leepalmer95 wrote: »There is no way to balance cloak in this game. The issue with it is it makes you invisible, people can't see you. How do you fix that I hear you ask? You can't. Unless you remove the invisibility effect which wouldn't make any sense and the skill wouldn't exist. Buff counters or make counters more readily available is the only solution to it.
Add an increase cost like cloak/stop magicka regen when cloaking etc.
Master_Kas wrote: »The real issue is with stamina nightblades cloaking too much, let's see why it's an issue:
-stamblades rely on stamina/weapon dmg to do damage and heal themselves and magicka to stealth and escape.
A stamblade can easily cloak several times with the simple help of a potion and a single magicka regen bonus (or drink).
-a magicka nightblade has to stack only magicka/spell dmg in order to increase damage, healing and survivability, but physical dmg cannot be reduced by any CP star, when Magic dmg can instead be mitigated by hardy, which equals to a stamina NB dealing 25% more dmg than a magcka based one.
-Also, there is another defense available against magic dmg which is harness magicka; Due to this, magicka NB have to sacrifice more regen in order to get comparable decent dmg=less resources for magicka nightblades
Why nerfing cloak with a blank 50% increased cost is wrong:
Increasing the cost of cloak like streak could possibly bring magicka nightblades to run out of resources even faster and lower their survivability too much, so how do we exactly tweak cloak without ruining magicka NB?
Let' consider the only real difference between the 2 specs: the resource pool.
To bring a perfect example of a "balanced" mechanic, a magicka DK or Templar has to stack some max stamina in order to increase his survivability and resource management and can't rely on his magicka pool only (as a magicka sorc, another unbalanced spec imho).
Now, I have 2 different but similar ideas for the cloak spam issue:
1)
Your magicka regen is lowered by 50% while your cloak is active (this means you are actually stealthed and you're not taking dmg); this % is reduced by 5% for every light armor piece equipped (to a minimum amount of 15% if using 7 light armor pieces)
2)
Your magicka regen is capped at 5% (note that is the exact same value of Helping Hands, DK passive) of your max magicka while your cloak is active; this % value is increased by 1% for every light armor piece equipped (to a maximum cap of 12% of your magicka pool using 7 light armor pieces)
This would barely touch magicka nightblades and would fix the issue with stamblades cloaking for half a minute or every 5 seconds during a fight while running a 4k weapon dmg build).
You seem to think Stamblades are the problem which is wrong. I'm a stam blade with 9k max magicka, I cloak at most 2 times.
That means you don't even know how to play your class, or you are most likely spreading disinformation because you don't want to show things as they actually are. Plus, I don't have issues about 5-6 k concealed weapons attacks, but 10k surprise attacks are a problem for everyone.
TO EVERYONE WHO THINKS AS A STAMBLADE "OMG I CAN ONLY CLOAK 2 TIMES", this comes from another post about Nightblades:
"Cloak, without any reduction, costs around 3500 magicka and lasts 2.9 seconds. You can easily get to 1200 magicka regen with drinks.
Let's pretend you have a small pool of 9000 magicka (that means NO prismatics), 0 CP in magician, 0 light armor pieces, 0 cost reduction glyphs and you never break your cloak:
--Without potions; X=time to run OOM in seconds
(3500/2,9)X = 9000+(1200/2)X | X= 14,8s | 14,8s/2,9s= (5,1) 5 Cloaks without going out of stealth
--Now after a V15 tri-stat potion when you are OOM, but still invisible (7391 magicka+major intellect); Y=time added from a potion
(3500/2,9)Y =7391+(1200*1,2/2)Y | Y=15,2s |
Total time spent being invisible= X+Y = (14,8+12,2)s = 27 seconds of TOTAL INVISIBILITY [which means 9 cloaks (9,31)]
Now, just to compare.. Try to streak or roll dodge for 27 seconds with your MAIN (not secondary) resource pool, even using drinks"
I don't think anyone could, even with drinks.
So, am I still a fool that spreads disinformation, or you are?
