LAWl.Waffennacht wrote: »Father_X_Zombie wrote: »Honestly so sick of the crying about Sorcs I wish they weren't changed at all. We fundamentally haven't changed at all as a class since DB
Destro buff: everyone has this
Storm atronach buff: damage is still pitiful and DB or meteor is still a better choice
Curse "buff": any good sorc will still immediately reapply the curse
Pirate skeleton: agree that it is OP, but is 10x better on a magplar
Destro ult: everyone has this, better on a magplar or mag Dk
Shields have not changed at all since DB, not sure why everyone is suddenly complaining about them
Almost every sorc is pigeonholed into using lich because without it our shields are too expensive to keep up. Because of the heavy armor meta, 80% of us have to use spinners
Magplars can facetank 15+ people but hey, lets complain about Sorcs who struggle to fight more then 2.
I have no trouble fighting Sorcs on my alts that I barley play, but people are somehow unable to fight them on their mains.
"Sorcs are OP in PvE too" anyone else seen that video of the 4 stam Sorcs kill valkyn skoria on his first platform? How about the stamblade that killed voriak solkin before he reached the crystals? Or the mag Dk that did maelstrom with heavy attacks?
Its funny, after DB when seeing a sorc was like seeing a unicorn, I got messages congratulating me for sticking with my sorc. Now I get messages from people calling me meta and FOTM for using an "overbuffed class"
Rant over lol
This isn't really a rant as it's insanely accurate
Extremely accurate. Most of the worst whining is coming from stamblades though to be honest. Without proc set one button kills, they need to work for AP now. And it turns out that many of them aren't nearly as good as they thought they were.
Anti_Virus wrote: »Anti_Virus wrote: »Half of AD on Xbox EU play sorcs.
That's all the confirmation we need they're too strong. AD always play the broken stuff.
Wait till there's no reduced cost CP so everyone is back in light and medium. Magica sorcs are going to so far ahead it'll be pointless playing anything else.
Like, I play magica NB and stamplar mostly. I was on my magica NB the other day and I fought mostly sorcs for two hours. How does zos honestly think classes are balanced? I felt so unbelievably gimped against a sorc it was downright disheartening.
First off, light armor is the same as nudity for protection. There's no way Templars and DK's are giving up heavy armor for that.
Stamina abilities cost less than Magicka to begin with, every stamina tree gets a 20% cost reduction passive for all of those abilities. Stamina will still be in an excellent spot, but they won't be able to block forever anymore. Just like sorcs won't be able to go all out and shield forever.
Although I agree that LA is bad for defense in terms of resistance, Heavy armor will be sh*t again because of no cost reduction something that LA and MA has.
Everyone looses the 16% costreduction - how is this worse for heavy armor than it is for light/med (except for multiplicative reduction - which to my understanding is bugged anyways)?
Edit: I could argue/explain why this is worse for light/med - but that´s more in depth.
Because when your skills are 2K- 3K plus resources( DK) and you aren't wearing Blk rose and get hit with a poison you will always be out of resources.
Poison cost increase is calculated of skills base cost. Has the same effect for heavy as it has for light/med.
Father_X_Zombie wrote: »Honestly so sick of the crying about Sorcs I wish they weren't changed at all. We fundamentally haven't changed at all as a class since DB
Destro buff: everyone has this
Storm atronach buff: damage is still pitiful and DB or meteor is still a better choice
Curse "buff": any good sorc will still immediately reapply the curse
Pirate skeleton: agree that it is OP, but is 10x better on a magplar
Destro ult: everyone has this, better on a magplar or mag Dk
Shields have not changed at all since DB, not sure why everyone is suddenly complaining about them
Almost every sorc is pigeonholed into using lich because without it our shields are too expensive to keep up. Because of the heavy armor meta, 80% of us have to use spinners
Magplars can facetank 15+ people but hey, lets complain about Sorcs who struggle to fight more then 2.
I have no trouble fighting Sorcs on my alts that I barley play, but people are somehow unable to fight them on their mains.
"Sorcs are OP in PvE too" anyone else seen that video of the 4 stam Sorcs kill valkyn skoria on his first platform? How about the stamblade that killed voriak solkin before he reached the crystals? Or the mag Dk that did maelstrom with heavy attacks?
Its funny, after DB when seeing a sorc was like seeing a unicorn, I got messages congratulating me for sticking with my sorc. Now I get messages from people calling me meta and FOTM for using an "overbuffed class"
Rant over lol
Have you actually played one?
To have wards (active defence) up you loose DPS, and sustain, and to have good wards you need a huge Magika pool so poor Stam / CC break...
