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fix magicka sorcs

  • Anti_Virus
    Anti_Virus
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    Derra wrote: »
    Anti_Virus wrote: »
    Derra wrote: »
    Anti_Virus wrote: »
    Derra wrote: »
    Anti_Virus wrote: »
    Derra wrote: »
    Anti_Virus wrote: »
    Minalan wrote: »
    Brrrofski wrote: »
    Half of AD on Xbox EU play sorcs.

    That's all the confirmation we need they're too strong. AD always play the broken stuff.

    Wait till there's no reduced cost CP so everyone is back in light and medium. Magica sorcs are going to so far ahead it'll be pointless playing anything else.

    Like, I play magica NB and stamplar mostly. I was on my magica NB the other day and I fought mostly sorcs for two hours. How does zos honestly think classes are balanced? I felt so unbelievably gimped against a sorc it was downright disheartening.

    First off, light armor is the same as nudity for protection. There's no way Templars and DK's are giving up heavy armor for that.

    Stamina abilities cost less than Magicka to begin with, every stamina tree gets a 20% cost reduction passive for all of those abilities. Stamina will still be in an excellent spot, but they won't be able to block forever anymore. Just like sorcs won't be able to go all out and shield forever.


    Although I agree that LA is bad for defense in terms of resistance, Heavy armor will be sh*t again because of no cost reduction something that LA and MA has.

    Everyone looses the 16% costreduction - how is this worse for heavy armor than it is for light/med (except for multiplicative reduction - which to my understanding is bugged anyways)?

    Edit: I could argue/explain why this is worse for light/med - but that´s more in depth.

    Because when your skills are 2K- 3K plus resources( DK) and you aren't wearing Blk rose and get hit with a poison you will always be out of resources.

    Poison cost increase is calculated of skills base cost. Has the same effect for heavy as it has for light/med.

    Its worse for heavy since it has no base cost reduction.

    arbitrairy value for skillcost:

    basecost 1000. costincrease 60% = 600
    Heavyarmor skillcost = 1000.
    5 lightarmor skillcost = 850.
    costincrease for heavy and light is the same.
    % costincrease in relation to skillcost prior to getting poisoned is worse for light/med.
    heavy sees 60% costincrease of their tooltip value 1000 to 1600.
    light/med sees 70.5% increase of their tooltip value 850 to 1450.

    This is worse for light/med because you obviously built sustain around your actual skillcosts (the tooltip values) and having % based cost reduce not from CP causes poisons to have a more severe impact on that value.

    If you mean only wearing 5 Light/ medium then you didn't fully calculate it then I understand its advantageous to wear 5/1/1 but not all people run that what about people that run 7/7 Light/Medium?

    If you added 7 la/ Medium armor it would be like this.

    1000 base for heavy
    1000* .21= 210 = 1000- 210 = 790
    790 (7/7 Light/Medium) base

    1000*.6= 600+ 1000= 1600
    790* .6= 474 + 790= 1264 WRONG

    1600 - 1264 = 336 so its still beneficial for non heavy if you sacrifice undaunted and its a small benefit.

    The poison cost increase is calculated from the base cost of the skill.

    With 7/7 med/light it only gets worse.

    You get 790 basecost + 1000 x 0.6 = 600 costincrease. Cost increase poisons are not multiplicative with cost reduction you have. They are additive to any cost reduction and calculated of a skills base cost.

    This results in the tooltip value (which your sustain is built around) seeing an increase of 75.9%. 790 tooltip becomes 1390.

    Ofc the overall cost is lower when you have cost increase. But the cost relative to what you´re used to is way higher for medium/light armor builds - and the more light/med pieces you use the worse it gets.
    Thus poisons have a more severe impact on medium/light armor builds sustain than they do for heavy.

    I see.
    Power Wealth And Influence.
  • Father_X_Zombie
    Father_X_Zombie
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    Honestly so sick of the crying about Sorcs I wish they weren't changed at all. We fundamentally haven't changed at all as a class since DB

    Destro buff: everyone has this

    Storm atronach buff: damage is still pitiful and DB or meteor is still a better choice

    Curse "buff": any good sorc will still immediately reapply the curse

    Pirate skeleton: agree that it is OP, but is 10x better on a magplar

    Destro ult: everyone has this, better on a magplar or mag Dk

    Shields have not changed at all since DB, not sure why everyone is suddenly complaining about them

    Almost every sorc is pigeonholed into using lich because without it our shields are too expensive to keep up. Because of the heavy armor meta, 80% of us have to use spinners

    Magplars can facetank 15+ people but hey, lets complain about Sorcs who struggle to fight more then 2.

