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Official statement of ZOS about gear cap increase

  • MLGProPlayer
    MLGProPlayer
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    SaRuZ wrote: »
    Wasn't this already so back with VR levels? VR6, VR12, etc?

    The best gear back then was crafted.

    All BiS gear is farmed now. Take for example how long it takes to gear up a magicka DPS class:

    - Dungeon body gear (BSW): 15 hours
    - Monster mask: 15 hours
    - Monster shoulders: 150 hours
    - vMA staff: 250 hours
    - Moondancer staff: 150 hours

    That's almost 600 hours, assuming you have relatively average luck. Asking someone to go through that grind again, all at once, would be ludicrous.
    Edited by MLGProPlayer on 1 February 2017 10:16
  • Chilly-McFreeze
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    Katinas wrote: »
    If not Morrowind update to increase gear cap, then when? 2020? Or a random Monday maintenance when no big updates are introduced?
    Please ZOS, use this opportunity and increase caps with Morrowind update. This is absolutely huge update with so much new content. What better opportunity if not this one?

    Why should they increase the gear cap? I can't think of a legit reason from a player's POV. Maybe for some power creeps but it seems like the majority doesn't want nor NEED a gear cap raise.
    It doesn't even make sense if you think this would raise the difficulty of enemies since they/ you are already scaled to same level. It just restarts the grind.
    Edited by Chilly-McFreeze on 1 February 2017 10:20
  • Chilly-McFreeze
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    Edit: double post
    Edited by Chilly-McFreeze on 1 February 2017 10:20
  • [Deleted User]
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    The user and all related content has been deleted.
  • Gandrhulf_Harbard
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    Nermy wrote: »
    Gear cap rises come to any MMO, it's the way of things but for those of us who have just sorted out our gear and builds, only to have to go through the whole process again, it can very disheartening. Not to mention expensive.

    Gaer cap rise do happen to every MMO.

    I can't think of one other MMO that makes it so hard to get the "right" bit of gear for your build though.

    Can you?

    The obvious solution would be to allow current CP160 gear to be upgraded to the new CP cap, even if we had to do it incrementally.


    All The Best
    Edited by Gandrhulf_Harbard on 1 February 2017 10:22
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • MLGProPlayer
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    Katinas wrote: »
    If not Morrowind update to increase gear cap, then when? 2020? Or a random Monday maintenance when no big updates are introduced?
    Please ZOS, use this opportunity and increase caps with Morrowind update. This is absolutely huge update with so much new content. What better opportunity if not this one?

    Why should they increase the gear cap? I can't think of a legit reason from a player's POV. Maybe for some power creeps but it seems like the majority doesn't want nor NEED a gear cap raise.
    It doesn't even make sense if you think this would raise the difficulty of enemies since they/ you are already scaled to same level. It just restarts the grind.

    I'm not sure why people don't get this.

    They could raise the gear cap to one million CP and nothing would change as everything would scale.
  • greylox
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    Thinking that upping the gear cap is an acceptable way of implementing progression, is extremely narrow minded. I hope it never happens, I'd rather CP limits on gear were got rid of completely.
    Edited by greylox on 1 February 2017 10:25
    PC EU

    House of the Black Lotus
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    { CP 900+ }

    Caretaker of Battle Island (Grand Topal), the holiday destination for the discerning warrior
    Residing in Stay-Moist Mansion-Shadowfen - The Smoking Den (as of 6th feb 2017)

  • Xerton
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    Katinas wrote: »
    If not Morrowind update to increase gear cap, then when? 2020? Or a random Monday maintenance when no big updates are introduced?
    Please ZOS, use this opportunity and increase caps with Morrowind update. This is absolutely huge update with so much new content. What better opportunity if not this one?

    Why should they increase the gear cap? I can't think of a legit reason from a player's POV. Maybe for some power creeps but it seems like the majority doesn't want nor NEED a gear cap raise.
    It doesn't even make sense if you think this would raise the difficulty of enemies since they/ you are already scaled to same level. It just restarts the grind.

    I'm not sure why people don't get this.

    They could raise the gear cap to one million CP and nothing would change as everything would scale.

