KingYogi415 wrote: »Buy mimic stones then sell them????
WTF
P2W confirmed
Oreyn_Bearclaw wrote: »Step 1: Buy Motif and Mimic Stones
Step 2: Make cheap low level gear (hey we have a use for the those writ shipments)
Step 3: Deconstruct said gear to drop unbound style stones
Step 4: Profit (convert Dollars to Gold)
This has crossed a very serious line.
KingYogi415 wrote: »Buy mimic stones then sell them????
WTF
P2W confirmed
What exactly are you winning by buying a motif?
I can haz motif! I wins game!
Not that I approve of crown exclusive motifs, but c'mon... P2W? Really?
Peekachu99 wrote: »Korah_Eaglecry wrote: »Peekachu99 wrote: »lordrichter wrote: »Peekachu99 wrote: »My God, they're running a business, they need to make money. Game chuggs along half the time and you want to deprive them of more cosmetic-based income?
No, they do not need to make money. Many business fail, and properly so. Making money is the reward for doing something of value, it is not the fulfillment of a need. They remain a successful business when the reward is greater than the cost of being in business. If they cannot manage to do that, they they should be going out of business.
Further, it is not the responsibility of any of us to keep them in business. You did not say exactly this, but your statement strongly implies that we have a responsibility to give them money so they will fix their game. I am sure they appreciate the donations, and people can spend their money as they see fit, but we are just consumers and they are the business. We are not part of the team, and we are not investors. They have to provide value for the money that they ask for. As consumers, we can toss around our money as we want, but in the end, it is not our responsibility to keep them in business. If enough people are not willing to buy what they are selling, at the price they are selling it at, then they rightfully deserve to go out of business, or move to sell a product that has more value.
I'd agree with you if this wasn't an online game that had exorbitant infrastructure costs necessary for you to enjoy (or hate) it. Do you expect them to provide this for backend free? Who's the charity now? Your argument is confusing and you sound as if you expect them to keep the servers on simply because they have earned your trust as a consumer--only that only works if you, the consumer, actually pay money to continue ongoing services and development. A good business is more of a mutual exchange, rather than one party emptying its pockets for the enjoyment of the other.
ZoS provide a product, we as a consumer determine if it's worth our investment. I'm not suggesting that we owe them anything. I am saying that I see crown store motifs as a fine investment, and do not see it as the "slippery-slope, pay-to-win" apocalypse.
So theyre too big to fail is what youre getting at?
A one-line lazy quip is all you mustered from my posts? Okay. Maybe read them again. I said nothing about size>choice or freedom. They're providing a service. I guarenteee some people, a lot of people, will see the value in purchasing these items around which 'controversy' swirls. Just as they did the glowing tiger-mount, and all the other cosmetic "look at me" stuff beforehand.
It's capitalism, not a conspiracy. Take off the tin foil hats people.
Peekachu99 wrote: »Korah_Eaglecry wrote: »Peekachu99 wrote: »lordrichter wrote: »Peekachu99 wrote: »My God, they're running a business, they need to make money. Game chuggs along half the time and you want to deprive them of more cosmetic-based income?
No, they do not need to make money. Many business fail, and properly so. Making money is the reward for doing something of value, it is not the fulfillment of a need. They remain a successful business when the reward is greater than the cost of being in business. If they cannot manage to do that, they they should be going out of business.
Further, it is not the responsibility of any of us to keep them in business. You did not say exactly this, but your statement strongly implies that we have a responsibility to give them money so they will fix their game. I am sure they appreciate the donations, and people can spend their money as they see fit, but we are just consumers and they are the business. We are not part of the team, and we are not investors. They have to provide value for the money that they ask for. As consumers, we can toss around our money as we want, but in the end, it is not our responsibility to keep them in business. If enough people are not willing to buy what they are selling, at the price they are selling it at, then they rightfully deserve to go out of business, or move to sell a product that has more value.
I'd agree with you if this wasn't an online game that had exorbitant infrastructure costs necessary for you to enjoy (or hate) it. Do you expect them to provide this for backend free? Who's the charity now? Your argument is confusing and you sound as if you expect them to keep the servers on simply because they have earned your trust as a consumer--only that only works if you, the consumer, actually pay money to continue ongoing services and development. A good business is more of a mutual exchange, rather than one party emptying its pockets for the enjoyment of the other.
