacking a set piece, 5/5/1, not 5/5/2
It doesn't really matter what 'most' of the (limited polling base of the forums) community wants when it's stuff that effects balance. A lot of people think it's a good idea only because of the benefit but don't see the bigger picture.
Most kids want to eat nothing but ice cream for dinner all the time but that's not a good idea, except to them because it's what they want.
So sigtric, it sounds like you're one of those crazy people who think the devs purposefully made 2-handed weapons overpowered, and purposefully compensated by giving a free monster-helm or 5-piece set bonus to 1-handed weapons in order to compete. Ridiculous assumption on several levels.
In pve magicka is king, they all use staffs. They do not need a boost.
In pvp 2h is by far king, most stamina builds use 2h because its simply just better, better skills, better passives.
Currently you can complete basically 95% of pve content with a 2h build, dw builds have slight more dps than 2h for stamina dps and therefore are preferred in end game trials which have dps races etc..
2h or staves do not need a buff.
Its easy enough to go 5/5/2 with both staffs or 2h now. Its choices and consequences. Live with them.
You've completely missed the point. Regarding the set completion point, it's completely irrelevant whether or not a certain weapon type is "good enough" or "most powerful". It doesn't matter if certain weapon types "do not need a boost."
Until you understand it, read the above statements over and over again. Most people against 2-handed weapons counting as 2 set items just don't get that - they have a Pavlovian response of screaming various "BUT BALANCE!!" garbage whenever this topic comes up. Really - it has NOTHING to do with balance. What ever balance problems exist between weapon types should be fixed regardless. The issue is strictly about allowing all weapon types to be equal in set completion - it would give us players more options, which should be balanced regardless.
The already are equal in set completion. One item=one item.
Wrong. One item = one slot....EXCEPT for two-handed weapons, which in turn suffer a set-completion penalty. It's amazing you can't see this basic fact.
leepalmer95 wrote: »Recently a called servant of the Nine did a poll, most of the community wants 2H to be 2 set pieces
Like I said I duel wield a lot, and tank a ton, but what really turns me off from 2H is lacking a set piece, 5/5/1, not 5/5/2
It doesn't really matter what 'most' of the (limited polling base of the forums) community wants when it's stuff that effects balance. A lot of people think it's a good idea only because of the benefit but don't see the bigger picture.
Most kids want to eat nothing but ice cream for dinner all the time but that's not a good idea, except to them because it's what they want.
So sigtric, it sounds like you're one of those crazy people who think the devs purposefully made 2-handed weapons overpowered, and purposefully compensated by giving a free monster-helm or 5-piece set bonus to 1-handed weapons in order to compete. Ridiculous assumption on several levels.
In pve magicka is king, they all use staffs. They do not need a boost.
In pvp 2h is by far king, most stamina builds use 2h because its simply just better, better skills, better passives.
Currently you can complete basically 95% of pve content with a 2h build, dw builds have slight more dps than 2h for stamina dps and therefore are preferred in end game trials which have dps races etc..
2h or staves do not need a buff.
Its easy enough to go 5/5/2 with both staffs or 2h now. Its choices and consequences. Live with them.
You've completely missed the point. Regarding the set completion point, it's completely irrelevant whether or not a certain weapon type is "good enough" or "most powerful". It doesn't matter if certain weapon types "do not need a boost."
Until you understand it, read the above statements over and over again. Most people against 2-handed weapons counting as 2 set items just don't get that - they have a Pavlovian response of screaming various "BUT BALANCE!!" garbage whenever this topic comes up. Really - it has NOTHING to do with balance. What ever balance problems exist between weapon types should be fixed regardless. The issue is strictly about allowing all weapon types to be equal in set completion - it would give us players more options, which should be balanced regardless.
The already are equal in set completion. One item=one item.
Wrong. One item = one slot....EXCEPT for two-handed weapons, which in turn suffer a set-completion penalty. It's amazing you can't see this basic fact.
Sometimes I wonder what it's like...
