I've used magelight quite a bit on the pts against stealth nightblades and imo it isn't as strong as people think, the radius is small and spamming it is cost inefficient. This is the type of ability that is only good if you are ganging up on someone, not really if you are evenly matched.
catalyst10e wrote: »cosmic_niklas_93b16_ESO wrote: »phillyboy7897 wrote: »L2P use radiant magelight.
Yes, now I think a lot of ppl will.
Cry more NB gankers we probably lost a lot of players in Cyrodiil and IC to u
This is bigger than whatever gripe you have with NB cloak. In magelight current form it also negates invisibility pots and an ULTIMATE ability.
Magelight is SO good atm that most magicka builds will run it. There's far too great a risk for someone to waste 200 base Ultimate on a Clouding Swarm if it's negated by the press of a button. That morph will be very much not viable. Vamps have a hard enough time in Cyro atm being big fat targets for one shot builds without this.
Most magicka builds hell!
During our testing I was able to cast is every 4 seconds and regen to full, while chasing a magicka nb. This was with 1200 magica regen on a stamina spec.
EVERYONE will run it. There is literally no reason not to run Radiant over Inner in pvp. +5% magicka is chicken scratch compared to -50% stealth damage and immunity to stealth stuns and empower without needing a target.. I know I will have it on even my stamina gankers.
It's just how every single nightblade is running cloak atm, and everyone would be running it if it was a skill available to everyone, I mean what's not to like with a free pass to not get killed with the push of a button 90% of the time?
Spoken like someone who hasn't played a NB. Take that 90% success rate and drop it to 20%, and that's what cloak really is. Or *was*.
look it's obvious RML wasnt the counter you NB claimed it was... do you know how I know that? because no body was using it. Even if you were to take away the "empower on demand" aspect, and bring it back to being a toggle effect, the real issue NBs seem to have is the fact it keeps you from going stealth when you're discovered, which, according to you guys, didn't matter because being discovered meant "instant death" becuz you guys were "so squishy" and "not OP at all". If your real issue is that you can't cloak immediately when you're hit with a single attack, you're using cloak as a crutch and you're probably the type of player who contributed to magelight getting this update.
For the record, I don't even use cloak when I pvp, and there are a great deal of people who can attest to that.
My argument is that "balance" does not mean preventing an entire class from casting their skill. There are plenty of other ways to go about rebalancing cloak. For starters, they could have made it so RML functioned the same way as detect pots, and allowed one to still see someone who is invisible. Not prevent them from using the skill altogether.
And yes, cloak is a crutch. Every class had a crutch, and now one doesn't. Ward, BoL, Flappy Wings - all crutches. There have been a multitude of ways to counter cloak outside of RML, by the way. I've been teaching people how to do it for months. The inability to counter cloak has and always will stem from a lack of understanding of the class.
Exactly^
Show me the counter to Magelight.
Unless you count not attacking at all, then just lol.
Balance means everything can cancel each other out.
Magelight currently has NO counter at all, even though the ability has gone through a fundamental change. I believe this is the issue we all have with it.
I personally thing a good compromise is to allow me to CC break the lock out, get 5 seconds of immunity and be able to cloak. Then I would have the choice to spend double the resources or just eat it. While the attacker still gets to reveal me and react/adjust accordingly. You know, balance.
The counter is range. NB's have 3 major speed buffs, one of them tied to a major snare, and fear and a teleport that can go through walls. It would be interesting if the lockout could be purged but that in my opinion would leave flare underpowered as its an awkward skill as is but many NB's seem to treat cloak as if it were the only skill they could use.
catalyst10e wrote: »cosmic_niklas_93b16_ESO wrote: »phillyboy7897 wrote: »L2P use radiant magelight.
Yes, now I think a lot of ppl will.
Cry more NB gankers we probably lost a lot of players in Cyrodiil and IC to u
This is bigger than whatever gripe you have with NB cloak. In magelight current form it also negates invisibility pots and an ULTIMATE ability.