ZoS provide a product, we as a consumer determine if it's worth our investment. I'm not suggesting that we owe them anything. I am saying that I see crown store motifs as a fine investment, and do not see it as the "slippery-slope, pay-to-win" apocalypse.
So theyre too big to fail is what youre getting at?
A one-line lazy quip is all you mustered from my posts? Okay. Maybe read them again. I said nothing about size>choice or freedom. They're providing a service. I guarenteee some people, a lot of people, will see the value in purchasing these items around which 'controversy' swirls. Just as they did the glowing tiger-mount, and all the other cosmetic "look at me" stuff beforehand.
It's capitalism, not a conspiracy. Take off the tin foil hats people.
Why are you so aggressive? Nobody is claiming some conspiracy.
SorataArisugawa wrote: »Peekachu99 wrote: »Korah_Eaglecry wrote: »Peekachu99 wrote: »lordrichter wrote: »Peekachu99 wrote: »My God, they're running a business, they need to make money. Game chuggs along half the time and you want to deprive them of more cosmetic-based income?
No, they do not need to make money. Many business fail, and properly so. Making money is the reward for doing something of value, it is not the fulfillment of a need. They remain a successful business when the reward is greater than the cost of being in business. If they cannot manage to do that, they they should be going out of business.
Further, it is not the responsibility of any of us to keep them in business. You did not say exactly this, but your statement strongly implies that we have a responsibility to give them money so they will fix their game. I am sure they appreciate the donations, and people can spend their money as they see fit, but we are just consumers and they are the business. We are not part of the team, and we are not investors. They have to provide value for the money that they ask for. As consumers, we can toss around our money as we want, but in the end, it is not our responsibility to keep them in business. If enough people are not willing to buy what they are selling, at the price they are selling it at, then they rightfully deserve to go out of business, or move to sell a product that has more value.
I'd agree with you if this wasn't an online game that had exorbitant infrastructure costs necessary for you to enjoy (or hate) it. Do you expect them to provide this for backend free? Who's the charity now? Your argument is confusing and you sound as if you expect them to keep the servers on simply because they have earned your trust as a consumer--only that only works if you, the consumer, actually pay money to continue ongoing services and development. A good business is more of a mutual exchange, rather than one party emptying its pockets for the enjoyment of the other.
ZoS provide a product, we as a consumer determine if it's worth our investment. I'm not suggesting that we owe them anything. I am saying that I see crown store motifs as a fine investment, and do not see it as the "slippery-slope, pay-to-win" apocalypse.
So theyre too big to fail is what youre getting at?
A one-line lazy quip is all you mustered from my posts? Okay. Maybe read them again. I said nothing about size>choice or freedom. They're providing a service. I guarenteee some people, a lot of people, will see the value in purchasing these items around which 'controversy' swirls. Just as they did the glowing tiger-mount, and all the other cosmetic "look at me" stuff beforehand.
It's capitalism, not a conspiracy. Take off the tin foil hats people.
And is the service is not worth it, you don't buy it. Well sure. In this case they could just bring weapons and gear in the shop. Wouldn't be a problem right? Sadly we know, how this would end. And in an other part of the game, were it is not about DPS and stuff, this style will lead to the same problems. But yeah, tin foul hats...
Peekachu99 wrote: »Peekachu99 wrote: »Korah_Eaglecry wrote: »Peekachu99 wrote: »lordrichter wrote: »Peekachu99 wrote: »My God, they're running a business, they need to make money. Game chuggs along half the time and you want to deprive them of more cosmetic-based income?
No, they do not need to make money. Many business fail, and properly so. Making money is the reward for doing something of value, it is not the fulfillment of a need. They remain a successful business when the reward is greater than the cost of being in business. If they cannot manage to do that, they they should be going out of business.
Further, it is not the responsibility of any of us to keep them in business. You did not say exactly this, but your statement strongly implies that we have a responsibility to give them money so they will fix their game. I am sure they appreciate the donations, and people can spend their money as they see fit, but we are just consumers and they are the business. We are not part of the team, and we are not investors. They have to provide value for the money that they ask for. As consumers, we can toss around our money as we want, but in the end, it is not our responsibility to keep them in business. If enough people are not willing to buy what they are selling, at the price they are selling it at, then they rightfully deserve to go out of business, or move to sell a product that has more value.
