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https://forums.elderscrollsonline.com/en/discussion/668861

How to beat blazing shield?

  • Strider_Roshin
    Strider_Roshin
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    Wait until they get nerfed.
  • smashcats
    smashcats
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    how is a blazing shield hitting for barely 4k damage even good? i dont get this game lol. I see death recaps of such low dmg but yet it was enough to wreck a guy in 1 second, meanwhile im using like 6 different attacks and I can barely scratch anybody.

    off topic question, does having higher cp just inherently make you deal more damage against other players with high cp?

    Like, if im a lot lower level can I just not damage them because they are higher level?

    Or if I have 100 points in elemental expert and BiS gear, will I have the best damage i can have while only sitting at around 300 cp?
  • olsborg
    olsborg
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    Ignore the dumb build, or slot shieldbreaker:)

    PC EU
    PvP only
  • artal
    artal
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    Sandman929 wrote: »
    threefarms wrote: »
    Shield Breaker...

    Unless you're planning to light/heavy attack them to death from range, this won't help a solo player against a BS tank. Just gang up on them and stun them until you wear them down.

    So very wrong. Killed blazing shield templars 1v1 using shield breaker and magnum shot to keep them off me. They go down, slowly, but they go down.
    Just keep them at distance and bash them when and if they go invigorating drain.
    Your blazing shield like you said is health regen, well 99% are not and they cant really heal up properly. Magnum shot and shield breaker is devastating for them
  • susmitds
    susmitds
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    Use magicka poisons and keep them rooted, while spamming Shield Breaker.
  • Alucardo
    Alucardo
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    Co-ordinate your destro ults then have a procblade jump in

    6DuQUEl.png
  • Sandman929
    Sandman929
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    artal wrote: »
    Sandman929 wrote: »
    threefarms wrote: »
    Shield Breaker...

    Unless you're planning to light/heavy attack them to death from range, this won't help a solo player against a BS tank. Just gang up on them and stun them until you wear them down.

    So very wrong. Killed blazing shield templars 1v1 using shield breaker and magnum shot to keep them off me. They go down, slowly, but they go down.
    Just keep them at distance and bash them when and if they go invigorating drain.
    Your blazing shield like you said is health regen, well 99% are not and they cant really heal up properly. Magnum shot and shield breaker is devastating for them

    Fair point. Stacking health leaves you with pitifully weak heals.
  • Alucardo
    Alucardo
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    Sandman929 wrote: »
    artal wrote: »
    Sandman929 wrote: »
    threefarms wrote: »
    Shield Breaker...

    Unless you're planning to light/heavy attack them to death from range, this won't help a solo player against a BS tank. Just gang up on them and stun them until you wear them down.

    So very wrong. Killed blazing shield templars 1v1 using shield breaker and magnum shot to keep them off me. They go down, slowly, but they go down.
    Just keep them at distance and bash them when and if they go invigorating drain.
    Your blazing shield like you said is health regen, well 99% are not and they cant really heal up properly. Magnum shot and shield breaker is devastating for them

    Fair point. Stacking health leaves you with pitifully weak heals.

    Except when you're low health, malubeth procs, you throw down channelled focus for major mending and hit invigorating drain. Will get me back to near full most times. Other than that healing is pretty terrible.
  • Sandman929
    Sandman929
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    Alucardo wrote: »
    Sandman929 wrote: »
    artal wrote: »
    Sandman929 wrote: »
    threefarms wrote: »
    Shield Breaker...

    Unless you're planning to light/heavy attack them to death from range, this won't help a solo player against a BS tank. Just gang up on them and stun them until you wear them down.

    So very wrong. Killed blazing shield templars 1v1 using shield breaker and magnum shot to keep them off me. They go down, slowly, but they go down.
    Just keep them at distance and bash them when and if they go invigorating drain.
    Your blazing shield like you said is health regen, well 99% are not and they cant really heal up properly. Magnum shot and shield breaker is devastating for them

    Fair point. Stacking health leaves you with pitifully weak heals.

