Dekkameron wrote: »HarryWolfe wrote: »someone correct me if i am wrong:
WoW had no BG's at launch?
Took WoW SEVEN MONTHS! to have battlegrounds.
Spoiled kids today.
ChairGraveyard wrote: »Meh, fix the stupid broken VR scaling system and PvP in Cyrodiil would be fine - more like in the beta.
No one plays it now because you're VR or you might as well just go and kill yourself 20x because you'll die instantly if someone VR even looks in your direction.
As it is, level and gear matter more than skill, which is a boring snoozefest for all but the no-lifer bads that suck at PvP without the game giving them instant kills due to level/gear difference.
wrlifeboil wrote: »
Not to be mean or anything but I think the DAoC fans who are trying to re-live their DAoC glory days in eso/Cyrodiil are finding that the current generation playerbase has moved on past DAoC-style pvp. It doesn't hold the interest of video game generations brought up with the instant gratification in fps console games and in BGs/arenas.
Always remember, you can never go back to what you thought were the good old days. In anything. Anyone who tells you otherwise and is trying to take your money at the same time is probably lying.
tilolyen_ESO wrote: »So, I tried PvP the first week the game was live and I had my butt handed to me. So I thought, back to the drawing board....I will level up and get all the skills I need maxed then come back when I was VR10. So last night was my first night back and I have to say I am completely disappointed. After watching all of the promo videos from Zenimax showing how "amazing" PvP was going to be, I was really excited.
So for the 3 hours I was in Cy....I will give you the scenario:
1. Side #1 zergs Side #2 - Side #2 loses to Side #1 due to inferior numbers.
2. Side #2 zergs "Fort Whatever" and takes it in 5 minutes due to number advantage.
3. Rinse and repeat until you are numb of boredom
4. Have a nice day
You would think as heavily as Zenimax promoted this amazing PVP system, it wouldn't be something that was used for the last 10+ years. Hell, DAOC had the same type of system but at least they made it FUN, and how long ago was that released?
wrlifeboil wrote: »
Not to be mean or anything but I think the DAoC fans who are trying to re-live their DAoC glory days in eso/Cyrodiil are finding that the current generation playerbase has moved on past DAoC-style pvp. It doesn't hold the interest of video game generations brought up with the instant gratification in fps console games and in BGs/arenas.
and whats the result of that? no mmo survives its 2nd year without going f2p, not a single one. swtor,aoc,aion, warhammer even closed entirely, just to name a couple. meanwhile DAoC is still a subscription based game after 14 years. maybe its time for devs to realize that its not a good idea to cater to that modern type of gamer anymore and instead crap all over their faces and make games the oldschool way again. the way that proved to be working. the way that provides actual fun gameplay.Always remember, you can never go back to what you thought were the good old days. In anything. Anyone who tells you otherwise and is trying to take your money at the same time is probably lying.
no there will never be an mmo on the same level of awesomeness as DAoC ever again unless some devs pull their heads out of the recta of these modern gamers and make proper games again.
Kewljag_66_ESO wrote: »tilolyen_ESO wrote: »So, I tried PvP the first week the game was live and I had my butt handed to me. So I thought, back to the drawing board....I will level up and get all the skills I need maxed then come back when I was VR10. So last night was my first night back and I have to say I am completely disappointed. After watching all of the promo videos from Zenimax showing how "amazing" PvP was going to be, I was really excited.
So for the 3 hours I was in Cy....I will give you the scenario:
1. Side #1 zergs Side #2 - Side #2 loses to Side #1 due to inferior numbers.
2. Side #2 zergs "Fort Whatever" and takes it in 5 minutes due to number advantage.
3. Rinse and repeat until you are numb of boredom
4. Have a nice day
You would think as heavily as Zenimax promoted this amazing PVP system, it wouldn't be something that was used for the last 10+ years. Hell, DAOC had the same type of system but at least they made it FUN, and how long ago was that released?
