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Did CP Removal Improve or Worsen Balance?

  • Sarru
    Sarru
    ✭✭✭
    What's the Difference?
    Lokey0024 wrote: »
    nightblades cant as easily nuke players
    Hello, timetraveler! You are from 2014, right? Today is 2017 and there no CP in PvP, it means that proc sets deal more dmg and dmg overall is higher. Nowadays you can play a ganker style and hit your keyboard with your face to count kills.
  • Twohothardware
    Twohothardware
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    Only problem I've seen with No CP is that StamDK suffers a lot with sustain moreso than other classes like Nightblade which with Siphoning Strikes can sustain with no issues.
  • Firerock2
    Firerock2
    ✭✭✭✭✭
    Balance Improved
    Only problem I've seen with No CP is that StamDK suffers a lot with sustain moreso than other classes like Nightblade which with Siphoning Strikes can sustain with no issues.

    2/4 of the classes in this game do not have good sustain built into the class. No CP reveals this. It's still worth it to play in my opinion though
  • Twohothardware
    Twohothardware
    ✭✭✭✭✭
    Firerock2 wrote: »
    Only problem I've seen with No CP is that StamDK suffers a lot with sustain moreso than other classes like Nightblade which with Siphoning Strikes can sustain with no issues.

    2/4 of the classes in this game do not have good sustain built into the class. No CP reveals this. It's still worth it to play in my opinion though

    StamDK is suppose to be the class that wears down opponents rather than dealing high burst damage like Nightblades but with no CP you can't sustain without a lot of heavy attacks. Nightblade by contrast has very high burst and should be the one that struggles with sustain but doesn't because of Siphoning Attacks. StamDK is still a decent class with no CP but Nightblade and Sorcerer are both way easier to play and take on multiple enemies.
    Edited by Twohothardware on 4 March 2017 07:25
  • Lokey0024
    Lokey0024
    ✭✭✭✭✭
    Balance Improved
    Sarru wrote: »
    Lokey0024 wrote: »
    nightblades cant as easily nuke players
    Hello, timetraveler! You are from 2014, right? Today is 2017 and there no CP in PvP, it means that proc sets deal more dmg and dmg overall is higher. Nowadays you can play a ganker style and hit your keyboard with your face to count kills.

    Hey if you roll around with 16k health in light armor, or dont know how to recov. from a gank attempt with pots/healing skills thats on you. Im also not talking about emote cheaters either. Ive still been ganked, but its by duo nb or someone who caught me with the 2 mentioned disadvantages. You seriously bitching about prox sets still??
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    Balance Got Worse
    Lokey0024 wrote: »
    Sarru wrote: »
    Lokey0024 wrote: »
    nightblades cant as easily nuke players
    Hello, timetraveler! You are from 2014, right? Today is 2017 and there no CP in PvP, it means that proc sets deal more dmg and dmg overall is higher. Nowadays you can play a ganker style and hit your keyboard with your face to count kills.

    Hey if you roll around with 16k health in light armor, or dont know how to recov. from a gank attempt with pots/healing skills thats on you. Im also not talking about emote cheaters either. Ive still been ganked, but its by duo nb or someone who caught me with the 2 mentioned disadvantages. You seriously bitching about prox sets still??

    You´ve probably not met any sophisticated nonCP gankers.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Sarru
    Sarru
    ✭✭✭
    What's the Difference?
    Lokey0024 wrote: »
    Sarru wrote: »
    Lokey0024 wrote: »
    nightblades cant as easily nuke players
    Hello, timetraveler! You are from 2014, right? Today is 2017 and there no CP in PvP, it means that proc sets deal more dmg and dmg overall is higher. Nowadays you can play a ganker style and hit your keyboard with your face to count kills.

    Hey if you roll around with 16k health in light armor, or dont know how to recov. from a gank attempt with pots/healing skills thats on you. Im also not talking about emote cheaters either. Ive still been ganked, but its by duo nb or someone who caught me with the 2 mentioned disadvantages. You seriously bitching about prox sets still??