    Except when you're low health, malubeth procs, you throw down channelled focus for major mending and hit invigorating drain. Will get me back to near full most times. Other than that healing is pretty terrible.

    That's definitely something that can happen. I've come across some Blazing Shield builds where it looks like the player decided just stacking health and casting the shield was going to be an instant success, and lets face it, people who haven't tried a BS Tank think that's all any of us do.
  • Vanzen
    Vanzen
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    Alucardo wrote: »
    Sandman929 wrote: »
    artal wrote: »
    Sandman929 wrote: »
    threefarms wrote: »
    Shield Breaker...

    Unless you're planning to light/heavy attack them to death from range, this won't help a solo player against a BS tank. Just gang up on them and stun them until you wear them down.

    So very wrong. Killed blazing shield templars 1v1 using shield breaker and magnum shot to keep them off me. They go down, slowly, but they go down.
    Just keep them at distance and bash them when and if they go invigorating drain.
    Your blazing shield like you said is health regen, well 99% are not and they cant really heal up properly. Magnum shot and shield breaker is devastating for them

    Fair point. Stacking health leaves you with pitifully weak heals.

    Except when you're low health, malubeth procs, you throw down channelled focus for major mending and hit invigorating drain. Will get me back to near full most times. Other than that healing is pretty terrible.

    Except that with new sets and a bit of theory crafting ...

    You still can have like 52k health (56 with emp buff) 20k magicka 2.2 spell dam (3k ish with armor/weapon proc) and hence heal for 8/10k with Honnor ...

    And 1.9k mag regen ...

    Mag temp have nothing to complain about compared to the mess that mag DK are
    Edited by Vanzen on 3 November 2016 14:32
  • Minno
    Minno
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    smashcats wrote: »
    how is a blazing shield hitting for barely 4k damage even good? i dont get this game lol. I see death recaps of such low dmg but yet it was enough to wreck a guy in 1 second, meanwhile im using like 6 different attacks and I can barely scratch anybody.

    off topic question, does having higher cp just inherently make you deal more damage against other players with high cp?

    Like, if im a lot lower level can I just not damage them because they are higher level?

    Or if I have 100 points in elemental expert and BiS gear, will I have the best damage i can have while only sitting at around 300 cp?

    People can get 10k crit ticks with BS. The bigger the shield, the bigger the dmg potential. It comes down to the right CP placement for bastion/hardy/elemental defender, minimum of 50k health, having block passives for zerg encounters, and enough crit/dmg/penetration.

    Overall, some BS Templars walk away with a better appreciation of what BS brings and fold that information into their next build. For me, having 30k health with 50-73 into bastion gave me a good defense on 1v2 fights, without losing too much offense potential. Though I was experimenting with using Medusa set and resto staff to gain more than 80% crit dmg before I got seduced by Skyrim SE.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Lexxypwns
    Lexxypwns
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    Alucardo wrote: »
    Have enough self healing to survive (not hard, Vigor+ Rally every 6 second) wear fasallas, and pop their shield so they get debuffed. They will eventually die to overflow damage. Don't get into execute range

    Why fasallas? healthplars have crappy healing to begin with. Fasallas would be complete overkill

    Because at the very least they have Ritual. And maybe they have Regeneration. When your damage window is 1 second out of 3, that passive healing adds up.

    It's also a solution to them in GvG where they are getting bigger heals and taking more damage...plus it helps against the guys healing him

    tbh, fasallas works with anything. Its lowkey the best non damage-proc set in the game right now
    Edited by Lexxypwns on 3 November 2016 16:00
  • out51d3r
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    smashcats wrote: »
    how is a blazing shield hitting for barely 4k damage even good?

    It's not hitting for 4k. In the fight that made me read up on blazing shield, I got hit for 10k by blazing shield, then again for another 10k blazing shield. I did a bit of damage in between the shields, but not much.

