Wow . Such jelious . Much hate .
@OrphanHelgen
We should do this together . Bring Julia as well . We can take this up to 75-76k .
OrphanHelgen wrote: »Orc Stamina DK doing 71,4k dps on bloodspawn. Was just a quick experiment to see what we could get if I had a group that buffed my dmg. My gear was hunding rage, could have gotten way more with TBS.
Shows the power of group buffs.https://youtu.be/KjRxNov-zkc
I can tell already that this thread is going to have a profound effect on consoles. As is, "Bloodspawn DPS Testing" is required by a lot of trial guilds. Essentially forcing players to kill this mini-boss of sorts in usually under 1min. or 50secs. by themselves in order to gain access to the guilds in question. Thus basically being a gate of sorts between trial content and the gear dropped within it. And now with this video being released, people are going to tighten restrictions even further to new players looking to have a shot at trials. I feel bad for those who don't have a trial group already, and are looking to join a 'serious' endgame guild.
Clearly photoshopped, everything above my own DPS is impossibleNice one, haven't seen someone using that much buffs/debuffs for poor bloodspawn unil now
OrphanHelgen wrote: »Smasherx74 wrote: »It was only 20 seconds. DPS Doesn't count unless its MORE THAN 40 seconds preferably more than a minute.
I've hit well over 40k dps many of times in 30 seconds.... but I don't count that because I know it's an inaccurate reading. Instead I only rely on ones that have a full minute of recorded dps. My max is in the 35k range, probably 40k if I have 100% uptime towards the end with an ult thrown.
@OrphanHelgen
I know it was not proper dps test. Next patch tho, bloodspawn will have 3 mill hp and will be slightly better.
I did a common test tho on this earlier today, without double warhorn and aether etc. I got 59k, but failed my rotation at end and stopped at 55k.
jakeedmundson wrote: »OrphanHelgen wrote: »Smasherx74 wrote: »It was only 20 seconds. DPS Doesn't count unless its MORE THAN 40 seconds preferably more than a minute.
I've hit well over 40k dps many of times in 30 seconds.... but I don't count that because I know it's an inaccurate reading. Instead I only rely on ones that have a full minute of recorded dps. My max is in the 35k range, probably 40k if I have 100% uptime towards the end with an ult thrown.
@OrphanHelgen
I know it was not proper dps test. Next patch tho, bloodspawn will have 3 mill hp and will be slightly better.
I did a common test tho on this earlier today, without double warhorn and aether etc. I got 59k, but failed my rotation at end and stopped at 55k.
What is your rotation? That is literally the same character and build i use but without the mal weapons.
Orc stam DK
5 pc hundings, 5 pc VO, 2 pc velidreth (i lose hundings 5pc on bow bar but i'm barely on that one anyway)
OrphanHelgen wrote: »jakeedmundson wrote: »OrphanHelgen wrote: »Smasherx74 wrote: »It was only 20 seconds. DPS Doesn't count unless its MORE THAN 40 seconds preferably more than a minute.
I've hit well over 40k dps many of times in 30 seconds.... but I don't count that because I know it's an inaccurate reading. Instead I only rely on ones that have a full minute of recorded dps. My max is in the 35k range, probably 40k if I have 100% uptime towards the end with an ult thrown.
@OrphanHelgen
I know it was not proper dps test. Next patch tho, bloodspawn will have 3 mill hp and will be slightly better.
I did a common test tho on this earlier today, without double warhorn and aether etc. I got 59k, but failed my rotation at end and stopped at 55k.
What is your rotation? That is literally the same character and build i use but without the mal weapons.
Orc stam DK
5 pc hundings, 5 pc VO, 2 pc velidreth (i lose hundings 5pc on bow bar but i'm barely on that one anyway)
The maelstrom weapons have alot of power in this video I believe, both the bow and DW. Instead of 5 VO, I only use 3 for the minor slayer.
OrphanHelgen wrote: »Shows the power of group buffs.
On console you have to do it with no ultimate, and no buffs, no war horn, spc, etc. some guilds wont even let the tank use puncture. Its kind of a joke but good players can get 37 seconds on it. Bad player make it enrage. Its kind of stupid but ehh who cares
Minute_Waltz wrote: »Smasherx74 wrote: »It was only 20 seconds. DPS Doesn't count unless its MORE THAN 40 seconds preferably more than a minute.
I've hit well over 40k dps many of times in 30 seconds.... but I don't count that because I know it's an inaccurate reading. Instead I only rely on ones that have a full minute of recorded dps. My max is in the 35k range, probably 40k if I have 100% uptime towards the end with an ult thrown.
@OrphanHelgen
In fact, I've hit well over 100k dps on single targets within your time frame... really has no correlation with your regular damage output. Just shows you got lucky and FTC restarted your dps phase because you didn't sustain enough consistent dps...
Errm.. I thought bloodspawn was the standard DPS test majority of people use especially on console? Just because someone is good enough to kill it in 20 seconds it doesnt count anymore?
Minute_Waltz wrote: »Smasherx74 wrote: »It was only 20 seconds. DPS Doesn't count unless its MORE THAN 40 seconds preferably more than a minute.