1 item = 1 item. Tooltip doesn't say slots filled. It says Items. That's a basic fact.
It's real easy to believe anything when you think you are right, I get it. But I'll take the REAL fact that they've a) commented on this before: WAI and wont be changing it b) are the ones actually working on the data, and see the logs that show the whole picture. Your popping off trying to demean people who disagree wont change anything for me.
Would it be nice if my double staff MDK set up gave me 5/5/2? Sure. Doesn't mean it's right.
Your basic facts are irrelevant.
leepalmer95 wrote: »Recently a called servant of the Nine did a poll, most of the community wants 2H to be 2 set pieces
Like I said I duel wield a lot, and tank a ton, but what really turns me off from 2H is lacking a set piece, 5/5/1, not 5/5/2
It doesn't really matter what 'most' of the (limited polling base of the forums) community wants when it's stuff that effects balance. A lot of people think it's a good idea only because of the benefit but don't see the bigger picture.
Most kids want to eat nothing but ice cream for dinner all the time but that's not a good idea, except to them because it's what they want.
So sigtric, it sounds like you're one of those crazy people who think the devs purposefully made 2-handed weapons overpowered, and purposefully compensated by giving a free monster-helm or 5-piece set bonus to 1-handed weapons in order to compete. Ridiculous assumption on several levels.
In pve magicka is king, they all use staffs. They do not need a boost.
In pvp 2h is by far king, most stamina builds use 2h because its simply just better, better skills, better passives.
Currently you can complete basically 95% of pve content with a 2h build, dw builds have slight more dps than 2h for stamina dps and therefore are preferred in end game trials which have dps races etc..
2h or staves do not need a buff.
Its easy enough to go 5/5/2 with both staffs or 2h now. Its choices and consequences. Live with them.
You've completely missed the point. Regarding the set completion point, it's completely irrelevant whether or not a certain weapon type is "good enough" or "most powerful". It doesn't matter if certain weapon types "do not need a boost."
Until you understand it, read the above statements over and over again. Most people against 2-handed weapons counting as 2 set items just don't get that - they have a Pavlovian response of screaming various "BUT BALANCE!!" garbage whenever this topic comes up. Really - it has NOTHING to do with balance. What ever balance problems exist between weapon types should be fixed regardless. The issue is strictly about allowing all weapon types to be equal in set completion - it would give us players more options, which should be balanced regardless.
The already are equal in set completion. One item=one item.
Wrong. One item = one slot....EXCEPT for two-handed weapons, which in turn suffer a set-completion penalty. It's amazing you can't see this basic fact.
Sometimes I wonder what it's like...
1 item = 1 item. Tooltip doesn't say slots filled. It says Items. That's a basic fact.
It's real easy to believe anything when you think you are right, I get it. But I'll take the REAL fact that they've a) commented on this before: WAI and wont be changing it b) are the ones actually working on the data, and see the logs that show the whole picture. Your popping off trying to demean people who disagree wont change anything for me.
Would it be nice if my double staff MDK set up gave me 5/5/2? Sure. Doesn't mean it's right.
Your basic facts are irrelevant.
Uh yeah sigtric, one item is one item. Nice tautology there, detective. Nobody cares, because it's completely irrelevant. What's relevant is the fact that 2-handed weapons have a slot penalty for set completion.
So you've resorted to ignoring all facts and logic, and bringing up irrelevant topics like balance. Sad.
leepalmer95 wrote: »Recently a called servant of the Nine did a poll, most of the community wants 2H to be 2 set pieces
Like I said I duel wield a lot, and tank a ton, but what really turns me off from 2H is lacking a set piece, 5/5/1, not 5/5/2
It doesn't really matter what 'most' of the (limited polling base of the forums) community wants when it's stuff that effects balance. A lot of people think it's a good idea only because of the benefit but don't see the bigger picture.
Most kids want to eat nothing but ice cream for dinner all the time but that's not a good idea, except to them because it's what they want.
