I'm sorry to hear you are having such a rough time. Don't give up on it, just try some different build types and see if there are other playstyles you like. Nightblades aren't as relatively OP now as they used to be so you have to build for more balance if you want to survive.
It's true that building for huge burst and relying on Cloak means you are going to get owned often, especially when outnumbered. The assassin playstyle can be fun but is really difficult to pull off consistently, especially with the ridiculous instant heals that everyone has. Drop vampirism - with the amount of fire damage and Dawnbreakers out there you aren't doing yourself any favors with vampirism. Use Cloak for utility if you want but forget about it for escape.
You could also try moving to Azura's Star - I personally feel that PvP is vastly more balanced without CP.
I'm sorry to hear you are having such a rough time. Don't give up on it, just try some different build types and see if there are other playstyles you like. Nightblades aren't as relatively OP now as they used to be so you have to build for more balance if you want to survive.
It's true that building for huge burst and relying on Cloak means you are going to get owned often, especially when outnumbered. The assassin playstyle can be fun but is really difficult to pull off consistently, especially with the ridiculous instant heals that everyone has. Drop vampirism - with the amount of fire damage and Dawnbreakers out there you aren't doing yourself any favors with vampirism. Use Cloak for utility if you want but forget about it for escape.
You could also try moving to Azura's Star - I personally feel that PvP is vastly more balanced without CP.
So dont use mist and dont use cloak... so just tank it?
Feedinginsanity wrote: »@NBrookus I hope you know that Malubeth practically heals for 11k non crit and all troll king does is give you 1400 health recovery. Stuff recovers every 2 seconds. "It's the new malubeth", Nothing will ever be stronger than malubeth with or without crits.
Feedinginsanity wrote: »@Aedaryl You are trolling. Get out of here seriously. Troll king is garbage, 1st piece bonus is only 2%, and 2nd piece bonus is only applied to other players.
@stephbay123 I understand you. I am getting ready to use heavy armor, I'm getting very tired of wearing medium armor. I die very easily, my heals are too slow even though I have a lot of points into increased healing with a lot of weapon damage and maximum stamina. At the moment I am running 5 hundings rage, 5 viper, and 2 velidreth. These are my stats when I buff up.
Stamina nightblade is not viable by any means without using the meta. Yes, you can play it "skillfully", and by skillfully I mean have a blast at dying so often and not being able to burst tanky characters, or even scratch their health bar. I die very easily and I despise anyone who has the nerve to say that nightblade is the easiest class to play in the game because of cloak. Even though they are fully aware that this is the most unreliable skill in the game, they will refuse to admit that nightblades are difficult to play, despite that they literally just contradicted themselves. My health bar drops in about 2 seconds, and I get kind of tired of this animation canceling. Chase after one player, keep spamming ambush and he still keeps running away, cannot lay a single hit on him, until he gets behind a corner and bursts me down in a 2 seconds.
@Moglijuana You must be trolling. Cloak has been the most useless ability in this game since it came out, I cannot believe how people think that this ability has ever got any better. This is still unbalanced, I don't know if you realize this but proc sets are still broken, poisons are still broken, tanky builds with endless sustain, instant heals, and too much burst still exist. I honestly don't understand what the point is of being a nightblade. Stamdk hits just as hard as a nightblade with more sustain, more tankiness, more heals. I don't understand how anyone has any right to say that this patch is balanced. Dizzying swings is hitting for 13k in 5 heavy, dawnbreaker says it hits for 14k which by the way hits just as much as the nightblade ultimate does except it cannot be dodged, and my finisher is just as good as a nightblade. I'm sorry but you don't seem very aware of what's going on right now.
@RinaldoGandolphi
Balance is a subjective concept, and people will have varying opinions and benchmarks. But based on the sheer amount that you QQ and complain about stuff, Im gonna venture to say your standards of balance will probably never be met- nor should they be. Just cus something is powerful doesn't mean its unbalanced. Since we are speaking specifically about class balance, the crux of my argument here is that every class can be extremely powerful in the right hands right now in their own ways. No one class stands out as too underpowered or too overpowered...hence balanced.