Magelight is SO good atm that most magicka builds will run it. There's far too great a risk for someone to waste 200 base Ultimate on a Clouding Swarm if it's negated by the press of a button. That morph will be very much not viable. Vamps have a hard enough time in Cyro atm being big fat targets for one shot builds without this.
Most magicka builds hell!
During our testing I was able to cast is every 4 seconds and regen to full, while chasing a magicka nb. This was with 1200 magica regen on a stamina spec.
EVERYONE will run it. There is literally no reason not to run Radiant over Inner in pvp. +5% magicka is chicken scratch compared to -50% stealth damage and immunity to stealth stuns and empower without needing a target.. I know I will have it on even my stamina gankers.
It's just how every single nightblade is running cloak atm, and everyone would be running it if it was a skill available to everyone, I mean what's not to like with a free pass to not get killed with the push of a button 90% of the time?
Spoken like someone who hasn't played a NB. Take that 90% success rate and drop it to 20%, and that's what cloak really is. Or *was*.
look it's obvious RML wasnt the counter you NB claimed it was... do you know how I know that? because no body was using it. Even if you were to take away the "empower on demand" aspect, and bring it back to being a toggle effect, the real issue NBs seem to have is the fact it keeps you from going stealth when you're discovered, which, according to you guys, didn't matter because being discovered meant "instant death" becuz you guys were "so squishy" and "not OP at all". If your real issue is that you can't cloak immediately when you're hit with a single attack, you're using cloak as a crutch and you're probably the type of player who contributed to magelight getting this update.
For the record, I don't even use cloak when I pvp, and there are a great deal of people who can attest to that.
My argument is that "balance" does not mean preventing an entire class from casting their skill. There are plenty of other ways to go about rebalancing cloak. For starters, they could have made it so RML functioned the same way as detect pots, and allowed one to still see someone who is invisible. Not prevent them from using the skill altogether.
And yes, cloak is a crutch. Every class had a crutch, and now one doesn't. Ward, BoL, Flappy Wings - all crutches. There have been a multitude of ways to counter cloak outside of RML, by the way. I've been teaching people how to do it for months. The inability to counter cloak has and always will stem from a lack of understanding of the class.
Justice31st wrote: »Lol, all these salty Nightblades mad that it won't be as easy to gank anymore.
Quoted content removed
Justice31st wrote: »Lol, all these salty Nightblades mad that it won't be as easy to gank anymore.
catalyst10e wrote: »I like that NBs yelled at everyone to use radiant as a counter to cloak, and when we said it wasn't strong enough to be a hard counter to cloak like they claimed it was they said we all needed to l2p, now it is actually worth using, and worth suggesting to mag players as a viable option and they're all crying... Also, why hasn't anyone mentioned fear yet? It didnt get any nerf as far as I can tell, fear, rapid maneuver away and then cloak up. Are you guys mad you now have to slot skills to counter other classes like the rest of us have had to do?
They over buffed it, coupled with Cloak's changes it is just over the top now.
Pretty sure you would be a bit pissed if there was an ability that removed your hardened ward, and prevented it from recasting every 5 seconds on use.
While being available to every spec, and being so attractive that 90% of builds you run into will have it.
I'm all for counterplay, but over buffing abilities because people can't spec appropriately is a bit BS.
I'm not pigeon holed here, I have the other classes to go to. However I just hate to see my prefered playstyle destroyed for no good reason.