  • Wreuntzylla
    Wreuntzylla
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    zuto40 wrote: »
    Walk away and send h8 mail laughing at how bad their build is against anyone who isnt a potato

    Your logic. I run into really bad tremor sorcs all the time, therefore tremor sorc must be a bad build except against potatoes.

    Winners don't walk away from duels. Just saying.
  • Alucardo
    Alucardo
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    zuto40 wrote: »
    Walk away and send h8 mail laughing at how bad their build is against anyone who isnt a potato

    Your logic. I run into really bad tremor sorcs all the time, therefore tremor sorc must be a bad build except against potatoes.

    Winners don't walk away from duels. Just saying.

    I think it's safe to walk away from a guy with 80k+ health without feeling like a loser.
  • driosketch
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    They have a golden glow when it's up.

    Stick to range and use CC, perferably timed as the shield ends. Heal debuffs and poisons are okay, though temps have a cheap self purge. Still, you're making them recast, and BS is not a cheap spell on its own. Basically this is a fight of attrition to wear them down while staying out of range.
    Edited by driosketch on 3 November 2016 17:48
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Sandman929
    Sandman929
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    Just don't duel invite obvious tanks. It's really not that hard. No need to send hateful messages about how they should git gud and join the proc meta with you. And if you're running a tank, don't go looking for duels with strangers...it's an absolute snore-fest for them trying to kill a build you've made to be close to unkillable. Join a guild, and find friends to test things out for you.
  • Wreuntzylla
    Wreuntzylla
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    Alucardo wrote: »
    Sandman929 wrote: »
    artal wrote: »
    Sandman929 wrote: »
    threefarms wrote: »
    Shield Breaker...

    Unless you're planning to light/heavy attack them to death from range, this won't help a solo player against a BS tank. Just gang up on them and stun them until you wear them down.

    So very wrong. Killed blazing shield templars 1v1 using shield breaker and magnum shot to keep them off me. They go down, slowly, but they go down.
    Just keep them at distance and bash them when and if they go invigorating drain.
    Your blazing shield like you said is health regen, well 99% are not and they cant really heal up properly. Magnum shot and shield breaker is devastating for them

    Fair point. Stacking health leaves you with pitifully weak heals.

    Except when you're low health, malubeth procs, you throw down channelled focus for major mending and hit invigorating drain. Will get me back to near full most times. Other than that healing is pretty terrible.

    I think you mean bats? Invigorating drain returns a percentage of health and doesn't benefit from heal buffs.

    Don't get me wrong, great skill, ID is the reason I never lose duels when I trot out my healthplar. But typically I use Absorb Magick against casters or in zerg wading, or devouring swarm under the conditions you list.

    To the OP - the best way to kill a healthplar as a stam:

    DPS SPECS:

    Typically 2-3 melee heavy attacking the shield and rolling out after the heavy attack. The idea is not to pop the shield, time the 6sec, and chain cc while keeping resources at full. A full healthplar build, the only ones that do enough shield damage to matter in this meta, has 10-14k stamina and somewhere in the range of 1k stam regen. They have to keep a high magicka regen and magicka cost reduction due to the cost of the shield and other magicka based skills. They will use stam for absorb magic and break free. Realize they have to put most of their CP into bastion and their resistances are typically not great, and zerg wading healthplars use sturdy and not impen, so once the stamina pool is depleted, burst the healthplar down during a stun. Look for the halthplar to use invigorating drain at some point. If it does, bash then burst the shield, eat the damage and burst the healthplar. Normally you can't kill the healthplar in the invigorating drain scenario but you can whittle away at its health. The healthplar's healing either comes from the Malubeth setup Alucardo described or from invi drain or absorb magic, so as long as you avoid feeding it health by rolling out of bats and keeping it from using invig drain, you can kill it over time. Also, don't use spell projectiles, but stam users don't so <shrug>.