    This!
    All it would do is *** people off!
    CP 810+
    PC - EU - DC

    Officer of DRUCKWELLE (druckwelle-hq.de)
    Proud Member of Aquila Raiders - Raidgroup Hydra

    ~ Dro-m'Athra Destroyer ~
    ~ Flaweless Conqueror ~

    vMoL HM (Nuke); vSO HM; vHRC HM; vAA HM; vDSA - cleared
    vMSA - cleared on all classes mag+stam
  • MLGProPlayer
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    Xerton wrote: »
    Katinas wrote: »
    If not Morrowind update to increase gear cap, then when? 2020? Or a random Monday maintenance when no big updates are introduced?
    Please ZOS, use this opportunity and increase caps with Morrowind update. This is absolutely huge update with so much new content. What better opportunity if not this one?

    Why should they increase the gear cap? I can't think of a legit reason from a player's POV. Maybe for some power creeps but it seems like the majority doesn't want nor NEED a gear cap raise.
    It doesn't even make sense if you think this would raise the difficulty of enemies since they/ you are already scaled to same level. It just restarts the grind.

    I'm not sure why people don't get this.

    They could raise the gear cap to one million CP and nothing would change as everything would scale.

    This!
    All it would do is *** people off!

    This is literally the only thing that could get me to quit the game.

    But maybe that wouldn't be such a bad thing as I play too much anyway. :tongue:
    Edited by MLGProPlayer on 1 February 2017 10:27
  • The Uninvited
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    Yay, more power creep!
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

    Ride the paranoia | All life is pain | Only the grave is real
  • IlCanis_LupuslI
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    SaRuZ wrote: »
    Wasn't this already so back with VR levels? VR6, VR12, etc?

    The problem with vet ranks was that every few months we kept getting level and gear level increases. The first year we went from vet 10 to vet 12 to Vet 14. So gear have been reset 3 times in the first year. That was the problem. Several months later we get increase to vet 16. We have literally been wearing CP 160 gear for a year and six months and by the time Morowind comes out it would a year 10 months. Gear had been stagnant for a long time.

    Did the gear -need- to be increased, though?

    No!!!
    Farmunf 72 temps,16 rosins , 14 kutas, for my tank was bad enough and took 1 month of non stop farming. Not to mention 2 weeks of doing undaunted dailies to get monster helmets in right traits!!!! Unless zenimax gives us a way to upgrade our existing cp160 gear to the new cp armor cap don't do it plz!!!!!!!!
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • Flameheart
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    Kai Schober's respond says nothing and everything. Actually it's an evidence that raising the gear cap is a current topic for Morrowind but still undecided and it gives a hint, that there might be some sort of "compensation". The later one might be everything again, complete new sets and weapons, which are so powerful, that all former gear will just pale in comparison, or an alternative method to upgrade existing weapons and gear by crafting.

    I played loads of MMOs. Level and gear cap raises are a part of MMOs. My issue is not farming in general, my concern is farming in this game while enduring this special RNG and trait-lotto here. While you may replace gear by crafted CP 180 variants (or whatever the new gear cap might be) relatively fast (you will loose the alloys and waxes though), the concern is mostly directed to 5-set-bonus-set-weapons (Aether staffs etc.), vMSA and master weapons. Those weapons just take too long to farm them again, besides the issue that you have to run already loathed content over and over again.

    So I think I will wait with my prepurchase til this issue will be clarified.

    Edited by Flameheart on 1 February 2017 10:37
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • mewcatus
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    Bear in mind, increasing the gear gap means increasing overall dps. This means that an across the nerf to ability dps would be needed to even this out. Same for CP. It can already be seen they care about stat inflation, so rather then increase mob difficulty, class ability dps has to go down to make up for any increase.

    So, be careful for what you wish for.
  • MLGProPlayer
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    Yay, more power creep!

    There won't be any power creep because everything will scale. All we're going to get is more grind with absolutely no payoff.
    Edited by MLGProPlayer on 1 February 2017 10:31
  • MLGProPlayer
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    Flameheart wrote: »
    Kai Schober's respond says nothing and everything. Actually it's an evidence that raising the gear cap is a current topic for Morrowind but still undecided and it gives a hint, that there might be some sort of "compensation". The later one might be everything again, complete new sets and weapons, which are so powerful, that all former gear will just pale in comparison, or an alternative method to upgrade existing weapons and gear by crafting.

    I played loads of MMOs. Level and gear cap raises are a part of MMOs. My issue is not farming in general, my concern is farming in this game while enduring the special RNG and trait-lotto here.

    So I think I will wait with my prepurchase til this issue will be clarified.

