Update 50 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/categories/pts
Maintenance for the week of April 20:
• [COMPLETE] NA megaservers for patch maintenance – April 20, 3:00AM EDT (7:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] EU megaservers for patch maintenance – April 20, 7:00 UTC (3:00AM EDT) - 17:00 UTC (12:00PM EDT)

Vet City of Ash 2 Over-Tuned

Phinix1
Phinix1
✭✭✭✭✭
✭✭✭✭✭
Specifically the Daedroth boss that spawns adds. Tried burning ignoring adds and he spawned literally 60 of them before we could get him under 20%. Tried killing adds and he spams more before they die.

Group is doing 20-50k dps EACH.

You should not need all gold gear and efficient tank/healer horn rotation to complete a vet pledge. The consistency of balance and the difficulty of the experience is all over the map here. Either stupidly easy or ridiculously impossible when it should be somewhere in the middle.

People want to queue for a pledge and expect a moderate challenge requiring them to pay attention and apply themselves, not grind their last nerve on over-tuned nonsense.

My experience this month has been all bad in the dungeon finder.
Edited by Phinix1 on 16 February 2017 15:45
  • Cpt_Teemo
    Cpt_Teemo
    ✭✭✭✭✭
    ✭✭✭
    There's always normal mode for a fast run for 1 key, I believe its meant to be hard in Vet
  • jroc699_burr
    jroc699_burr
    ✭✭
    LOL city of ash 2 is a hard one on vet sir and u need to kill all the adds or he gets health back adds are need to be killed
  • Myerscod
    Myerscod
    ✭✭✭
    Kill the boss slowly, kill the adds as they spawn. This fight is so easy when mechanics are followed. If you try to bypass the mechanics of the boss by turning TESO into a DPS race, then you deserve your noobfilter.
  • WalkingLegacy
    WalkingLegacy
    ✭✭✭✭✭
    My experience in the ESO dungeon finder has always been bad.

    Tutorial doesn't teach you how to play the game very well, and I would probably be okay to assume most of the people playing this game don't go to third party websites to learn. (Which shouldn't be necessary in a well developed game)

    My understanding though is vet challenges should be completed non GF :p
  • Phinix1
    Phinix1
    ✭✭✭✭✭
    ✭✭✭✭✭
    There's always normal mode for a fast run for 1 key, I believe its meant to be hard in Vet

    They changed something and I think they over did it. I have done this dungeon many times and it was always challenging but not the radically detached outlier from all other veteran dungeon difficulty that it is now.

    I can literally go into any other veteran dungeon and faceroll 30k dps on my mage blade for a quick 2 keys.

    This one is broken. That is all.
    Edited by Phinix1 on 16 February 2017 15:39
  • Sallington
    Sallington
    ✭✭✭✭✭
    ✭✭✭✭
    "Group is doing 20-50k dps EACH."

    If you're having an issue with this boss, then no, you're not.
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Cpt_Teemo
    Cpt_Teemo
    ✭✭✭✭✭
    ✭✭✭
    Myerscod wrote: »
    Kill the boss slowly, kill the adds as they spawn. This fight is so easy when mechanics are followed. If you try to bypass the mechanics of the boss by turning TESO into a DPS race, then you deserve your noobfilter.

    One group of mine just ignored the adds and the healer kept us alive while we dodged the earthquakes and managed to burn the boss before he got the shield, on Vet I mean
    Edited by Cpt_Teemo on 16 February 2017 15:39
  • Foxic
    Foxic
    ✭✭✭✭✭
    He spawns adds based on his health. Just take it slow and kill the adds that spawn while not damaging the firemaw. It's not hard.

    Also you do not have dps doing 50K, with 35K or so single target by both dps you can kill the boss before any of the adds even attack you
    Mechanically Challenged, PCNA competitive raid guild

    Head of The Council of Raiders

    First NA vAS Hardmode(#2 world)

    World First Immortal Redeemer & Saintly Savior

    All #1 Trial scores Clockwork City patch

  • Kagetenchu
    Kagetenchu
    ✭✭✭
    Your tank needs to hold aggro on the daedroth plus using heroic slash as well as pierce armor. That way the two dps can burn adds and the healer can focus healing and some dps when everyone is at full health.
  • ThePaleItalian
    ThePaleItalian
    ✭✭✭✭✭
    Just stop damaging the boss, concentrate on the adds and wipe them out, then back to boss, rinse and repeat.