    DPS/DEF SPECS:

    The shield pops will hit you for ~5k, easy to wash away with vigor, etc. You can fight the toe to toe, but you aren't going to kill it solo, and it isn't going to kill you solo.

    Coordinated GVG:

    Assist down everything while ignoring the healthplar, who will be a constant source of irritation with drain stuns, but otherwise completely useless. Their group members typically rely on them to soak damage, so as long as you can separate your target from the healthplar, you're golden. Snares and immobilizes are great for separation. Because it's GvG, just leave the healthplar, killing it will slow down the AP flow.

    Zerg:

    Just pile drive it while your healers spam away. If your healers suck, ignore it and don't use AoE. Make sure everyone knows not to use spell projectiles. It will run out of magicka spamming blazing unless its blocking, but then you just have to wait until it runs out of stam. The 1h/shield ulti, like all the new OP ultis, makes this trickier, but invig drain is a channel and under pressure by many people the healthplar can't use it and you will be able to damage it between shields. If someone is feeding it health with spell projectiles, the process will take longer, but absorb magic is stam based and they will run out of stam if you are chaining cc.

    Ranged:

    Ranged attacking can sometimes be successful, but a healthplar that knows what it is doing won't be phased. Spell projectiles heal it and very few bow users can maintain separation. A good healthplar will use shielded assault because it is also health based and gives a big shield that stacks with blazing. If you have 3-4 bow users and are coordinating you can kill the healthplar at a decent speed, so long as someone is snaring/immobilizing constantly. Invigorating drain has a short range and bats are AoE, keep the healthplar out of both and its dead.

    When I healthplar, sorcs that know not to use projectiles are the biggest problem for me. I haven't developed a counter yet because there are few good ones that know not to use projectiles and range me, so not alot of run ins to figure out a counter.
  • Wreuntzylla
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    Alucardo wrote: »
    zuto40 wrote: »
    Walk away and send h8 mail laughing at how bad their build is against anyone who isnt a potato

    Your logic. I run into really bad tremor sorcs all the time, therefore tremor sorc must be a bad build except against potatoes.

    Winners don't walk away from duels. Just saying.

    I think it's safe to walk away from a guy with 80k+ health without feeling like a loser.

    I kill healthplars all the time. Especially if they have 80k health. Their stam and magicka pools and regen are terrible over 70k health. The ones in the 60k-70k range are typically built much better and take much longer, but dooable. Really, if you know their limitations, the only reason to walk away is to avoid adds. Your same alliance adds are worse than adds from an opposing alliance...

    EDIT: Of course, if it's the rare good healthplar you both will likely agree to walk away. But two good players on any workable build won't kill each other either. I never understand why people walk away from a fight with a healthplar but think nothing of a 40min duel against any other build.
    Edited by Wreuntzylla on 3 November 2016 18:09
  • Baconlad
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    I am normally the one to walk away on my shieldplar. Fought sypher 1v1 a long time ago. Fight lasted twenty minutes before I walked into the nearest enemy NPC group...my build is stronger with more enemies! Lol...yeah I've only ever Lost one time in a 1v1. Very hard to take me down solo...is why I normally tell folks to just walk away from fights with me
  • Akinos
    Akinos
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    Alucardo wrote: »
    Sandman929 wrote: »
    artal wrote: »
    Sandman929 wrote: »
    threefarms wrote: »
    Shield Breaker...

    Unless you're planning to light/heavy attack them to death from range, this won't help a solo player against a BS tank. Just gang up on them and stun them until you wear them down.

    So very wrong. Killed blazing shield templars 1v1 using shield breaker and magnum shot to keep them off me. They go down, slowly, but they go down.
    Just keep them at distance and bash them when and if they go invigorating drain.
    Your blazing shield like you said is health regen, well 99% are not and they cant really heal up properly. Magnum shot and shield breaker is devastating for them

    Fair point. Stacking health leaves you with pitifully weak heals.

    Except when you're low health, malubeth procs, you throw down channelled focus for major mending and hit invigorating drain. Will get me back to near full most times. Other than that healing is pretty terrible.