    I have no trouble fighting Sorcs on my alts that I barley play, but people are somehow unable to fight them on their mains.

    "Sorcs are OP in PvE too" anyone else seen that video of the 4 stam Sorcs kill valkyn skoria on his first platform? How about the stamblade that killed voriak solkin before he reached the crystals? Or the mag Dk that did maelstrom with heavy attacks?

    Its funny, after DB when seeing a sorc was like seeing a unicorn, I got messages congratulating me for sticking with my sorc. Now I get messages from people calling me meta and FOTM for using an "overbuffed class"

    Rant over lol

    Just gonna point out that all the videos that you mentioned are outdated. Sorcs are definitely WAY too strong in PvE. Doing as much damage as a Mag DK in single target from range and doing more AoE/Cleave damage than anything else in the game because of the Scamp.
    I mean when you see a ranged class pull 57k DPS single target you kinda start to wonder where the hell did balance go. Yeah that's pretty much the same as MagDKs and stamina builds, at full range, with insane survivability and AoE DPS beyond comparison. Hell, I don't even know if any other stamina class than stamina DK is able to surpass that single target damage.

    I main a Sorc by the way. At some point, you just really gotta accept that your main class is a little too strong. That's definitely not the case in PvP, but it definitely is the case in PvE. Just sayin.

    The stamblade video was actually recent. My friend shared the clip on Xbox. I never heard of the guy who did it so I didn't give any thought to remembering his name so I can't provide a link.

    Sorcs are indeed arguably the strongest class in PvE but the other classes aren't as far behind as everyone makes it seem. And sorc PvE dps did actually get nerfed with homestead with the nerf to the ultimate cap which only effected overload.
    GT: AK x Zombie

    Marcurio Avidius - Breton Sorcerer - The Flawless Conquerer - General
    Raven Avidius - Imperial Nightblade - Stormproof
    Cicero Avidius - Imperial Templar - First Sergeant
    Audens Avidius - Breton Templar - Stormproof
    Jimi Hendrix - Redguard Dragonknight - Stormproof
    Leliana Artaine - Breton Nightblade - Stormproof
    Brutus Decinus - Imperial Sorcerer - Stormproof AD
    Wait aren't you DC - Dark elf Nightblade EP
    Achilleus Infernium - Breton Dragonknight
    Claudia Aurella - Imperial Warden
    DC NA XB1


    RIP XB1 NA Chillrend 2015-2017
    Home to emp farmers and roleplayers
    Put out of its misery by Brian Wheeler








  • Anti_Virus
    Anti_Virus
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    JbSmooth wrote: »
    Anti_Virus wrote: »
    @JbSmooth

    I told you to not use Battle roar and other sustain passives because you and many others make this ridiculous claim that heavy can 'infinitely sustain' which it cannot the majority of sustain comes from Class skills/ passives which be be use to better effect on a non heavy armor build. Heavy armor its self will not grant you the 'infinite sustain' that you wish it can it will always be class passives so consitution is not a valid arguement here.

    Get with the program.

    There is a reason why heavy armor was bad from when the game launched all the way till IC (I think) LA and MA had equal resistance and better sustain passives ( Still do IMO) which made the game Elder robes online.

    In no way can we even have a discussion about in the absence of class skill such as Battle roar and like wise because there will never be a scenario in which their not included as a factor in sustain regardless of what armor set your building for but for you i will say it like this injunction with Class Skills H/A is better At self sustaining than MA & LA even with the absents of CP .. SO i still disagree with you Blackrose which is the example i used when i said standard set up Blackrose/agility/Blodspawn on DK -Trollking on NB my sustain is issue free , i wear full heavy always in BR that give me somthing close to 1800 magick/stam every 5 seconds im a redgeard thats another source on stam/ the weaving of heavy attacks thats another source DK's Ult & siphon attack or NB ... yes med armor offers cost reduction and im not taking away from that but personally FOR ME thats the key word here Heavy still offers more benefits in regard to sustain i dont run regen infact i havent changed my heavy dk or nb build at all its still max stat blue food with the same gear i have been playing a *** ton on the non cp server and MA is till inferior to HA......

    yes i remember elder robes but that is irrelevant now that happen a patch or two after IC dropped and H/A was changed to include that passive it has now

    Non CP Dizzying Swing Cost 2592
    CP Dizzing Swing Cost 2178

    in HA the difference in cost in similar throughout while it dose affect our resources a little sustain is not an issue what so ever as long as your not spamming skill as you should not be anyway

    Your arguement was sound but once you mentioned Blk rose and other meta setups your credibility went out the window. You act like every single heavy armor build is running blk rose/ fury etc. and its not the case, not every stam build is a redguard so again not a good argument for heavy armor being OP. I can wear medium armor on my NB use SA and 'infinitely sustain' just fine without heavy armor why can't you?

