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https://forums.elderscrollsonline.com/en/discussion/668861

Is Warlock+Lich still THE BEST for PVE HEALER?

  • DisgracefulMind
    DisgracefulMind
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    N0TPLAYER2 wrote: »
    I currently use

    Kagernacs and Magnus. I am about to finish SPC, and wanted to know if Magnus will still work good or something else? If the set is only through trails it won't work but I can craft or buy anything else.

    I've healed all trials and vet dungeons with this set up, and am considerd a good healer.

    I was thinking I would continue on wth SPC and Magnus. Any other ideas? Thanks

    Oh, and I'm not sure when this was added but SPC also does weapon damage now as well.

    SPC and Worm if your other healer in trials isn't running worm. SPC/Aether/Twilight Remedy/Gossamer depending on the group setup. A healer should honestly have all those sets to change up depending on what the group needs, in my opinion.
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  • Avezack
    Avezack
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    For me:

    1. SPC + Alteration Mastery + Resto Master ( Balanced Healer)
    2. SPC + Aether + Resto Maelstrom (Fast Run Dungeon)
    3. Gossamer + Alteration Mastery + Resto Master ( Secure Run Dungeon))
  • idk
    idk
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    Avezack wrote: »
    For me:

    1. SPC + Alteration Mastery + Resto Master ( Balanced Healer)
    2. SPC + Aether + Resto Maelstrom (Fast Run Dungeon)
    3. Gossamer + Alteration Mastery + Resto Master ( Secure Run Dungeon))

    Most of the discussion has been around frial healing. 4 man dungeon healing can be almost anything.
  • Rayya_Blackheart
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    Avezack wrote: »
    For me:

    1. SPC + Alteration Mastery + Resto Master ( Balanced Healer)
    2. SPC + Aether + Resto Maelstrom (Fast Run Dungeon)
    3. Gossamer + Alteration Mastery + Resto Master ( Secure Run Dungeon))
    I'm... gonna have to try that
    PC NA Rayya Blackheart pitiful DPS NB CP160
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  • Avezack
    Avezack
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    Avezack wrote: »
    For me:

    1. SPC + Alteration Mastery + Resto Master ( Balanced Healer)
    2. SPC + Aether + Resto Maelstrom (Fast Run Dungeon)
    3. Gossamer + Alteration Mastery + Resto Master ( Secure Run Dungeon))

    Most of the discussion has been around frial healing. 4 man dungeon healing can be almost anything.

    I was saying to any game content. But it is my humble opinion. There are people who like to make the shapes a certain way. And that's respectable .

    (Sorry for the google translate)
  • DschiPeunt
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    No, a healer needs to support the group and boost their dps. Spell power cure, the aether set (for the 5 piece debuff) and Worm's Raiment are considered to be the most useful healer sets (depending on your group/raid setup).

    SPC and twilight is far better. Worm is worthless and Aether isn't optimal for a healer they get no benefit whereas everyone plus them benefits with twilight.

    How is work WORTHLESS? Unless the group is full stam it does help with sustain for dps.

    @DRXHarbinger

    5% is nothing. If you really need 5% extra you shouldn't be in trials at all. Never ever does my Sorc or magblade ever run out. Even in maelstrom I never ever struggle at all. Guess it depends on how badly set up you are and if you've got a nord sorc or not.

    Thanks for the info. I will let the other members from my raid team know, that we shouldn't be in trials anymore and that we alle have bad setups. Thanks again, @DRXHarbinger :wink:
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  • idk
    idk
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    Avezack wrote: »
    Avezack wrote: »
    For me:

    1. SPC + Alteration Mastery + Resto Master ( Balanced Healer)
    2. SPC + Aether + Resto Maelstrom (Fast Run Dungeon)
    3. Gossamer + Alteration Mastery + Resto Master ( Secure Run Dungeon))

    Most of the discussion has been around frial healing. 4 man dungeon healing can be almost anything.

    I was saying to any game content. But it is my humble opinion. There are people who like to make the shapes a certain way. And that's respectable .

    (Sorry for the google translate)

    Something is lost in translation. Yea, one can heal trials in the setups you suggest but a group tackling the more challenging trials will likely ask for gearing as has been suggested earlier in this thread. Those sets provide much more support for the group.
  • Nifty2g
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    code65536 wrote: »
    SPC+Worm
    SPC+Gossamer
    SPC+Twlight
    SPC+Infallible

    Which one you use depends on your group composition. If someone else in the group is running Worm and Infallible (and 5p Infallible is quite popular with magsorc and magdk DDs these days), use either Gossamer or Twilight. If your group is very stamina-heavy, don't use Worm. Adapt based on what the situation calls for.

