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Radiant Destruction...

  • rfennell_ESO
    rfennell_ESO
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    LOS should work to break all attacks.

    If you dodge behind a pillar and a crystal fragments or lethal arrow or radiant destruction is on their way to you they should be possible to los.

    Lethal arrow is probably the worst offender though.. it seems to hit me if I somehow logged out and logged on another character. Nerf plz!!!
  • skarvika
    skarvika
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    But you see, skills like Lethal Arrow aren't specific to templars. Templars are the weakest class already, heck, checking the PVP scoreboards will show that...what class has the lowest amount of AP? Templars. We lack any real AOE, CC or burst damage. Only makes sense that temps get hit with nerfs and "fixes" in every patch.
    I mean, it needs to happen to all abilities like this, but it seems like templars are constantly targeted.
    Edited by skarvika on 13 April 2015 21:12
    QQing is a full time job
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    ZOS_AlanG wrote: »
    Hi everyone, this discussion has been very heated and baity. While it is fine to be critical of the game and other's opinions, criticism needs to be kept civil and constructive.

    I got a way to fix this.....fix the skill and no one will have to post about it anymore. That'd be great thanks.

    The skills is far to powerful. Every time I have ever been hit by it it's done 16k+ damage and the cast is started when I am at 50%. I cannot roll dodge it, cloak, or LoS it. IF I am close I can interrupt but mostly they aren't close enough, they are sitting at the back of a zerg waiting for someone to get below 50%. At that point it's a guaranteed kill.

    I rarely ever talk about nerfing ANYTHING. I hate shield stacking and think it's dangerous but I've never said nerf it. Reflective scales, never once said nerf it. Fear, never said nerf it. Basically every argument out that saying "nerf this or nerf that" i have disagreed. This time however I 100% say nerf this rediculous skill or make it so people can LoS or dodge out of it.
    Hey everyone! Look! It's a signature!
  • Joy_Division
    Joy_Division
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    ^^ You're joking right? Everyone else has figured out how to deal with "Jesus Beams".
  • Vahrokh
    Vahrokh
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    Observant wrote: »
    Can all of you Templars honestly say this is an unfair change?

    That would be just as pathetic as those saying the Valkyn Skoria fix was a nerf.

    You can't even compare it to Lethal Arrow because that would be a Channeled Spell versus a Projectile (a.k.a Apples to Oranges)

    What happened to Valkyn Skoria? In this last patch?
  • FireCowCommando
    FireCowCommando
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    Vahrokh wrote: »
    Observant wrote: »
    Can all of you Templars honestly say this is an unfair change?

    That would be just as pathetic as those saying the Valkyn Skoria fix was a nerf.

    You can't even compare it to Lethal Arrow because that would be a Channeled Spell versus a Projectile (a.k.a Apples to Oranges)

    What happened to Valkyn Skoria? In this last patch?

    There was an error in how they coded it, instead of the listed 6% chance to proc it was triggering at a higher percentage, and unlike all the other sets they forgot to put a internal cooldown on it triggering multiple times too quickly. it was a few patches ago
  • Xevothian
    Xevothian
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    I don't know which ability i hate more. Lethal arrow or radiant destruction. Both are over power as hell. Lethal arrow is more avoidable by dodge rolling but radiant destruction is just a constant beem that does massive amounts of damage only countered by line of sight break or bash. Radiant is just one of those annoying skills that people just smash in the back of large groups. Why are you complaining? It's still very powerful and spammable. For me, as a dodge rolling stamina build, i know when im trying to escape and i have radiant destruction on me, i am dead. So, in a sense, be happy that it's still a very good skill that only can be broken with common logic, line of sight.
    VR14 Dragonknight EP-Xevothian | VR14 Dragonknight DC- 'Xevothian | VR2 Sorcerer EP- Xevothiian |
    Guild- Sayians
    PvP for life
    Whisper me in-game @Xevothian for a duel
  • Xevothian
    Xevothian
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    jkemmery wrote: »
    Mumyo wrote: »
    jkemmery wrote: »
    Why is it that people playing Templar characters are always complaining? I've seen Templars kicking major butt in the game. Some of the most impressive displays of rapid and thorough decimation of enemy NPCs I've so far seen have been Templars. In one dungeon, a VR1 DK couldn't hold a candle to a lvl 42 Templar in the group, yet they are always whining on the boards. If you look at the leaderboards, Templars are highly represented. C'mon MAN!

    That low lvl dungeon part convinced me, u must know alot of pvp :smile:
    And taht leaderboard representing good classes xD, wow!
    U joke!

    Admittedly, I do not play much PVP because my only VR toon, VR1 DK can't last more than a couple minutes in melee, at best. All the hits are coming from VR6 players and above. Unless you're high in the Vet ranks, it just isn't fun to PVP, unless you enjoy dying and riding back to the front a lot.

    You can make Vr1 characters in PvP powerful, but not as powerful as Vr14 characters. If you know what you are doing in cryodiil, then you can easily out class or outwit other VR14 players. I have a vr2 sorcerer that can easiy take on VR14 players. You just need experience, the right gear, and some skill in PvP to compete.
    VR14 Dragonknight EP-Xevothian | VR14 Dragonknight DC- 'Xevothian | VR2 Sorcerer EP- Xevothiian |
    Guild- Sayians
    PvP for life
    Whisper me in-game @Xevothian for a duel
  • Vahrokh
    Vahrokh
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    Vahrokh wrote: »
    Observant wrote: »
    Can all of you Templars honestly say this is an unfair change?

    That would be just as pathetic as those saying the Valkyn Skoria fix was a nerf.

    You can't even compare it to Lethal Arrow because that would be a Channeled Spell versus a Projectile (a.k.a Apples to Oranges)

    What happened to Valkyn Skoria? In this last patch?

    There was an error in how they coded it, instead of the listed 6% chance to proc it was triggering at a higher percentage, and unlike all the other sets they forgot to put a internal cooldown on it triggering multiple times too quickly. it was a few patches ago

    Thank you!
  • Domander
    Domander
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    Anazasi wrote: »
    Templar •Dawn’s Wrath •Radiant Destruction: This ability now cancels if the enemy moves out of your line of sight.

    I think the community deserves this to work on Bow- Lethal Arrow as well. It is not fair to the any player or class to add this type of mechanic without applying it to all casted abilities. You need to fix this for ALL ABILIETES that use a cast time with LOS break.

    [Moderator Note: Edited title to be more relevant to discussion]

    If a player moves out of LOS while lethal arrow is being cast, it will stop the cast.
  • The_Death_Princess
    The_Death_Princess
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    Hmm well us DK didn't want reflective scales nerfed but they did get nerfed so why shouldn't Templars death star beam get nerfed?

    LOL

    Clueless. Reflective scales was and still is OP. The bugs in radiant destruction made it OP. Reflective was never bugged.
    Astaria Dødfurstinna
    Official Hunter Community Lead DAOC
    (Pendragon Beta through Catacombs release)
    Look at this but dont QQ: http://pcpartpicker.com/b/hfxYcf
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Hmm well us DK didn't want reflective scales nerfed but they did get nerfed so why shouldn't Templars death star beam get nerfed?

    LOL

    Clueless. Reflective scales was and still is OP. The bugs in radiant destruction made it OP. Reflective was never bugged.

    Same meaning. We didn't want scales nerfed but they got nerfed. Templars didn't want RD fixed and it got fixed. World keeps on spinning reguardless of how much crying is done.
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