Every type of PVP is out there, it is exactly like DAOC. IF you follow the zerg you are going to play the zerg game. IF you want competative group play join a tactical group. personally i very much enjoy the solo ambush game and small skirmishes which can be found everywhere. If you look at the map you will always see a hotspot or a keep being seiged, next look for the attackers keep port, now just wait between those to points on the map and you will have endless skirmishes.
You are going to have to spend a few days before you get the hang of it but once you do you will probably really like it and start trying to acheieve PVP ranks and gear.
EDIT.. also if you like ganking or exploring, roam the enemies side and towns that give quests, you will find alot of random enemy plays out and about. you will even find them in the Dungeons
Edit: But I forgot, this new generation would rather *** and moan about everything.
wrlifeboil wrote: »wrlifeboil wrote: »
Not to be mean or anything but I think the DAoC fans who are trying to re-live their DAoC glory days in eso/Cyrodiil are finding that the current generation playerbase has moved on past DAoC-style pvp. It doesn't hold the interest of video game generations brought up with the instant gratification in fps console games and in BGs/arenas.
and whats the result of that? no mmo survives its 2nd year without going f2p, not a single one. swtor,aoc,aion, warhammer even closed entirely, just to name a couple. meanwhile DAoC is still a subscription based game after 14 years. maybe its time for devs to realize that its not a good idea to cater to that modern type of gamer anymore and instead crap all over their faces and make games the oldschool way again. the way that proved to be working. the way that provides actual fun gameplay.Always remember, you can never go back to what you thought were the good old days. In anything. Anyone who tells you otherwise and is trying to take your money at the same time is probably lying.
no there will never be an mmo on the same level of awesomeness as DAoC ever again unless some devs pull their heads out of the recta of these modern gamers and make proper games again.
I doubt that a new and improved DAoC would be anything but a niche mmo. I don't think eso was/is aiming to be a niche mmo.
Sub par products are continually put out. Every single mmo post wow has been trash. This one has gone back outside the box a little bit with skill based pvp, not faceroll and stupid bg's.
tilolyen_ESO wrote: »Though I appreciate you trying to help, you are yet another that did not read my post and what my concerns were. I am well aware how to "PVP" and how the map works, but thank for the class on it. I gained over 10,000 points in the *insert random number* hours I was there. Let me sum it up once and for all to make it clear what I am saying. "Same thing, Different game" when it comes to PVP even though they advertised it differently as a MAIN selling point. I cannot be clearer then that.
tilolyen_ESO wrote: »For all those that think PVP is "working" this coming Friday / Saturday during primetime have a peek at the 10 Cy servers and see how full they are. For those saying "well they are trying to level to VR10" for the upcoming 1.1 patch, I am in 2 player guilds that have 500 members each. I would say I only see 25% of them logging in on a consistent basis, after only 5 weeks. If you consider that a success please don't open a business in the real world because you will be out of it very quickly.
"joshisanonymous;830910
So now your complaint is that Cyrodiil is empty? Not that it's unoriginal or that it's repetitive? It's getting hard to take you seriously, though I'm trying.
joshisanonymous wrote: »tilolyen_ESO wrote: »Though I appreciate you trying to help, you are yet another that did not read my post and what my concerns were. I am well aware how to "PVP" and how the map works, but thank for the class on it. I gained over 10,000 points in the *insert random number* hours I was there. Let me sum it up once and for all to make it clear what I am saying. "Same thing, Different game" when it comes to PVP even though they advertised it differently as a MAIN selling point. I cannot be clearer then that.
Perhaps people keep making this point because you said the PvP was crap, then described PvP as "side A zergs side B, side B zergs side A back, rinse and repeat," or something to that extent. Then you mentioned it being similar to DAoC (though you said that game was fun, which implies that a game with similar options to DAoC would also be fun for you, maybe a game like ESO.. which has similar options to DAoC). That was literally all you said about why the PvP is crap and now you're getting frustrated that people think you didn't try anything other than zerging. My response was going to be much the same as what many people have said: the game is what you make of it. Although it seems that's not your complaint.