    But always run 5p SPC. Even if you only have it in trash Prosperous traits, you should always run it as the healer.
    I'll expand from this

    SPC+Worm
    SPC+Gossamer
    SPC+Twlight
    SPC+Infallible

    Running these will most likely put you at 7/7, that kinda sucks for a lot of people, all of those sets come with a healing staff and an inferno staff. That way you can put on an undaunted piece with a health bonus and run 1 heavy 6 light for more health.

    Personally I like at least 1 healer to always be in worm, it helps the tanks and the healers on their sustain and in these new scaled up trials and hardmodes it puts a huge strain on them, I don't think a raid should be Stamina heavy anymore with the new changes, good to have some ranged and then some diversity for range players with passives.

    The ideal I think would be
    SPC+Worm
    SPC+Infallible or SPC+Twlight

    Mainly because almost everyone is running Minor Force, that Twilight becomes pretty when you see the heal on you but that is so situational and you never get it when you need it, I think you just end up over healing in most scenarios when you could be running a better buff set to speed things up for your group (I'm not giving too much away but procing Infallible with a resto staff is incredibly easy) and in almost every fight you have time to do so, with the exception of probably AA Hardmode
    #MOREORBS
  • Izaki
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    @DRXHarbinger I'll back Harbinger up on this one. Twilight Remedy is great. Magicka DPS don't have an easy access to Minor Force, so the synergies are a great source of them. Now most people will say "Yeah but Rearming trap", well yeah but Rearming Trap is a loss of DPS over any other skill you can slot that actually deals damage (ask Asayre if you don't believe me), therefore the only thing that Minor Force does is it gives you back the DPS you lost by applying it.

    Aether is great and Twilight is great too. To get the best of both worlds I'd say one healer runs each set. Maybe the healer that chucks out Orbs will have the Remedy whereas the other one can run Aether.

    I agree 100% that Worm is not essential. 5% isn't much and if you can't sustain without Worm, means you won't sustain with Worm either. If both healers run it, then it might be decent, otherwise its not that great.

    SPC is the best though.
    Edited by Izaki on 19 August 2016 00:49
    @ Izaki #PCEU
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  • idk
    idk
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    @DRXHarbinger I'll back Harbinger up on this one. Twilight Remedy is great. Magicka DPS don't have an easy access to Minor Force, so the synergies are a great source of them. Now most people will say "Yeah but Rearming trap", well yeah but Rearming Trap is a loss of DPS over any other skill you can slot that actually deals damage (ask Asayre if you don't believe me), therefore the only thing that Minor Force does is it gives you back the DPS you lost by applying it.

    Aether is great and Twilight is great too. To get the best of both worlds I'd say one healer runs each set. Maybe the healer that chucks out Orbs will have the Remedy whereas the other one can run Aether.

    I agree 100% that Worm is not essential. 5% isn't much and if you can't sustain without Worm, means you won't sustain with Worm either. If both healers run it, then it might be decent, otherwise its not that great.

    SPC is the best though.

    No one has said worm is essential but that doesn't make @DRXHarbinger correct and he is not. Try reading what nifty and code has posted. They are providing much better explanations than I could.
  • Shadesofkin
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    Spell Power Cure, Twilight, Worm.

    I prefer that DPS run Aether, it's a DPS set despite what healers say.
    @shadesofkin -NA Server.
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  • Nifty2g
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    Spell Power Cure, Twilight, Worm.

    I prefer that DPS run Aether, it's a DPS set despite what healers say.
    Matter of fact, it's a debuff set that you only want 1 of the DPS geared to run it, which is incredibly hard to build for and takes awhile to get the gear
    So second would be a healer, so what makes you think this is a pure DPS set? Crit makes your heals better, Spell Damage makes your heals harder, the 3pc lets you do damage as a healer when throwing shards for support to help add in DPS to make things faster etc etc, and the 5pc is probably one of the strongest debuffs in the game alongside alkosh, nightmothers and sunder.

