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fix magicka sorcs

  • Minalan
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    Koolio wrote: »
    One well timed dizzying swing and a dragon leap will kill any LA magic sorc. But it's all about the timing.

    This exactly.
    Brrrofski wrote: »
    Half of AD on Xbox EU play sorcs.

    That's all the confirmation we need they're too strong. AD always play the broken stuff.

    Wait till there's no reduced cost CP so everyone is back in light and medium. Magica sorcs are going to so far ahead it'll be pointless playing anything else.

    Like, I play magica NB and stamplar mostly. I was on my magica NB the other day and I fought mostly sorcs for two hours. How does zos honestly think classes are balanced? I felt so unbelievably gimped against a sorc it was downright disheartening.

    All that changed for (non-pet) sorcs recently was curse got a 2nd tick at 12s and atronach got 25% more damage. What changed globally was fire staff now adds 8% damage to all single target damage.

    I doubt more people are playing sorcs because they want to try waiting 12s for a 2nd tick from curse, or even because they want to see how sick atronach is now. No, if more people are playing sorc then it's because they now do 8% more damage with curse, light/heavy attacks, frags and mages wrath thanks to the new destro passive. An 8% more damage that can be stacked with minor beserk and minor vulnerability.

    Sorcs don't need a nerf (although I'd be happy to have the old curse back), as a class they're basically the same as they were last patch and the patch before. Destro staff needs a nerf; the 8% damage passive just straight up needs removing, and probably pirate skele too.

    Destro needed a slight boost (maybe 5%?) to be in line with passives that dual wield already had forever.

    8% is too much, I agree. But that makes it only 3% overpowered. 3% isn't nearly bad enough to justify half of these 'nerf sorc' threads.


    Edited by Minalan on 24 March 2017 03:45
  • Killset
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    Minalan wrote: »
    Amberplasm has been here since Hist, and there are far better sets to use (Lich, Seducer, and BSW come to mind).

    Stacking shields for four seconds is nothing compared to the mitigation offered by heavy armor and blocking.

    L2P? Shields don't protect against roots, CC, knockdown, poisons, or any other negative effects. Blocking usually does.[/quote/]

    Did shields get nerfed down to four seconds? Can you block poisons? Do magica classes not have the ability to block? Can we crit shields now? I can't remember the last time I saw a good sorc run out of stamina. That is a thing of the past. Perma blocking builds are virtually no threat in PvP where as Sorcs that build for magica/shields gain significant damage as a by product.
    Edited by Killset on 24 March 2017 04:04
  • thankyourat
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    Why is that broken? Almost every build in eso has a damage and sustain set and can use engine or skelton. My stamdk has sustain and dps set, my nb, mag dk........ 101 of builds.

    1v1 isnt the best way to determine a class. Really looking at a class means thinking of group play. The best class 1 v 1 is a HA spam healer. You'll never win in that fight either uless you want to hit someone all day as they spam bol.

    In open world pvp, Sorc do well in small group but can get rolled quickly when focused.

    Because of the tool kit a mag sorc already has mainly shields and streak. The way to kill a mag sorc is to basically run them out of resources. You will never burst a sorc through shields. With enough stamina recovery and CP in break free you also can't pressure their stamina pool so at this point there is no way to kill a sorc going full defensive. So 1v1 a sorc is strong and in small group play a sorc is strong because you can't really focus them because of streak so they get alot of free cast abilities. The only place sorcs are having problems is 1vX gameplay, but if you just throw on pirate skeleton all those problems disappear, and even though mag sorcs aren't the best 1vX (stamsorc) they are still probably the second best class for solo gameplay. So while every class can take advantage of 5-5-2 sorcs make the best use of it because it covers up all its weaknessess​.

    I don't think mag sorc needs to be nerfed because I've played mag sorc with a regular build 5 seducer /3 vicious death/ 3 willpower and it was very balanced, but I've also played sorc with lich/ julianos and pirate skeleton and this was far from balance lol. Which leaves me to believe it's not the class it's the sets.
  • Biro123
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    I honestly can't say I've got much out of Pirate Skelly.

    From the pov of survivability - I find that when I get surprised or make a mistake with shields and het burst down - usually it hadn't procced - so didn't help.