    I think you mean bats? Invigorating drain returns a percentage of health and doesn't benefit from heal buffs.

    Stand in channeled focus or purify and then check the drain tooltip, it most def does get affected by heal buffs. Mine went from 20% to 25% under major mending.

    PC NA | @AkinosPvP 1vX/Small Scaler, Raid Leader, Youtuber and Twitch.tv Streamer.MAGICKA MELEE IS LIFE!Magplar, MagDK, Magden, Magblade, Magsorc & Magcro PvP/Build videos & moretwitch.tv/akinospvp
  • thankyourat
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    You can't beat it 1v1, just don't fight him
  • artal
    artal
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    Alucardo wrote: »
    Except when you're low health, malubeth procs, you throw down channelled focus for major mending and hit invigorating drain. Will get me back to near full most times. Other than that healing is pretty terrible.
    This is nice tactic but it can be beaten if you are really concentrated. I try to be at some distance from temp but still not to far so i have time to come in and bash invigorating drain. If you let them do it you will never get them down. O, and trap beast is your friend.
    But even with shieldbreaker and really good play its still long and tiresome fight. Ofc you can go complete cheese and use resource drain poisons, but I never did and never will.
    But honestly I dont run this set in pvp, only sloted it for few 1v1 against temps.
    This tactic works for duel in open field, if temp have place to kite and go los you wont get him.


  • WillhelmBlack
    WillhelmBlack
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    Stop zerging.
    PC EU
  • Wollust
    Wollust
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    Charge your ult on them and then go for some actual enemies.

    Other than that, it's all about CC and wearing him down slowly. Though if the healthplar has a few braincells he won't die 1v1. But 2 competent players can take most of those guys down.
    Susano'o

    Zerg Squad
  • duuude9192b14_ESO
    duuude9192b14_ESO
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    Sandman929 wrote: »
    In PvP you just have to be aware they exist and keep away from them. In duels, don't duel them. If you're using a BS Templar, don't start duels.
    Thanks to an adaptation of @duuude9192b14_ESO 's latest Regenerator build, my BS tank (primarily PvE, but some PvP for fun) has ~5K health regen when I'm under 60% health (and 4K for 10 seconds when I'm above 60%)and ~65k Max health, yet people still send duel invites.

    At best, they dive in and die, at worst they avoid me and the fight is never-ending. BS Templars shouldn't be dueling; just like Andre the Giant, we're used to fighting groups.

    Thanks for the shoutout xD
  • SwaminoNowlino
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    1) Kill their buddies. Begin repairing your keep with the BS Templar standing right on top of you spamming his shield. Ignore or laugh at how aimless and useless they are without a zerg behind them. Laugh harder when the NPC's in the keep kill them and they can't do a thing about it without their zergs.

    2) My buddies have also taken to killing their buddies and then teabagging the living BS Templar as it walks around spamming its shield until it logs off/ gets unstuck / kills itself via adds.

    3) PVE until they nerf this crap.
    Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

    "We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
    - And now it sure does, better learn how to bash folks!

    I get by with a little help from logic.
  • Juhasow
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    Ophidian of venom set+lot of traps. When i duelled once with trollpar I light attacked him to dead with bow , because in some point there was like 7 traps on the ground and he couldnt move. This was done without shieldbreaker
    Edited by Juhasow on 7 November 2016 13:45
  • rolandlu7prb18_ESO
    rolandlu7prb18_ESO
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    root, cc, dot, range, debuff, burst
    EP nb: ooxx your sis, Orc 2H/Bow, what you look at, never saw an Orc nb?
  • Wreuntzylla
    Wreuntzylla
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    Juhasow wrote: »
    Ophidian of venom set+lot of traps. When i duelled once with trollpar I light attacked him to dead with bow , because in some point there was like 7 traps on the ground and he couldnt move. This was done without shieldbreaker

    Hope you have a fine time on your upcoming vacation!
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