    You should answer "I don't pvp" instead of "balance improved"...
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    Balance Got Worse
    Anyone else feel in No CP, that transmutation is one of the strongest sets?
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Lokey0024
    Lokey0024
    ✭✭✭✭✭
    Balance Improved
    Sarru wrote: »
    Lokey0024 wrote: »
    Sarru wrote: »
    Lokey0024 wrote: »
    nightblades cant as easily nuke players
    Hello, timetraveler! You are from 2014, right? Today is 2017 and there no CP in PvP, it means that proc sets deal more dmg and dmg overall is higher. Nowadays you can play a ganker style and hit your keyboard with your face to count kills.

    Hey if you roll around with 16k health in light armor, or dont know how to recov. from a gank attempt with pots/healing skills thats on you. Im also not talking about emote cheaters either. Ive still been ganked, but its by duo nb or someone who caught me with the 2 mentioned disadvantages. You seriously bitching about prox sets still??

    You should answer "I don't pvp" instead of "balance improved"...

    Have 3 centurions, before this week. Ones a NB. If you're getting insta gibbed from stealth more now then while CP was in play it's you, not the game. Im thinking templar who is no longer OP AF bitching about no 1 button full health and cry in comms till the zerg arrives. Hows my aim?
    Edited by Lokey0024 on 4 March 2017 16:47
  • Lokey0024
    Lokey0024
    ✭✭✭✭✭
    Balance Improved
    Anyone else feel in No CP, that transmutation is one of the strongest sets?

    Spell power cure too.
    Edited by Lokey0024 on 4 March 2017 17:21
  • WeylandLabs
    WeylandLabs
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    Balance Improved
    Revert back too 1.5, 1.6, 1.7 builds for 48 hrs lol My mind is blown how many ppl dont know how to thoerycraft for no cp.
  • Carpe-Veritatem
    Carpe-Veritatem
    ✭✭✭
    I must confess to having HATED the no CP's thingy ON TF this week at first...but it's grown on me slightly ever since. I have had to make obvious adjustments to my playstyle, but it's doable. The biggest benefit for me is seeing the almost complete shutdown of the unkillable tank meta. Those guys standing in a field fighting 10 people for 5 minutes and not dying seem to be gone now. Apparently the combination of their armor sets with CP's made them superheroes, and now they're just really tough normal guys. Overall I want the CP's back because it's the only way to individualize my character. I enjoy thinking about new ideas for builds combining CP's and armor/weapon sets. But I'm grateful to have had this experience, and hope the Dev's found lots of useful information for reducing lag and class balance issues. I also have a secret dream that this was in some way a method to get a handle on the CE exploiters...expose them in some ways. May be wishful thinking on my part though...
  • ishilb14_ESO
    ishilb14_ESO
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    Balance Improved
    Balance improved, but cost increase poisons are over-performing and siege damage is too high.
    Original DC #Bloodthorn2014
    CoFounder - Terror
    Officer - Mega Best Friends
    Officer - Eminent Gaming


  • yell0wdart
    yell0wdart
    ✭✭
    I didn't see much difference in terms of "balance". Heavy armor is still too good. I tried running a high regen medium armor build like I used to back in the day and still got instagibbed repeatedly. The only difference I really felt was that I had to actively manage my resources more frequently via dark deal, heavy attacks, pots, etc (good change imo). I also noticed that since people had to balance their kits for resource management instead of going all damage, they were usually easier to kill, but I was also doing less damage in turn, so it was mostly a wash. I think they still need to address the relative strength of heavy armor compared to light and medium. It's just too good.
    PC/NA/EP Lambent Darkness

    Señor Papasfritas - Orc Stamina Sorcerer
    Señor Papas - Bosmer Stamina Nightblade
    El Jefe de los Papas - Altmer Magicka Sorcerer
    Mrs Taters - Breton Magicka Nightblade
    Sir Taters - Redguard Stamina Dragon Knight
  • elfantasmo
    elfantasmo
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    Balance Got Worse
    Lol who needs balance, this is end game PVP. You want no CP go to Azuras. Anyone who said it improved is either under cp200 or a hippy. Now every noob and his mate will be flipping their 4mil AP for gold jewels/akavari and creating a recession in the marketplace.
  • rivenjr
    rivenjr
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    This poll is dumb. If CP removal was permanent everyone would change their builds. Half the time everyone was running low-level alts so of course you thought you were doing better.
    Xbox ONE Day One
    Server - Xbox NA
    Internal Storage Only






