Hi everyone, this discussion has been very heated and baity. While it is fine to be critical of the game and other's opinions, criticism needs to be kept civil and constructive.
Can all of you Templars honestly say this is an unfair change?
That would be just as pathetic as those saying the Valkyn Skoria fix was a nerf.
You can't even compare it to Lethal Arrow because that would be a Channeled Spell versus a Projectile (a.k.a Apples to Oranges)
Can all of you Templars honestly say this is an unfair change?
That would be just as pathetic as those saying the Valkyn Skoria fix was a nerf.
You can't even compare it to Lethal Arrow because that would be a Channeled Spell versus a Projectile (a.k.a Apples to Oranges)
What happened to Valkyn Skoria? In this last patch?
Why is it that people playing Templar characters are always complaining? I've seen Templars kicking major butt in the game. Some of the most impressive displays of rapid and thorough decimation of enemy NPCs I've so far seen have been Templars. In one dungeon, a VR1 DK couldn't hold a candle to a lvl 42 Templar in the group, yet they are always whining on the boards. If you look at the leaderboards, Templars are highly represented. C'mon MAN!
That low lvl dungeon part convinced me, u must know alot of pvp
And taht leaderboard representing good classes xD, wow!
U joke!
Admittedly, I do not play much PVP because my only VR toon, VR1 DK can't last more than a couple minutes in melee, at best. All the hits are coming from VR6 players and above. Unless you're high in the Vet ranks, it just isn't fun to PVP, unless you enjoy dying and riding back to the front a lot.
FireCowCommando wrote: »Can all of you Templars honestly say this is an unfair change?
That would be just as pathetic as those saying the Valkyn Skoria fix was a nerf.
You can't even compare it to Lethal Arrow because that would be a Channeled Spell versus a Projectile (a.k.a Apples to Oranges)
What happened to Valkyn Skoria? In this last patch?
There was an error in how they coded it, instead of the listed 6% chance to proc it was triggering at a higher percentage, and unlike all the other sets they forgot to put a internal cooldown on it triggering multiple times too quickly. it was a few patches ago
Templar •Dawn’s Wrath •Radiant Destruction: This ability now cancels if the enemy moves out of your line of sight.
I think the community deserves this to work on Bow- Lethal Arrow as well. It is not fair to the any player or class to add this type of mechanic without applying it to all casted abilities. You need to fix this for ALL ABILIETES that use a cast time with LOS break.
[Moderator Note: Edited title to be more relevant to discussion]
Forestd16b14_ESO wrote: »Hmm well us DK didn't want reflective scales nerfed but they did get nerfed so why shouldn't Templars death star beam get nerfed?
The_Death_Princess wrote: »Forestd16b14_ESO wrote: »Hmm well us DK didn't want reflective scales nerfed but they did get nerfed so why shouldn't Templars death star beam get nerfed?
LOL
Clueless. Reflective scales was and still is OP. The bugs in radiant destruction made it OP. Reflective was never bugged.