    In bold that doesn't make sense if your main damage is a spammable then it needs to be spamed to deal damage.

    If you think MA is weaker than heavy thats fine its your opinion but it's not fact and you're wasting your time asking for buffs to medium/ nerfs to heavy when it doen't need any all the armors are balanced.

    When NO CP battle grounds arrive you can rejoice no one will wear Heavy armor unless they tank. No cost reduction and relying on 900 - 1300 stam return back will never be beneficial.
    Power Wealth And Influence.
  • KingJ
    KingJ
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    Barbaran wrote: »
    Hexyl wrote: »
    50% of the population in pvp of this game is sorc. So say there is no problem in balance with them is stupid.

    And i don't know why ZOS is blind about it. Seriously, Are you playing your *** game ?
    It's a mess in pvp actually.

    Sorc heal, dps, tank, burst and do butter and coffe. DO SOMETHING

    lol where did you get 50% statistic from? theres far more stamblades,stamsorcs,DKs then mag sorcs.
    making up a 50% Statistic for argument sake doesnt make it true. go home, your drunk
    LOl you just did the same thing.
  • Derra
    Derra
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    KingJ wrote: »
    Barbaran wrote: »
    Hexyl wrote: »
    50% of the population in pvp of this game is sorc. So say there is no problem in balance with them is stupid.

    And i don't know why ZOS is blind about it. Seriously, Are you playing your *** game ?
    It's a mess in pvp actually.

    Sorc heal, dps, tank, burst and do butter and coffe. DO SOMETHING

    lol where did you get 50% statistic from? theres far more stamblades,stamsorcs,DKs then mag sorcs.
    making up a 50% Statistic for argument sake doesnt make it true. go home, your drunk
    LOl you just did the same thing.

    I´ll quote myself on that matter.

    Char was started with one tamriel. Only played solo and grp up to 5 people.
    Derra wrote: »
    For TF EU since starting to play my EP sorc rank 1 - 36:

    NB: 33.28% 15710 kills
    templar: 26.99% 12743 kills
    sorc: 23.09% 10900 kills
    dk: 16.64% 7854 kills

    NB comes out ahead of templars because it´s magnitudes harder to kill a bad templar than it is to kill a bad NB. Also you meet more NBs when soloing/smallscaling than you meet templars.

    If anyone wants to know i can check my 1.5 to 1.7 stats on my DC sorc aswell - a look in the past.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • KingJ
    KingJ
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    Derra wrote: »
    KingJ wrote: »
    Barbaran wrote: »
    Hexyl wrote: »
    50% of the population in pvp of this game is sorc. So say there is no problem in balance with them is stupid.

    And i don't know why ZOS is blind about it. Seriously, Are you playing your *** game ?
    It's a mess in pvp actually.

    Sorc heal, dps, tank, burst and do butter and coffe. DO SOMETHING

    lol where did you get 50% statistic from? theres far more stamblades,stamsorcs,DKs then mag sorcs.
    making up a 50% Statistic for argument sake doesnt make it true. go home, your drunk
    LOl you just did the same thing.

    I´ll quote myself on that matter.

    Char was started with one tamriel. Only played solo and grp up to 5 people.
    Derra wrote: »
    For TF EU since starting to play my EP sorc rank 1 - 36:

    NB: 33.28% 15710 kills
    templar: 26.99% 12743 kills
    sorc: 23.09% 10900 kills
    dk: 16.64% 7854 kills

    NB comes out ahead of templars because it´s magnitudes harder to kill a bad templar than it is to kill a bad NB. Also you meet more NBs when soloing/smallscaling than you meet templars.

    If anyone wants to know i can check my 1.5 to 1.7 stats on my DC sorc aswell - a look in the past.
    Thats kill not what you see more.I wish there was a addone for PC which track how many times you meet a class not just kills.Pretty sure you meet more templars than you do any other class.Nature of being the best healing class.I agree with you way easier to kill a bad NB than it is to kill a bad any other class.Its hard to deal a decent sorc as well even for someone as good a you derra,they won't kill you but if he have the basics of shield stacking down it take a while to kill him if your timing is just right.
  • Barbaran
    Barbaran
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    KingJ wrote: »
    Barbaran wrote: »
    Hexyl wrote: »
    50% of the population in pvp of this game is sorc. So say there is no problem in balance with them is stupid.