I'd agree with you if this wasn't an online game that had exorbitant infrastructure costs necessary for you to enjoy (or hate) it. Do you expect them to provide this for backend free? Who's the charity now? Your argument is confusing and you sound as if you expect them to keep the servers on simply because they have earned your trust as a consumer--only that only works if you, the consumer, actually pay money to continue ongoing services and development. A good business is more of a mutual exchange, rather than one party emptying its pockets for the enjoyment of the other.
ZoS provide a product, we as a consumer determine if it's worth our investment. I'm not suggesting that we owe them anything. I am saying that I see crown store motifs as a fine investment, and do not see it as the "slippery-slope, pay-to-win" apocalypse.
So theyre too big to fail is what youre getting at?
A one-line lazy quip is all you mustered from my posts? Okay. Maybe read them again. I said nothing about size>choice or freedom. They're providing a service. I guarenteee some people, a lot of people, will see the value in purchasing these items around which 'controversy' swirls. Just as they did the glowing tiger-mount, and all the other cosmetic "look at me" stuff beforehand.
It's capitalism, not a conspiracy. Take off the tin foil hats people.
Why are you so aggressive? Nobody is claiming some conspiracy.
Saying things people don't agree with with a critical-tongue isn't aggressive. Plenty of people in this thread have outright called ZoS "deceptive" or various permutations of that, and have gone as far as to suggest conspiracies (ploys to deceive, gouge and mislead) against them as consumers. All this over a $15/20 cosmetic motif? Aren't there greater concerns to be had?
Oreyn_Bearclaw wrote: »Step 1: Buy Motif and Mimic Stones
Step 2: Make cheap low level gear (hey we have a use for the those writ shipments)
Step 3: Deconstruct said gear to drop unbound style stones
Step 4: Profit (convert Dollars to Gold)
This has crossed a very serious line.
ZOS_GinaBruno wrote: »The Grim Harlequin is going to be exclusive to the Crown Store. However, purchasing the Grim Harlequin will net you 54 Mimic Stones, which you can use to craft gear (including the Grim Harlequin). You can use this crafted gear to deconstruct and have a chance to get a Grinstone - the Grim Harlequin style item. All this can be traded, too, if you wish.Daz_dingoeb17_ESO wrote: »will the grim harlequin motif drop during the event or will it be a crown store exclusive?
SorataArisugawa wrote: »The Grim Harlequin is going to be exclusive to the Crown Store. However, purchasing the Grim Harlequin will net you 54 Mimic Stones, which you can use to craft gear (including the Grim Harlequin). You can use this crafted gear to deconstruct and have a chance to get a Grinstone - the Grim Harlequin style item. All this can be traded, too, if you wish.
https://forums.elderscrollsonline.com/en/discussion/comment/3440245#Comment_3440245
It is exclusive.
Well and thats the point were they clearly step away from there motto: everything will be obtainable in the game. Great Job ZOS. After the crown crates now this. You were the choosen ones. I have to let my hope go. This game will be like all the other rubbish ones.
@ZOS_GinaBruno I know you are just the messenger, but please help us and tell them, how bad this idea is. Please Gina, you are our only hope!!! Maybe they will listen to you. ZOS have to keep their promise. You will loosing so many loyal subs over this... you can't just simply accept this!
Peekachu99 wrote: »SorataArisugawa wrote: »The Grim Harlequin is going to be exclusive to the Crown Store. However, purchasing the Grim Harlequin will net you 54 Mimic Stones, which you can use to craft gear (including the Grim Harlequin). You can use this crafted gear to deconstruct and have a chance to get a Grinstone - the Grim Harlequin style item. All this can be traded, too, if you wish.
https://forums.elderscrollsonline.com/en/discussion/comment/3440245#Comment_3440245
It is exclusive.
Well and thats the point were they clearly step away from there motto: everything will be obtainable in the game. Great Job ZOS. After the crown crates now this. You were the choosen ones. I have to let my hope go. This game will be like all the other rubbish ones.
@ZOS_GinaBruno I know you are just the messenger, but please help us and tell them, how bad this idea is. Please Gina, you are our only hope!!! Maybe they will listen to you. ZOS have to keep their promise. You will loosing so many loyal subs over this... you can't just simply accept this!
