Nox_Aeterna wrote: »Want to play this game?
Pick either sorc or DK.
You are wasting your time on the rest.
ChairGraveyard wrote: »Haha "delicately" nerfed vampires? Except Bat Swarm spam can still be done, and the patch screws the other two skills *hard*.
Also don't whine about Mist Form, you can interrupt people out of it anyway. Only bads are worried about a skill you can interrupt trivially.
Immobilize is a CC, but Sorcerers can bolt right out of that as if it never happened. That, and to use an example, the DK stun called Stone Fist is a projectile that actually moves slower than a Sorcerer using bolt. Besides, you can't really kill an equal level player during a single stun, and any competent player will either break it or is already immune.1. Use a CC. Any kind of CC will work. Bolt Escape gives zero immunity, even mid bolt. This means Crystal Shard, Piercing Javeling, Encase, Dark Talons, Shield Charge, Bombard, Fiery Reach, ect. will all stop them from escaping.
Speed buffs are not exclusive to the ones doing the chasing. While I am not a Sorcerer myself, I have a friend who is. Said friend has his second bar set up with Elusive Mist and Retreating Maneuvers. Those, combined with Bolt Escape, mean very few people can catch you. That, and you can't exactly mount up and chase a Sorcerer you were just fighting as you'll be stuck in combat with them for at least a few minutes.2. Use any kind of speed buff or a horse. Several people have posted videos proving that a Bolt Escaping sorcerer can be caught via these means. I'll post one as soon as my YouTube stops giving me a 503 error. But I can also tell you that I have guildies who are in Medium Armor, with a Bow, using the Steed stone, and they are way faster than Bolt Escaping sorcs over medium to long ranges.
Let them go and they'll come back to kill you or someone else 20 seconds later. I'm just waiting for the day when a guild wises up and fields only Sorcerers. Bolt in, wipe out half a zerg, bolt out, rinse and repeat. Besides, people act like Bolt "Escape" can only be used to escape, when in fact it also makes for an excellent repositioning / chasing tool.3. Let them go. If they run away, they are no longer part of the fight. A sorc who runs away from a siege is no longer sieging.
Nox_Aeterna wrote: »Mate , people in other threads are quitting , cause they feel their classes are crap near the DK/sorc , and honestly , i agree with them.
My templar is a piece of crap near a DK/sorc.
There are 3 options here really , either they nerf those classes, they buff other classes till they have an actual fair standing , or they allow people to change classes , and we will all be sorcs/DKs.
Honestly , wanna proof most players think DK/sorcs are OP? Allow class changes , i bet with you , within a few weeks tons of people will jump the wagon to those classes.
@beravinprb19_ESO
Its a useful skill. I don't deny that. It is, in fact, one of the most important skills for a caster sorc since they lack the self healing of a DK, Templar, or Night Blade.
But it has many many counters. I've explained some of them above. If you're unable to use those counters, its a player skill issue. I don't mean that in a derogatory way. I'm sure you're plenty skilled in many aspects of the game. You just have yet to learn how to appropriately counter this skill. That doesn't mean counters don't exist. It means you still have room to grow as a player.
If I have to get my guild media officer to make a video demonstrating some counters, I will.
Nox_Aeterna wrote: »Mate , people in other threads are quitting , cause they feel their classes are crap near the DK/sorc , and honestly , i agree with them.
My templar is a piece of crap near a DK/sorc.
There are 3 options here really , either they nerf those classes, they buff other classes till they have an actual fair standing , or they allow people to change classes , and we will all be sorcs/DKs.
Honestly , wanna proof most players think DK/sorcs are OP? Allow class changes , i bet with you , within a few weeks tons of people will jump the wagon to those classes.
Nightblades I totally get but... t... templar?
I see them ravaging things ALL the time in v8+ content almost as good as DKs.
Nox_Aeterna wrote: »Mate , people in other threads are quitting , cause they feel their classes are crap near the DK/sorc , and honestly , i agree with them.
My templar is a piece of crap near a DK/sorc.
There are 3 options here really , either they nerf those classes, they buff other classes till they have an actual fair standing , or they allow people to change classes , and we will all be sorcs/DKs.
Honestly , wanna proof most players think DK/sorcs are OP? Allow class changes , i bet with you , within a few weeks tons of people will jump the wagon to those classes.
@beravinprb19_ESO
Its a useful skill. I don't deny that. It is, in fact, one of the most important skills for a caster sorc since they lack the self healing of a DK, Templar, or Night Blade.
But it has many many counters. I've explained some of them above. If you're unable to use those counters, its a player skill issue. I don't mean that in a derogatory way. I'm sure you're plenty skilled in many aspects of the game. You just have yet to learn how to appropriately counter this skill. That doesn't mean counters don't exist. It means you still have room to grow as a player.
If I have to get my guild media officer to make a video demonstrating some counters, I will.
Nox_Aeterna wrote: »Mate , people in other threads are quitting , cause they feel their classes are crap near the DK/sorc , and honestly , i agree with them.
My templar is a piece of crap near a DK/sorc.
There are 3 options here really , either they nerf those classes, they buff other classes till they have an actual fair standing , or they allow people to change classes , and we will all be sorcs/DKs.
Honestly , wanna proof most players think DK/sorcs are OP? Allow class changes , i bet with you , within a few weeks tons of people will jump the wagon to those classes.
Standard of Oneshot
beravinprb19_ESO wrote: »Immobilize is a CC, but Sorcerers can bolt right out of that as if it never happened. That, and to use an example, the DK stun called Stone Fist is a projectile that actually moves slower than a Sorcerer using bolt. Besides, you can't really kill an equal level player during a single stun, and any competent player will either break it or is already immune.1. Use a CC. Any kind of CC will work. Bolt Escape gives zero immunity, even mid bolt. This means Crystal Shard, Piercing Javeling, Encase, Dark Talons, Shield Charge, Bombard, Fiery Reach, ect. will all stop them from escaping.Speed buffs are not exclusive to the ones doing the chasing. While I am not a Sorcerer myself, I have a friend who is. Said friend has his second bar set up with Elusive Mist and Retreating Maneuvers. Those, combined with Bolt Escape, mean very few people can catch you. That, and you can't exactly mount up and chase a Sorcerer you were just fighting as you'll be stuck in combat with them for at least a few minutes.2. Use any kind of speed buff or a horse. Several people have posted videos proving that a Bolt Escaping sorcerer can be caught via these means. I'll post one as soon as my YouTube stops giving me a 503 error. But I can also tell you that I have guildies who are in Medium Armor, with a Bow, using the Steed stone, and they are way faster than Bolt Escaping sorcs over medium to long ranges.Let them go and they'll come back to kill you or someone else 20 seconds later. I'm just waiting for the day when a guild wises up and fields only Sorcerers. Bolt in, wipe out half a zerg, bolt out, rinse and repeat. Besides, people act like Bolt "Escape" can only be used to escape, when in fact it also makes for an excellent repositioning / chasing tool.3. Let them go. If they run away, they are no longer part of the fight. A sorc who runs away from a siege is no longer sieging.
AngelofAwe wrote: »
@beravinprb19_ESO
But it has many many counters. I've explained some of them above. If you're unable to use those counters, its a player skill issue. I don't mean that in a derogatory way. I'm sure you're plenty skilled in many aspects of the game. You just have yet to learn how to appropriately counter this skill. That doesn't mean counters don't exist. It means you still have room to grow as a player.
If they nerfed Bolt Escape, they'd have to nerf Leeching Strikes, Swallow Soul, Dragon's Blood, Lingering Ritual, and Breath of Life while making Dark Exchange insta cast.