Your idea of balance seems to be a watered down game where everything is neutered, and I disagree with that position. My idea of balance is more about a rock/paper/scissor distribution of checks and counters. Where no one thing is too good or too bad. And I do believe we have something quite close to that.
Feedinginsanity wrote: »@Aedaryl You are trolling. Get out of here seriously. Troll king is garbage, 1st piece bonus is only 2%, and 2nd piece bonus is only applied to other players.
RinaldoGandolphi wrote: »Folks need to stop saying the game is balanced because it isn't. its not even close.
A Stam Sorc can run around with 700 regen and have infinite resources due to Dark Deal
Mag Sorcs just wear Amberplasm + Stam Regen Mundas Stone and spam Dark Conversion for infinite resources
Every Mag Sorc can infinite resources for that matter, im like 100 stam recovery away(will tweak build tonight) to have enough stam to always break free perpetually, no need to block or roll with 12-13k wards. Add in Pirate Skeelton, its broken.
Templars in 5 Reactive 5 Lich 2 Malabeth with a friend, especially using the Allaince War skill guard simply can not be kiled by anything outside of Negate spam and root spam...you won't kill them, even shooting them with 3 siege weapons at the same time don't make a dent....good luck with that in Battlegrounds if left as is.
there are Nightblade builds that can insta-kill you. You literally have no reaction time...they press the button your dead...they can hit for 35k or more instant damage, no one outside a tank survives....which is why there is so many tanks in PVP.
Root spam is broken, just rooting people repeadlty without cooldown
Look the game is fun, lots of great people in this game, but its not even close to balanced.
1v20 (20 potatoes? Rabbits? Trees? Never will find out)stephbay123 wrote: »stephbay123 wrote: »
Eh you for real?
10 players to try and take down 1 player? it would be fine if it just took a long time however that 1 dragonknight or templar is not just blocking, they are killing players over and over. Balance is not having a tank, damage dealer and healer in one player
Yeah, I am. A player that takes 10 people a significant amount of time to bring down will not have the capabilities to kill anyone unless those 10 are potatoes. Like I said, learn to play issue.dwemer_paleologist wrote: »you are absolutely correct.
well said.
the more damage you do the less you should be able to survive. thats how it is suppose to be but i dont see that in eso and i think its unfair and wrong.
This already is the case. The more you spec into damage, the more you sacrifice survivability. Just because damage builds are able to survive through skillful use of abilities and terrain doesn't mean the sacrifice doesn't exist.
lmaoThe game is the closest to balanced that I've seen any time since I started playing in 1.6, in regards to the classes. If players that complain about balance spent half the time improving their play that they do complaining, well, they wouldn't have as much to complain about.
All I know is, I play with nightblades on the daily who are killin it, both stamina and magicka. So with that being the case, I can safely chock up all the nightblade tears as l2p issues.
You're wasting your time my friend. After months of proc set one-button easy-mode murder sprees, nightblades need to work for their kills now.
Of course you're going to get these kind of tears and frustration on the forums. This is just one of many posts begging for 'major buffs' after just one change. Now that their armor can't fight all of their battles for them, the game is broken. Now that they can't land 20K+ on a *** light attack, the game is broken. Now that they can't hit once from stealth and do more damage than anyone has health, the game is broken.
They'll reroll. Or adapt. Last patch you couldn't take three steps in Cyrodiil without revealing another hidden ganker, so maybe that's a good thing?
Please try and understand the point -and by the way I do not use any procs
I understand that as a nightblade I can be easily killed however no way should a player be able to take on 10 players and be a tank, healer and damage dealer in one and constantly kill, heal to full health constantly and tank constantly. Also should not be an ultimate to pop and then just run through players to kill them without even hitting them.
The game is the closest to balanced that I've seen any time since I started playing in 1.6, in regards to the classes. If players that complain about balance spent half the time improving their play that they do complaining, well, they wouldn't have as much to complain about.
All I know is, I play with nightblades on the daily who are killin it, both stamina and magicka. So with that being the case, I can safely chock up all the nightblade tears as l2p issues.
Malamar1229 wrote: »Feedinginsanity wrote: »@Aedaryl You are trolling. Get out of here seriously. Troll king is garbage, 1st piece bonus is only 2%, and 2nd piece bonus is only applied to other players.