So sigtric, it sounds like you're one of those crazy people who think the devs purposefully made 2-handed weapons overpowered, and purposefully compensated by giving a free monster-helm or 5-piece set bonus to 1-handed weapons in order to compete. Ridiculous assumption on several levels.
In pve magicka is king, they all use staffs. They do not need a boost.
In pvp 2h is by far king, most stamina builds use 2h because its simply just better, better skills, better passives.
Currently you can complete basically 95% of pve content with a 2h build, dw builds have slight more dps than 2h for stamina dps and therefore are preferred in end game trials which have dps races etc..
2h or staves do not need a buff.
Its easy enough to go 5/5/2 with both staffs or 2h now. Its choices and consequences. Live with them.
You've completely missed the point. Regarding the set completion point, it's completely irrelevant whether or not a certain weapon type is "good enough" or "most powerful". It doesn't matter if certain weapon types "do not need a boost."
Until you understand it, read the above statements over and over again. Most people against 2-handed weapons counting as 2 set items just don't get that - they have a Pavlovian response of screaming various "BUT BALANCE!!" garbage whenever this topic comes up. Really - it has NOTHING to do with balance. What ever balance problems exist between weapon types should be fixed regardless. The issue is strictly about allowing all weapon types to be equal in set completion - it would give us players more options, which should be balanced regardless.
The already are equal in set completion. One item=one item.
Wrong. One item = one slot....EXCEPT for two-handed weapons, which in turn suffer a set-completion penalty. It's amazing you can't see this basic fact.
Sometimes I wonder what it's like...
1 item = 1 item. Tooltip doesn't say slots filled. It says Items. That's a basic fact.
It's real easy to believe anything when you think you are right, I get it. But I'll take the REAL fact that they've a) commented on this before: WAI and wont be changing it b) are the ones actually working on the data, and see the logs that show the whole picture. Your popping off trying to demean people who disagree wont change anything for me.
Would it be nice if my double staff MDK set up gave me 5/5/2? Sure. Doesn't mean it's right.
Your basic facts are irrelevant.
Uh yeah sigtric, one item is one item. Nice tautology there, detective. Nobody cares, because it's completely irrelevant. What's relevant is the fact that 2-handed weapons have a slot penalty for set completion.
So you've resorted to ignoring all facts and logic, and bringing up irrelevant topics like balance. Sad.
lol ok baby
leepalmer95 wrote: »Recently a called servant of the Nine did a poll, most of the community wants 2H to be 2 set pieces
Like I said I duel wield a lot, and tank a ton, but what really turns me off from 2H is lacking a set piece, 5/5/1, not 5/5/2
It doesn't really matter what 'most' of the (limited polling base of the forums) community wants when it's stuff that effects balance. A lot of people think it's a good idea only because of the benefit but don't see the bigger picture.
Most kids want to eat nothing but ice cream for dinner all the time but that's not a good idea, except to them because it's what they want.
So sigtric, it sounds like you're one of those crazy people who think the devs purposefully made 2-handed weapons overpowered, and purposefully compensated by giving a free monster-helm or 5-piece set bonus to 1-handed weapons in order to compete. Ridiculous assumption on several levels.
In pve magicka is king, they all use staffs. They do not need a boost.
In pvp 2h is by far king, most stamina builds use 2h because its simply just better, better skills, better passives.
Currently you can complete basically 95% of pve content with a 2h build, dw builds have slight more dps than 2h for stamina dps and therefore are preferred in end game trials which have dps races etc..
2h or staves do not need a buff.
Its easy enough to go 5/5/2 with both staffs or 2h now. Its choices and consequences. Live with them.
You've completely missed the point. Regarding the set completion point, it's completely irrelevant whether or not a certain weapon type is "good enough" or "most powerful". It doesn't matter if certain weapon types "do not need a boost."
Until you understand it, read the above statements over and over again. Most people against 2-handed weapons counting as 2 set items just don't get that - they have a Pavlovian response of screaming various "BUT BALANCE!!" garbage whenever this topic comes up. Really - it has NOTHING to do with balance. What ever balance problems exist between weapon types should be fixed regardless. The issue is strictly about allowing all weapon types to be equal in set completion - it would give us players more options, which should be balanced regardless.