Anyways, a change like that would NOT nerf your escape, that would just prevent cloak to be spammable for several times: you would just need a slightly bigger pool in order to cloak those 4-5 times, get line of sight and regen your magicka while not in cloak
P.S. I would honestly rather seeing cloak tweaked in the way I proposed and detection potions being removed from the game.
You have to add in how many times the cloak fails due to aoe (tornados, caltrops, sap, jabs, yes even jabs can take you out of cloak, piercing mark, radiant magelight, detection pots, streak, encase, talons if close range, volatile armor, the list goes on and on) and consider that all nb's dont use regen drinks either since most NB's seem to be pretty glass specced (probably because it is the rouge class) with little sustain.
Edit:
What the person under me wrote to, I forgot since I'm tired. That's if you ONLY use cloak and it does NOT get countered, then you can stay invis yes if you run regen drinks.
If you use relentless focus for damagebuff, fear as a CC, cloak to purge/cleanse dots and to reposition double take/mirage for evasion and speedbuff. Those are not cheap skills to spam as a stamina build
Learn to gear my friend. Unless you are a vamp, properly geared nobody will hit you for that much. I have a V3 Templar in 2 heavy 5 light and NEVER see any single ability for over 8k from stealth. And nothing hits for over 5-6k out of stealth. It sounds like to me you expect crit damage to magically reduce somehow without having to gear for it.
People need to learn to gear properly for pvp.
Lets be honest, if ANYONE dies from 1 second cast spammed snipes with a travel time, they have more pressing issues.
this 3 hits wasnt even out of stealth
i guess you Need to open you damn eys.
this was with 26k armor.
and btw, i have 3 pices inpenetrabnle and 50 cps into reduce crit
FriedEggSandwich wrote: »Sometimes it's so effective I feel bad for them, they don't even try to fight back, they just run like a wild animal in panic desperate to find a way out.
Master_Kas wrote: »Master_Kas wrote: »Already forgot why i came here.
NB wanting a reliable escape when they already have the best escape tools in the game. I chuckled.
Cyrodiil is going to be a well-laid table of juice NB ap cupcakes who never learned to play their class properly once cloak gets "rebalanced".Master_Kas wrote: »
I have not met one player on my NB who was able to counter cloak + shade except for another NB with mark. I´d dare to say every NB whoms cloak gets "countered" needs to l2p.
So what can a nightblade without damageshields (stamina nb) and without cloak do?
It's like a sorcerer without shields. But alrighty derra upload some 1vX videos where noone counters your cloak in this group meta we have. I'm waiting patiently
Once again, a stamina nightblade. Not a permacloaking magicka nightblade who can spam healingward and/or harness, purge and teleport shade all day long. On top of concealed weapon which gives you 25% sneak speed boost, doubletake and perhaps even vampire? I'll give you that, if I want to avoid fights I can probably do that all day long on my magicka nightblade but that means not engaging alot and its quite boring.
Or a long range sniper/ganker build with camohunter ganking squishy targets from 30+ meters away and never leaving stealth, even then I die. And I'm not talking about duels either but open pvp.
You seem to know it all about a spec you never played (atleast not for longer periods of time as I've never seen you playing stamblade)
Try stamina nightblade playing melee range and see how well your cloak saves you from all the counters aviable.
You can not make claims about a skill without using it to it´s full potential. It´s like a stamina sorc complaining they can only bolt two times and their shield is scaling with magica.
It´s a magica skill and you have to balance that magica skill taking into account it gets used on a highly optimised magica build tailored to work with it.
I´m sorry but stamina NB has nothing to do with the argument.
I have not met one player on my NB who was able to counter cloak + shade except for another NB with mark. I´d dare to say every NB whoms cloak gets "countered" needs to l2p.
This was what I was replying to, was no talk about magicka or stamina nightblades. I just laid down my opinion/reply since you claim I need to L2P
Keep that in mind before you or others want cloak nerfed just because magicka nbs can permacloak. And it has everything to do with the argument since it's now basiclly our primary defense since dodgeroll got the nerf.