    It is more difficult if your dps is high. Its not a race you need to actually burn boss, burn adds, burn boss.

    As the tank I always pull the boss away from the group. I have cleared it every time. Not a brag but you do have to switch up your tactics a bit. Once we figured it out, its an easy run.
    Conan, what is good in life?
    Crush your enemies. See them driven before you. Hear the lamentations of their women.

    PS4 Screen Name: The_Pale_Italian
    ZweiHandler - Orc DK Tank
    Solstice StormHaven - Magika Sorc
    Oba Nobanaga - Stam NB
  • KingYogi415
    KingYogi415
    ✭✭✭✭✭
    ✭✭
    I actually like that there are a couple dungeons you have to follow the mechanics.

    Every single one used to be like that now most of them are facerolls.
  • Phinix1
    Phinix1
    ✭✭✭✭✭
    ✭✭✭✭✭
    Myerscod wrote: »
    Kill the boss slowly, kill the adds as they spawn. This fight is so easy when mechanics are followed. If you try to bypass the mechanics of the boss by turning TESO into a DPS race, then you deserve your noobfilter.

    I just explained that the group is doing 30-50k aoe dps and tried killing the adds. It seemed this mechanic, which we DID follow, is broken, because he was chain-spawning adds even after they were killed, literally filling the room with 40+ adds.

    If you can't "just kill the adds noob" with over 100k group DPS then the content is to blame not the player.
    Edited by Phinix1 on 16 February 2017 15:43
  • code65536
    code65536
    ✭✭✭✭✭
    ✭✭✭✭✭
    Well, they buffed vCoA2--and all the other vet II dungeons--in One Tamriel. But it's most noticeable in vCoA2, since it was already the most difficult of the non-DLC dungeons.

    That said, the difficulty buff simply counteracts the power creep that has happened since the dungeon's original release.

    You can still straight-burn the Daedroth. You just need good single-target DPS (at least 30K single-target) and very good heals to keep the group alive when the adds amass.

    And if you don't have the DPS to straight-burn, then you will have to kill the adds. The adds spawn at boss health percentages, so you control the spawn rate. If the adds are overwhelming, kill the adds and make sure you're doing zero damage to the boss. There are a lot, and the kill-adds strategy is a very slow and tedious one, but their numbers are finite.
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
    Personal best scores:
    Dungeon trifectas:
    PC/Console Add-Ons: Combat AlertsGroup Buff Panels
    Media: YouTubeTwitch
  • Marktoneth3
    Marktoneth3
    ✭✭✭
    It's hard my tank even keeping boss facing dps

    die many times
  • Phinix1
    Phinix1
    ✭✭✭✭✭
    ✭✭✭✭✭
    Just stop damaging the boss, concentrate on the adds and wipe them out, then back to boss, rinse and repeat.

    It is more difficult if your dps is high. Its not a race you need to actually burn boss, burn adds, burn boss.

    As the tank I always pull the boss away from the group. I have cleared it every time. Not a brag but you do have to switch up your tactics a bit. Once we figured it out, its an easy run.

    I am willing to accept that the boss was just dying to cleave damage so much from killing the adds with AOE that he was spawning more as his health went down.

    Still that seems like a kind of cheesy mechanic because most of the adds are ranged and surround the boss so gathering them up to kill or kiting the boss away from aoe isn't really an option.
  • IronCrystal
    IronCrystal
    ✭✭✭✭✭
    In my experience, I've only survived that boss by ignoring adds if the dps were pulling min 30k each and everyone had good survivablity with someone running barrier.

    In general, you are not supposed to bypass the adds mechanic.

    You are supposed to kill the adds as soon as they spawn. They spawn at certain intervals (every 10%?) of the bosses health.

    If you are doing too much dmg to the boss before you have cleared the previous wave of adds, then you will have a second wave of adds spawning.

    When he gets his damage shield at 25% or something, I usually ignore adds at that point and burn because the bosses attacks hit much harder.