+1Yes of course, ZOS decided that there would be no cooldown in this game which made it appealing for alot of people. What you may not realized is that in the most popular mmo in the world, Cloak, being known as Vanish has a 2 minutes cooldown. In this game, it is not even an ultimate with a cheap cost. It is an ability which can be spammed over and over, yet people complain that Mage Light and Revealing Flare keeping the target out of stealth for 5 seconds after being revealed is overpowered?
catalyst10e wrote: »I like that NBs yelled at everyone to use radiant as a counter to cloak, and when we said it wasn't strong enough to be a hard counter to cloak like they claimed it was they said we all needed to l2p, now it is actually worth using, and worth suggesting to mag players as a viable option and they're all crying... Also, why hasn't anyone mentioned fear yet? It didnt get any nerf as far as I can tell, fear, rapid maneuver away and then cloak up. Are you guys mad you now have to slot skills to counter other classes like the rest of us have had to do?
They over buffed it, coupled with Cloak's changes it is just over the top now.
Pretty sure you would be a bit pissed if there was an ability that removed your hardened ward, and prevented it from recasting every 5 seconds on use.
While being available to every spec, and being so attractive that 90% of builds you run into will have it.
I'm all for counterplay, but over buffing abilities because people can't spec appropriately is a bit BS.
I'm not pigeon holed here, I have the other classes to go to. However I just hate to see my prefered playstyle destroyed for no good reason.
When I opened this thread, the first thing that came into my mind was when my group faced you at Brk a couple days ago. We got the outter main door down and then you kept coming from behind trying to pick on people in my group. I chased you 6 times in a row from the door to the Sejanus's field spamming caltrops. You would run away altering between cloaking and dodge rolling (with the major expedition passive from bow) to make you reappear from cloak 25-30yards away from where you initially cloaked.
Caltrops, Steel Tornado, Revealing Flare, Radian Mage Light of the actual meta would not change anything. Not even going to talk about the fact that you could use Cloak at least 15times in a row during the whole time I chased you down as a Stam nightblade.
I have only read the first 2 pages of this thread but there is one thing that I'm pretty sure no one has talked about so far regarding the cloak mechanic in this game. Yes of course, ZOS decided that there would be no cooldown in this game which made it appealing for alot of people. What you may not realized is that in the most popular mmo in the world, Cloak, being known as Vanish has a 2 minutes cooldown. In this game, it is not even an ultimate with a cheap cost. It is an ability which can be spammed over and over, yet people complain that Mage Light and Revealing Flare keeping the target out of stealth for 5 seconds after being revealed is overpowered? Go back to Mario Bros.
If your battlefield isn't littered with the bodies of dead Nightblades yet, you are doing something very, very wrong. It's the class that's easiest to kill, unless you are the type of complete scrub that ZOS seems to want to balance ESO around.The battlefield will be littered with the bodies of dead Nightblades can't wait
HeroOfNone wrote: »Seeker build made a lot more powerful in this patch. May not even need to slot Magelight both bars, just sword and board side before chasing after those pesky NBs. It still loses part of its passive ability that makes it a walking detection pot though.
Lava_Croft wrote: »If your battlefield isn't littered with the bodies of dead Nightblades yet, you are doing something very, very wrong. It's the class that's easiest to kill, unless you are the type of complete scrub that ZOS seems to want to balance ESO around.The battlefield will be littered with the bodies of dead Nightblades can't wait
Lava_Croft wrote: »If your battlefield isn't littered with the bodies of dead Nightblades yet, you are doing something very, very wrong. It's the class that's easiest to kill, unless you are the type of complete scrub that ZOS seems to want to balance ESO around.The battlefield will be littered with the bodies of dead Nightblades can't wait
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Lol too funny
GreenSoup2HoT wrote: »HeroOfNone wrote: »Seeker build made a lot more powerful in this patch. May not even need to slot Magelight both bars, just sword and board side before chasing after those pesky NBs. It still loses part of its passive ability that makes it a walking detection pot though.
I used this exact build on my nightblade. We think alike.
However the new radiant mage light with ruin the sentry RML combo. Unless you plan on running around spamming RML every 5 second's....
I personally hate this new mage light change. Not because of cloak but because it ruins are build's.
catalyst10e wrote: »catalyst10e wrote: »cosmic_niklas_93b16_ESO wrote: »phillyboy7897 wrote: »L2P use radiant magelight.