And why doesn't it have to do with the argument just because it uses magicka? We already had roll nerf, I don't want a cloaknerf aswell so I have every right to put my arguments about it. You said noone besides other nbs can counter your cloak, you forgot to state why, because you're playing a magicka nb and can run purge, and have insane cloaked speed.
@Aunatar Don't be so sure. Sometimes I don't have room on my bar for both rapid manouvers and shuffle (for dodge chance + major expedition speedboost) so I slot double take. Also with doubletake you can sprint alot since it consumes magicka, saving your stamina for running/rolling ^^ Also it's an assissination skilline, you gain more critchance by having it slotted aswell. I slot rapid manouvers mostly when playing in group to remove roots/snares for allies, when I run solo I use doubletake
And yes, if they somehow manage to get a proper nerf, that there is no cost increase/regen penalty when the cloak fails they can add it. But knowing zos, how do you think that will work out?
Master_Kas wrote: »The real issue is with stamina nightblades cloaking too much, let's see why it's an issue:
-stamblades rely on stamina/weapon dmg to do damage and heal themselves and magicka to stealth and escape.
A stamblade can easily cloak several times with the simple help of a potion and a single magicka regen bonus (or drink).
-a magicka nightblade has to stack only magicka/spell dmg in order to increase damage, healing and survivability, but physical dmg cannot be reduced by any CP star, when Magic dmg can instead be mitigated by hardy, which equals to a stamina NB dealing 25% more dmg than a magcka based one.
-Also, there is another defense available against magic dmg which is harness magicka; Due to this, magicka NB have to sacrifice more regen in order to get comparable decent dmg=less resources for magicka nightblades
Why nerfing cloak with a blank 50% increased cost is wrong:
Increasing the cost of cloak like streak could possibly bring magicka nightblades to run out of resources even faster and lower their survivability too much, so how do we exactly tweak cloak without ruining magicka NB?
Let' consider the only real difference between the 2 specs: the resource pool.
To bring a perfect example of a "balanced" mechanic, a magicka DK or Templar has to stack some max stamina in order to increase his survivability and resource management and can't rely on his magicka pool only (as a magicka sorc, another unbalanced spec imho).
Now, I have 2 different but similar ideas for the cloak spam issue:
1)
Your magicka regen is lowered by 50% while your cloak is active (this means you are actually stealthed and you're not taking dmg); this % is reduced by 5% for every light armor piece equipped (to a minimum amount of 15% if using 7 light armor pieces)
2)
Your magicka regen is capped at 5% (note that is the exact same value of Helping Hands, DK passive) of your max magicka while your cloak is active; this % value is increased by 1% for every light armor piece equipped (to a maximum cap of 12% of your magicka pool using 7 light armor pieces)
This would barely touch magicka nightblades and would fix the issue with stamblades cloaking for half a minute or every 5 seconds during a fight while running a 4k weapon dmg build).
You seem to think Stamblades are the problem which is wrong. I'm a stam blade with 9k max magicka, I cloak at most 2 times.
That means you don't even know how to play your class, or you are most likely spreading disinformation because you don't want to show things as they actually are. Plus, I don't have issues about 5-6 k concealed weapons attacks, but 10k surprise attacks are a problem for everyone.
TO EVERYONE WHO THINKS AS A STAMBLADE "OMG I CAN ONLY CLOAK 2 TIMES", this comes from another post about Nightblades:
"Cloak, without any reduction, costs around 3500 magicka and lasts 2.9 seconds. You can easily get to 1200 magicka regen with drinks.
Let's pretend you have a small pool of 9000 magicka (that means NO prismatics), 0 CP in magician, 0 light armor pieces, 0 cost reduction glyphs and you never break your cloak:
--Without potions; X=time to run OOM in seconds
(3500/2,9)X = 9000+(1200/2)X | X= 14,8s | 14,8s/2,9s= (5,1) 5 Cloaks without going out of stealth
--Now after a V15 tri-stat potion when you are OOM, but still invisible (7391 magicka+major intellect); Y=time added from a potion
(3500/2,9)Y =7391+(1200*1,2/2)Y | Y=15,2s |
Total time spent being invisible= X+Y = (14,8+12,2)s = 27 seconds of TOTAL INVISIBILITY [which means 9 cloaks (9,31)]
Now, just to compare.. Try to streak or roll dodge for 27 seconds with your MAIN (not secondary) resource pool, even using drinks"
I don't think anyone could, even with drinks.