    Again, this is the hardest non-DLC vet dungeon in the game.
    Make PC NA raiding great again!

    Down with drama!


    What Mechanics Healer - Dro-m'Athra Destroyer

    Homestead Raid Scores
    vHRC 157,030
    vAA 138,287
    vSO 153,393
    vMoL 154,550

    Not raiding in Morrowind
  • Kagetenchu
    Kagetenchu
    ✭✭✭
    Question are you running 4 dps or a combination of roles?
  • Cpt_Teemo
    Cpt_Teemo
    ✭✭✭✭✭
    ✭✭✭
    Yeah and the funny part is Horvunturd is the hardest boss in CoA 2, the other ones are pretty simple even on Vet, especially the last one lol
  • Mic1007
    Mic1007
    ✭✭✭✭✭
    If you want to burn it, the healer needs to stack those AoE heals, maybe use Barrier when the smashing starts, and just heal like crazy using anything they have. The DPS need to be around 25k each to kill him before that shield comes up. At 35k each, the adds hardly get to spawn before the Maw is dead.

    If you are PUGing a Pledge, do it the normal way. Slowly take down the boss in between add spawns.
    @Mic1007
    Champion Rank 900+
    DC/AD/EP
    PC NA

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • ThePaleItalian
    ThePaleItalian
    ✭✭✭✭✭
    Phinix1 wrote: »
    Just stop damaging the boss, concentrate on the adds and wipe them out, then back to boss, rinse and repeat.

    It is more difficult if your dps is high. Its not a race you need to actually burn boss, burn adds, burn boss.

    As the tank I always pull the boss away from the group. I have cleared it every time. Not a brag but you do have to switch up your tactics a bit. Once we figured it out, its an easy run.

    I am willing to accept that the boss was just dying to cleave damage so much from killing the adds with AOE that he was spawning more as his health went down.

    Still that seems like a kind of cheesy mechanic because most of the adds are ranged and surround the boss so gathering them up to kill or kiting the boss away from aoe isn't really an option.

    I totally agree, it was a pain and much rage was induced. My group had to actually slow down the dps to keep up with adds. I agree its a pain, but at least nothing everything is tank and spank. But some fine tuning is probably still needed.
    Conan, what is good in life?
    Crush your enemies. See them driven before you. Hear the lamentations of their women.

    PS4 Screen Name: The_Pale_Italian
    ZweiHandler - Orc DK Tank
    Solstice StormHaven - Magika Sorc
    Oba Nobanaga - Stam NB
  • Myerscod
    Myerscod
    ✭✭✭
    Phinix1 wrote: »
    Myerscod wrote: »
    Kill the boss slowly, kill the adds as they spawn. This fight is so easy when mechanics are followed. If you try to bypass the mechanics of the boss by turning TESO into a DPS race, then you deserve your noobfilter.

    I just explained that the group is doing 30-50k ape dps and tried killing the adds. It seemed this mechanic, which we DID follow, is broken, because he was chain-spawning adds even after they were killed, literally filling the room with 40+ adds.

    If you can't "just kill the adds noob" with over 100k group DPS then the content is to blame not the player.

    As many have said, the more you kill the boss, the more adds spawn, so yes, the more you hurt the boss, the more he will chain spawn adds. This is a great fight because it forces players to think about what they're doing instead of just dpsing boss. There is a learning curve, but if you run this 20 times and try to burn the boss 20 times then you're insane...

    "Insanity is doing the same thing over and over and expecting different results - Albert Einstein "
  • Aiphaton
    Aiphaton
    ✭✭✭✭
    Group is doing 20-50k dps EACH.

    You have any evidence =) ?
    Maybe some people are lying with their Dps to don't feel bad.
    I did that Dungeon recently and we bursted the Boss down even his Shild wasn't able to save him at the moment he spawned Adds he already died.
    So maybe your Dps was to low, or just follow the mechanics...

    If i see Videos from people which are doing ICP or Whitegoldtower as two man groups, I wonder really hard why City of Ash is considered as hard..
  • Cpt_Teemo
    Cpt_Teemo
    ✭✭✭✭✭
    ✭✭✭
    Yeah ever since ESO outlawed the group dps meter not sure what dps anyones doing anymore
  • Mic1007
    Mic1007
    ✭✭✭✭✭
    Aiphaton wrote: »
    Group is doing 20-50k dps EACH.

