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ZOS You Are Making a Big Mistake Nerfing Stealth Sneak Attack As It Will Destroy Bow Attacks

  • Varicite
    Varicite
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    First if you played against any good players they would just reflect, dodge or block your snipe the moment the arrow comes even close to them. I won't disregard your experience, because in mine they also almost always land, but that's only because a vast majority of people are just plain bad.

    I don't know about you, but the arrow sound doesn't play all the time when I'm in Cyro.

    Depending on that is unreliable at best, tbh.

  • Brasseurfb16_ESO
    Brasseurfb16_ESO
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    Rylana wrote: »
    Rylana wrote: »
    Spangla wrote: »
    It is a big deal. If the dk or temp isn't killed quickly they wont be killable. Funny how people have a problem with losing 3k health in 1.5 secs but i don't see anyone mentioning how idiotic it is that temps and dks can regain that amount of health instantly.

    Yeah, funny...imagine people don't want to be insta-killed.

    Nobody mentions temp/dks regain that much health instantly because they can't.

    - DKs Green Dragon Blood restores 30% of missing health. A 3k health DK sniped for 2k who uses that skill will restore 600 health. If she uses that skill again, she will gain 420 health. The DK is still down 1000 health after performing 2 actions.

    - Snipers can use the lethal arrow skill. This skill reduces target healing by 47%. That figure is significant. Our DK above now restored only 600 health of the 2k she lost doing nothing but healing for 2 seconds. That DK is going to die.

    Since when does DKs have to worry about archers? The moment they get hit or see the snipe coming they use their Dragon Scales and reflect that snipe right back at the ganker...

    I can tell you from experience that that initial lethal arrow almost always lands, and if it does that DK is absolutely screwed if they arent slotting purge.

    First if you played against any good players they would just reflect, dodge or block your snipe the moment the arrow comes even close to them. I won't disregard your experience, because in mine they also almost always land, but that's only because a vast majority of people are just plain bad.

    Secondly, if you believe the DK is screwed because you got him once with a Lethal Arrow in a 1 vs 1 situation than I believe you need to reconsider your view about DKs.Because any good DKs are going to react by using Reflective Scale (even if you can remove 1,5K health from them) and they are going to charge right back at you with their cookie Invasion + Flame Lash combo. And if you happen to switch to a melee weapon, because your Bow will be render useless during that fight, they will probably turtle block and Flame Lash you to dead while they laugh at your feeble attempts to hurt them.

    There are two bow skills that cannot be reflected. =D

    I have started using them quite liberally of late.

    Yeah I know, Arrow Spray and Volley.

    But try to kill a DK by spamming Arrow Spray, that's not going to work and you are going to run out of stamina very quickly.

    Volley could have some use if you can keep the DK in its area of effect, which could considerably help taking away his stamina when he is blocking. But considering the small Area of effect, even from its morph, it wouldn't take much to actualy get away from it safely.
  • Gorthax
    Gorthax
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    yea so it did NOTHING to reduce the stupid amounts of sneak damage from bows. In just under a second I was hit, by the SAME player, for 1869 damage from lethal arrow, then poisoned for 85 damage then lethal arrow again for 1700 something damage, ALL before I knew what was happening. I wear 5/7 impen also.

    So tell me again how it screwed bow users. kthnxbye

    You want a LEGIT thing to complain about, lets talk about mist form when low health to insta health super speed, or reflective scale reflecting non projectile spells, or NB's constantly having skills break, or sorcs trying to use teleport and having it take our magicka and us not teleporting, or skills greying out and not usable, or any of the OTHER legit problems plaguing this game right now SINCE launch.

  • Joy_Division
    Joy_Division
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    And that sneak attack has a COLLISION TIME and it also makes SOUNDS when it comes at you. So you CAN avoid it when it's shot from stealth...

    You know I see a lot of comments like this - "I'll just instantly dodge the attack I can't see." That's great. Can you please come to Cyrodiil and play? Because I'm there a lot and the vast majority of people there must suck since they can't even dodge the attacks they can see coming.
    Edited by Joy_Division on 6 November 2014 16:22
  • Father
    Father
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    oh yeah.... who's ready for some numbers?... so, I did some thorough testing... and you know what I found.... Ba Da Da DUUUUUUMMMMMM!!!!... Melee sneak attacks have been reduced by a whopping 35%!!!... Not 10... not 20.... 35 F**king percent...