If you cant kill a Sorc these days you doing something wrong.
Although I agree that LA is bad for defense in terms of resistance, Heavy armor will be sh*t again because of no cost reduction something that LA and MA has.
thankyourat wrote: »Father_X_Zombie wrote: »Honestly so sick of the crying about Sorcs I wish they weren't changed at all. We fundamentally haven't changed at all as a class since DB
Destro buff: everyone has this
Storm atronach buff: damage is still pitiful and DB or meteor is still a better choice
Curse "buff": any good sorc will still immediately reapply the curse
Pirate skeleton: agree that it is OP, but is 10x better on a magplar
Destro ult: everyone has this, better on a magplar or mag Dk
Shields have not changed at all since DB, not sure why everyone is suddenly complaining about them
Almost every sorc is pigeonholed into using lich because without it our shields are too expensive to keep up. Because of the heavy armor meta, 80% of us have to use spinners
Magplars can facetank 15+ people but hey, lets complain about Sorcs who struggle to fight more then 2.
I have no trouble fighting Sorcs on my alts that I barley play, but people are somehow unable to fight them on their mains.
"Sorcs are OP in PvE too" anyone else seen that video of the 4 stam Sorcs kill valkyn skoria on his first platform? How about the stamblade that killed voriak solkin before he reached the crystals? Or the mag Dk that did maelstrom with heavy attacks?
Its funny, after DB when seeing a sorc was like seeing a unicorn, I got messages congratulating me for sticking with my sorc. Now I get messages from people calling me meta and FOTM for using an "overbuffed class"
Rant over lol
The sustain from lich needs to be nerfed it's too strong or maybe the magicka return from harness magicka needs to be nerfed. How expensive shields are is suppose to be a weakness. But it's completely covered up by lich and harness. add in pirate and it's completely impossible to beat a mag sorc who builds enough stamina sustain, at best you can hope for is a draw. Sorcs are being carried by this easy mode set up at the moment. If a players does to one person wearing pirate skeleton and stacking shields they did something wrong
thankyourat wrote: »Father_X_Zombie wrote: »Honestly so sick of the crying about Sorcs I wish they weren't changed at all. We fundamentally haven't changed at all as a class since DB
Destro buff: everyone has this
Storm atronach buff: damage is still pitiful and DB or meteor is still a better choice
Curse "buff": any good sorc will still immediately reapply the curse
Pirate skeleton: agree that it is OP, but is 10x better on a magplar
Destro ult: everyone has this, better on a magplar or mag Dk
Shields have not changed at all since DB, not sure why everyone is suddenly complaining about them
Almost every sorc is pigeonholed into using lich because without it our shields are too expensive to keep up. Because of the heavy armor meta, 80% of us have to use spinners
Magplars can facetank 15+ people but hey, lets complain about Sorcs who struggle to fight more then 2.
I have no trouble fighting Sorcs on my alts that I barley play, but people are somehow unable to fight them on their mains.
"Sorcs are OP in PvE too" anyone else seen that video of the 4 stam Sorcs kill valkyn skoria on his first platform? How about the stamblade that killed voriak solkin before he reached the crystals? Or the mag Dk that did maelstrom with heavy attacks?
Its funny, after DB when seeing a sorc was like seeing a unicorn, I got messages congratulating me for sticking with my sorc. Now I get messages from people calling me meta and FOTM for using an "overbuffed class"
Rant over lol
The sustain from lich needs to be nerfed it's too strong or maybe the magicka return from harness magicka needs to be nerfed. How expensive shields are is suppose to be a weakness. But it's completely covered up by lich and harness. add in pirate and it's completely impossible to beat a mag sorc who builds enough stamina sustain, at best you can hope for is a draw. Sorcs are being carried by this easy mode set up at the moment. If a players does to one person wearing pirate skeleton and stacking shields they did something wrong
Lich is already getting a nerf. The important thing about Lich is that the regen bonus is affected by CP, so 1000 regen becomes 1250 with 25% arcanist CP. Then add in racial bonuses (Altmer), mage guild skills, continuous attack buff, etc.
Once the arcanist CP gets cut in half, the magicka return on Lich is getting cut.
PS: Calling sorc 'easy mode' in this heavy armor, permablock, troll king meta is laughably hilarious. We're just reacting to the garbage out there, and at least we can say that we're actually using a sustain set. Most stam builds out there don't even know what a sustain set is, and have never seen the serpent mundus before.
******************************************************Anti_Virus wrote: »Although I agree that LA is bad for defense in terms of resistance, Heavy armor will be sh*t again because of no cost reduction something that LA and MA has.