Since you asked...I've bolded the parts where you, specifically, indicate they're (ZoS) being deceptive. From like what, an hour ago? Are we done here?
Oreyn_Bearclaw wrote: »Step 1: Buy Motif and Mimic Stones
Step 2: Make cheap low level gear (hey we have a use for the those writ shipments)
Step 3: Deconstruct said gear to drop unbound style stones
Step 4: Profit (convert Dollars to Gold)
This has crossed a very serious line.
Thats where you could lose your "profit" tho, unless im missing something and you have a 100% chance to get the style stone.
Edit:
Looks like is just a chance:ZOS_GinaBruno wrote: »The Grim Harlequin is going to be exclusive to the Crown Store. However, purchasing the Grim Harlequin will net you 54 Mimic Stones, which you can use to craft gear (including the Grim Harlequin). You can use this crafted gear to deconstruct and have a chance to get a Grinstone - the Grim Harlequin style item. All this can be traded, too, if you wish.Daz_dingoeb17_ESO wrote: »will the grim harlequin motif drop during the event or will it be a crown store exclusive?
Oreyn_Bearclaw wrote: »Step 1: Buy Motif and Mimic Stones
Step 2: Make cheap low level gear (hey we have a use for the those writ shipments)
Step 3: Deconstruct said gear to drop unbound style stones
Step 4: Profit (convert Dollars to Gold)
This has crossed a very serious line.
Thats where you could lose your "profit" tho, unless im missing something and you have a 100% chance to get the style stone.
Peekachu99 wrote: »But we're talking about a cosmetic motif. They haven't added weapons and gear to the crown store. So, yeah, "tin foil hat" is exactly what you're wearing. There's reality (motif) and fantasy (your 'concern' about adding gear). One of those things is actually real, relevant and worthy of discussion. The slippery slope stuff is pure conjecture and fear--no data has been mined to ever suggest that would be the case. Stay on topic.
Peekachu99 wrote: »SorataArisugawa wrote: »Peekachu99 wrote: »Korah_Eaglecry wrote: »Peekachu99 wrote: »lordrichter wrote: »Peekachu99 wrote: »My God, they're running a business, they need to make money. Game chuggs along half the time and you want to deprive them of more cosmetic-based income?
No, they do not need to make money. Many business fail, and properly so. Making money is the reward for doing something of value, it is not the fulfillment of a need. They remain a successful business when the reward is greater than the cost of being in business. If they cannot manage to do that, they they should be going out of business.
Further, it is not the responsibility of any of us to keep them in business. You did not say exactly this, but your statement strongly implies that we have a responsibility to give them money so they will fix their game. I am sure they appreciate the donations, and people can spend their money as they see fit, but we are just consumers and they are the business. We are not part of the team, and we are not investors. They have to provide value for the money that they ask for. As consumers, we can toss around our money as we want, but in the end, it is not our responsibility to keep them in business. If enough people are not willing to buy what they are selling, at the price they are selling it at, then they rightfully deserve to go out of business, or move to sell a product that has more value.
I'd agree with you if this wasn't an online game that had exorbitant infrastructure costs necessary for you to enjoy (or hate) it. Do you expect them to provide this for backend free? Who's the charity now? Your argument is confusing and you sound as if you expect them to keep the servers on simply because they have earned your trust as a consumer--only that only works if you, the consumer, actually pay money to continue ongoing services and development. A good business is more of a mutual exchange, rather than one party emptying its pockets for the enjoyment of the other.
ZoS provide a product, we as a consumer determine if it's worth our investment. I'm not suggesting that we owe them anything. I am saying that I see crown store motifs as a fine investment, and do not see it as the "slippery-slope, pay-to-win" apocalypse.
So theyre too big to fail is what youre getting at?
A one-line lazy quip is all you mustered from my posts? Okay. Maybe read them again. I said nothing about size>choice or freedom. They're providing a service. I guarenteee some people, a lot of people, will see the value in purchasing these items around which 'controversy' swirls. Just as they did the glowing tiger-mount, and all the other cosmetic "look at me" stuff beforehand.
It's capitalism, not a conspiracy. Take off the tin foil hats people.