Yes, now I think a lot of ppl will.
Cry more NB gankers we probably lost a lot of players in Cyrodiil and IC to u
This is bigger than whatever gripe you have with NB cloak. In magelight current form it also negates invisibility pots and an ULTIMATE ability.
Magelight is SO good atm that most magicka builds will run it. There's far too great a risk for someone to waste 200 base Ultimate on a Clouding Swarm if it's negated by the press of a button. That morph will be very much not viable. Vamps have a hard enough time in Cyro atm being big fat targets for one shot builds without this.
Most magicka builds hell!
During our testing I was able to cast is every 4 seconds and regen to full, while chasing a magicka nb. This was with 1200 magica regen on a stamina spec.
EVERYONE will run it. There is literally no reason not to run Radiant over Inner in pvp. +5% magicka is chicken scratch compared to -50% stealth damage and immunity to stealth stuns and empower without needing a target.. I know I will have it on even my stamina gankers.
It's just how every single nightblade is running cloak atm, and everyone would be running it if it was a skill available to everyone, I mean what's not to like with a free pass to not get killed with the push of a button 90% of the time?
Spoken like someone who hasn't played a NB. Take that 90% success rate and drop it to 20%, and that's what cloak really is. Or *was*.
look it's obvious RML wasnt the counter you NB claimed it was... do you know how I know that? because no body was using it. Even if you were to take away the "empower on demand" aspect, and bring it back to being a toggle effect, the real issue NBs seem to have is the fact it keeps you from going stealth when you're discovered, which, according to you guys, didn't matter because being discovered meant "instant death" becuz you guys were "so squishy" and "not OP at all". If your real issue is that you can't cloak immediately when you're hit with a single attack, you're using cloak as a crutch and you're probably the type of player who contributed to magelight getting this update.
For the record, I don't even use cloak when I pvp, and there are a great deal of people who can attest to that.
My argument is that "balance" does not mean preventing an entire class from casting their skill. There are plenty of other ways to go about rebalancing cloak. For starters, they could have made it so RML functioned the same way as detect pots, and allowed one to still see someone who is invisible. Not prevent them from using the skill altogether.
And yes, cloak is a crutch. Every class had a crutch, and now one doesn't. Ward, BoL, Flappy Wings - all crutches. There have been a multitude of ways to counter cloak outside of RML, by the way. I've been teaching people how to do it for months. The inability to counter cloak has and always will stem from a lack of understanding of the class.
If you don't use cloak in PVP then this change doesn't effect you. Perhaps you could then start to teach those who use cloak as a crutch how to play without it, instead of teaching people how to counter it.
Not every ability should have a counter to it, what's the counter to camo hunter? what's the counter to extended chains? What's the counter to BoL? Some abilities should have a counter in placed tho, such is the case with Reflective scale/defensive stance. With all the stelath movement speed bonuses and purge effect, and abuse with magblades extended/forever cloak, the ability to completely replenish resources while hiding from the enemy who is wasting resources looking for you, made it an ability that earned it's place at the top of the list of skills that needed to be looked at. The devs explained that it wasnt mechanically like streak and therefor couldn't receive the same treatment of an increase in cost. so instead the counters in place that didn't work well enough get a buff. Again, it's mechanically doing what it did before, it's finding people in stealth, it's range is 1m bigger than steel tornado, so what are you doing allowing someone to get that close? what this stops is those who hit you for burst, fear and then cloak to burst you again. So now you will just have to fight them for a couple of extra seconds before you fear and cloak up again I suppose. too many people were misusing cloak, just like too many sorcs were misusing streak... but instead of nerfing the cloak, they buffed the counter(s).
If anything, with RML having to be cast now, there's going to be less people with it just "on" all the time. which increases the chance of it just being used to find someone, or when you already got hit from the initial burst. and since NBs love to snare or root you in place, there was no option before to find them before the next burst came, so now it'll keep you from cloaking up giving your opponent a reasonable chance to react.