    Another main cause of death for me involves getting zerged down. Surviving there isn't down to pirate skelly - its down to situational awareness/mobility..

    The last one is fighting against the small groups humping resources.. These guys are usually in full defence/kite mode until they drop a co-ordinated ulti burst.. Which again means pirate skelly usually hasn't procced when its needed.. But out of all cases the small-scale few vs few fights are where it does come in most useful - but theyre generally not that common.

    I honestly think I prefer taking 2 different max mag pieces for the constant increase to shield strength/dmg done and mag pool.
    Minalan owes me a beer.

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  • Joy_Division
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    Ashamray wrote: »
    Beardimus wrote: »
    Have you actually played one?

    To have wards (active defence) up you loose DPS, and sustain, and to have good wards you need a huge Magika pool so poor Stam / CC break...

    If you cant kill a Sorc these days you doing something wrong.

    If you can kill a Sorc these days he doing something wrong.
    :smiley:
  • Derra
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    Ashamray wrote: »
    Beardimus wrote: »
    Have you actually played one?

    To have wards (active defence) up you loose DPS, and sustain, and to have good wards you need a huge Magika pool so poor Stam / CC break...

    If you cant kill a Sorc these days you doing something wrong.

    If you can kill a Sorc these days he doing something wrong.
    :smiley:

    Just take away their pirate skeleton and nerf harness sustain. They´d drop like flies.
    <Noricum>
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  • Turelus
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    Good idea, if we fix them all they won't be able to breed and we'll see less of these threads.
    @Turelus - EU PC Megaserver
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  • zuto40
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    Just remove pirate Skelton's ability to affect shields
    Stamblade- Legate
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  • Emmagoldman
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    You can burst a sorc through shields though, it just depends on if they are good and set spending, like you are indicating. I still can out burst most sorcs on my dk. Havnt tried on a nb which might be harder. Julianas with willpower, yeah, you'll run out of resource. Funny that for so long that was the norm.

    Open world, 1 vs 1, strong, 1 v x, loosing shields fast. HA stam build is more survivable in 1 v x then a sorc.

    With that 6 second shield we adapted changed builds and styles. I feel many stam classes arent adapting. Three patches of burst limited creativity to cookie cutter burst builds. Remember everyone saying magsorcs stop the qq, l2p!!! Adapt!!! Ok, we did, those who stayed worked hard to find out how to survive burst proc set meta.

    I do think you can still blast them with roots and stuns. Problem is, people are so use to only banking on burst proc sets. The procs would cut the shield, then abilities would finish off. Can it be that people feel like its unbalanced because hey, your not an ap cookie anymore! Wait, you can kill me too? Unfair!!!! My viper set isnt killing you for me!!

    I like the ability on fighters guild that puts the sphere on the ground and fears the undead (most sorcs are vamps). Can't shield in fear. Or fossilize and chains, talons. One stam glyph wont off set that, and putting a stam glyph on is usually for evasion.

    I think people forget that classes can excel in different situations and builds can help fulfill different rolls in groups. Infernal guardian, awesome small group or 1 vs 1. Large group? Yeah right! Please!!! people in the back have plenty of time to move and it helps you zero against getting punched. Engine guardian in groups, wait, they can kill the guardian! No sustain!

    Streak away? Ok cool. My stam orc had windrun cp, jailbreaker and fiord. I can catch any sorc np and root with fossilize, giving back up the time to pound them. But thats the role of that build.

    Tons of options, i just feel its time for stam to adapt...........
    Edited by Emmagoldman on 24 March 2017 17:16
  • Derra
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    zuto40 wrote: »
    Just remove pirate Skelton's ability to affect shields

    So it´s still bis defensive set for everyone else but sorcs can suck it?

    Nah. I´d rather have it reworked to be more reasonable in general.
    <Noricum>
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    Derra - DC - Sorc - AvA 50
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  • Minalan
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    Killset wrote: »
    Minalan wrote: »
    Amberplasm has been here since Hist, and there are far better sets to use (Lich, Seducer, and BSW come to mind).

    Stacking shields for four seconds is nothing compared to the mitigation offered by heavy armor and blocking.

    L2P? Shields don't protect against roots, CC, knockdown, poisons, or any other negative effects. Blocking usually does.