    The only other game with level scaling like ESO is GW2 and they have a locked gear cap.
    Edited by MLGProPlayer on 1 February 2017 10:34
  • Xerton
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    Yay, more power creep!

    There won't be any power creep because everything will scale. All we're going to get is more grind with absolutely no payoff.

    Actually there would be kind of a payoff: If they were to increase gear cap, our powerlevel would fall and we would have to grind to get it back...
    so in a way...
    CP 810+
    PC - EU - DC

    Officer of DRUCKWELLE (druckwelle-hq.de)
    Proud Member of Aquila Raiders - Raidgroup Hydra

    ~ Dro-m'Athra Destroyer ~
    ~ Flaweless Conqueror ~

    vMoL HM (Nuke); vSO HM; vHRC HM; vAA HM; vDSA - cleared
    vMSA - cleared on all classes mag+stam
  • Junipus
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    mewcatus wrote: »
    Bear in mind, increasing the gear gap means increasing overall dps. This means that an across the nerf to ability dps would be needed to even this out. Same for CP. It can already be seen they care about stat inflation, so rather then increase mob difficulty, class ability dps has to go down to make up for any increase.

    So, be careful for what you wish for.

    This.

    They can scale it all they want, but it won't make much of a difference if gear is stuck on CP160. Giving us more CP means a bit of extra power for those at the top, but increasing the gear cap means more power to those at the bottom of the CP ladder.

    It is coming and it's long overdue. 18 months with CP160 is more than enough time for those who are serious about farming gear to get what they need (within reason thanks to RNG) and those who are new or play too casually will be forever destined to chase because you shouldn't be in a position to have everything immediately.
    The Legendary Nothing
  • ScooberSteve
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    The day they increase the gear cap is the day i quit. Better things to do than to grind for gear the rest of my life.
    Edited by ScooberSteve on 1 February 2017 10:46
  • Chilly-McFreeze
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    Yay, more power creep!

    There won't be any power creep because everything will scale. All we're going to get is more grind with absolutely no payoff.

    Even in PVP?
  • Gandrhulf_Harbard
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    Instead of Vertical Porgression of CP cap why not be a little smarter and add more versatility and customisation of builds by adding Horizontal Progression - allowing us to add a 2nd Trait for example.

    Or tie it in with the introduction of Jewelcrafting and let us add a Gem to our CP capped gear.

    There is much they could do to give us the feeling of ongoing gear progression (which is an important driver of continued play) without increasing the CP cap and so pissing off half the playerbase who have spend many, many hours and even more gold getting "just the right gear".

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • MLGProPlayer
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    Junipus wrote: »
    mewcatus wrote: »
    Bear in mind, increasing the gear gap means increasing overall dps. This means that an across the nerf to ability dps would be needed to even this out. Same for CP. It can already be seen they care about stat inflation, so rather then increase mob difficulty, class ability dps has to go down to make up for any increase.

    So, be careful for what you wish for.

    This.

    They can scale it all they want, but it won't make much of a difference if gear is stuck on CP160. Giving us more CP means a bit of extra power for those at the top, but increasing the gear cap means more power to those at the bottom of the CP ladder.

    It is coming and it's long overdue. 18 months with CP160 is more than enough time for those who are serious about farming gear to get what they need (within reason thanks to RNG) and those who are new or play too casually will be forever destined to chase because you shouldn't be in a position to have everything immediately.

    Have you ever gone through the gear grind in this game?

    It takes 500-1000+ hours to deck out a SINGLE character in BiS gear. It's by far the longest grind of any game in the industry. There is being a "hardcore" gamer and then there is being a masochist. There is no way I am doing that grind again. I'd rather leave the game and all the time and money I've poured into it than to put myself through that again. It's the opposite of fun, which is what a game should be.

    I know I'm not alone in this sentiment.
  • Grileenor
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    It would be the right time to do the long overdue gearcap increase. It would make Morrowind really feal like a new chapter. I believe this would be a good thing. Raid people always mimimi when a gearcap increase is about to come. But hey, they only do raids for equipment and they would have new goals to do it. :sunglasses:
  • Xerton
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    Junipus wrote: »
    mewcatus wrote: »
    Bear in mind, increasing the gear gap means increasing overall dps. This means that an across the nerf to ability dps would be needed to even this out. Same for CP. It can already be seen they care about stat inflation, so rather then increase mob difficulty, class ability dps has to go down to make up for any increase.