I've hit well over 40k dps many of times in 30 seconds.... but I don't count that because I know it's an inaccurate reading. Instead I only rely on ones that have a full minute of recorded dps. My max is in the 35k range, probably 40k if I have 100% uptime towards the end with an ult thrown.
In fact, I've hit well over 100k dps on single targets within your time frame... really has no correlation with your regular damage output. Just shows you got lucky and FTC restarted your dps phase because you didn't sustain enough consistent dps...
Errm.. I thought bloodspawn was the standard DPS test majority of people use especially on console? Just because someone is good enough to kill it in 20 seconds it doesnt count anymore?
There seems to be a paradox with the dps test. If you kill it too fast the test in itself is void because it is not an accurate reading!
We had IA, Morag Tong, NMG, purple Crusher enchant, SPC, Warhorn, Minor / Major fracture, Minor / Major Brutality, Minor berzerk and Engulfing flames +10%.
Missing Alkosh & Sunderflame (need to try it out for the sake of it), might be missing a few others.
WatchYourSixx wrote: »The context of the title is entirely accurate as the exact definition of dps is "Damage per second." If blood spawn has 1.5 million health, you would need roughly 75,000 damage per second in the span of 20 seconds. FTC is as accurate as doing the math yourself and using a stopwatch to time the fight from start to finish. He had 71.4k, which means that he did not do only 5% of the dps.
As for the "World Record" claim, I would say its a bit of a stretch, but also it is the highest i have seen. However its not as impressive as doing that unbuffed with just self buffs. Doing just self buffed tests shows just how big of a gap stamina has over magicka.
Stamina can easily peak 40k+ on bloodspawn WITHOUT group buffs, but there isnt any amount of testing or searching to prove that magicka can hit above 40k+ UNBUFFED on bloodspawn. It's impossible.
The guilds I've been in used the 30k dps as a benchmark for being able to do decent dps as a BASIS for going into trials. 30k dps is 50 seconds on bloodspawn which isnt a great length, but its a decent indication of what you can do. Throwing in group buffs just inflates that number.
If you believe 71.4k is a stretch... think about this. major force gives 30% crit damage. Most builds sit around 200% or more crit damage. That 30% is a multiplicative bonus, not additive, so if you have 100% uptime on it... you essentially have 260% crit damage. That means that your 20k crits are now doing 26k crits, etc etc. THEN throw on top of it that he is a DK, and has 3 pc VO. 20% bonus damage gained from standard (for the full duration of a 20 sec fight so 100% uptime) plus the 5% from VO, gives him a permanent 25% bonus to all damage. Not to mention he probably averaged 5-6k weapon damage or more (averaging the extra wep dmg gained from maelstrom weapons, 3k for 50-60% of the entire dps if not higher?) Yeah. It's definitely doable, and could be even higher as OP suggested.
It will drop drastically with a 3 mil bloodspawn though. It would be hard pressed to see the same numbers now as in the future of One Tamriel simply because it will be a longer fight. You will lose uptime on those buffs that made that dps doable because the fight will be longer. And I think the longer fight will be a much better dps indication than before. Fights will be double duration if not longer simply because you cant utilize your ultimates in the same percentage of a fight. A good example of this is a DK standard, that can have a maximum of 24% uptime assuming you only get one ultimate off, but gain back 250 ultimate the instant you kill it. Basically what I mean is every second that you are above that 24% uptime, you cant get another ultimate off, but as soon as it is 24% you can cast another. If you dps'ed for a constant duration over a 10 minute, 20 minute or whatever long duration, you would see that it averages out to be up 24%~ of the time. Meteor is another example of this, having a 13 sec duration. 200 ultimate can be gained in 67 seconds with just the basic attack ultimate gain. This gives you a 19.5% uptime per meteor duration (13/67).
The point of all the math above is just stating that you benefit more from your ULTIMATES for the duration of the fight that you cannot cast again. So the shorter the fight, the better your dps, up to your ultimate casting threshold. The more uptime of your ultimate, the better the dps. So in my opinion, unless you can get AT LEAST 2 ultimates off, and finish the fight with the expected average of the ultimate uptime, your dps is not entirely accurate as it is skewed by the higher uptime of your ultimates.
my 2 septims.

Templar in the back is using power of light,your not the only.one doing damage.I was always under the impression that if your going to do this test, you should be the only one doing any damage.Minute_Waltz wrote: »Smasherx74 wrote: »Put it this way, around 45k is the max possible legit DPS I've seen ever playing the game.
The 40k mark means BiS maxed gear and you're rotating perfectly, and your execute phase rotation perfectly.
OP did not get what we would consider 70k dps. I can kill a trash mob in 3 seconds and have a enemy die with a 100k+ dps. This is not an accurate measurement, he had a entire group doing dps to this boss so fast that his measurement from FTC was inaccurate. Sure he was doing a lot of dps, but had he ran this solo/duo and recorded the entire fights dps he would of ended up with more than half the FTC dps you see.