Troll King is arguably the best defensive set in the game for stam.
stephbay123 wrote: »I have been playing pvp for a few years as a nightblade and I am now ready for quitting PVP.
The difference in classes now is just too much and unless you are the right class you really don't have a hope in PVP unless you want to gank and if 1v1.
Dragonknights and Templars who have constant shield, constant high damage, being able to heal to full health in an instant constantly is too much and is no longer fun to play. Stam nightblades have not got great survive-ability but good burst damage. Our only advantage was sneak and now that is useless with almost any skill pulling you out of it. Others should be great at one thing but then disadvantaged at another, if they want to tank great but then they should not be able to continue the fight and kill countless players over and over, if they want high damage great but again they shouldn't be able to constantly heal to full health over and over again in the same fight . A nightblades ultimate is avoidable however eye of whatever is not as all a player needs to do is pop it on and run to a couple of players fighting. Radiant destruction can pop easily for 12k and a few clicks of a button and biting jabs and blazing shield and your gone without even having a chance.
I know I can change class but there is no way I am going to go through all the quests and farming books to level a new character so unless there is more of a balance again Im out of PVP
RinaldoGandolphi wrote: »Folks need to stop saying the game is balanced because it isn't. its not even close.
A Stam Sorc can run around with 700 regen and have infinite resources due to Dark Deal
Mag Sorcs just wear Amberplasm + Stam Regen Mundas Stone and spam Dark Conversion for infinite resources
Every Mag Sorc can infinite resources for that matter, im like 100 stam recovery away(will tweak build tonight) to have enough stam to always break free perpetually, no need to block or roll with 12-13k wards. Add in Pirate Skeelton, its broken.
Templars in 5 Reactive 5 Lich 2 Malabeth with a friend, especially using the Allaince War skill guard simply can not be kiled by anything outside of Negate spam and root spam...you won't kill them, even shooting them with 3 siege weapons at the same time don't make a dent....good luck with that in Battlegrounds if left as is.
there are Nightblade builds that can insta-kill you. You literally have no reaction time...they press the button your dead...they can hit for 35k or more instant damage, no one outside a tank survives....which is why there is so many tanks in PVP.
Root spam is broken, just rooting people repeadlty without cooldown
Look the game is fun, lots of great people in this game, but its not even close to balanced.
RinaldoGandolphi wrote: »I'm not saying you don't. I'm saying your underselling the issue.
Feedinginsanity wrote: »@Sandman929 No they do not. My stamdk is hitting for 13k dizzying swings on my tooltip, and my dawnbreaker says it hits for 14k instant damage on my tool tip as well. My surprise attack is only for like 10k, and my incappacitating strikes is almost the same amount as my dawnbreaker is. My execute is hitting as hard as my killers blade, and my gap closer isn't garbage because I don't play on PC. Sorry PC user, but the game sucks on your platform.
My heals are like Jesus of Nazareth, my sustain is outrageous, and my tankiness is strong as hell.
I don't understand this thread, nightblades are still very funny to play in my opinion. And I play without proc sets and I'm not a ganker, I must be crazy.
My build and stats if someone is interested:
The things that drive me crazy in cyrodiil are more related to sets and monsters sets instead of classes and skills itself. Like triple proc gankers (these super skilled combos like eternal hunt + viper and velidreth or widow maker + viper and velidreth), or heavy armor builds who hit like a truck with tremorscale and viper. The problem is coming from builds and sets. But also champion points.
Fun fact : I've often stopped many fights on cp campaigns because no one was able to kill each other; wich is never happening in non cp campaign. Pvp without cp is more balanced, it's not possible to do everything with one character.stephbay123 wrote: »I have been playing pvp for a few years as a nightblade and I am now ready for quitting PVP.
The difference in classes now is just too much and unless you are the right class you really don't have a hope in PVP unless you want to gank and if 1v1.