    PVP COLLISION PROPONENT
  • Sarru
    Sarru
    ✭✭✭
    What's the Difference?
    Lokey0024 wrote: »
    Have 3 centurions, before this week. Ones a NB. If you're getting insta gibbed from stealth more now then while CP was in play it's you, not the game. Im thinking templar who is no longer OP AF bitching about no 1 button full health and cry in comms till the zerg arrives. Hows my aim?

    https://youtu.be/kuhuvFGlws8
    That Templar is a former empress, so don't tell me about ranks. Every long time player has a high rank.
    Without CP you have less defenses against everything and less crit resistance, it means that:
    1) proc sets will do more dmg (hello gankers);
    2) players with high crit rating will do more dmg (hello gankers).
    Edited by Sarru on 7 March 2017 06:47
  • Kram8ion
    Kram8ion
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    Balance Improved
    But it turned me into a pot buff addict :o
    ps4eu
    Kramm stam man kittyblade

  • Eshelmen
    Eshelmen
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    Balance Improved
    You know what's funny? Taking away all of my CP made me get back to the drawing board. Taking away my 600 cp made me feel like a completely different toon. Kind of like going from normal mode on diablo to hard core. Less Magicka, less recovery and less damage with my alt, and I didn't care. I felt that matches were far more even than ever before. There were times where I would absolutely wreck someone from a stealth kill. As these could still happen, they took more time and tad more strategy to get it done.
    It didn't get intimidating when I took on two or three guys. It was all about strategy and not just a few cliche button mashes to kill me or kill them.

    No more pop, pop, slap, execute game over crap. Players had to earn their kill legitimately.
    I liked it a lot. But at the same time, I miss my 600 cp.

    Getting a taste of this mode, I'm hoping they implement an option to play this mode in the 3v3v3.
    Edited by Eshelmen on 7 March 2017 11:51
    PC and PS4 EP only player
  • visionality
    visionality
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    Balance Improved
    I never liked the idea of cp-free campaigns because I assumed they would limit skills and abilities. Last weeks experience totally cured me from that notion. No-cp PVP is faster, more variable, more skillbased, better balanced and less laggy on top.

    Going back to full cp with all the healbots, supertanks, proc-ganks and lag was ... not enjoyable.
  • Nellzer
    Nellzer
    ✭✭✭
    Balance Got Worse
    I never liked the idea of cp-free campaigns because I assumed they would limit skills and abilities. Last weeks experience totally cured me from that notion. No-cp PVP is faster, more variable, more skillbased, better balanced and less laggy on top.

    Going back to full cp with all the healbots, supertanks, proc-ganks and lag was ... not enjoyable.

    You clearly didn't play enough this passed week. The variance of viable builds in nonCP is crap, there is literally like 1 build per class that can work competitively. Poisons, proc sets, EoTS, ALL of them are extremely more OP than in CP campaign.
  • soll
    soll
    ✭✭✭
    Balance Improved
    I like no cp pvp much more, because you can't meet absurd build. Sure, people are still using this builds, but with no cp you will not meet immortal tanks, infinite mana sorcs and etc. Everyone can be killed. Managing your resources also nice part of no-cp pvp, while in other campaigns you can damp everything in damage and then balance it with 600 cp just fine.

    Azura is your friend, it's more honest ;) The only one pvp I like even more – is below 50, lol. so much fun!
    EU PC
    I like to heal
    Triggered Tryhards/ HighRisk
    EP – Sollencia
    AD – Sollencia Overdose
    When you've invested time and money into a company, you have the right to be upset over changes that will negatively affect your experience and gameplay.