    Did shields get nerfed down to four seconds? Can you block poisons? Do magica classes not have the ability to block? Can we crit shields now? I can't remember the last time I saw a good sorc run out of stamina. That is a thing of the past. Perma blocking builds are virtually no threat in PvP where as Sorcs that build for magica/shields gain significant damage as a by product.

    The primary shield is at about four seconds tops after swapping, casting two of them (the 'stack' everyone *** about) and swapping back. And underneath the shield, you're still naked. Light armor is terrible for defense.

    I can block, maybe a couple of times, but if I do I can't CC break.

    You can't block poisons, just most of the CC in the game except for like, fear and rune prison.

    Play the class for a month straight and seriously tell me shields need to be crit. You don't know the first thing about balancing sorcs, you're just mad that you can't one shot one.

    You missed the Xinthesis video where he was massacring people with a block build. Don't tell me stamina block builds can't do any damage, that's rubbish.

    Edited by Minalan on 24 March 2017 14:31
  • Anti_Virus
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    Minalan wrote: »
    Brrrofski wrote: »
    Half of AD on Xbox EU play sorcs.

    That's all the confirmation we need they're too strong. AD always play the broken stuff.

    Wait till there's no reduced cost CP so everyone is back in light and medium. Magica sorcs are going to so far ahead it'll be pointless playing anything else.

    Like, I play magica NB and stamplar mostly. I was on my magica NB the other day and I fought mostly sorcs for two hours. How does zos honestly think classes are balanced? I felt so unbelievably gimped against a sorc it was downright disheartening.

    First off, light armor is the same as nudity for protection. There's no way Templars and DK's are giving up heavy armor for that.

    Stamina abilities cost less than Magicka to begin with, every stamina tree gets a 20% cost reduction passive for all of those abilities. Stamina will still be in an excellent spot, but they won't be able to block forever anymore. Just like sorcs won't be able to go all out and shield forever.


    Although I agree that LA is bad for defense in terms of resistance, Heavy armor will be sh*t again because of no cost reduction something that LA and MA has.
    Power Wealth And Influence.
  • Derra
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    Anti_Virus wrote: »
    Minalan wrote: »
    Brrrofski wrote: »
    Half of AD on Xbox EU play sorcs.

    That's all the confirmation we need they're too strong. AD always play the broken stuff.

    Wait till there's no reduced cost CP so everyone is back in light and medium. Magica sorcs are going to so far ahead it'll be pointless playing anything else.

    Like, I play magica NB and stamplar mostly. I was on my magica NB the other day and I fought mostly sorcs for two hours. How does zos honestly think classes are balanced? I felt so unbelievably gimped against a sorc it was downright disheartening.

    First off, light armor is the same as nudity for protection. There's no way Templars and DK's are giving up heavy armor for that.

    Stamina abilities cost less than Magicka to begin with, every stamina tree gets a 20% cost reduction passive for all of those abilities. Stamina will still be in an excellent spot, but they won't be able to block forever anymore. Just like sorcs won't be able to go all out and shield forever.


    Although I agree that LA is bad for defense in terms of resistance, Heavy armor will be sh*t again because of no cost reduction something that LA and MA has.

    Everyone looses the 16% costreduction - how is this worse for heavy armor than it is for light/med (except for multiplicative reduction - which to my understanding is bugged anyways)?

    Edit: I could argue/explain why this is worse for light/med - but that´s more in depth.
    Edited by Derra on 24 March 2017 18:40
    <Noricum>
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    Derra - DC - Sorc - AvA 50
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  • Sky_WK
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    halp sorc op pls nerf zeni also mkae cp easier im only 200
    i do not read replies. still playing stamdk for some reason.
  • Minalan
    Minalan
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    Derra wrote: »
    Anti_Virus wrote: »
    Minalan wrote: »
    Brrrofski wrote: »
    Half of AD on Xbox EU play sorcs.

    That's all the confirmation we need they're too strong. AD always play the broken stuff.

    Wait till there's no reduced cost CP so everyone is back in light and medium. Magica sorcs are going to so far ahead it'll be pointless playing anything else.

    Like, I play magica NB and stamplar mostly. I was on my magica NB the other day and I fought mostly sorcs for two hours. How does zos honestly think classes are balanced? I felt so unbelievably gimped against a sorc it was downright disheartening.