So, am I still a fool that spreads disinformation, or you are?
Anyways, a change like that would NOT nerf your escape, that would just prevent cloak to be spammable for several times: you would just need a slightly bigger pool in order to cloak those 4-5 times, get line of sight and regen your magicka while not in cloak
P.S. I would honestly rather seeing cloak tweaked in the way I proposed and detection potions being removed from the game.
You have to add in how many times the cloak fails due to aoe (tornados, caltrops, sap, jabs, yes even jabs can take you out of cloak, piercing mark, radiant magelight, detection pots, streak, encase, talons if close range, volatile armor, the list goes on and on) and consider that all nb's dont use regen drinks either since most NB's seem to be pretty glass specced (probably because it is the rouge class) with little sustain.
Edit:
What the person under me wrote to, I forgot since I'm tired. That's if you ONLY use cloak and it does NOT get countered, then you can stay invis yes if you run regen drinks.
If you use relentless focus for damagebuff, fear as a CC, cloak to purge/cleanse dots and to reposition double take/mirage for evasion and speedbuff. Those are not cheap skills to spam as a stamina build
Thank you for posting what I said. My post got deleted by ZoS. I apologise for raging though.
Yeah, If we ask stamblades only use Cloak then it would be okay, but the issue is we have to also use our buffs and fear, now I counter propose instead of making quirky remarks like streaking for 27 secs, try casting relentless focus, fear and hit cloak. You probably won't be able to cloak again. So assuming the first cloak you use gets countered, you will have no magicka to actually use Cloak again for at least 3-4 secs while your magicka regenerates. Now for as for Sorcs, they can continually spam streak even with the streak nerf. And please don't come here and lie to me cause I've seen them do it, people boast 45k magicka and 100 points into bastion and magician. So please don't come and tell us that we have separate bars altogether for using our buffs and CC and should be happy.
leepalmer95 wrote: »Master_Kas wrote: »The real issue is with stamina nightblades cloaking too much, let's see why it's an issue:
-stamblades rely on stamina/weapon dmg to do damage and heal themselves and magicka to stealth and escape.
A stamblade can easily cloak several times with the simple help of a potion and a single magicka regen bonus (or drink).
-a magicka nightblade has to stack only magicka/spell dmg in order to increase damage, healing and survivability, but physical dmg cannot be reduced by any CP star, when Magic dmg can instead be mitigated by hardy, which equals to a stamina NB dealing 25% more dmg than a magcka based one.
-Also, there is another defense available against magic dmg which is harness magicka; Due to this, magicka NB have to sacrifice more regen in order to get comparable decent dmg=less resources for magicka nightblades
Why nerfing cloak with a blank 50% increased cost is wrong:
Increasing the cost of cloak like streak could possibly bring magicka nightblades to run out of resources even faster and lower their survivability too much, so how do we exactly tweak cloak without ruining magicka NB?
Let' consider the only real difference between the 2 specs: the resource pool.
To bring a perfect example of a "balanced" mechanic, a magicka DK or Templar has to stack some max stamina in order to increase his survivability and resource management and can't rely on his magicka pool only (as a magicka sorc, another unbalanced spec imho).
Now, I have 2 different but similar ideas for the cloak spam issue:
1)
Your magicka regen is lowered by 50% while your cloak is active (this means you are actually stealthed and you're not taking dmg); this % is reduced by 5% for every light armor piece equipped (to a minimum amount of 15% if using 7 light armor pieces)
2)
Your magicka regen is capped at 5% (note that is the exact same value of Helping Hands, DK passive) of your max magicka while your cloak is active; this % value is increased by 1% for every light armor piece equipped (to a maximum cap of 12% of your magicka pool using 7 light armor pieces)
This would barely touch magicka nightblades and would fix the issue with stamblades cloaking for half a minute or every 5 seconds during a fight while running a 4k weapon dmg build).
