I'm sorry but this endless lie that MagDK's are 'a mess' should stop. They could surely need a very slight buff, but they are in no way in a terrible state at all.Sandman929 wrote: »Sandman929 wrote: »threefarms wrote: »Shield Breaker...
Unless you're planning to light/heavy attack them to death from range, this won't help a solo player against a BS tank. Just gang up on them and stun them until you wear them down.
So very wrong. Killed blazing shield templars 1v1 using shield breaker and magnum shot to keep them off me. They go down, slowly, but they go down.
Just keep them at distance and bash them when and if they go invigorating drain.
Your blazing shield like you said is health regen, well 99% are not and they cant really heal up properly. Magnum shot and shield breaker is devastating for them
Fair point. Stacking health leaves you with pitifully weak heals.
Except when you're low health, malubeth procs, you throw down channelled focus for major mending and hit invigorating drain. Will get me back to near full most times. Other than that healing is pretty terrible.
Except that with new sets and a bit of theory crafting ...
You still can have like 52k health (56 with emp buff) 20k magicka 2.2 spell dam (3k ish with armor/weapon proc) and hence heal for 8/10k with Honnor ...
And 1.9k mag regen ...
Mag temp have nothing to complain about compared to the mess that mag DK are
Lava_Croft wrote: »I'm sorry but this endless lie that MagDK's are 'a mess' should stop. They could surely need a very slight buff, but they are in no way in a terrible state at all.Sandman929 wrote: »Sandman929 wrote: »threefarms wrote: »Shield Breaker...
Unless you're planning to light/heavy attack them to death from range, this won't help a solo player against a BS tank. Just gang up on them and stun them until you wear them down.
So very wrong. Killed blazing shield templars 1v1 using shield breaker and magnum shot to keep them off me. They go down, slowly, but they go down.
Just keep them at distance and bash them when and if they go invigorating drain.
Your blazing shield like you said is health regen, well 99% are not and they cant really heal up properly. Magnum shot and shield breaker is devastating for them
Fair point. Stacking health leaves you with pitifully weak heals.
Except when you're low health, malubeth procs, you throw down channelled focus for major mending and hit invigorating drain. Will get me back to near full most times. Other than that healing is pretty terrible.
Except that with new sets and a bit of theory crafting ...
You still can have like 52k health (56 with emp buff) 20k magicka 2.2 spell dam (3k ish with armor/weapon proc) and hence heal for 8/10k with Honnor ...
And 1.9k mag regen ...
Mag temp have nothing to complain about compared to the mess that mag DK are
Every class has it's limitations. Try going Magicka Melee on a MagSorc.Sandman929 wrote: »Lava_Croft wrote: »I'm sorry but this endless lie that MagDK's are 'a mess' should stop. They could surely need a very slight buff, but they are in no way in a terrible state at all.Sandman929 wrote: »Sandman929 wrote: »threefarms wrote: »Shield Breaker...
Unless you're planning to light/heavy attack them to death from range, this won't help a solo player against a BS tank. Just gang up on them and stun them until you wear them down.
So very wrong. Killed blazing shield templars 1v1 using shield breaker and magnum shot to keep them off me. They go down, slowly, but they go down.
Just keep them at distance and bash them when and if they go invigorating drain.
Your blazing shield like you said is health regen, well 99% are not and they cant really heal up properly. Magnum shot and shield breaker is devastating for them
Fair point. Stacking health leaves you with pitifully weak heals.
Except when you're low health, malubeth procs, you throw down channelled focus for major mending and hit invigorating drain. Will get me back to near full most times. Other than that healing is pretty terrible.
Except that with new sets and a bit of theory crafting ...
You still can have like 52k health (56 with emp buff) 20k magicka 2.2 spell dam (3k ish with armor/weapon proc) and hence heal for 8/10k with Honnor ...
And 1.9k mag regen ...
Mag temp have nothing to complain about compared to the mess that mag DK are
They really aren't in that rough of shape, but DK's as a class do still have some problems. No class execute means no execute at all for magicka DKs. A glitchy, unreliable gap closer means no gap closer at all for magicka DKs.
Nearly all class DPS abilities are melee range which isn't ideal for a magicka caster.
Despite all that, mDKs can still be very strong solo or in a group.
UppGRAYxDD wrote: »The best way to defeat a trollplar is to ignore it.