HarryWolfe wrote: »someone correct me if i am wrong:
WoW had no BG's at launch?
Dekkameron wrote: »HarryWolfe wrote: »someone correct me if i am wrong:
WoW had no BG's at launch?
Took WoW SEVEN MONTHS! to have battlegrounds.
Spoiled kids today.
If you're not having fun in pvp, well all I can say is find a better group.
Find an organized group in ts3, preferably ones where you have raid leads in each others ts3 and are communicating, and that know what they're doing.
Holding a fort with a 25 man force over a 50+ man force because your group knows what it is doing is extremely satisfying. Same applies when it comes to taking keeps, although with the way the oil pots right now it can be difficult.
Even a 4-5 man group can follow a zerg position itself on the reinforcement side of an enemy keep and have tons of fun picking off stragglers trying to reinforce. PvP could use a little work, bolt escape spam is annoying, Don't really understand why I can shoot someone point blank with a bolt from a ballista and they don't die but oil pots wreck people, still massive lag when in large group combat, but all in all I've been having a huge amount of fun in cyrodiil.
michaelpatrickjonesnub18_ESO wrote: »Beta was pretty fun. When everyone was generally on the same playing field. Then it all fell apart.
Cyrodiil should never have allowed PvE veterans. It should have been strictly PvP leveling, using it's own ranks/titles. That would have been great.
On top of that there were exploits after launch, and gimmick classes like the vampire completely off-kilter. Heavy travel times and poorly designed forward encampments. Not a welcoming place for new players.
Cyrodiil is a massive time sink. You run around like a headless chicken for hours, and die in a matter of seconds. Often to gloriously stealth ganks and devastatingly overpowered ranged abilities.
Elder Scrolls PvP is a gong show. Players getting bombed by trebuchets that just stand there, leaping up and down, laughing at you, is not what I consider PvP.
jvargas150_ESO wrote: »If you're not having fun in pvp, well all I can say is find a better group.
Find an organized group in ts3, preferably ones where you have raid leads in each others ts3 and are communicating, and that know what they're doing.
Holding a fort with a 25 man force over a 50+ man force because your group knows what it is doing is extremely satisfying. Same applies when it comes to taking keeps, although with the way the oil pots right now it can be difficult.
Even a 4-5 man group can follow a zerg position itself on the reinforcement side of an enemy keep and have tons of fun picking off stragglers trying to reinforce. PvP could use a little work, bolt escape spam is annoying, Don't really understand why I can shoot someone point blank with a bolt from a ballista and they don't die but oil pots wreck people, still massive lag when in large group combat, but all in all I've been having a huge amount of fun in cyrodiil.
What happens when your same 25+ group (who knows what its doing) comes up against a 50+ group(who knows what its doing)...
I don't even have to tell you..
Dekkameron wrote: »HarryWolfe wrote: »someone correct me if i am wrong:
WoW had no BG's at launch?
Took WoW SEVEN MONTHS! to have battlegrounds.
Spoiled kids today.
Indeed - vanilla WoW had no end game content at all.
ZurinArctus wrote: »
Really hoping they add some sort of arena
Thechemicals wrote: »So you consider your 3 hours in Cyrodiil an accurate observation of pvp? What i find interesting is how noone has mentioned this, you really pulled a lot of people into this thread as if you knew what you were talking about. You dont.
BenjaminKacher_ESO wrote: »Most of PVP in EvE Online (arguably the #1 pvp MMO out there) is sitting around doing nothing... If you're not having fun pvp'ing Zenimax is doing it wrong.
leandro.800ub17_ESO wrote: »For those that complain about PVP. Name one mmo that PVP is not same thing over and over
tilolyen_ESO wrote: »BenjaminKacher_ESO wrote: »Most of PVP in EvE Online (arguably the #1 pvp MMO out there) is sitting around doing nothing... If you're not having fun pvp'ing your doing it wrong.
Fixed
tilolyen_ESO wrote: »leandro.800ub17_ESO wrote: »For those that complain about PVP. Name one mmo that PVP is not same thing over and over
If you actually read my posts, I am not complaining about PVP being the same over and over. I am taking issue with Zenimax hyping "theirs" as the next best thing since sliced bread releasing videos about it, and not delivering.
I'm loving the pvp as well.
Took me a while to get into the playstyle though.
Find a nice group to play with frequently.
Think up some good tactics to swipe the massive random zergs.
Positioning is key.
I'd like some additional features to cyrodiil. Maybe some more rewarding quests for groups. Maybe a (movable) defensive wall you can set up with a group. Synergized group attacks.
the tactics probably will stop working with ae caps on everything, no way you can wipe a zerg with a small group afterwards. (Ofc depending on zerg size)
tilolyen_ESO wrote: »So, I tried PvP the first week the game was live and I had my butt handed to me. So I thought, back to the drawing board....I will level up and get all the skills I need maxed then come back when I was VR10. So last night was my first night back and I have to say I am completely disappointed. After watching all of the promo videos from Zenimax showing how "amazing" PvP was going to be, I was really excited.
So for the 3 hours I was in Cy....I will give you the scenario:
1. Side #1 zergs Side #2 - Side #2 loses to Side #1 due to inferior numbers.
2. Side #2 zergs "Fort Whatever" and takes it in 5 minutes due to number advantage.
3. Rinse and repeat until you are numb of boredom
4. Have a nice day
You would think as heavily as Zenimax promoted this amazing PVP system, it wouldn't be something that was used for the last 10+ years. Hell, DAOC had the same type of system but at least they made it FUN, and how long ago was that released?
GossiTheDog wrote: »It takes a long time to get a hang of. I'm level 9 in PVP with only a level 38 character, but I'm pretty good. Strategy, oil, siege weapon usage matter. You can defend from large zergs with just a few characters by correctly using oil.
Dekkameron wrote: »HarryWolfe wrote: »someone correct me if i am wrong:
WoW had no BG's at launch?
Took WoW SEVEN MONTHS! to have battlegrounds.
Spoiled kids today.
I mean how is THE ELDER SCROLLS ONLINE losing interest so quickly? A month after release? Now I have to waddle back to my internet friend group and hear "Bored of ESO already? I told you so."
There are a few things I think would improve the fun(atleast for me)
Rework the assault and support skill lines to be PvP skill points separate from your other 300 or more skill points. Include more options including much more passives. Make it a choice which things you get, not just achieve certain PvP rank and get everything.
They don't need to be super overpowered... just some minor gradual upgrades to feel like progress.
I'm not sure this one is possible.... but user interface improvements so you can clearly see who killed who(add-ons are currently horrible at this) and what you are actually getting AP for. Half the time I see AP gains, I have no idea what it was for.
Include some player stats including deaths, kills, deathblows, healing done etc. Make it public, but possible to hide from other players. Not sure how possible it would be because I think it currently counts all healing including overhealing.
Nerf to tank builds dps potential. I'm not sure if the bash fix would help the problem and perhaps it's just because its really popular right now.. but every other player is a tank that holds their block button without penalty, incredibly durable, and can dish out practically equal dps... why again should one play a glass canon type build? Should everyone be tanks? I don't believe so.
There's more but that's all for now. Granted these are my opinions and I'm aware others might not agree.