Lava_Croft wrote: »If your battlefield isn't littered with the bodies of dead Nightblades yet, you are doing something very, very wrong. It's the class that's easiest to kill, unless you are the type of complete scrub that ZOS seems to want to balance ESO around.The battlefield will be littered with the bodies of dead Nightblades can't wait
MrTarkanian48 wrote: »Anyone test Inner Light on the PTS?
That patch notes made it sound like it is no longer a toggle, and gives Spell Crit and 5% magicka for being slotted...
So what does the actual ability do now when you activate it?
catalyst10e wrote: »catalyst10e wrote: »cosmic_niklas_93b16_ESO wrote: »phillyboy7897 wrote: »L2P use radiant magelight.
Yes, now I think a lot of ppl will.
Cry more NB gankers we probably lost a lot of players in Cyrodiil and IC to u
This is bigger than whatever gripe you have with NB cloak. In magelight current form it also negates invisibility pots and an ULTIMATE ability.
Magelight is SO good atm that most magicka builds will run it. There's far too great a risk for someone to waste 200 base Ultimate on a Clouding Swarm if it's negated by the press of a button. That morph will be very much not viable. Vamps have a hard enough time in Cyro atm being big fat targets for one shot builds without this.
Most magicka builds hell!
During our testing I was able to cast is every 4 seconds and regen to full, while chasing a magicka nb. This was with 1200 magica regen on a stamina spec.
EVERYONE will run it. There is literally no reason not to run Radiant over Inner in pvp. +5% magicka is chicken scratch compared to -50% stealth damage and immunity to stealth stuns and empower without needing a target.. I know I will have it on even my stamina gankers.
It's just how every single nightblade is running cloak atm, and everyone would be running it if it was a skill available to everyone, I mean what's not to like with a free pass to not get killed with the push of a button 90% of the time?
Spoken like someone who hasn't played a NB. Take that 90% success rate and drop it to 20%, and that's what cloak really is. Or *was*.
look it's obvious RML wasnt the counter you NB claimed it was... do you know how I know that? because no body was using it. Even if you were to take away the "empower on demand" aspect, and bring it back to being a toggle effect, the real issue NBs seem to have is the fact it keeps you from going stealth when you're discovered, which, according to you guys, didn't matter because being discovered meant "instant death" becuz you guys were "so squishy" and "not OP at all". If your real issue is that you can't cloak immediately when you're hit with a single attack, you're using cloak as a crutch and you're probably the type of player who contributed to magelight getting this update.
For the record, I don't even use cloak when I pvp, and there are a great deal of people who can attest to that.
My argument is that "balance" does not mean preventing an entire class from casting their skill. There are plenty of other ways to go about rebalancing cloak. For starters, they could have made it so RML functioned the same way as detect pots, and allowed one to still see someone who is invisible. Not prevent them from using the skill altogether.
And yes, cloak is a crutch. Every class had a crutch, and now one doesn't. Ward, BoL, Flappy Wings - all crutches. There have been a multitude of ways to counter cloak outside of RML, by the way. I've been teaching people how to do it for months. The inability to counter cloak has and always will stem from a lack of understanding of the class.
If you don't use cloak in PVP then this change doesn't effect you. Perhaps you could then start to teach those who use cloak as a crutch how to play without it, instead of teaching people how to counter it.
