If exp pots are p2w, then people who have more than 2 hours a day to spend playing eso should stop gaining benefits after those 2 hours expire. How's that for fair?
I'm joking of course.
That's the point.
He who has too much free time always going to have an unassailable advantage over those without.
Potions as you mention never be able to compete against the abundance of free time.
Even if they sell end content armor and weapons in the crown store, in the PvE field does not affect to anyone because it is a cooperative sphere, and in the PvP field, users having more time to play, besides having the option to pay (which would be nothing perverse as it is a private luxury service and requires ongoing maintenance) will always have an advantage because they will have identic armor and weapon but a lot more practice using the class and greater amount of vested benefits within the game (CP, Attributes, Skills enabled, Skill morph, etc).
The only ones affected by the payment system to win are those who have little time and do not have (or unwilling) to invest money.
But these users will never be able to aspire to be the best because even with no the P2W, who have much free time, they will always be on top.
camarillagreb17_ESO wrote: »EXP boosts are not P2W for the simple reason that no matter how much money you spend on them we will all get where you are eventually.
They do not offer an exclusive benefit and frankly if you are worried about 1v1 balance in Cyrodiil your are probably playing the wrong game.
Just a heads up, when I tried that same argument I was told my opinion didn't matter because clearly I didn't know what I was talking about, but I do completely agree with you.
Edit: I feel like I predicted the future, with that lolz.
I'm curious what people's take on Subs vs non-subs is when it comes to the P2W argument.
@Kragorn Many of us were also opposed to the b2p system in the first place for this very reason. In case you forgot over the last three months.Clearly by any definition of P2W which covers the case where the paying out of real-world cash gains you an advantage a sub. is P2W: it amuses me that many who scream XP pots are P2W are subscribers ...I'm curious what people's take on Subs vs non-subs is when it comes to the P2W argument.
camarillagreb17_ESO wrote: »EXP boosts are not P2W for the simple reason that no matter how much money you spend on them we will all get where you are eventually.
They do not offer an exclusive benefit and frankly if you are worried about 1v1 balance in Cyrodiil your are probably playing the wrong game.
This.You guys are still at it, nice. Here I thought this was going to be a boring maintenance.
I look at the good that can come from exp pots and the bad and in my opinion, the good greatly out weighs the bad. I don't think that this game was designed to cater solely to the top 5% of players, therefor the small amount of negative impact that exp pots will have on them is negligible in my opinion, compared to the benefits for everyone else.
The Good:
- Players with less time to play can make up for it by buying exp pots and maximizing the benefits while they play.
- Players who don't enjoy grinding because it keeps them away from pvp, but still want to remain competitive, can use them to minimize the time they feel obligated to grind.
- Players can compensate for taking their time with content, pvping, and not wanting to grind, by taking exp potions while they quest, pvp or or whatever they enjoy doing in game.
- Players can level alternate characters faster or catch up to their friends in-order to play the same content. (doesn't really apply to cp)
- Zenimax makes more money, employees are happier, they are more motivated to work on new content and game improvements and can higher more employees for future projects.
The Bad:
- Some rare individuals will not eat, sleep or use the bathroom, whilst chugging exp potions 24/7 so that they can have an advantage over the other players who don't eat, sleep or go to the bathroom but don't chug exp potions.
- 2 people who put the same amount of in-game effort into their characters, one using exp pots and one not, will not reap the same benefits.
- Players without extra money to pay for exp potions may feel at a disadvantage.
The Rest:
- I think it's safe to assume, that unless these potions cost 50-100 crowns, most people will not be using them that often.
- There are so many factors that go into who wins, that the stat increases that come with an extra few hundred CP are not going to make or break a player, in my opinion.
And that is just off the top of my head, I'm sure other players could add to each category.
Are exp boosters a form of pay to win? That's a matter of opinion.
Are exp potions a form of pay for a slight advantage over others? Absolutely.
Does that advantage = win? Only in the most rare and extreme cases.
Will exp potions make more players happy than mad? We have yet to see, but I believe so.
This.You guys are still at it, nice. Here I thought this was going to be a boring maintenance.
I look at the good that can come from exp pots and the bad and in my opinion, the good greatly out weighs the bad. I don't think that this game was designed to cater solely to the top 5% of players, therefor the small amount of negative impact that exp pots will have on them is negligible in my opinion, compared to the benefits for everyone else.
The Good:
- Players with less time to play can make up for it by buying exp pots and maximizing the benefits while they play.
- Players who don't enjoy grinding because it keeps them away from pvp, but still want to remain competitive, can use them to minimize the time they feel obligated to grind.
- Players can compensate for taking their time with content, pvping, and not wanting to grind, by taking exp potions while they quest, pvp or or whatever they enjoy doing in game.
- Players can level alternate characters faster or catch up to their friends in-order to play the same content. (doesn't really apply to cp)
- Zenimax makes more money, employees are happier, they are more motivated to work on new content and game improvements and can higher more employees for future projects.
