Kidz_BeAstx wrote: »@Ixtyr How is it more difficult to stay alive in large group play, but easier in small group play? Does the 30+ people that your with just stand there light attack enemies and not have 2 healers in a group that make up a huge difference? LOL LOGIC IN THAT?
thankyourat wrote: »I think all the nightblade actually did quit. It took me 2 days to do my kill enemy nightblades quest. I even do the DK one faster now. I haven't been ganked in a couple days either
rimmidimdim wrote: »In Azuras star. The game is way more balanced. The OP should try there. Some people say it's more balanced now in CP than ever. I say bull. Certain builds are tanky dumb. Twenty people hitting one guy for five mins is not good for any game. I just ignore those trolls.
I'm a NB. I feel I do fine in Trueflame. So I'll tell you how I run. I use heavy armor. I heavy attack alot and at end of heavy attack I use skill /spamable. I use troll King, but if you use a set like seventh legion you could use blood spawn or something else. Other set use spriggans or I like shield breaker. I don't run siphoning attacks but you definitely could to keep resources up.
NB is a week class. But take time reading all the passives we get, and make a heavy armor build around it and keep those buffs up. NB passives are quite powerful. Use them and understand what sets help and synergize with them. And keep self healing. Lots of ways to do that. The mirage skill might be best defensive skill in game. Cheap, last long, raise both resistances, and dodge. Not many NB's use this skill. I don't know why. Oh and it keeps assassin passives active if you don't have another assassin ability on bar.
Keep trying OP. NB is the most versatile class by a mile in this game. A long mile. Cheers and ty.
Or you could play another class. If you or anyone fails to adapt to this game as it changes or evolves then it is time to say good bye. I like running dual wield and hate 2 hander. Why do I use a two hander.... one word... rally. I am not going to get mad I am just going to use the tools available to me. Sometime we must do things we don't like.
visionality wrote: »I understand OP's disappointment. Stamblades are still very, very effective for ganking and for small-scaling against non-zergs (IC or ressource-towers unless a zerg heads along). However, stamblades cannot play well in a traditional setup in typical zerg condition if they want to stick with their group.
2 way to fix it:
- If you want to stick to med armor/high weapon damage: don't stick with your group. If your mates run into a zerg, don't follow. Avoid the areas of heavy damage and kill the stragglers at the borders. Reunite with your group afterwards.
- If you prefer sticking with your group, grab heavy armor and pull your health up to 28-30k. Focus on resistance and regen instead of dps, play the rapid bot for your group. You will not be able to one- or two- or three-shot anybody, but your group will profit greatly and your own survivability will increase a lot.
If you dislike both options, you really have to roll another class (or wait till the next update and hope for a de-nerf).
Sounds like a L2P issue. Stop rushing in on zergs.
dirklemonjellob14_ESO wrote: »rimmidimdim wrote: »In Azuras star. The game is way more balanced. The OP should try there. Some people say it's more balanced now in CP than ever. I say bull. Certain builds are tanky dumb. Twenty people hitting one guy for five mins is not good for any game. I just ignore those trolls.
I'm a NB. I feel I do fine in Trueflame. So I'll tell you how I run. I use heavy armor. I heavy attack alot and at end of heavy attack I use skill /spamable. I use troll King, but if you use a set like seventh legion you could use blood spawn or something else. Other set use spriggans or I like shield breaker. I don't run siphoning attacks but you definitely could to keep resources up.
NB is a week class. But take time reading all the passives we get, and make a heavy armor build around it and keep those buffs up. NB passives are quite powerful. Use them and understand what sets help and synergize with them. And keep self healing. Lots of ways to do that. The mirage skill might be best defensive skill in game. Cheap, last long, raise both resistances, and dodge. Not many NB's use this skill. I don't know why. Oh and it keeps assassin passives active if you don't have another assassin ability on bar.
Keep trying OP. NB is the most versatile class by a mile in this game. A long mile. Cheers and ty.
lol so because of Zenimax's incompetence with game balance, Nightblades now have to play like a tank to survive now?
Lol it sucks Zenimax idiocy is so bad it forces players to make these kind of ridiculous decisions.
Outside of CP covering for resource management deficiencies; there is no mitigation issue. I actually think its the opposite in that light and medium armor can become nearly no armor at all with relative ease so you have everyone wearing heavy giving up offense to have a little TTL. Only proof you need is to go look to see what armor is required for DPS in PvE raids.
CP points and lack of hard/soft caps have just added to the issue. When there was a damage cap for example; you wouldn't have to be worried about being one shot because you were wearing light armor.
visionality wrote: »I understand OP's disappointment. Stamblades are still very, very effective for ganking and for small-scaling against non-zergs (IC or ressource-towers unless a zerg heads along). However, stamblades cannot play well in a traditional setup in typical zerg condition if they want to stick with their group.
2 way to fix it:
- If you want to stick to med armor/high weapon damage: don't stick with your group. If your mates run into a zerg, don't follow. Avoid the areas of heavy damage and kill the stragglers at the borders. Reunite with your group afterwards.
- If you prefer sticking with your group, grab heavy armor and pull your health up to 28-30k. Focus on resistance and regen instead of dps, play the rapid bot for your group. You will not be able to one- or two- or three-shot anybody, but your group will profit greatly and your own survivability will increase a lot.
If you dislike both options, you really have to roll another class (or wait till the next update and hope for a de-nerf).