    We're trying to give you advice and help out and why some groups are so much faster and organised with their group buffs and able to get 60k DPS on fights and what not, you may listen to the advice or dont, but we are giving it and the guys in here are all from top raid guilds

    Healing in PvE has shifted so far from self sustain with regen bonuses and is now very focused on group support and supporting sustain for your players, I have to say healing may be one of the hardest and funnest roles from what it used to be

    It depends on your group set up really, but running infal on a healer is not out of the question and depends on the scenarios and circumstances, I'm just saying not only DPS need to run it :smiley:
    Edited by Nifty2g on 19 August 2016 01:20
    #MOREORBS
  • hondelink
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    Now the vDSA drops Healer set at cp160, is that considered useful at all?
  • Jeremy
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    OH YEAH! Dragon, I was going to try to add in Dragon in as a second set for when we have a heavy Twice Born Star group! :D

    This is what I plan on using (Twice Born Star) when I finally finish researching enough traits to make it.

    The plan is to run Ritual and Mage, though I'll probably experiment with Atronach and Apprentice some as well. So I am surprised no one has even mentioned this set yet - or the other one I use (Healer's Habit). I do use Twilight currently though and that one at least has got some honorable mentions.

    The Spell Power Cure set does look nice. But I have yet to even see a single piece of that drop. So that won't be happening anytime soon.

    Edited by Jeremy on 19 August 2016 01:52
  • Jeremy
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    hondelink wrote: »
    Now the vDSA drops Healer set at cp160, is that considered useful at all?

    I like it.

    It comes with rings and necklaces as well. So you can team it up with another 5 piece set.
    Edited by Jeremy on 19 August 2016 02:00
  • hondelink
    hondelink
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    Jeremy wrote: »
    hondelink wrote: »
    Now the vDSA drops Healer set at cp160, is that considered useful at all?

    I like it.

    It comes with rings and necklaces as well. So you can team it up with another 5 piece set.

    Like you still farming SPC, just trying to work out best combination to go with it. At least there are choices out there.
  • code65536
    code65536
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    hondelink wrote: »
    Now the vDSA drops Healer set at cp160, is that considered useful at all?

    No.

    Once upon a time, Healer was the best set available. But that was before any of the group-support sets like SPC or Gossamer existed. 8% extra healing isn't much at all. It's since been outclassed by better sets and rendered obsolete by changes in what groups expect from the healer.

    Gossamer, Twilight, Infallible, and Worm are all available as armor, jewelry pieces and weapons. SPC is available only as armor.

    The typical setups are:
    • 5p SPC body armor, 3p [Other Set] jewelry, 2p [Other Set] body armor, staff of your choice (vDSA, vMA staff, or nonset staff)
    • 5p SPC body armor, 3p [Other Set] jewelry, 1p [Other Set] body armor, 1p heavy Molag Kena, 1p [Other Set] staff

    SPC isn't that hard to get ever since they buffed the drop rate from vWGT two patches ago. With the help of group trading, SPC is much faster to get than ever before. The set is so good that it's worth using regardless of what traits you get it in.
    Edited by code65536 on 19 August 2016 02:27
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  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Nifty2g wrote: »
    No, a healer needs to support the group and boost their dps. Spell power cure, the aether set (for the 5 piece debuff) and Worm's Raiment are considered to be the most useful healer sets (depending on your group/raid setup).

    SPC and twilight is far better. Worm is worthless and Aether isn't optimal for a healer they get no benefit whereas everyone plus them benefits with twilight.

    How is work WORTHLESS? Unless the group is full stam it does help with sustain for dps.

    @DRXHarbinger

    5% is nothing. If you really need 5% extra you shouldn't be in trials at all. Never ever does my Sorc or magblade ever run out. Even in maelstrom I never ever struggle at all. Guess it depends on how badly set up you are and if you've got a nord sorc or not.
    5% adds up in a 10minute fight lol

    What 1000 mag recovery to 1050 recovery? The difference is....nothing. if you are noticing that you really need that..well seriously dude are you? Over 10 mins it's let you cast what 2 extra spells..

    No it is 100 to 1100, as regen ticks every 2 seconds and you can use an ability every second. It is prolly more then the , depending on the skills, so far from useless.
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    Avezack wrote: »
    For me:

    1. SPC + Alteration Mastery + Resto Master ( Balanced Healer)
    2. SPC + Aether + Resto Maelstrom (Fast Run Dungeon)
    3. Gossamer + Alteration Mastery + Resto Master ( Secure Run Dungeon))

    Thank you sooo much for reminding me of Alteration Mastery set. I've been using 5 SPC, 3 Willpower, 2 Seducer, Master Resto on my healer and was trying to find a replacement set for the Willpower Seducer combo. I was worried that Warlock jewelry was my only option. But NOPE, not anymore! Alteration mastery from PVP vendors- cheap and easy to get.
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