I think it's unfortunate that you don't enjoy the PvP because it'd be nice if everyone enjoyed it and stuck around, but if it has to be a niche thing for people who've been waiting 10 years for PvP similar to DAoC, then so be it. I will say that I saw all the promotional videos, too, and found exactly what was described. For whatever reason, my experience has been significantly different from yours. Everyday I try to ignore playing because I have things to do IRL but I keep jumping back online to try out all the PvP gameplay ideas that pop into my head.
I'm really not sure what you were hoping for. Something revolutionary I guess, but, in this case, something reactionary is actually pretty revolutionary. I'm not sure what else would constitute a completely new PvP experience. BGs and arenas are by definition repetitive and exist in practically every MMO. Sandbox open world PvP would've been a lot of fun, and pretty different from most modern MMOs, but also is not even close to a new idea. The factional semi-open world PvP system here isn't particularly new either, but it has only been attempted a couple times since DAoC and, IMO, those attempts were nowhere near as well done as in ESO. I mean, were you looking for something that is not only rarely done in modern MMOs (i.e. the sandbox PvP or the factional semi-open world PvP of ESO) but also has never been done before at any point in the history of MMOs? That would be great, but I'm at a loss for what that would look like and I can only assume that no game developer on the planet has figured out what that would look like either, since anything that original would surely sell.
TL;DR Your description is what leads to the responses you've gotten. I'm sorry you don't like the PvP but I for one find it to be just what the promotional videos described and really see no alternative for something even more novel.
tilolyen_ESO wrote: »tilolyen_ESO wrote: »So, I tried PvP the first week the game was live and I had my butt handed to me. So I thought, back to the drawing board....I will level up and get all the skills I need maxed then come back when I was VR10. So last night was my first night back and I have to say I am completely disappointed. After watching all of the promo videos from Zenimax showing how "amazing" PvP was going to be, I was really excited.
So for the 3 hours I was in Cy....I will give you the scenario:
1. Side #1 zergs Side #2 - Side #2 loses to Side #1 due to inferior numbers.
2. Side #2 zergs "Fort Whatever" and takes it in 5 minutes due to number advantage.
3. Rinse and repeat until you are numb of boredom
4. Have a nice day
You would think as heavily as Zenimax promoted this amazing PVP system, it wouldn't be something that was used for the last 10+ years. Hell, DAOC had the same type of system but at least they made it FUN, and how long ago was that released?
It's you who had more fun while playing DAOC because it was your first real PvP experience. Its nothing new ... The first experience is always more exciting.
Its gamer psychology.
UO pre-trammel days (1997ish) was the best real PVP EVER. The Pker and Dreadlords always had you fearful. Nothing will come close ever never ever.
tilolyen_ESO wrote: »Ok try and follow the logic here. Cyrodil is empty because the repetitiveness and "been there don't that" syndrome. One is the symptom of the other. It's getting hard to also take you seriously, though I am trying.
lao wrote:the game isnt about 1v1 combat you say? ok fine. lets look at a group example.
why do you play a -> MMORPG < - then? mmos are 90% based in character progression.ChairGraveyard wrote: »Meh, fix the stupid broken VR scaling system and PvP in Cyrodiil would be fine - more like in the beta.
No one plays it now because you're VR or you might as well just go and kill yourself 20x because you'll die instantly if someone VR even looks in your direction.
As it is, level and gear matter more than skill, which is a boring snoozefest for all but the no-lifer bads that suck at PvP without the game giving them instant kills due to level/gear difference.
why do you play a -> MMORPG < - then? mmos are 90% based in character progression.
dont like it? then leave.
why do you play a -> MMORPG < - then? mmos are 90% based in character progression.ChairGraveyard wrote: »Meh, fix the stupid broken VR scaling system and PvP in Cyrodiil would be fine - more like in the beta.
No one plays it now because you're VR or you might as well just go and kill yourself 20x because you'll die instantly if someone VR even looks in your direction.
As it is, level and gear matter more than skill, which is a boring snoozefest for all but the no-lifer bads that suck at PvP without the game giving them instant kills due to level/gear difference.
dont like it? then leave.