    You have any evidence =) ?
    Maybe some people are lying with their Dps to don't feel bad.
    I did that Dungeon recently and we bursted the Boss down even his Shild wasn't able to save him at the moment he spawned Adds he already died.
    So maybe your Dps was to low, or just follow the mechanics...

    If i see Videos from people which are doing ICP or Whitegoldtower as two man groups, I wonder really hard why City of Ash is considered as hard..

    I remember the good ol' days when Vet CoA was the hardest thing in the game. Back when everyone was low CP, dungeon bosses maxed out at around 2.3 million health (except Valkyn Skoria at 2.5 million), and getting 20k DPS was OP. Ah, the memories...
    @Mic1007
    Champion Rank 900+
    DC/AD/EP
    PC NA

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • Fodore
    Fodore
    ✭✭✭✭
    I wouldn't say vet is any harder than regular, it just needs more awareness and respect of the bosses/ads
    Before judging a man walk a mile in his shoes.
    After that who cares?
    They're a mile away and you've got their shoes.
  • Aiphaton
    Aiphaton
    ✭✭✭✭
    Mic1007 wrote: »
    Aiphaton wrote: »
    Group is doing 20-50k dps EACH.

    You have any evidence =) ?
    Maybe some people are lying with their Dps to don't feel bad.
    I did that Dungeon recently and we bursted the Boss down even his Shild wasn't able to save him at the moment he spawned Adds he already died.
    So maybe your Dps was to low, or just follow the mechanics...

    If i see Videos from people which are doing ICP or Whitegoldtower as two man groups, I wonder really hard why City of Ash is considered as hard..

    I remember the good ol' days when Vet CoA was the hardest thing in the game. Back when everyone was low CP, dungeon bosses maxed out at around 2.3 million health (except Valkyn Skoria at 2.5 million), and getting 20k DPS was OP. Ah, the memories...

    I can feel you Bro :tired_face:
    Doing Whitegoldtower in vet 14 Gear shortly after the release was pretty rough but after the Nerf it was so easy xD
    And nowadays you can do it in 2 man Groups.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    @Phinix1

    With the Maw of both dps are doing at least 20k dps and the healer helps out some in the very beginning the group should be able to burn the boss before the adds overwhelm the group. One WH is all that's needed and the healer has little to do in the first few seconds of that fight.

    With 30k from each dps it is much easier.

    The only time I've had an issue in that dungeon is when the total dps from both DD and healer was below 20k. We still got past the Maw though he t was rough. That was last week.
  • Stamden
    Stamden
    ✭✭✭✭✭
    Myerscod wrote: »
    Kill the boss slowly, kill the adds as they spawn. This fight is so easy when mechanics are followed. If you try to bypass the mechanics of the boss by turning TESO into a DPS race, then you deserve your noobfilter.

    Yeah it's really not that hard if you just take it slow and kill the adds
    PC NA

    ~Currently taking a break from the game until my DK can become something more than just a crafter~
  • Stamden
    Stamden
    ✭✭✭✭✭
    Yeah ever since ESO outlawed the group dps meter not sure what dps anyones doing anymore

    You don't need group DPS meter.

    Are they magika? Probably fine.

    Are they stamina? Kick from group.
    PC NA

    ~Currently taking a break from the game until my DK can become something more than just a crafter~
  • IronCrystal
    IronCrystal
    ✭✭✭✭✭
    Neighbor wrote: »
    Yeah ever since ESO outlawed the group dps meter not sure what dps anyones doing anymore

    You don't need group DPS meter.

    Are they magika? Probably fine.

    Are they stamina? Kick from group.

    LOL.
    Yeah ever since ESO outlawed the group dps meter not sure what dps anyones doing anymore

    You can't see individuals dps but Combat Metrics lets you see the overall group dps.
    Make PC NA raiding great again!

    Down with drama!


    What Mechanics Healer - Dro-m'Athra Destroyer

    Homestead Raid Scores
    vHRC 157,030
    vAA 138,287
    vSO 153,393
    vMoL 154,550

    Not raiding in Morrowind
Sign In or Register to comment.