    And i don't know why ZOS is blind about it. Seriously, Are you playing your *** game ?
    It's a mess in pvp actually.

    Sorc heal, dps, tank, burst and do butter and coffe. DO SOMETHING

    lol where did you get 50% statistic from? theres far more stamblades,stamsorcs,DKs then mag sorcs.
    making up a 50% Statistic for argument sake doesnt make it true. go home, your drunk
    LOl you just did the same thing.

    not quite. i didnt give a percent. if you run around cyrodiil alit you run into every other class alot more then sorcs, nowhere did i say 75% of players are stamblades or stamsorcs etc. but to say 50% of pvp population is magsorcs is clearly out of porportion based on experience and how many classes are avaliable
  • KingJ
    KingJ
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    Barbaran wrote: »
    KingJ wrote: »
    Barbaran wrote: »
    Hexyl wrote: »
    50% of the population in pvp of this game is sorc. So say there is no problem in balance with them is stupid.

    And i don't know why ZOS is blind about it. Seriously, Are you playing your *** game ?
    It's a mess in pvp actually.

    Sorc heal, dps, tank, burst and do butter and coffe. DO SOMETHING

    lol where did you get 50% statistic from? theres far more stamblades,stamsorcs,DKs then mag sorcs.
    making up a 50% Statistic for argument sake doesnt make it true. go home, your drunk
    LOl you just did the same thing.

    not quite. i didnt give a percent. if you run around cyrodiil alit you run into every other class alot more then sorcs, nowhere did i say 75% of players are stamblades or stamsorcs etc. but to say 50% of pvp population is magsorcs is clearly out of porportion based on experience and how many classes are avaliable
    Not really I will say his number is high but everyone know you will face a templar more than anything else in the game its just harder to kill a bad templar compared to other classes.I see a lot more sorcs the last 2 patches.For example if you list what class you see more now of days it be Magplar follow by magsorc and stamsorc.You just see those classes more than others.Plus most Nb you won't see because they are all hiding in stealth:)
  • BohnT
    BohnT
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    There are lots of sorcs running around since it became FOTM with homestead. Most of them are zerg surfers so you are not likely to kill them solo or with a small group but you can bet that they will hunt you down.

    I have looked at every death recap I had since homestead hit the store shell and on only 6 of them no sorc was involved.
    (~ 120 deaths)
    There was an increase for sure.

    The new curse coupled with endless fury is way over the top, when 3 sorcs try to kill you your health is reduced to ~60% (20% because of fury and 20% because of curse) if you fall below 60% you are almost dead as the next curse could blow up and this will proc fury leading to your death.
    Now this "if 3 ppl beat you you should die QQ"
    Nope if 3 nbs, magplar, stamdks hit my nb they have no chance when cloak reliably works or I los them as none of their skills except for some small dots deal damage but with sorcs it a completely slipped story each sorc will inflict 6-8k unblockable burst damage that can proc 2 executes at the same time. No matter if you los them or not. The echo of hunting curse is what makes sorcs so strong along with some other things like Skeleton pirate and dark deal with streak
  • WreckfulAbandon
    WreckfulAbandon
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    Koolio wrote: »
    One well timed dizzying swing and a dragon leap will kill any LA magic sorc. But it's all about the timing.

    Truth. Sorcs can last awhile in 1vX but a mistake means instant death for the sorc.

    DKs and Templars on the other hand allow for sloppier play. A mistake just might mean you need to pop ult early.

    A mistake can and should kill anyone. But a mistake will kill a NB or sorc much more quickly than Temp/DK. I would def say sorc has good survivability but they will fold quickly if pressured right.
    PC NA

    All my comments are regarding PvP
  • CatchMeTrolling
    CatchMeTrolling
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    Koolio wrote: »
    One well timed dizzying swing and a dragon leap will kill any LA magic sorc. But it's all about the timing.

    Truth. Sorcs can last awhile in 1vX but a mistake means instant death for the sorc.

    DKs and Templars on the other hand allow for sloppier play. A mistake just might mean you need to pop ult early.

    A mistake can and should kill anyone. But a mistake will kill a NB or sorc much more quickly than Temp/DK. I would def say sorc has good survivability but they will fold quickly if pressured right.