Wrong since the announcement of arena having no cp i have been spending a lot of time in the non cp campaign testing my builds and changing them accordingly, besides the low base stats DK & NB still has insane sustain and no issue with 1vx there with standard gear bs/br/agi -- tk for NB ofcs---as for my pet sorc i lost 7k mm thats all leaving me just under 52k mm in NON CP campaign and 150 less magicka recovery i can still maintain shields pets and skill with zero issues outside of magicka drain but that can make it hell if you not watching you duffs
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Half of AD on Xbox EU play sorcs.
That's all the confirmation we need they're too strong. AD always play the broken stuff.
Wait till there's no reduced cost CP so everyone is back in light and medium. Magica sorcs are going to so far ahead it'll be pointless playing anything else.
Like, I play magica NB and stamplar mostly. I was on my magica NB the other day and I fought mostly sorcs for two hours. How does zos honestly think classes are balanced? I felt so unbelievably gimped against a sorc it was downright disheartening.
First off, light armor is the same as nudity for protection. There's no way Templars and DK's are giving up heavy armor for that.
Stamina abilities cost less than Magicka to begin with, every stamina tree gets a 20% cost reduction passive for all of those abilities. Stamina will still be in an excellent spot, but they won't be able to block forever anymore. Just like sorcs won't be able to go all out and shield forever.
Although I agree that LA is bad for defense in terms of resistance, Heavy armor will be sh*t again because of no cost reduction something that LA and MA has.
Everyone looses the 16% costreduction - how is this worse for heavy armor than it is for light/med (except for multiplicative reduction - which to my understanding is bugged anyways)?
Edit: I could argue/explain why this is worse for light/med - but that´s more in depth.
Because when your skills are 2K- 3K plus resources( DK) and you aren't wearing Blk rose and get hit with a poison you will always be out of resources.
Poison cost increase is calculated of skills base cost. Has the same effect for heavy as it has for light/med.
Its worse for heavy since it has no base cost reduction.
thankyourat wrote: »Father_X_Zombie wrote: »Honestly so sick of the crying about Sorcs I wish they weren't changed at all. We fundamentally haven't changed at all as a class since DB
Destro buff: everyone has this
Storm atronach buff: damage is still pitiful and DB or meteor is still a better choice
Curse "buff": any good sorc will still immediately reapply the curse
Pirate skeleton: agree that it is OP, but is 10x better on a magplar
Destro ult: everyone has this, better on a magplar or mag Dk
Shields have not changed at all since DB, not sure why everyone is suddenly complaining about them
Almost every sorc is pigeonholed into using lich because without it our shields are too expensive to keep up. Because of the heavy armor meta, 80% of us have to use spinners
Magplars can facetank 15+ people but hey, lets complain about Sorcs who struggle to fight more then 2.
I have no trouble fighting Sorcs on my alts that I barley play, but people are somehow unable to fight them on their mains.
"Sorcs are OP in PvE too" anyone else seen that video of the 4 stam Sorcs kill valkyn skoria on his first platform? How about the stamblade that killed voriak solkin before he reached the crystals? Or the mag Dk that did maelstrom with heavy attacks?
Its funny, after DB when seeing a sorc was like seeing a unicorn, I got messages congratulating me for sticking with my sorc. Now I get messages from people calling me meta and FOTM for using an "overbuffed class"
Rant over lol
The sustain from lich needs to be nerfed it's too strong or maybe the magicka return from harness magicka needs to be nerfed. How expensive shields are is suppose to be a weakness. But it's completely covered up by lich and harness. add in pirate and it's completely impossible to beat a mag sorc who builds enough stamina sustain, at best you can hope for is a draw. Sorcs are being carried by this easy mode set up at the moment. If a players does to one person wearing pirate skeleton and stacking shields they did something wrong
Like i posted befor i lean more towards Max stats with my build over raw dmg while the diffrences in dmg vary you will fine them higher or lower depending on a particular skill but the dmg loss or increas is usualy insiginficant the point for ME is having the shield size while keeping the dmg this works great for ME
Non CP Shield
Non Cp Stats
CP Camp Shield
CP Stats
Waffennacht wrote: »Like i posted befor i lean more towards Max stats with my build over raw dmg while the diffrences in dmg vary you will fine them higher or lower depending on a particular skill but the dmg loss or increas is usualy insiginficant the point for ME is having the shield size while keeping the dmg this works great for ME
Non CP Shield
Non Cp Stats
CP Camp Shield
CP Stats
I would like to point out your stam is non existent (same with regen) x2 hard CC = gg
I would also like to point out, your max magicka is high, but your spell damage is so small! If you (let's say) running only 35k, yet had 3.5k spell damage you'll find your damage to be higher.