    First off, light armor is the same as nudity for protection. There's no way Templars and DK's are giving up heavy armor for that.

    Stamina abilities cost less than Magicka to begin with, every stamina tree gets a 20% cost reduction passive for all of those abilities. Stamina will still be in an excellent spot, but they won't be able to block forever anymore. Just like sorcs won't be able to go all out and shield forever.


    Although I agree that LA is bad for defense in terms of resistance, Heavy armor will be sh*t again because of no cost reduction something that LA and MA has.

    Everyone looses the 16% costreduction - how is this worse for heavy armor than it is for light/med (except for multiplicative reduction - which to my understanding is bugged anyways)?

    Edit: I could argue/explain why this is worse for light/med - but that´s more in depth.

    Please elaborate.

    Other than the constitution passive HA gets I'm not seeing anything more in depth reason light armor will be in a worse place.
  • Anti_Virus
    Anti_Virus
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    Derra wrote: »
    Anti_Virus wrote: »
    Minalan wrote: »
    Brrrofski wrote: »
    Half of AD on Xbox EU play sorcs.

    That's all the confirmation we need they're too strong. AD always play the broken stuff.

    Wait till there's no reduced cost CP so everyone is back in light and medium. Magica sorcs are going to so far ahead it'll be pointless playing anything else.

    Like, I play magica NB and stamplar mostly. I was on my magica NB the other day and I fought mostly sorcs for two hours. How does zos honestly think classes are balanced? I felt so unbelievably gimped against a sorc it was downright disheartening.

    First off, light armor is the same as nudity for protection. There's no way Templars and DK's are giving up heavy armor for that.

    Stamina abilities cost less than Magicka to begin with, every stamina tree gets a 20% cost reduction passive for all of those abilities. Stamina will still be in an excellent spot, but they won't be able to block forever anymore. Just like sorcs won't be able to go all out and shield forever.


    Although I agree that LA is bad for defense in terms of resistance, Heavy armor will be sh*t again because of no cost reduction something that LA and MA has.

    Everyone looses the 16% costreduction - how is this worse for heavy armor than it is for light/med (except for multiplicative reduction - which to my understanding is bugged anyways)?

    Edit: I could argue/explain why this is worse for light/med - but that´s more in depth.

    Because when your skills are 2K- 3K plus resources( DK) and you aren't wearing Blk rose and get hit with a poison you will always be out of resources.
    Power Wealth And Influence.
  • Derra
    Derra
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    Anti_Virus wrote: »
    Derra wrote: »
    Anti_Virus wrote: »
    Minalan wrote: »
    Brrrofski wrote: »
    Half of AD on Xbox EU play sorcs.

    That's all the confirmation we need they're too strong. AD always play the broken stuff.

    Wait till there's no reduced cost CP so everyone is back in light and medium. Magica sorcs are going to so far ahead it'll be pointless playing anything else.

    Like, I play magica NB and stamplar mostly. I was on my magica NB the other day and I fought mostly sorcs for two hours. How does zos honestly think classes are balanced? I felt so unbelievably gimped against a sorc it was downright disheartening.

    First off, light armor is the same as nudity for protection. There's no way Templars and DK's are giving up heavy armor for that.

    Stamina abilities cost less than Magicka to begin with, every stamina tree gets a 20% cost reduction passive for all of those abilities. Stamina will still be in an excellent spot, but they won't be able to block forever anymore. Just like sorcs won't be able to go all out and shield forever.


    Although I agree that LA is bad for defense in terms of resistance, Heavy armor will be sh*t again because of no cost reduction something that LA and MA has.

    Everyone looses the 16% costreduction - how is this worse for heavy armor than it is for light/med (except for multiplicative reduction - which to my understanding is bugged anyways)?

    Edit: I could argue/explain why this is worse for light/med - but that´s more in depth.

    Because when your skills are 2K- 3K plus resources( DK) and you aren't wearing Blk rose and get hit with a poison you will always be out of resources.

    Poison cost increase is calculated of skills base cost. Has the same effect for heavy as it has for light/med.
    <Noricum>
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  • Lord-Otto
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    Battle Spirit burst meta is the issue, guys. If we get rid of burst reliance and reward constant DPS, many classes become more balanced.
  • Derra
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    Lord-Otto wrote: »
    Battle Spirit burst meta is the issue, guys. If we get rid of burst reliance and reward constant DPS, many classes become more balanced.