    Well you have a point but you're leaning towards certain setups mostly yeah a magplar in heavy is tanky but throw one in light & you're squisher than the sorc.

    Which brings up an obvious issue in this community, we address the wrong things. For example, instead of saying heavy & certain sets are over performing the community will scream nerf a class as a whole when it's not the class that needs it.
    Edited by CatchMeTrolling on 27 March 2017 15:28
  • JbSmooth
    JbSmooth
    Anti_Virus wrote: »
    JbSmooth wrote: »
    Anti_Virus wrote: »
    @JbSmooth

    I told you to not use Battle roar and other sustain passives because you and many others make this ridiculous claim that heavy can 'infinitely sustain' which it cannot the majority of sustain comes from Class skills/ passives which be be use to better effect on a non heavy armor build. Heavy armor its self will not grant you the 'infinite sustain' that you wish it can it will always be class passives so consitution is not a valid arguement here.

    Get with the program.

    There is a reason why heavy armor was bad from when the game launched all the way till IC (I think) LA and MA had equal resistance and better sustain passives ( Still do IMO) which made the game Elder robes online.

    In no way can we even have a discussion about in the absence of class skill such as Battle roar and like wise because there will never be a scenario in which their not included as a factor in sustain regardless of what armor set your building for but for you i will say it like this injunction with Class Skills H/A is better At self sustaining than MA & LA even with the absents of CP .. SO i still disagree with you Blackrose which is the example i used when i said standard set up Blackrose/agility/Blodspawn on DK -Trollking on NB my sustain is issue free , i wear full heavy always in BR that give me somthing close to 1800 magick/stam every 5 seconds im a redgeard thats another source on stam/ the weaving of heavy attacks thats another source DK's Ult & siphon attack or NB ... yes med armor offers cost reduction and im not taking away from that but personally FOR ME thats the key word here Heavy still offers more benefits in regard to sustain i dont run regen infact i havent changed my heavy dk or nb build at all its still max stat blue food with the same gear i have been playing a *** ton on the non cp server and MA is till inferior to HA......

    yes i remember elder robes but that is irrelevant now that happen a patch or two after IC dropped and H/A was changed to include that passive it has now

    Non CP Dizzying Swing Cost 2592
    CP Dizzing Swing Cost 2178

    in HA the difference in cost in similar throughout while it dose affect our resources a little sustain is not an issue what so ever as long as your not spamming skill as you should not be anyway

    Your arguement was sound but once you mentioned Blk rose and other meta setups your credibility went out the window. You act like every single heavy armor build is running blk rose/ fury etc. and its not the case, not every stam build is a redguard so again not a good argument for heavy armor being OP. I can wear medium armor on my NB use SA and 'infinitely sustain' just fine without heavy armor why can't you?

    In bold that doesn't make sense if your main damage is a spammable then it needs to be spamed to deal damage.

    If you think MA is weaker than heavy thats fine its your opinion but it's not fact and you're wasting your time asking for buffs to medium/ nerfs to heavy when it doen't need any all the armors are balanced.

    When NO CP battle grounds arrive you can rejoice no one will wear Heavy armor unless they tank. No cost reduction and relying on 900 - 1300 stam return back will never be beneficial.

    you just spouting nothing dude ... i don't care what is meta or not .... lets make this clear i don't zerg surf or even small group i play 100% solo and have been playing that way since launch, is MA viable sure its fine .. lots of reduce cost and stam recovery little bit of crit its nice but its weaker less healing less health less armor ... btw blackrose agility and blood spawn stopped being meta a long as s time ago once all the proc sets came in to play ... i never once said any set needed a nerf or a buff sooo dont know wth that came from but ok .. and i agree not every one is using black rose or fury i don't always use black rose i switch between that set and legion depending on how i'm feeling.. as for race you pick what ever the hell you like IDC hell my stam sorc is a ORC and i run the same damn set up black rose agility TK with zero problems red guard just happens to be the best for sustain in heavy thats why its picked if you want to be a wood elf running med armor cool good for you its an option we all have when planning to make a build