The Bad:
- Some rare individuals will not eat, sleep or use the bathroom, whilst chugging exp potions 24/7 so that they can have an advantage over the other players who don't eat, sleep or go to the bathroom but don't chug exp potions.
- 2 people who put the same amount of in-game effort into their characters, one using exp pots and one not, will not reap the same benefits.
- Players without extra money to pay for exp potions may feel at a disadvantage.
The Rest:
- I think it's safe to assume, that unless these potions cost 50-100 crowns, most people will not be using them that often.
- There are so many factors that go into who wins, that the stat increases that come with an extra few hundred CP are not going to make or break a player, in my opinion.
And that is just off the top of my head, I'm sure other players could add to each category.
Are exp boosters a form of pay to win? That's a matter of opinion.
Are exp potions a form of pay for a slight advantage over others? Absolutely.
Does that advantage = win? Only in the most rare and extreme cases.
Will exp potions make more players happy than mad? We have yet to see, but I believe so.
Craven_Killmore wrote: »lol I've tried to explain how paying for xp pots isn't winning anything, a person who doesn't pay can still get to where you are eventually with enough effort if you sleep or take a break.
People just want to complain for the sake of complaining, on almost any games forums there is a thread just like this, with the clueless and the people with a clue battling it out.
companies need money, they don't need nonconstructive threads.
eventide03b14a_ESO wrote: »What about people who have both time and money? This in no way evens the playing field just because you want it to be true.This is reason why do boosts are okay. I mean zos or any mmo have to be able to carter the casual gamers to hard core gamers with lots of time to play if they so choose. There is nothing wrong with the casual gamer who perhaps because of work or other rl issues can't play as much as others. Not to mention the money that is gained by company for players paying for a xp booster help keep game content coming and supporting the game.
If a user can use their free time to highlight, then others also have the right to use money to do so.
Some will say, I have no money to invest.
But then what about those who do not have time to invest?
Generally to users do not have time, other users often say they engaged in something else or just not play.
Well, this premise also be applied to those who do not invest money, engage yourself in something else or do not play.
You want to touch the sky with your hands?
You want to play in the first league?
Perfect, knowing that this game is not financed with air, to the great experience, ability and skill you have as player join the economic investment, and ready to be the best.
What about people who have both time and money? This in no way evens the playing field just because you want it to be true.If a user can use their free time to highlight, then others also have the right to use money to do so.
Some will say, I have no money to invest.
But then what about those who do not have time to invest?
Generally to users do not have time, other users often say they engaged in something else or just not play.
Well, this premise also be applied to those who do not invest money, engage yourself in something else or do not play.
You want to touch the sky with your hands?
You want to play in the first league?
Perfect, knowing that this game is not financed with air, to the great experience, ability and skill you have as player join the economic investment, and ready to be the best.
betahkiin said wrote:whatever
Why are you quoting yourself?
If you are upset no one responded to your post, it's mostly because it's full of stereotypes and logical fallacies.
For instance, you have no statistics on who are "rare individuals" and what they do.
You also have credible proof on what most of the players will or will not use, which doesn't make anything less P2W.
Lastly, whether experience boosters are a form of pay to win or not is not a matter of opinion, when they make some players win against others. Just because you don't beat some players with them, doesn't mean others won't, and saying those are "rare and extreme cases (of P2W)" is just guesswork at best
You believe P2W makes more players happy than mad? Well, it's ok to believe things, but poll proves otherwise (+-4.8% margin of error) :
http://forums.elderscrollsonline.com/en/discussion/159484/do-you-want-p2w/p1
ESO was p2p just a short while ago. The whole reason I started playing ESO was the sub model because there are no p2w items in p2p games. ESO turns b2p and a week later they already announce p2w items. Does not really improve my view of the b2p/f2p model. just confirmed how crap and corrupt those models are.Spottswoode wrote: »FF14 is a p2p game. It's not a really good comparison. There are several other f2p mmo's that don't sell direct advantages. It's not impossible for this game to make good money without selling game breakers or advantages though.
People who think the only way to make money with a game is to sell p2w items. Just to let you know that I also sub to a game named Final Fantasy XIV. The game is few years older than ESO and they don't sell any p2w items...
Craven_Killmore wrote: »lol I've tried to explain how paying for xp pots isn't winning anything, a person who doesn't pay can still get to where you are eventually with enough effort if you sleep or take a break.
People just want to complain for the sake of complaining, on almost any games forums there is a thread just like this, with the clueless and the people with a clue battling it out.
companies need money, they don't need nonconstructive threads.
Lol I've tied to explain how buying the best gear from crown store isn't winning anything. A person who doesn't pay can still get where you are eventually with enough effort if you sleep or take a break.
I say lets sell everything in cash shop since buying more power apparently is not p2w anymore. Why not sell legendary updgrade mats, gear, money, max level characters with 3600cp? If selling potions that give more CP are not pay to win then nothing is.
Companies need money. Hell I didn't know that. Why am I paying my sub again?
ZOS_GinaBruno wrote: »Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.