    Problem with that is certain classes do it better than others.

    It´s good for DKs, Templars and magNB wheras it´s bad for magsorc and stamblade.
    <Noricum>
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    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • JbSmooth
    JbSmooth

    Although I agree that LA is bad for defense in terms of resistance, Heavy armor will be sh*t again because of no cost reduction something that LA and MA has.[/quote]


    Wrong since the announcement of arena having no cp i have been spending a lot of time in the non cp campaign testing my builds and changing them accordingly, besides the low base stats DK & NB still has insane sustain and no issue with 1vx there with standard gear bs/br/agi -- tk for NB ofcs---as for my pet sorc i lost 7k mm thats all leaving me just under 52k mm in NON CP campaign and 150 less magicka recovery i can still maintain shields pets and skill with zero issues outside of magicka drain but that can make it hell if you not watching you duffs
    Edited by JbSmooth on 25 March 2017 10:50
  • Derra
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    JbSmooth wrote: »
    Wrong since the announcement of arena having no cp...

    Do you have a source of arenas being exclusively nonCP?

    I´ve heared that a couple of times now and nobody was able to provide a source.
    <Noricum>
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    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • JbSmooth
    JbSmooth
    they mentioned it on the last eso live check it out
  • Joy_Division
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    Minalan wrote: »
    Derra wrote: »
    Anti_Virus wrote: »
    Minalan wrote: »
    Brrrofski wrote: »
    Half of AD on Xbox EU play sorcs.

    That's all the confirmation we need they're too strong. AD always play the broken stuff.

    Wait till there's no reduced cost CP so everyone is back in light and medium. Magica sorcs are going to so far ahead it'll be pointless playing anything else.

    Like, I play magica NB and stamplar mostly. I was on my magica NB the other day and I fought mostly sorcs for two hours. How does zos honestly think classes are balanced? I felt so unbelievably gimped against a sorc it was downright disheartening.

    First off, light armor is the same as nudity for protection. There's no way Templars and DK's are giving up heavy armor for that.

    Stamina abilities cost less than Magicka to begin with, every stamina tree gets a 20% cost reduction passive for all of those abilities. Stamina will still be in an excellent spot, but they won't be able to block forever anymore. Just like sorcs won't be able to go all out and shield forever.


    Although I agree that LA is bad for defense in terms of resistance, Heavy armor will be sh*t again because of no cost reduction something that LA and MA has.

    Everyone looses the 16% costreduction - how is this worse for heavy armor than it is for light/med (except for multiplicative reduction - which to my understanding is bugged anyways)?

    Edit: I could argue/explain why this is worse for light/med - but that´s more in depth.

    Please elaborate.

    Other than the constitution passive HA gets I'm not seeing anything more in depth reason light armor will be in a worse place.

    WE won't know until the expansion hits.

    I do know for right now, the main reason I think light armor sucks is not because of it's sustain or damage - both are good and indeed a little better than heavy - it's that not only are you so damn squishy, have less health, do less healing, it's that your stamina management is absolutely terrible and that means a light armor user is going to die if repeatedly attacked by competent players - you will run out of stamina unless the it happens to be amberplasm that you are wearing.

    People who wear heavy armor will have none of their stamina management hit because pretty much all it derives independent of the champion system. As a magicka build, I block, I dodge, and I run a stamina based skill (defensive posture), without investing anything CP related in stamina. I'll still be able to do that next patch. As I have to do is throw on an extrea cost reduction rune and continue to use my non-CP related magicka return (rune focus, constitution, minor magicka steal) and I'll be fine.

    I don;t think things will change all that much
  • JbSmooth
    JbSmooth
    well that's what i op for a mm Build as i would much rather have a bigger shield honestly unless the circumstances are extreme or a quick block for a meteor i never really have to block.. my shields in CP camp is 31k stacked i do this for that reason i have 700 stam regen and i never find my self out i don't have that issue
  • rimmidimdim
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    Minalan wrote: »
    Brrrofski wrote: »
    Half of AD on Xbox EU play sorcs.

    That's all the confirmation we need they're too strong. AD always play the broken stuff.