Not trying to hijack the thread or anything, but please have a look at my 60k dps video (dps pov) then and tell me if thats legit. No one except tank was taunting the boss, total damage done was 1.46m (bloodspawn is a little over 1.5m hp). I also started the fight by running in so you can't say thats playing with FTC timer. Your thoughts please?http://youtu.be/od4CvFdOLmw
We had IA, Morag Tong, NMG, purple Crusher enchant, SPC, Warhorn, Minor / Major fracture, Minor / Major Brutality, Minor berzerk and Engulfing flames +10%.
Missing Alkosh & Sunderflame (need to try it out for the sake of it), might be missing a few others.
We had IA, Morag Tong, NMG, purple Crusher enchant, SPC, Warhorn, Minor / Major fracture, Minor / Major Brutality, Minor berzerk and Engulfing flames +10%.
Missing Alkosh & Sunderflame (need to try it out for the sake of it), might be missing a few others.
Should be everything, but you can drop sorc attro directly before the start for 8 (?) seconds of major berserk (synergy)
But could be hard to time correctly...
We had IA, Morag Tong, NMG, purple Crusher enchant, SPC, Warhorn, Minor / Major fracture, Minor / Major Brutality, Minor berzerk and Engulfing flames +10%.
Missing Alkosh & Sunderflame (need to try it out for the sake of it), might be missing a few others.
WatchYourSixx wrote: »The context of the title is entirely accurate as the exact definition of dps is "Damage per second." If blood spawn has 1.5 million health, you would need roughly 75,000 damage per second in the span of 20 seconds. FTC is as accurate as doing the math yourself and using a stopwatch to time the fight from start to finish. He had 71.4k, which means that he did not do only 5% of the dps.
As for the "World Record" claim, I would say its a bit of a stretch, but also it is the highest i have seen. However its not as impressive as doing that unbuffed with just self buffs. Doing just self buffed tests shows just how big of a gap stamina has over magicka.
Stamina can easily peak 40k+ on bloodspawn WITHOUT group buffs, but there isnt any amount of testing or searching to prove that magicka can hit above 40k+ UNBUFFED on bloodspawn. It's impossible.
The guilds I've been in used the 30k dps as a benchmark for being able to do decent dps as a BASIS for going into trials. 30k dps is 50 seconds on bloodspawn which isnt a great length, but its a decent indication of what you can do. Throwing in group buffs just inflates that number.
If you believe 71.4k is a stretch... think about this. major force gives 30% crit damage. Most builds sit around 200% or more crit damage. That 30% is a multiplicative bonus, not additive, so if you have 100% uptime on it... you essentially have 260% crit damage. That means that your 20k crits are now doing 26k crits, etc etc. THEN throw on top of it that he is a DK, and has 3 pc VO. 20% bonus damage gained from standard (for the full duration of a 20 sec fight so 100% uptime) plus the 5% from VO, gives him a permanent 25% bonus to all damage. Not to mention he probably averaged 5-6k weapon damage or more (averaging the extra wep dmg gained from maelstrom weapons, 3k for 50-60% of the entire dps if not higher?) Yeah. It's definitely doable, and could be even higher as OP suggested.
It will drop drastically with a 3 mil bloodspawn though. It would be hard pressed to see the same numbers now as in the future of One Tamriel simply because it will be a longer fight. You will lose uptime on those buffs that made that dps doable because the fight will be longer. And I think the longer fight will be a much better dps indication than before. Fights will be double duration if not longer simply because you cant utilize your ultimates in the same percentage of a fight. A good example of this is a DK standard, that can have a maximum of 24% uptime assuming you only get one ultimate off, but gain back 250 ultimate the instant you kill it. Basically what I mean is every second that you are above that 24% uptime, you cant get another ultimate off, but as soon as it is 24% you can cast another. If you dps'ed for a constant duration over a 10 minute, 20 minute or whatever long duration, you would see that it averages out to be up 24%~ of the time. Meteor is another example of this, having a 13 sec duration. 200 ultimate can be gained in 67 seconds with just the basic attack ultimate gain. This gives you a 19.5% uptime per meteor duration (13/67).
The point of all the math above is just stating that you benefit more from your ULTIMATES for the duration of the fight that you cannot cast again. So the shorter the fight, the better your dps, up to your ultimate casting threshold. The more uptime of your ultimate, the better the dps. So in my opinion, unless you can get AT LEAST 2 ultimates off, and finish the fight with the expected average of the ultimate uptime, your dps is not entirely accurate as it is skewed by the higher uptime of your ultimates.
my 2 septims.
OrphanHelgen wrote: »
We had IA, Morag Tong, NMG, purple Crusher enchant, SPC, Warhorn, Minor / Major fracture, Minor / Major Brutality, Minor berzerk and Engulfing flames +10%.
Missing Alkosh & Sunderflame (need to try it out for the sake of it), might be missing a few others.
@Alcast what he said, plus I wanted a nightblade in group for the 5% extra crit. I did not use optimalised gear (hunding rage and purple velidreth shoulder sturdy), but if someone shows me higher dps then this, the challenge is onI know shalnark accepted the challenge, do you?