    you don't need CP to make HA sustain able i keep saying this shi-t to you ... i sustain just fine in the non cp campaign just fine
    if you don't understand that its Zero champion points and i can still sustain very well so it dose not matter the arena will have no reduce cost i will not affect me.. only players like you apparently sustain is not a CP issue or a gear issue or a passives issue its an individuals mechanics issue and how they are choosing to use there resources in any given situation i hate this word but its a L2P issue or an Average player issue the 80/20 issue .... the 20% will be fine regardless of what changes are made its the 80% that we will see QQing about changes .
  • toxikh.earth89neb18_ESO
    daedric mines, curse, endless fury, elemental storm, proximity detonation, meteor... op skills to play in this laggy game, its even hard to break free from bolt stuns, all i can say this game is magicka friendly, no stamina skill is good on laggy situation, even the best physical dmg ulti dragon leap cant be cast and gets stuck, so is shield charge and critical charge probably focused charged too, maybe i shouldve said fix the server not the sorcs lol
  • Minalan
    Minalan
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    daedric mines, curse, endless fury, elemental storm, proximity detonation, meteor... op skills to play in this laggy game, its even hard to break free from bolt stuns, all i can say this game is magicka friendly, no stamina skill is good on laggy situation, even the best physical dmg ulti dragon leap cant be cast and gets stuck, so is shield charge and critical charge probably focused charged too, maybe i shouldve said fix the server not the sorcs lol

    Did you just mention proxy det as OP?

    :lol:

  • toxikh.earth89neb18_ESO
    Minalan wrote: »
    daedric mines, curse, endless fury, elemental storm, proximity detonation, meteor... op skills to play in this laggy game, its even hard to break free from bolt stuns, all i can say this game is magicka friendly, no stamina skill is good on laggy situation, even the best physical dmg ulti dragon leap cant be cast and gets stuck, so is shield charge and critical charge probably focused charged too, maybe i shouldve said fix the server not the sorcs lol

    Did you just mention proxy det as OP?

    :lol:

    yea, when u dont have to do nothing just wait, in this lagg i call it op, soul shred+proxy+sap essence op
  • Father_X_Zombie
    Father_X_Zombie
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    Minalan wrote: »
    daedric mines, curse, endless fury, elemental storm, proximity detonation, meteor... op skills to play in this laggy game, its even hard to break free from bolt stuns, all i can say this game is magicka friendly, no stamina skill is good on laggy situation, even the best physical dmg ulti dragon leap cant be cast and gets stuck, so is shield charge and critical charge probably focused charged too, maybe i shouldve said fix the server not the sorcs lol

    Did you just mention proxy det as OP?

    :lol:

    yea, when u dont have to do nothing just wait, in this lagg i call it op, soul shred+proxy+sap essence op

    These aren't sorc skills.........
    GT: AK x Zombie

    Marcurio Avidius - Breton Sorcerer - The Flawless Conquerer - General
    Raven Avidius - Imperial Nightblade - Stormproof
    Cicero Avidius - Imperial Templar - First Sergeant
    Audens Avidius - Breton Templar - Stormproof
    Jimi Hendrix - Redguard Dragonknight - Stormproof
    Leliana Artaine - Breton Nightblade - Stormproof
    Brutus Decinus - Imperial Sorcerer - Stormproof AD
    Wait aren't you DC - Dark elf Nightblade EP
    Achilleus Infernium - Breton Dragonknight
    Claudia Aurella - Imperial Warden
    DC NA XB1


    RIP XB1 NA Chillrend 2015-2017
    Home to emp farmers and roleplayers
    Put out of its misery by Brian Wheeler








  • Minalan
    Minalan
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    Minalan wrote: »
    daedric mines, curse, endless fury, elemental storm, proximity detonation, meteor... op skills to play in this laggy game, its even hard to break free from bolt stuns, all i can say this game is magicka friendly, no stamina skill is good on laggy situation, even the best physical dmg ulti dragon leap cant be cast and gets stuck, so is shield charge and critical charge probably focused charged too, maybe i shouldve said fix the server not the sorcs lol

    Did you just mention proxy det as OP?

    :lol:

    yea, when u dont have to do nothing just wait, in this lagg i call it op, soul shred+proxy+sap essence op

    These aren't sorc skills.........

    Didn't you hear?

    This is now a nerf MAGBLADES thread!

    Potato on!

  • Lord-Otto
    Lord-Otto
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    Yeah, the 1.5 second Streak stuns are OPAF. xD
    Go home, Fear, Dizzying Swing and Reverberating Bash CC! Streak is now meta! Lol, the self-inflicted root lasts longer than the offensive CC... xDDD

    Sorcs are fine and the only mag class that enjoys versatility equalling that of any stam class. Them proctatoes are just salty they now have to work for a kill.
    Edited by Lord-Otto on 27 March 2017 16:50
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