    Wait till there's no reduced cost CP so everyone is back in light and medium. Magica sorcs are going to so far ahead it'll be pointless playing anything else.

    Like, I play magica NB and stamplar mostly. I was on my magica NB the other day and I fought mostly sorcs for two hours. How does zos honestly think classes are balanced? I felt so unbelievably gimped against a sorc it was downright disheartening.

    First off, light armor is the same as nudity for protection. There's no way Templars and DK's are giving up heavy armor for that.

    Stamina abilities cost less than Magicka to begin with, every stamina tree gets a 20% cost reduction passive for all of those abilities. Stamina will still be in an excellent spot, but they won't be able to block forever anymore. Just like sorcs won't be able to go all out and shield forever.


    Question. Isn't the idea of stamina abilities costing less magic abilities just a simple balance because max magic is always higher than max stamina? A stam DPS build will have 35k ish. While a mag DPS will have 45k ish. This just an example to make my small point.
  • Waffennacht
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    JbSmooth wrote: »
    they mentioned it on the last eso live check it out

    They said they were leaning that way...

    But when have they not done what they were leaning towards? Like once with Lightning staff heavy.
    Minalan wrote: »
    Brrrofski wrote: »
    Half of AD on Xbox EU play sorcs.

    That's all the confirmation we need they're too strong. AD always play the broken stuff.

    Wait till there's no reduced cost CP so everyone is back in light and medium. Magica sorcs are going to so far ahead it'll be pointless playing anything else.

    Like, I play magica NB and stamplar mostly. I was on my magica NB the other day and I fought mostly sorcs for two hours. How does zos honestly think classes are balanced? I felt so unbelievably gimped against a sorc it was downright disheartening.

    First off, light armor is the same as nudity for protection. There's no way Templars and DK's are giving up heavy armor for that.

    Stamina abilities cost less than Magicka to begin with, every stamina tree gets a 20% cost reduction passive for all of those abilities. Stamina will still be in an excellent spot, but they won't be able to block forever anymore. Just like sorcs won't be able to go all out and shield forever.


    Question. Isn't the idea of stamina abilities costing less magic abilities just a simple balance because max magic is always higher than max stamina? A stam DPS build will have 35k ish. While a mag DPS will have 45k ish. This just an example to make my small point.

    They cost less because of roll dodge and CC break.

    As a werewolf I have over 45k stamina. I could bring it to 40k non wolf pretty easily if I wanted.

    Would just like to remind players, they tried a stam based ward, it was hella OP. Roll dodge CC break and ward all off the same pool? It was just too much
    Edited by Waffennacht on 25 March 2017 15:15
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Minalan
    Minalan
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    Minalan wrote: »
    Brrrofski wrote: »
    Half of AD on Xbox EU play sorcs.

    That's all the confirmation we need they're too strong. AD always play the broken stuff.

    Wait till there's no reduced cost CP so everyone is back in light and medium. Magica sorcs are going to so far ahead it'll be pointless playing anything else.

    Like, I play magica NB and stamplar mostly. I was on my magica NB the other day and I fought mostly sorcs for two hours. How does zos honestly think classes are balanced? I felt so unbelievably gimped against a sorc it was downright disheartening.

    First off, light armor is the same as nudity for protection. There's no way Templars and DK's are giving up heavy armor for that.

    Stamina abilities cost less than Magicka to begin with, every stamina tree gets a 20% cost reduction passive for all of those abilities. Stamina will still be in an excellent spot, but they won't be able to block forever anymore. Just like sorcs won't be able to go all out and shield forever.


    Question. Isn't the idea of stamina abilities costing less magic abilities just a simple balance because max magic is always higher than max stamina? A stam DPS build will have 35k ish. While a mag DPS will have 45k ish. This just an example to make my small point.

    40-41K max magicka here. I used to stack max magicka, and while the shields were great, everything else wasn't.