    So, you guys ready for the real kicker?... Guys... I'm sad to say this... but Bow attacks.... have NOT!!! had their sneak attack modifier adjusted.... So, close thread... All this complaining and its the melee guys who get the shaft... Not like we have to get close or anything...

    If you don't believe me... feel free to go back in time and do your own tests...

    Thx for testing.
    But with which race did you test?? Maybe the steathy passive of khajiit and bosmer is bugged ??
  • Jacques Berge
    Jacques Berge
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    Father wrote: »
    oh yeah.... who's ready for some numbers?... so, I did some thorough testing... and you know what I found.... Ba Da Da DUUUUUUMMMMMM!!!!... Melee sneak attacks have been reduced by a whopping 35%!!!... Not 10... not 20.... 35 F**king percent...

    So, you guys ready for the real kicker?... Guys... I'm sad to say this... but Bow attacks.... have NOT!!! had their sneak attack modifier adjusted.... So, close thread... All this complaining and its the melee guys who get the shaft... Not like we have to get close or anything...

    If you don't believe me... feel free to go back in time and do your own tests...

    Thx for testing.
    But with which race did you test?? Maybe the steathy passive of khajiit and bosmer is bugged ??

    My guy is a breton with the shadow stone. Melee stealth modifier before patch= x2.65.... after = x2.05
    "Shadow hide you"

    Jacques Berge - v14 NB - DC
  • Sypherioth
    Sypherioth
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    I want my passive changed on bosmer. coz the 9% increased dmg from stealth was nice with other stealth dmg increases. now its useless for me

    Also the sneak dmg from snipe aint the problem its the snipe damgae itself... Im allmost never use sneak attack with snipe anymore coz near towers i get lifted out of stealth alot anyways.. and its only the first hit in a row that has more dmg.
    Edited by Sypherioth on 7 November 2014 15:41
  • Vizier
    Vizier
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    Durham wrote: »
    Varicite wrote: »
    Spangla wrote: »
    Mojo - you talk sense alot of the time but please dont pretend that your dk is anywhere near as crappy as a bow nb lol. They may be able to gank you out in the wild but thats about it!

    Personally i love it when I see an archer because they are an easy kill. Occasionally they are an inconvenience when they manage to catch me off guard whilst in the middle of a crowd bat spamming.

    I find this nerf to sneak ridiculous it will destroy the much cooler ambush melee based nb gank build for no reason other than people whining that they got ganked whilst on their horse.

    GOOD JOB ZENI

    It's being nerfed because it was never intended to be able to kill people before they can react.

    That's why bow damage was nerfed in the first place before the game even went live.

    Now that it's possible again, stealth damage is being nerfed to curb this kind of tactic.

    /agree I do not like instant death pvp ... please play a first person shooter if you like that type of play.... People that spend days/months building toons only to be insta killed in pvp is very bad for the game... People will quit pvers will not enter pvp because of many tactics like this... This game is mostly populated by pvers by far.....

    I find this rather humorous. See there is such a thing as open combat and guerrilla warfare. Both are perfectly valid and both have their place in a PvP MMO. It pains me to see those that want face to face or "fair" combat complain in an Open world PvP about ganking. ESO and virtually all MMO's allow for tanks, well rounded and glass cannon builds. We see people CRYING about getting killed before they could react as they were riding their horse. BUT I'll bet 10 grasshoppers to a dollar you have your sprint button mashed to the floor and your horse's stamina is drained. RIGHT? Don't deny it. You know it's true. Then you guys complain when you get shot, knocked off your horse and stunned and then killed. If you don't like getting ganked be smart about how you travel.

    Additionally pay attention when you're on siege equipment. Play an FPS if I like quick kills? That's Bull-Pucky. Glass cannon, high burst should get quick kills. The trade off is if you are smart about how you play you'll often kill them quickly too.

    The notion that combat should be some long drawn out process or that it has to be "fair" is naive. I suppose I could say if you want cookie cutter combat go play a FPS.
    Edited by Vizier on 8 November 2014 02:15
  • Rylana
    Rylana
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    This thread makes me giggle whenever I read it, given the current state of ESO right now.

    Elder Bows Online, guess you were wrong, OP.
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