30% spell crit makes me cringe a bit too. (Especially for a LA user)
Your stats are OK, just not something I would be ecstatic over. I would say 80% of the player base will lose to this kind of build, the other 20% are gonna CC you to death.
Oh and unfortunately as a stage 4 vampire, you're particularly susceptible to Eots which is everywhere
Edit: only evaluating the non CP stats, and is entirely my own opinion only.
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Half of AD on Xbox EU play sorcs.
That's all the confirmation we need they're too strong. AD always play the broken stuff.
Wait till there's no reduced cost CP so everyone is back in light and medium. Magica sorcs are going to so far ahead it'll be pointless playing anything else.
Like, I play magica NB and stamplar mostly. I was on my magica NB the other day and I fought mostly sorcs for two hours. How does zos honestly think classes are balanced? I felt so unbelievably gimped against a sorc it was downright disheartening.
First off, light armor is the same as nudity for protection. There's no way Templars and DK's are giving up heavy armor for that.
Stamina abilities cost less than Magicka to begin with, every stamina tree gets a 20% cost reduction passive for all of those abilities. Stamina will still be in an excellent spot, but they won't be able to block forever anymore. Just like sorcs won't be able to go all out and shield forever.
Although I agree that LA is bad for defense in terms of resistance, Heavy armor will be sh*t again because of no cost reduction something that LA and MA has.
Everyone looses the 16% costreduction - how is this worse for heavy armor than it is for light/med (except for multiplicative reduction - which to my understanding is bugged anyways)?
Edit: I could argue/explain why this is worse for light/med - but that´s more in depth.
Because when your skills are 2K- 3K plus resources( DK) and you aren't wearing Blk rose and get hit with a poison you will always be out of resources.
Poison cost increase is calculated of skills base cost. Has the same effect for heavy as it has for light/med.
Its worse for heavy since it has no base cost reduction.
arbitrairy value for skillcost:
basecost 1000. costincrease 60% = 600
Heavyarmor skillcost = 1000.
5 lightarmor skillcost = 850.
costincrease for heavy and light is the same.
% costincrease in relation to skillcost prior to getting poisoned is worse for light/med.
heavy sees 60% costincrease of their tooltip value 1000 to 1600.
light/med sees 70.5% increase of their tooltip value 850 to 1450.
This is worse for light/med because you obviously built sustain around your actual skillcosts (the tooltip values) and having % based cost reduce not from CP causes poisons to have a more severe impact on that value.
Father_X_Zombie wrote: »Honestly so sick of the crying about Sorcs I wish they weren't changed at all. We fundamentally haven't changed at all as a class since DB
Destro buff: everyone has this
Storm atronach buff: damage is still pitiful and DB or meteor is still a better choice
Curse "buff": any good sorc will still immediately reapply the curse
Pirate skeleton: agree that it is OP, but is 10x better on a magplar
Destro ult: everyone has this, better on a magplar or mag Dk
Shields have not changed at all since DB, not sure why everyone is suddenly complaining about them
Almost every sorc is pigeonholed into using lich because without it our shields are too expensive to keep up. Because of the heavy armor meta, 80% of us have to use spinners
Magplars can facetank 15+ people but hey, lets complain about Sorcs who struggle to fight more then 2.
I have no trouble fighting Sorcs on my alts that I barley play, but people are somehow unable to fight them on their mains.
"Sorcs are OP in PvE too" anyone else seen that video of the 4 stam Sorcs kill valkyn skoria on his first platform? How about the stamblade that killed voriak solkin before he reached the crystals? Or the mag Dk that did maelstrom with heavy attacks?
Its funny, after DB when seeing a sorc was like seeing a unicorn, I got messages congratulating me for sticking with my sorc. Now I get messages from people calling me meta and FOTM for using an "overbuffed class"
Rant over lol
Anti_Virus wrote: »@JbSmooth
I told you to not use Battle roar and other sustain passives because you and many others make this ridiculous claim that heavy can 'infinitely sustain' which it cannot the majority of sustain comes from Class skills/ passives which be be use to better effect on a non heavy armor build. Heavy armor its self will not grant you the 'infinite sustain' that you wish it can it will always be class passives so consitution is not a valid arguement here.
Get with the program.
There is a reason why heavy armor was bad from when the game launched all the way till IC (I think) LA and MA had equal resistance and better sustain passives ( Still do IMO) which made the game Elder robes online.
jasonthorpeb14_ESO wrote: »My Biggest problem with sorc is that you can't crit sheilds. It's a free 100% crit chance basicly cutting everyones damage to them by 1/3. They need to make sheilds critable and they will be balanced.