  • thankyourat
    thankyourat
    ✭✭✭✭✭
    The heavy armor Templar heal bots are back. I felt the change instantly yesterday when I was fighting a Templar who just wouldn't die. That was one good thing about no CP templars in general aren't much of a problem. With CP there is no way to deal with these heavy armor templars who do nothing but spam BoL
  • Nellzer
    Nellzer
    ✭✭✭
    Balance Got Worse
    Oh my god, if one more person brings up unkillable tanks I'm going to lose it. WHO. CARES? And if you do, WHY? Even on a stamblade, said Templar/tank has 0% chance to kill me. You run into one of those, just ignore it, it's really quite simple and not worth mentioning it at all, let alone complaining about.
  • thankyourat
    thankyourat
    ✭✭✭✭✭
    Nellzer wrote: »
    Oh my god, if one more person brings up unkillable tanks I'm going to lose it. WHO. CARES? And if you do, WHY? Even on a stamblade, said Templar/tank has 0% chance to kill me. You run into one of those, just ignore it, it's really quite simple and not worth mentioning it at all, let alone complaining about.

    You can't ignore them because they will keep everyone you're fighting alive. You are right if it's a 1v1 fine ignore the Templar. If it's a 1v3 however the amount of utility this Templar is bringing makes it op. If you want to have any chance of winning you need to kill the Templar, and if you can't we'll GG. Unkillable heal bots are definitely a huge problem, and they weren't during no CP. Solo play was actually easier for me during no CP week which I was actually surprised about
  • Nellzer
    Nellzer
    ✭✭✭
    Balance Got Worse
    Nellzer wrote: »
    Oh my god, if one more person brings up unkillable tanks I'm going to lose it. WHO. CARES? And if you do, WHY? Even on a stamblade, said Templar/tank has 0% chance to kill me. You run into one of those, just ignore it, it's really quite simple and not worth mentioning it at all, let alone complaining about.

    You can't ignore them because they will keep everyone you're fighting alive. You are right if it's a 1v1 fine ignore the Templar. If it's a 1v3 however the amount of utility this Templar is bringing makes it op. If you want to have any chance of winning you need to kill the Templar, and if you can't we'll GG. Unkillable heal bots are definitely a huge problem, and they weren't during no CP. Solo play was actually easier for me during no CP week which I was actually surprised about

    I guess my viewpoint doesn't change if it's 1v1 with the Templar or 1v3, I'll simply avoid the fight either way. They're annoying but you can pick and choose your fights pretty easily with most classes.
  • Carpe-Veritatem
    Carpe-Veritatem
    ✭✭✭
    Nellzer wrote: »
    Nellzer wrote: »
    Oh my god, if one more person brings up unkillable tanks I'm going to lose it. WHO. CARES? And if you do, WHY? Even on a stamblade, said Templar/tank has 0% chance to kill me. You run into one of those, just ignore it, it's really quite simple and not worth mentioning it at all, let alone complaining about.

    You can't ignore them because they will keep everyone you're fighting alive. You are right if it's a 1v1 fine ignore the Templar. If it's a 1v3 however the amount of utility this Templar is bringing makes it op. If you want to have any chance of winning you need to kill the Templar, and if you can't we'll GG. Unkillable heal bots are definitely a huge problem, and they weren't during no CP. Solo play was actually easier for me during no CP week which I was actually surprised about

    I guess my viewpoint doesn't change if it's 1v1 with the Templar or 1v3, I'll simply avoid the fight either way. They're annoying but you can pick and choose your fights pretty easily with most classes.

    But there are certainly many cases where they can turn the tide of a battle. How many times have you seen an "unkillable" stand on a flag in a keep just long enough to allow his fellow enemy troops to arrive and thwart the effort to flip it? Or mess with seige lines? And the most dangerous ones now are capable of just enough offense to be a legitimate threat to almost anyone, not just pure damage absorbing tanks. And even the tankiest, least offensively geared player can still wreck havoc with a well places ultimate. It's a real problem in the game. No player should be able to withstand 15 people pounding on them. It's broken and should somehow be addressed by ZOS IMO.
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