You seem to think Stamblades are the problem which is wrong. I'm a stam blade with 9k max magicka, I cloak at most 2 times.
That means you don't even know how to play your class, or you are most likely spreading disinformation because you don't want to show things as they actually are. Plus, I don't have issues about 5-6 k concealed weapons attacks, but 10k surprise attacks are a problem for everyone.
TO EVERYONE WHO THINKS AS A STAMBLADE "OMG I CAN ONLY CLOAK 2 TIMES", this comes from another post about Nightblades:
"Cloak, without any reduction, costs around 3500 magicka and lasts 2.9 seconds. You can easily get to 1200 magicka regen with drinks.
Let's pretend you have a small pool of 9000 magicka (that means NO prismatics), 0 CP in magician, 0 light armor pieces, 0 cost reduction glyphs and you never break your cloak:
--Without potions; X=time to run OOM in seconds
(3500/2,9)X = 9000+(1200/2)X | X= 14,8s | 14,8s/2,9s= (5,1) 5 Cloaks without going out of stealth
--Now after a V15 tri-stat potion when you are OOM, but still invisible (7391 magicka+major intellect); Y=time added from a potion
(3500/2,9)Y =7391+(1200*1,2/2)Y | Y=15,2s |
Total time spent being invisible= X+Y = (14,8+12,2)s = 27 seconds of TOTAL INVISIBILITY [which means 9 cloaks (9,31)]
Now, just to compare.. Try to streak or roll dodge for 27 seconds with your MAIN (not secondary) resource pool, even using drinks"
I don't think anyone could, even with drinks.
So, am I still a fool that spreads disinformation, or you are?
Anyways, a change like that would NOT nerf your escape, that would just prevent cloak to be spammable for several times: you would just need a slightly bigger pool in order to cloak those 4-5 times, get line of sight and regen your magicka while not in cloak
P.S. I would honestly rather seeing cloak tweaked in the way I proposed and detection potions being removed from the game.
You have to add in how many times the cloak fails due to aoe (tornados, caltrops, sap, jabs, yes even jabs can take you out of cloak, piercing mark, radiant magelight, detection pots, streak, encase, talons if close range, volatile armor, the list goes on and on) and consider that all nb's dont use regen drinks either since most NB's seem to be pretty glass specced (probably because it is the rouge class) with little sustain.
Edit:
What the person under me wrote to, I forgot since I'm tired. That's if you ONLY use cloak and it does NOT get countered, then you can stay invis yes if you run regen drinks.
If you use relentless focus for damagebuff, fear as a CC, cloak to purge/cleanse dots and to reposition double take/mirage for evasion and speedbuff. Those are not cheap skills to spam as a stamina build
Thank you for posting what I said. My post got deleted by ZoS. I apologise for raging though.
Yeah, If we ask stamblades only use Cloak then it would be okay, but the issue is we have to also use our buffs and fear, now I counter propose instead of making quirky remarks like streaking for 27 secs, try casting relentless focus, fear and hit cloak. You probably won't be able to cloak again. So assuming the first cloak you use gets countered, you will have no magicka to actually use Cloak again for at least 3-4 secs while your magicka regenerates. Now for as for Sorcs, they can continually spam streak even with the streak nerf. And please don't come here and lie to me cause I've seen them do it, people boast 45k magicka and 100 points into bastion and magician. So please don't come and tell us that we have separate bars altogether for using our buffs and CC and should be happy.
Right... proper stamblades have magicka regen too.. enough so they can comforably cast fear/cloak
Sorc can not streak endlessly 6-7 from full magicka is the limit. Thats from full and then your left with no magicka at all which means no shields = dead.
Why do you need to use fear/cloak/relentless focus at once? Do stamblades even use relentless focus?, if there feared you have no need to use cloak even after a few seconds after they break free because they'll be healing etc...