    Stamina costs less by design. It's bad design, but here we are. It means losing warlord won't hurt you nearly as much, because you're already that much further ahead.
  • Father_X_Zombie
    Father_X_Zombie
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    Honestly so sick of the crying about Sorcs I wish they weren't changed at all. We fundamentally haven't changed at all as a class since DB

    Destro buff: everyone has this

    Storm atronach buff: damage is still pitiful and DB or meteor is still a better choice

    Curse "buff": any good sorc will still immediately reapply the curse

    Pirate skeleton: agree that it is OP, but is 10x better on a magplar

    Destro ult: everyone has this, better on a magplar or mag Dk

    Shields have not changed at all since DB, not sure why everyone is suddenly complaining about them

    Almost every sorc is pigeonholed into using lich because without it our shields are too expensive to keep up. Because of the heavy armor meta, 80% of us have to use spinners

    Magplars can facetank 15+ people but hey, lets complain about Sorcs who struggle to fight more then 2.

    I have no trouble fighting Sorcs on my alts that I barley play, but people are somehow unable to fight them on their mains.

    "Sorcs are OP in PvE too" anyone else seen that video of the 4 stam Sorcs kill valkyn skoria on his first platform? How about the stamblade that killed voriak solkin before he reached the crystals? Or the mag Dk that did maelstrom with heavy attacks?

    Its funny, after DB when seeing a sorc was like seeing a unicorn, I got messages congratulating me for sticking with my sorc. Now I get messages from people calling me meta and FOTM for using an "overbuffed class"

    Rant over lol
    GT: AK x Zombie

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  • Waffennacht
    Waffennacht
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    Honestly so sick of the crying about Sorcs I wish they weren't changed at all. We fundamentally haven't changed at all as a class since DB

    Destro buff: everyone has this

    Storm atronach buff: damage is still pitiful and DB or meteor is still a better choice

    Curse "buff": any good sorc will still immediately reapply the curse

    Pirate skeleton: agree that it is OP, but is 10x better on a magplar

    Destro ult: everyone has this, better on a magplar or mag Dk

    Shields have not changed at all since DB, not sure why everyone is suddenly complaining about them

    Almost every sorc is pigeonholed into using lich because without it our shields are too expensive to keep up. Because of the heavy armor meta, 80% of us have to use spinners

    Magplars can facetank 15+ people but hey, lets complain about Sorcs who struggle to fight more then 2.

    I have no trouble fighting Sorcs on my alts that I barley play, but people are somehow unable to fight them on their mains.

    "Sorcs are OP in PvE too" anyone else seen that video of the 4 stam Sorcs kill valkyn skoria on his first platform? How about the stamblade that killed voriak solkin before he reached the crystals? Or the mag Dk that did maelstrom with heavy attacks?

    Its funny, after DB when seeing a sorc was like seeing a unicorn, I got messages congratulating me for sticking with my sorc. Now I get messages from people calling me meta and FOTM for using an "overbuffed class"

    Rant over lol

    This isn't really a rant as it's insanely accurate
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Minalan
    Minalan
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    ✭✭✭✭
    Honestly so sick of the crying about Sorcs I wish they weren't changed at all. We fundamentally haven't changed at all as a class since DB

    Destro buff: everyone has this

    Storm atronach buff: damage is still pitiful and DB or meteor is still a better choice

    Curse "buff": any good sorc will still immediately reapply the curse

    Pirate skeleton: agree that it is OP, but is 10x better on a magplar

    Destro ult: everyone has this, better on a magplar or mag Dk

    Shields have not changed at all since DB, not sure why everyone is suddenly complaining about them

    Almost every sorc is pigeonholed into using lich because without it our shields are too expensive to keep up. Because of the heavy armor meta, 80% of us have to use spinners

    Magplars can facetank 15+ people but hey, lets complain about Sorcs who struggle to fight more then 2.

    I have no trouble fighting Sorcs on my alts that I barley play, but people are somehow unable to fight them on their mains.

    "Sorcs are OP in PvE too" anyone else seen that video of the 4 stam Sorcs kill valkyn skoria on his first platform? How about the stamblade that killed voriak solkin before he reached the crystals? Or the mag Dk that did maelstrom with heavy attacks?

    Its funny, after DB when seeing a sorc was like seeing a unicorn, I got messages congratulating me for sticking with my sorc. Now I get messages from people calling me meta and FOTM for using an "overbuffed class"

    Rant over lol

    This isn't really a rant as it's insanely accurate

    Extremely accurate. Most of the worst whining is coming from stamblades though to be honest. Without proc set one button kills, they need to work for AP now. And it turns out that many of them aren't nearly as good as they thought they were.
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