The already are equal in set completion. One item=one item.
Wrong. One item = one slot....EXCEPT for two-handed weapons, which in turn suffer a set-completion penalty. It's amazing you can't see this basic fact.
Sometimes I wonder what it's like...
1 item = 1 item. Tooltip doesn't say slots filled. It says Items. That's a basic fact.
It's real easy to believe anything when you think you are right, I get it. But I'll take the REAL fact that they've a) commented on this before: WAI and wont be changing it b) are the ones actually working on the data, and see the logs that show the whole picture. Your popping off trying to demean people who disagree wont change anything for me.
Would it be nice if my double staff MDK set up gave me 5/5/2? Sure. Doesn't mean it's right.
Your basic facts are irrelevant.
Uh yeah sigtric, one item is one item. Nice tautology there, detective. Nobody cares, because it's completely irrelevant. What's relevant is the fact that 2-handed weapons have a slot penalty for set completion.
So you've resorted to ignoring all facts and logic, and bringing up irrelevant topics like balance. Sad.
lol ok baby
Oh, now you're calling people "baby" - LOL. Desperation. Alright sigtric, do yourself a favor and try to redeem yourself by addressing the main argument I've made (I'm quoting from just a few posts ago, in case your attention span is as poor as your debate ability):
If the devs really did want 1-handed weapons to have a whole extra 5-piece or monster helm set bonus, to just be on par with 2-handed weapons, it would mean (unless they are completely inept) they would have to consider the balance of all combinations of 5/5/2 vs 5/4/2 vs 5/(backbar 5)/2 vs 5/5/1 (among other setups). This is insane. There is no way they did this, and you'd be a fool for thinking they did.
What the devs did is obvious - they tried to balance each weapon type against each other weapon type. It just so happens that as a consequence of 2-handed weapons only counting as one item, some weapon types aren't as capable as others in completing sets. Yes, it's that simple.
Address it. Show the world why you think the devs did account for all of that instead of simply balancing weapons against each other. You have one chance.
leepalmer95 wrote: »Recently a called servant of the Nine did a poll, most of the community wants 2H to be 2 set pieces
Like I said I duel wield a lot, and tank a ton, but what really turns me off from 2H is lacking a set piece, 5/5/1, not 5/5/2
It doesn't really matter what 'most' of the (limited polling base of the forums) community wants when it's stuff that effects balance. A lot of people think it's a good idea only because of the benefit but don't see the bigger picture.
Most kids want to eat nothing but ice cream for dinner all the time but that's not a good idea, except to them because it's what they want.
So sigtric, it sounds like you're one of those crazy people who think the devs purposefully made 2-handed weapons overpowered, and purposefully compensated by giving a free monster-helm or 5-piece set bonus to 1-handed weapons in order to compete. Ridiculous assumption on several levels.
In pve magicka is king, they all use staffs. They do not need a boost.
In pvp 2h is by far king, most stamina builds use 2h because its simply just better, better skills, better passives.
Currently you can complete basically 95% of pve content with a 2h build, dw builds have slight more dps than 2h for stamina dps and therefore are preferred in end game trials which have dps races etc..
2h or staves do not need a buff.
Its easy enough to go 5/5/2 with both staffs or 2h now. Its choices and consequences. Live with them.
You've completely missed the point. Regarding the set completion point, it's completely irrelevant whether or not a certain weapon type is "good enough" or "most powerful". It doesn't matter if certain weapon types "do not need a boost."
Until you understand it, read the above statements over and over again. Most people against 2-handed weapons counting as 2 set items just don't get that - they have a Pavlovian response of screaming various "BUT BALANCE!!" garbage whenever this topic comes up. Really - it has NOTHING to do with balance. What ever balance problems exist between weapon types should be fixed regardless. The issue is strictly about allowing all weapon types to be equal in set completion - it would give us players more options, which should be balanced regardless.