Say what? Sorc has phenomenal DPS, PvE proves that. Even without ground DOTs, Pulse and Frags and Curse deliver. And any properly played stamblade is absolutely lethal with Dual Wield, superior animation cancelling and three damage sets.
Yes, fine-tuning would be needed, but that is the same as now. I just have that crazy dream of a PvP that is decided by superior action execution, and not random burst proc crits.
*gets killed by sorcs in pvp*
"Well clearly its not me, better make a thread about it"
Seriously where did this sudden influx of "sorc shields are op" come from?
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Half of AD on Xbox EU play sorcs.
That's all the confirmation we need they're too strong. AD always play the broken stuff.
Wait till there's no reduced cost CP so everyone is back in light and medium. Magica sorcs are going to so far ahead it'll be pointless playing anything else.
Like, I play magica NB and stamplar mostly. I was on my magica NB the other day and I fought mostly sorcs for two hours. How does zos honestly think classes are balanced? I felt so unbelievably gimped against a sorc it was downright disheartening.
First off, light armor is the same as nudity for protection. There's no way Templars and DK's are giving up heavy armor for that.
Stamina abilities cost less than Magicka to begin with, every stamina tree gets a 20% cost reduction passive for all of those abilities. Stamina will still be in an excellent spot, but they won't be able to block forever anymore. Just like sorcs won't be able to go all out and shield forever.
Although I agree that LA is bad for defense in terms of resistance, Heavy armor will be sh*t again because of no cost reduction something that LA and MA has.
Everyone looses the 16% costreduction - how is this worse for heavy armor than it is for light/med (except for multiplicative reduction - which to my understanding is bugged anyways)?
Edit: I could argue/explain why this is worse for light/med - but that´s more in depth.
Because when your skills are 2K- 3K plus resources( DK) and you aren't wearing Blk rose and get hit with a poison you will always be out of resources.
Poison cost increase is calculated of skills base cost. Has the same effect for heavy as it has for light/med.
Its worse for heavy since it has no base cost reduction.
arbitrairy value for skillcost:
basecost 1000. costincrease 60% = 600
Heavyarmor skillcost = 1000.
5 lightarmor skillcost = 850.
costincrease for heavy and light is the same.
% costincrease in relation to skillcost prior to getting poisoned is worse for light/med.
heavy sees 60% costincrease of their tooltip value 1000 to 1600.
light/med sees 70.5% increase of their tooltip value 850 to 1450.
This is worse for light/med because you obviously built sustain around your actual skillcosts (the tooltip values) and having % based cost reduce not from CP causes poisons to have a more severe impact on that value.
If you mean only wearing 5 Light/ medium then you didn't fully calculate it then I understand its advantageous to wear 5/1/1 but not all people run that what about people that run 7/7 Light/Medium?
If you added 7 la/ Medium armor it would be like this.
1000 base for heavy
1000* .21= 210 = 1000- 210 = 790
790 (7/7 Light/Medium) base
1000*.6= 600+ 1000= 1600
790* .6= 474 + 790= 1264 WRONG
1600 - 1264 = 336 so its still beneficial for non heavy if you sacrifice undaunted and its a small benefit.
Say what? Sorc has phenomenal DPS, PvE proves that. Even without ground DOTs, Pulse and Frags and Curse deliver. And any properly played stamblade is absolutely lethal with Dual Wield, superior animation cancelling and three damage sets.
Yes, fine-tuning would be needed, but that is the same as now. I just have that crazy dream of a PvP that is decided by superior action execution, and not random burst proc crits.
Say what? Sorc has phenomenal DPS, PvE proves that. Even without ground DOTs, Pulse and Frags and Curse deliver. And any properly played stamblade is absolutely lethal with Dual Wield, superior animation cancelling and three damage sets.
Yes, fine-tuning would be needed, but that is the same as now. I just have that crazy dream of a PvP that is decided by superior action execution, and not random burst proc crits.
PvE dps of sorcs consists literally to 50% - i can´t stress that enough HALF OF SORCS DPS is:
Volatile Familar: unusable for dps in pvp.
Liquid lightning: 4m radius ground aoe unsuable in pvp.
wall of elements: of debateable use depending on situation.
If you add in trap it only gets worse.
Stamblade with DW is still build around burst and mainly works with fear still being wonky to break in lag. Better of than a sorc but not in a great spot either.
50% of the population in pvp of this game is sorc. So say there is no problem in balance with them is stupid.
And i don't know why ZOS is blind about it. Seriously, Are you playing your *** game ?
It's a mess in pvp actually.
Sorc heal, dps, tank, burst and do butter and coffe. DO SOMETHING