And is the service is not worth it, you don't buy it. Well sure. In this case they could just bring weapons and gear in the shop. Wouldn't be a problem right? Sadly we know, how this would end. And in an other part of the game, were it is not about DPS and stuff, this style will lead to the same problems. But yeah, tin foul hats...
But we're talking about a cosmetic motif. They haven't added weapons and gear to the crown store. So, yeah, "tin foil hat" is exactly what you're wearing. There's reality (motif) and fantasy (your 'concern' about adding gear). One of those things is actually real, relevant and worthy of discussion. The slippery slope stuff is pure conjecture and fear--no data has been mined to ever suggest that would be the case. Stay on topic.
lordrichter wrote: »So, while this is cosmetic, it is also significant, and not in a good way. At least, not for the people who are interested in cosmetics. To them, this is a slap in the face. A way for ZOS to say, "you are not giving us enough of your money, here is a way that you can fix that."
lordrichter wrote: »So, while this is cosmetic, it is also significant, and not in a good way. At least, not for the people who are interested in cosmetics. To them, this is a slap in the face. A way for ZOS to say, "you are not giving us enough of your money, here is a way that you can fix that."
Are we gonna ignore that there is a free motif with this event and another 3 with OT update just because there is one exclusive motif on the crown store?...
"I want everything for free"
- ESO community, 2016.
lordrichter wrote: »So, while this is cosmetic, it is also significant, and not in a good way. At least, not for the people who are interested in cosmetics. To them, this is a slap in the face. A way for ZOS to say, "you are not giving us enough of your money, here is a way that you can fix that."
Are we gonna ignore that there is a free motif with this event and another 3 with OT update just because there is one exclusive motif on the crown store?...
"I want everything for free"
- ESO community, 2016.
lordrichter wrote: »DocFrost72 wrote: »But we're talking about a cosmetic motif. They haven't added weapons and gear to the crown store. So, yeah, "tin foil hat" is exactly what you're wearing. There's reality (motif) and fantasy (your 'concern' about adding gear). One of those things is actually real, relevant and worthy of discussion. The slippery slope stuff is pure conjecture and fear--no data has been mined to ever suggest that would be the case. Stay on topic.
Some people play MMORPG games for the RPG part of the game, and they are interested in appearances and other aspects of the role playing part of the game. They may not necessarily be as interested in weapon power and armor strength. To them, cosmetics is a big part of the game, maybe as much as the weapon and armor power, if not more.
ZOS treats them like role payers already, but one thing that they had going for them was that motifs were available in both the game and the crown store. Those who wanted to earn the motif could go out and earn the motif, in the game.
So, while this is cosmetic, it is also significant, and not in a good way. At least, not for the people who are interested in cosmetics. To them, this is a slap in the face. A way for ZOS to say, "you are not giving us enough of your money, here is a way that you can fix that."
Slippery slope... Some toss around the word "conjecture" like people are just pulling stuff out of their nether regions. Not all conjecture is baseless.
Do I think that ZOS is going to suddenly decide to sell gear in the Crown Store? There are people who would want to see that happen, inside and outside of ZOS, and who would pay for it. It would certainly not be unprecedented in the MMO genre, and ZOS does have a terrible equipment gap that smacks people when they hit Level 50. Thanks to Veteran Rank removal and One Tamriel scaling, this is much more of an issue. I think a nice, middle power, non-OP, scaled Crown Store Exclusive Set is just what the Crown Store people might like to see happen. Fill that gap while people collect CP 160 stuff.
Try being a new player and wanting a mount. It is a lot easier to just buy the mount from the Crown Store than it is to walk everywhere, or collect enough gold to buy an in-game horse. Mounts are cosmetic, a lot more useful than motifs, and often considered essential. The Crown Store is all about filling where game play leaves off. The same gap exists with gear, and ZOS is (again) demonstrating that they are not above changing up how they do the Crown Store, even if it contradicts prior policies.
Far fetched? Perhaps. But then, ZOS has made some of those far fetched ideas a reality over the last year and a half.
Jimmy goes to the shop to buy his weekly loaf of bread. The shopkeeper offers him rice.
"But I want bread." Said Jimmy. "I've always paid money for bread!"
"Sorry," the Shopkeeper replied "I'm giving you rice from now on."
Jimmy left the store never to return.
The End.