All valid points, and yes I have good magicka recovery, 1024 if I'm not wrong, but what you stated above is for a 1v1 kind of fight, I'm talking about the fights which have at least 2 or more people, you won't necessarily be able to fear both people at the same time so multiple uses of fear are needed and yes relentless focus is a buff I run so that I can get more stam recovery cause 10% is huge and will allow me to put more CP into warlord instead of mooncalf. And the point on Sorcs, I said 6-7 streaks, but I didn't say they turn and fight. If a sorc ever uses 6-7 streaks it's almost impossible to get near him cause he will streak thru you causing you to get stunned, but thats in extreme cases. But he can still manage to pull of 6-7 streaks cause he uses his main resource pool as his escape tool. And it will be the same case with magicka nightblades as it will be their main pool which they use for escape. With the streak nerf I'm pretty sure stam sorcs felt the pinch more then magicka sorcs and it would've hurt them much more.
Hello forum goers,
So with the influx of nerf cloak threads, I say i agree! But lets look at cloak, its a skill that can easily be countered. So heres what i suggest, make cloak a reliable escape skill, REMOVE the red dust animation and let it teleport you a few meters away, so at least it can only be used defensively.
And look at that another non constructive sarcastic remark which serves no point at all. No surprise here.
Learn to gear my friend. Unless you are a vamp, properly geared nobody will hit you for that much. I have a V3 Templar in 2 heavy 5 light and NEVER see any single ability for over 8k from stealth. And nothing hits for over 5-6k out of stealth. It sounds like to me you expect crit damage to magically reduce somehow without having to gear for it.
People need to learn to gear properly for pvp.
Lets be honest, if ANYONE dies from 1 second cast spammed snipes with a travel time, they have more pressing issues.
this 3 hits wasnt even out of stealth
i guess you Need to open you damn eys.
this was with 26k armor.
and btw, i have 3 pices inpenetrabnle and 50 cps into reduce crit
So you are angry that you took 2 surprise attacks and a wrecking blow plus a number of dots on you to die while you healed for 197 a tick? I would've dodge rolled after the first SA used a heal on myself and continued fighting but it seems like you made no effort to heal yourself. You have proxy det so I'm assuming you're a magicka class, healing ward? Mutagen? I see none of those in your combat log. I mean look at the recount, you did 126k damage but only healed for 7k while taking 39k damage, seems about right. How much punishment fo you expect to take? 100k damage to you before you fall just cause you got 26k armor impen? But I'm sorry, most people use one mace and one dagger so they have armor pen, plus SA Casts major breach so you can take damage and it seems you did for quite a bit there but you didn't heal up and continue.
Just give cloak the same treatment as bolt escape and it will be balanced. The problem is people spamming it.
Learn to gear my friend. Unless you are a vamp, properly geared nobody will hit you for that much. I have a V3 Templar in 2 heavy 5 light and NEVER see any single ability for over 8k from stealth. And nothing hits for over 5-6k out of stealth. It sounds like to me you expect crit damage to magically reduce somehow without having to gear for it.
People need to learn to gear properly for pvp.
Lets be honest, if ANYONE dies from 1 second cast spammed snipes with a travel time, they have more pressing issues.
this 3 hits wasnt even out of stealth
i guess you Need to open you damn eys.
this was with 26k armor.
and btw, i have 3 pices inpenetrabnle and 50 cps into reduce crit
So you are angry that you took 2 surprise attacks and a wrecking blow plus a number of dots on you to die while you healed for 197 a tick? I would've dodge rolled after the first SA used a heal on myself and continued fighting but it seems like you made no effort to heal yourself. You have proxy det so I'm assuming you're a magicka class, healing ward? Mutagen? I see none of those in your combat log. I mean look at the recount, you did 126k damage but only healed for 7k while taking 39k damage, seems about right. How much punishment fo you expect to take? 100k damage to you before you fall just cause you got 26k armor impen? But I'm sorry, most people use one mace and one dagger so they have armor pen, plus SA Casts major breach so you can take damage and it seems you did for quite a bit there but you didn't heal up and continue.
im not mad that i died, i just say gear will not protect you in any way from ~7k hits.
the same hits i get when i wear 5L insteed of 5H