Not every ability should have a counter to it, what's the counter to camo hunter? what's the counter to extended chains? What's the counter to BoL? Some abilities should have a counter in placed tho, such is the case with Reflective scale/defensive stance. With all the stelath movement speed bonuses and purge effect, and abuse with magblades extended/forever cloak, the ability to completely replenish resources while hiding from the enemy who is wasting resources looking for you, made it an ability that earned it's place at the top of the list of skills that needed to be looked at. The devs explained that it wasnt mechanically like streak and therefor couldn't receive the same treatment of an increase in cost. so instead the counters in place that didn't work well enough get a buff. Again, it's mechanically doing what it did before, it's finding people in stealth, it's range is 1m bigger than steel tornado, so what are you doing allowing someone to get that close? what this stops is those who hit you for burst, fear and then cloak to burst you again. So now you will just have to fight them for a couple of extra seconds before you fear and cloak up again I suppose. too many people were misusing cloak, just like too many sorcs were misusing streak... but instead of nerfing the cloak, they buffed the counter(s).
If anything, with RML having to be cast now, there's going to be less people with it just "on" all the time. which increases the chance of it just being used to find someone, or when you already got hit from the initial burst. and since NBs love to snare or root you in place, there was no option before to find them before the next burst came, so now it'll keep you from cloaking up giving your opponent a reasonable chance to react.
You'll probably be surprised that I generally agree with you, actually. My argument in this thread is very narrowly focused. I never said that cloak didn't need to be adjusted, and you're right, this change has very little impact on my specific build since I don't run cloak in pvp. But that doesn't change the fact that there are now multiple ways to prevent an entire class from casting a skill. Prevent NBs from re-entering stealth - that's totally okay imho. The problem I have with this is that for months people have been complaining about how overpowered the NB passives are, but they tied that argument specifically to cloak, which is arguably the most effective (and in most cases the only viable) means of accessing those passives. Yes, there are other means of gaining the passives, but it's not like casting a rune focus or a razor armor.
Every other class has the ability to grant themselves Major Ward and Resolve on a whim and unconditionally. NBs have always been limited to accessing their Ward and Resolve through the use of cloak. Admittedly, the ability to access those passives, purge all DoTs, break line of sight, and cause attacks to miss is overkill. And it is for this reason you've already seen me attest to the fact that the changes to cloak itself are fine.
The second you start giving everyone in the game the ability to prevent an entire class from casting a skill, rather than making the use of that skill less meaningful, you throw balance completely out the window. Magelight and Flare should never prevent someone from using a class ability. Do something else with it - make it like detect pots, where you can just see the person, or make it so they can't re-enter stealth, but don't skill lock an entire class.
In practice I'm sure it's not as bad as it sounds. The reveal portion of magelight has a very short range, and arguably the ultimate goal here to make NBs who intend to flee work for it. I get that, and it's a reasonable perspective. I still argue that the use of cloak should be largely diminished when near someone using this counter, not be completely unable to even cast the skill because you're too close.
Therium104 wrote: »Lava_Croft wrote: »If your battlefield isn't littered with the bodies of dead Nightblades yet, you are doing something very, very wrong. It's the class that's easiest to kill, unless you are the type of complete scrub that ZOS seems to want to balance ESO around.The battlefield will be littered with the bodies of dead Nightblades can't wait
You play a NB and calling others scrub? Many of us have been playing MMO for years and the ESO NB is by far the easiest and most broken OP stealth class in the history of gaming. It takes absolutely no skill to play as a NB. It is embarassing this class exists in the game in its current state. A bright wizard in Warhammer took more skill to play and that is a low bar. Trust me.
Cloak should have a minute cool down at least. Wtf.... it is insane. How can you play this class. I started playing ESO in pc launch and stopped playing because picked a DK and it was so overpowered quit the game due to boredom.
You actually enjoy hiding and spamming a few abilities to kill another player 99% of the time with absolutely no skill. The other player dies so fast cannot even react. It would be more fun to attack dps dummies. And on top of this you actually defend it. My god man.
MrTarkanian48 wrote: »Its just a classic over reach.
Yes, cloak was OP in some ways. A reasonable change would be a cost increase per cast so that it can't be spammed.
But now you create an ability that is much more OP. What ability can anyone slot in this game which provides the following?