The already are equal in set completion. One item=one item.
Wrong. One item = one slot....EXCEPT for two-handed weapons, which in turn suffer a set-completion penalty. It's amazing you can't see this basic fact.
Sometimes I wonder what it's like...
1 item = 1 item. Tooltip doesn't say slots filled. It says Items. That's a basic fact.
It's real easy to believe anything when you think you are right, I get it. But I'll take the REAL fact that they've a) commented on this before: WAI and wont be changing it b) are the ones actually working on the data, and see the logs that show the whole picture. Your popping off trying to demean people who disagree wont change anything for me.
Would it be nice if my double staff MDK set up gave me 5/5/2? Sure. Doesn't mean it's right.
Your basic facts are irrelevant.
Uh yeah sigtric, one item is one item. Nice tautology there, detective. Nobody cares, because it's completely irrelevant. What's relevant is the fact that 2-handed weapons have a slot penalty for set completion.
So you've resorted to ignoring all facts and logic, and bringing up irrelevant topics like balance. Sad.
lol ok baby
Oh, now you're calling people "baby" - LOL. Desperation. Alright sigtric, do yourself a favor and try to redeem yourself by addressing the main argument I've made (I'm quoting from just a few posts ago, in case your attention span is as poor as your debate ability):
If the devs really did want 1-handed weapons to have a whole extra 5-piece or monster helm set bonus, to just be on par with 2-handed weapons, it would mean (unless they are completely inept) they would have to consider the balance of all combinations of 5/5/2 vs 5/4/2 vs 5/(backbar 5)/2 vs 5/5/1 (among other setups). This is insane. There is no way they did this, and you'd be a fool for thinking they did.
What the devs did is obvious - they tried to balance each weapon type against each other weapon type. It just so happens that as a consequence of 2-handed weapons only counting as one item, some weapon types aren't as capable as others in completing sets. Yes, it's that simple.
Address it. Show the world why you think the devs did account for all of that instead of simply balancing weapons against each other. You have one chance.
If you're dense enough to believe balance is irrelevant regarding a change that would affect combat? Then no. Not playing your game. You win.
they have buffed 2hand weapons to compensate for this- you're not missing out on any damage guys. the highest dps attainable in the game is- a destro staff. and the highest single target burst damage in the game is a 2hand great sword.
each weapon has its strengths and weaknesses- which is how it should be- making it so every weapon is equal would be boring.
murdomac101 wrote: »but this game is about being able to play any style, any way, with any race. but 2hw not counting as a two set piece means players who like to use these are limited in terms of sets and either have to change their builds, or adopt DW/1HS in order to make sets work.
"being able to play any style, any way, with any race. " check! can do.
"being able to play any style, any way, with any race and any choices without consequences".nope, not check.
your choices matter. ]
that means they should all be ones that produce some good things and either some bad things or the loss of other good things.
I mean, yes if you choose 2h you dont get certain build options... just like if you choose selenes you dont get molag kena... or should we be able to put second and third and such monster pairs in any of our slots?
the current set issues make it so that different set options are available or good or better depending on weapons chosen and the playtest and live play since day one has been with that in play.
Wrong again, stevil. None of your posts against 2-handed = 2 set items make any sense, because your argument is essentially:
"Dual wield and 1-hand/shield are SO WEAK, that they need another 5-piece set bonus just to stay balanced with 2-handed weapons."
Over and over I have to point out that this reasoning in nonsensical. In your mind, you've invented this fiction where the devs have intentionally balanced the thousands of set combinations of 1-handed vs 2-handed weapons, instead of simply balancing the weapon types against each other.
Can you just stop posting your bad argument? If you're really against 2-handed weapons counting as 2 set items, then post something legitimate. Perhaps argue that you like how different weapons types have different set completion strategies, and that the game should be balanced along these lines. Just stop insinuating that 2-handed weapons were purposefully made stronger and that all set combinations were analyzed to balance them for 1-handed weapons. Ridiculous.