    So, be careful for what you wish for.

    This.

    They can scale it all they want, but it won't make much of a difference if gear is stuck on CP160. Giving us more CP means a bit of extra power for those at the top, but increasing the gear cap means more power to those at the bottom of the CP ladder.

    It is coming and it's long overdue. 18 months with CP160 is more than enough time for those who are serious about farming gear to get what they need (within reason thanks to RNG) and those who are new or play too casually will be forever destined to chase because you shouldn't be in a position to have everything immediately.

    Have you ever gone through the gear grind in this game?

    It takes 500-1000+ hours to deck out a SINGLE character in BiS gear. It's by far the longest grind of any game in the industry. There is being a "hardcore" gamer and then there is being a masochist. There is no way I am doing that grind again. I'd rather leave the game and all the time and money I've poured into it than to put myself through that again. It's the opposite of fun, which is what a game should be.

    I know I'm not alone in this sentiment.

    If i would have known what i was getting into i would have never started running vMsA.
    But after having halve my gear there just was no way i would stop. I got almost all i still needed during the Orsinium double loot event, but still, after countless runs i am yet to see a single sharpened bow.
    Others have them in spades... well i have 5 sharpened inferno but it doesn't help me.

    It is just crazy how the RNG in this game works.
    If two people put the same amount of time and work into something while being on a same 'level' they should expect to get the same result.
    Well they do in ESO and that result is *** random loot...
    CP 810+
    PC - EU - DC

    Officer of DRUCKWELLE (druckwelle-hq.de)
    Proud Member of Aquila Raiders - Raidgroup Hydra

    ~ Dro-m'Athra Destroyer ~
    ~ Flaweless Conqueror ~

    vMoL HM (Nuke); vSO HM; vHRC HM; vAA HM; vDSA - cleared
    vMSA - cleared on all classes mag+stam
  • VoiDGhOs7
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    FIX RNG and problem is solved at the roots.
  • raj72616a
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    i'm guessing maybe they will finally make a token system, and we'll be able to decon cp160+ items into tokens to redeem items of the new level cap.
  • Chilly-McFreeze
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    Grileenor wrote: »
    It would be the right time to do the long overdue gearcap increase. It would make Morrowind really feal like a new chapter. I believe this would be a good thing. Raid people always mimimi when a gearcap increase is about to come. But hey, they only do raids for equipment and they would have new goals to do it. :sunglasses:

    Isn't this a little condescending? And as far as I know many people run vet trials for the leaderboards. And again, what good would a gear cap increase do?
  • MLGProPlayer
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    Grileenor wrote: »
    It would be the right time to do the long overdue gearcap increase. It would make Morrowind really feal like a new chapter. I believe this would be a good thing. Raid people always mimimi when a gearcap increase is about to come. But hey, they only do raids for equipment and they would have new goals to do it. :sunglasses:

    What exactly would a gear cap increase accomplish other than ruining the game for a segment of the population? It wouldn't make the content any easier or harder due to scaling. It would be 100% pointless.

    And there is a thing called high scores which motivate people to do trials. Besides, most BiS gear is obtained from farming solo content and dungeons, not trials.
    Edited by MLGProPlayer on 1 February 2017 10:58
  • zaria
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    Xerton wrote: »
    SaRuZ wrote: »
    Wasn't this already so back with VR levels? VR6, VR12, etc?

    The difference back then was, there was no such thing a maelstrom weapons for example.
    Those weapons are a completely new level of grind, never to be seen before!
    Morrowind is likely to come with new sets anyway so an CP180 cap will be the least problem for many sets.
    An general CP cap increase would probably be more balanced than adding a new sets who are better than existing in most roles.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • The Uninvited
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    Yay, more power creep!

    There won't be any power creep because everything will scale. All we're going to get is more grind with absolutely no payoff.

    True, I was only trolling. But yeah, it is totally unnecessary to increase gear cap.

    As a heritage of the veteran ranks it's now at 160 CP but max level is 50 which is a bit silly too.
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

    Ride the paranoia | All life is pain | Only the grave is real
  • shootatme80
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    I see no problem with a gear cap increase, I happen to welcome it. Day 1 increase all cp160 to the new max. Add another temper or some mechanism to increase gear past cp160 after that. The increase is gonna happen, just please don't make it too painful for us.
    Xbone/NA
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