1) Give 10% spell crit just for being slotted
2) Gives 56% damage reduction from stealth attacks for being slotted
3) Gives immunity to stuns from stealth for being slotted
4) Adds 2% Max Mag and Mag Regen for being slotted
5) Gives 12 meters of Stealth Detection when activated
6) Grants Empower when activated
This ability is so powerful that everyone will use it. It will make Stealth attacks for all players irrelevant, not just cloak. It will make some classes more powerful, but will make Mag Sorcs OP.
I'm just proposing they revisit this. Maybe take away the damage reduction from stealth, or don't let it grant empower when used. Or leave Magelight the way it is, and do a cost increase to cloak. Don't replace something that is OP with something that is more OP.
Therium104 wrote: »You play a NB and calling others scrub? Many of us have been playing MMO for years and the ESO NB is by far the easiest and most broken OP stealth class in the history of gaming. It takes absolutely no skill to play as a NB. It is embarassing this class exists in the game in its current state. A bright wizard in Warhammer took more skill to play and that is a low bar. Trust me.
Cloak should have a minute cool down at least. Wtf.... it is insane. How can you play this class. I started playing ESO in pc launch and stopped playing because picked a DK and it was so overpowered quit the game due to boredom.
You actually enjoy hiding and spamming a few abilities to kill another player 99% of the time with absolutely no skill. The other player dies so fast cannot even react. It would be more fun to attack dps dummies. And on top of this you actually defend it. My god man.
Therium104 wrote: »Lava_Croft wrote: »If your battlefield isn't littered with the bodies of dead Nightblades yet, you are doing something very, very wrong. It's the class that's easiest to kill, unless you are the type of complete scrub that ZOS seems to want to balance ESO around.The battlefield will be littered with the bodies of dead Nightblades can't wait
You play a NB and calling others scrub? Many of us have been playing MMO for years and the ESO NB is by far the easiest and most broken OP stealth class in the history of gaming. It takes absolutely no skill to play as a NB. It is embarassing this class exists in the game in its current state. A bright wizard in Warhammer took more skill to play and that is a low bar. Trust me.
Cloak should have a minute cool down at least. Wtf.... it is insane. How can you play this class. I started playing ESO in pc launch and stopped playing because picked a DK and it was so overpowered quit the game due to boredom.
You actually enjoy hiding and spamming a few abilities to kill another player 99% of the time with absolutely no skill. The other player dies so fast cannot even react. It would be more fun to attack dps dummies. And on top of this you actually defend it. My god man.
MrTarkanian48 wrote: »Its just a classic over reach.
Yes, cloak was OP in some ways. A reasonable change would be a cost increase per cast so that it can't be spammed.
But now you create an ability that is much more OP. What ability can anyone slot in this game which provides the following?
1) Give 10% spell crit just for being slotted
2) Gives 56% damage reduction from stealth attacks for being slotted
3) Gives immunity to stuns from stealth for being slotted
4) Adds 2% Max Mag and Mag Regen for being slotted
5) Gives 12 meters of Stealth Detection when activated
6) Grants Empower when activated
This ability is so powerful that everyone will use it. It will make Stealth attacks for all players irrelevant, not just cloak. It will make some classes more powerful, but will make Mag Sorcs OP.
I'm just proposing they revisit this. Maybe take away the damage reduction from stealth, or don't let it grant empower when used. Or leave Magelight the way it is, and do a cost increase to cloak. Don't replace something that is OP with something that is more OP.
This^
I believe they did this to address the StamNB gank builds that bring so much complaining but the reality is they missed the target. Gank builds rarely needed to pop cloak after engaging a target. Gank builds are designed to kill targets quickly before they can hardly even react and then return to the shadows. Magelight wont effect this style of play unless they draw attention from other players nearby.
Unfortunately with this change I have to retool my NB from skirmish build to sniper/gank build. I'm doing exactly that unless I can find some way to adapt but since their is no counter to magelight I doubt this is possible.