I must say your choice to focus on trying to make this personal. If you have to reinvent my reasoning before offering dissent to it, that says something.
The person trying to fabricate this test vs thousands of combo nonsense is you as a straw man to attack.
As for the rest of your comment, just recording of points already made.
Um no, stevil. I'm not reinventing anything. You've stated several times that your concern is that 2-handed weapons would be unbalanced if they were treated equally as 1-handed weapons for set completion. Go check your own post history.
Regarding the balance of thousands of combinations - There is no straw man, because that's the only logical way you could present your argument. Your only defense would be a claim of insanity, and that your argument was completely irrational to begin with.
leepalmer95 wrote: »Recently a called servant of the Nine did a poll, most of the community wants 2H to be 2 set pieces
Like I said I duel wield a lot, and tank a ton, but what really turns me off from 2H is lacking a set piece, 5/5/1, not 5/5/2
It doesn't really matter what 'most' of the (limited polling base of the forums) community wants when it's stuff that effects balance. A lot of people think it's a good idea only because of the benefit but don't see the bigger picture.
Most kids want to eat nothing but ice cream for dinner all the time but that's not a good idea, except to them because it's what they want.
So sigtric, it sounds like you're one of those crazy people who think the devs purposefully made 2-handed weapons overpowered, and purposefully compensated by giving a free monster-helm or 5-piece set bonus to 1-handed weapons in order to compete. Ridiculous assumption on several levels.
In pve magicka is king, they all use staffs. They do not need a boost.
In pvp 2h is by far king, most stamina builds use 2h because its simply just better, better skills, better passives.
Currently you can complete basically 95% of pve content with a 2h build, dw builds have slight more dps than 2h for stamina dps and therefore are preferred in end game trials which have dps races etc..
2h or staves do not need a buff.
Its easy enough to go 5/5/2 with both staffs or 2h now. Its choices and consequences. Live with them.
You've completely missed the point. Regarding the set completion point, it's completely irrelevant whether or not a certain weapon type is "good enough" or "most powerful". It doesn't matter if certain weapon types "do not need a boost."
Until you understand it, read the above statements over and over again. Most people against 2-handed weapons counting as 2 set items just don't get that - they have a Pavlovian response of screaming various "BUT BALANCE!!" garbage whenever this topic comes up. Really - it has NOTHING to do with balance. What ever balance problems exist between weapon types should be fixed regardless. The issue is strictly about allowing all weapon types to be equal in set completion - it would give us players more options, which should be balanced regardless.
The already are equal in set completion. One item=one item.
Wrong. One item = one slot....EXCEPT for two-handed weapons, which in turn suffer a set-completion penalty. It's amazing you can't see this basic fact.
Sometimes I wonder what it's like...
1 item = 1 item. Tooltip doesn't say slots filled. It says Items. That's a basic fact.
It's real easy to believe anything when you think you are right, I get it. But I'll take the REAL fact that they've a) commented on this before: WAI and wont be changing it b) are the ones actually working on the data, and see the logs that show the whole picture. Your popping off trying to demean people who disagree wont change anything for me.
Would it be nice if my double staff MDK set up gave me 5/5/2? Sure. Doesn't mean it's right.
Your basic facts are irrelevant.
Uh yeah sigtric, one item is one item. Nice tautology there, detective. Nobody cares, because it's completely irrelevant. What's relevant is the fact that 2-handed weapons have a slot penalty for set completion.
So you've resorted to ignoring all facts and logic, and bringing up irrelevant topics like balance. Sad.
lol ok baby
Oh, now you're calling people "baby" - LOL. Desperation. Alright sigtric, do yourself a favor and try to redeem yourself by addressing the main argument I've made (I'm quoting from just a few posts ago, in case your attention span is as poor as your debate ability):
If the devs really did want 1-handed weapons to have a whole extra 5-piece or monster helm set bonus, to just be on par with 2-handed weapons, it would mean (unless they are completely inept) they would have to consider the balance of all combinations of 5/5/2 vs 5/4/2 vs 5/(backbar 5)/2 vs 5/5/1 (among other setups). This is insane. There is no way they did this, and you'd be a fool for thinking they did.