Dragonknights and Templars who have constant shield, constant high damage, being able to heal to full health in an instant constantly is too much and is no longer fun to play. Stam nightblades have not got great survive-ability but good burst damage. Our only advantage was sneak and now that is useless with almost any skill pulling you out of it. Others should be great at one thing but then disadvantaged at another, if they want to tank great but then they should not be able to continue the fight and kill countless players over and over, if they want high damage great but again they shouldn't be able to constantly heal to full health over and over again in the same fight . A nightblades ultimate is avoidable however eye of whatever is not as all a player needs to do is pop it on and run to a couple of players fighting. Radiant destruction can pop easily for 12k and a few clicks of a button and biting jabs and blazing shield and your gone without even having a chance.
I know I can change class but there is no way I am going to go through all the quests and farming books to level a new character so unless there is more of a balance again Im out of PVP
Maybe adapt your playstyle? I don't know how you play with your nightblade, but if you stay in front of your enemies and you're hoping tanking damages in medium armor, then you're doing something wrong. Nightblade had a lot of mobility and they're more designed for kitting and avoiding damages much as possible. That's why they don't have major mending ofr example. And to be honest you don't that because with shadowy diguise rally crit and heal you almost to full health. use their tools effectively, like shadow image or relentless focus ect. Use their strongs debuffs, keep your opponent under pressure. And play with environnment, use it for your advantage.
I don't understand this thread, nightblades are still very funny to play in my opinion. And I play without proc sets and I'm not a ganker, I must be crazy.
My build and stats if someone is interested:
The things that drive me crazy in cyrodiil are more related to sets and monsters sets instead of classes and skills itself. Like triple proc gankers (these super skilled combos like eternal hunt + viper and velidreth or widow maker + viper and velidreth), or heavy armor builds who hit like a truck with tremorscale and viper. The problem is coming from builds and sets. But also champion points.
Fun fact : I've often stopped many fights on cp campaigns because no one was able to kill each other; wich is never happening in non cp campaign. Pvp without cp is more balanced, it's not possible to do everything with one character.stephbay123 wrote: »I have been playing pvp for a few years as a nightblade and I am now ready for quitting PVP.
The difference in classes now is just too much and unless you are the right class you really don't have a hope in PVP unless you want to gank and if 1v1.
Dragonknights and Templars who have constant shield, constant high damage, being able to heal to full health in an instant constantly is too much and is no longer fun to play. Stam nightblades have not got great survive-ability but good burst damage. Our only advantage was sneak and now that is useless with almost any skill pulling you out of it. Others should be great at one thing but then disadvantaged at another, if they want to tank great but then they should not be able to continue the fight and kill countless players over and over, if they want high damage great but again they shouldn't be able to constantly heal to full health over and over again in the same fight . A nightblades ultimate is avoidable however eye of whatever is not as all a player needs to do is pop it on and run to a couple of players fighting. Radiant destruction can pop easily for 12k and a few clicks of a button and biting jabs and blazing shield and your gone without even having a chance.
I know I can change class but there is no way I am going to go through all the quests and farming books to level a new character so unless there is more of a balance again Im out of PVP
Maybe adapt your playstyle? I don't know how you play with your nightblade, but if you stay in front of your enemies and you're hoping tanking damages in medium armor, then you're doing something wrong. Nightblade had a lot of mobility and they're more designed for kitting and avoiding damages much as possible. That's why they don't have major mending ofr example. And to be honest you don't that because with shadowy diguise rally crit and heal you almost to full health. use their tools effectively, like shadow image or relentless focus ect. Use their strongs debuffs, keep your opponent under pressure. And play with environnment, use it for your advantage.
I don't get that build.
You have 5 Marksman on the 2H bar? Isn't Marksman a bow damage set? What am I missing here?
I don't get that build.
You have 5 Marksman on the 2H bar? Isn't Marksman a bow damage set? What am I missing here?
RinaldoGandolphi wrote: »I'm not saying you don't. I'm saying your underselling the issue.
And I'm saying you oversell the issue. Just using the example you cited, there are no builds that are unkillable 1v1 but deal 'absurd' amounts of damage, unless your threshold for absurd is kinda low. I duel a lot and haven't come across a single build that was unkillable and put out anywhere near lethal pressure, nor seen one open world. I've just observed that most of the people who cry about balance don't understand the game nearly as well as they think they do, and are bad sources of feedback. In general I don't think balance should be dictated by people who struggle, which is what people who complain about balance usually are.