What the devs did is obvious - they tried to balance each weapon type against each other weapon type. It just so happens that as a consequence of 2-handed weapons only counting as one item, some weapon types aren't as capable as others in completing sets. Yes, it's that simple.
Address it. Show the world why you think the devs did account for all of that instead of simply balancing weapons against each other. You have one chance.
If you're dense enough to believe balance is irrelevant regarding a change that would affect combat? Then no. Not playing your game. You win.
Thanks for demonstrating how ignorant you are. Nobody said balance is irrelevant to combat. NOBODY.
I'm feeling very generous. I'm allowing one more try. I'll even give you a hint - balance has nothing to do with allowing players to complete sets equally, no matter which weapons they choose. Whatever balance problems that may arise should be dealt with regardless - it's literally not part of the topic.
Now take advantage of my charity. Address the main argument that I've posted. You and stevil still have not even remotely addressed the topic - just shouted noise about irrelevant balance concerns.
leepalmer95 wrote: »Recently a called servant of the Nine did a poll, most of the community wants 2H to be 2 set pieces
Like I said I duel wield a lot, and tank a ton, but what really turns me off from 2H is lacking a set piece, 5/5/1, not 5/5/2
It doesn't really matter what 'most' of the (limited polling base of the forums) community wants when it's stuff that effects balance. A lot of people think it's a good idea only because of the benefit but don't see the bigger picture.
Most kids want to eat nothing but ice cream for dinner all the time but that's not a good idea, except to them because it's what they want.
So sigtric, it sounds like you're one of those crazy people who think the devs purposefully made 2-handed weapons overpowered, and purposefully compensated by giving a free monster-helm or 5-piece set bonus to 1-handed weapons in order to compete. Ridiculous assumption on several levels.
In pve magicka is king, they all use staffs. They do not need a boost.
In pvp 2h is by far king, most stamina builds use 2h because its simply just better, better skills, better passives.
Currently you can complete basically 95% of pve content with a 2h build, dw builds have slight more dps than 2h for stamina dps and therefore are preferred in end game trials which have dps races etc..
2h or staves do not need a buff.
Its easy enough to go 5/5/2 with both staffs or 2h now. Its choices and consequences. Live with them.
You've completely missed the point. Regarding the set completion point, it's completely irrelevant whether or not a certain weapon type is "good enough" or "most powerful". It doesn't matter if certain weapon types "do not need a boost."
Until you understand it, read the above statements over and over again. Most people against 2-handed weapons counting as 2 set items just don't get that - they have a Pavlovian response of screaming various "BUT BALANCE!!" garbage whenever this topic comes up. Really - it has NOTHING to do with balance. What ever balance problems exist between weapon types should be fixed regardless. The issue is strictly about allowing all weapon types to be equal in set completion - it would give us players more options, which should be balanced regardless.
The already are equal in set completion. One item=one item.
Wrong. One item = one slot....EXCEPT for two-handed weapons, which in turn suffer a set-completion penalty. It's amazing you can't see this basic fact.
Sometimes I wonder what it's like...
1 item = 1 item. Tooltip doesn't say slots filled. It says Items. That's a basic fact.
It's real easy to believe anything when you think you are right, I get it. But I'll take the REAL fact that they've a) commented on this before: WAI and wont be changing it b) are the ones actually working on the data, and see the logs that show the whole picture. Your popping off trying to demean people who disagree wont change anything for me.
Would it be nice if my double staff MDK set up gave me 5/5/2? Sure. Doesn't mean it's right.
Your basic facts are irrelevant.
Uh yeah sigtric, one item is one item. Nice tautology there, detective. Nobody cares, because it's completely irrelevant. What's relevant is the fact that 2-handed weapons have a slot penalty for set completion.
So you've resorted to ignoring all facts and logic, and bringing up irrelevant topics like balance. Sad.