Seriously? A major ESO statement & update/news announcement and not a peep of the Console versions for over 4 months and its release scheduled within a month. =(
And of course there is NO mention about the memory leak in the Mac client that makes PvP basically unplayable. The client crashes every 30 minutes!! How is this not at the top of the list of fixes?!
forums.elderscrollsonline.com/discussion/63356/cyrodiil-other-memory-related-crashes-post-feedback-reports-here
AryaWythers wrote: »So in order to receive the five free days that should be deserved to all that bought the game, people need to sign up for the re-occuring subscription....do you really care about how the players actually feel or just how much you can take from our wallets.
Doesn't seem like a very smart idea to not extend this to everyone that bought the game and had to suffer...but I'm sure you will find a whole bunch of un-happy campers once you go through with this shameful compensation to only those who are paying you.
The game was broken before launch and you made us all suffer not just those who continue to pay you for this extremely broken and frustrating game...to bad consumer affairs never get involved in this crooked industry.
rioinsigniab16_ESO wrote: »Just re-iterating guys
The letter only touches on SOME things they are doing (see CS Rep previous comment in this thread to confirm that).
I also made a post in regards to an AMA the devs did the other day that gives a little more information on what the letter mentioned (plus some other stuff they are doing):
http://forums.elderscrollsonline.com/discussion/comment/773334/
I am really pleased by what is mentioned in "the road ahead" but, I must bring to attention the one thing that really bothers me about the game at this time.
The placing of enemy NPCs right next to nodes, resources, chests, quest objectives (i.e. collectible items, etc.) and their ability to interrupt you.
I know we ALL have dealt with this: there's a chest, you spot it, other guy nearby doesn't-but there's an enemy npc there, so first of course you have to kill the guy to unlock the chest or he will just interrupt you every time, so you proceed to kill enemy npc-while doing so the nearby other player spots the chest and runs over and loots it while you hold the npc's aggro... so since you were "so kind" as to pull that enemy first, the other dude gets to loot your chest uninterrupted.
Same with nodes, resources, or quest objectives, literally there are some players that run around quest sites, as soon as someone pulls an enemy near a collectible quest item, they run in, take it, and leave you holding the aggro of that enemy and getting nothing in return. This, needs to change. At least for quests, don't make the item disappear, or make enemies unable to interrupt (doesn't mean you won't take damage). For the others, maybe make it so you can't be interrupted while opening a chest, mining, collecting? as well. The current system creates for such a toxic environment that you begin to loathe your fellow players, which really should not be the case!
Yes of course we need competition and shouldn't destroy the concept of supply/demand, thus we can't instance off resources etc. But by making these actions impossible to interrupt, players will be rewarded by having a keen eye and spotting these things first-not ripping off other players.
Ok, and when you die doing something, they're still going to take your chest lol.
adamtrojakeb17_ESO wrote: »Thank you for honest statment. I don't understand all the hate in reviews, nobody seemes to remember how bad other games was on first days/months/years or how true gold auction houses murdered the game and i took over a year for a developer to see that...
You are doing great job guys If we'll see something bugged - we'll let you know, without hate and shouting and complaining
I can wait few days for a quest or a spawn till you'll fix it - i'm young, i have plenty of time
Best wishes, i love your game and i know many feels the same.
krazleganub17_ESO wrote: »I really love this game and I'm enjoying it a lot, but there is a single reason that has put me at the edge of the unsubscribe button. And is a huge problem that I don't see addressed on this post. and that is:
Your businesses model....
The cash grab decisions:
1) Locking an entire race behind a paywall. I can't express how pissed off I was with this. and I don't think I need to explain why.
2) Punishing those who didn't purchase the imperial edition by forcing them to play a walking simulator. The experience without the horse can be horrifying, specially on cyrodil, and the high prices of the horses makes that worse. But the true sin here is that you are giving a huge advantage to people who decided to pay more. Thats the insignia of "pay to win" games. Which I hate, but I can understand under a free to play model... but adding this stuff in a full price + monthly subscription game is horrible.
3) Having a cash shop is what gives me the most fear. Right now the imperial horse is a pay to win item that should not be there. And the locked imperial race should be available for everyone. but cash shop gives me fear because of the potential it has. so what are you going to put there in the future? "pay to change your name" "pay to change regions" "pay to respec your character" "pay to change your alliance" "pay to change your race" "pay to obtain cosmetical items" "pay to obtain a bunch of crafting materials" "pay to obtain this epic flying horse" "pay to obtain this legendary armor set" "pay to autolevel your character to VR 10" .....
while some of them even sound nice, none of them should be present on a subscription based game.
So I want to finally say the following:
1) Are you aware of this problem? are you aware that this can destroy you?
2) If I see any further "pay to win" or cash grab moves by zenimax, I will not hesitate to hit that unsubscribe button, to my sadness.
but don't be sad, I love this game and I will continue to enjoy it as long as I can and as long as it doesn't make me feel I have been robbed.
Guess I'll have to keep praying for playable Necromancy, I know the list does not show everything, that there are other things not listed there, but I doubt something like a Necromancer class/guild/skill line would be omitted from that list. It would be something far too relevant to omit it.
But somehow I wish they omitted that one on purpose. Maybe ZOS surprises me and add playable Necromancy within this year. I'm not losing hope anyways. I know they will add TONS of new features in time.
Justice system, Dark Brotherhood, Thieves Guild and Spellcrafting are the most impressive things I could wish, along with necromancy, so I can't complain . Maybe they add necromancy spells via spellcraft!
Also, poison and disease based staves would be nice to have too. Not only by enchantment, but as main attack element. It would be the perfect complement for a Necromancer (Disease Staff).
/sigh...
Thank you ZOS anyways, you're doing awesome.
snipkrazleganub17_ESO wrote: »I really love this game and I'm enjoying it a lot, but there is a single reason that has put me at the edge of the unsubscribe button. And is a huge problem that I don't see addressed on this post. and that is:
Your businesses model....
The cash grab decisions:
1) Locking an entire race behind a paywall. I can't express how pissed off I was with this. and I don't think I need to explain why.
2) Punishing those who didn't purchase the imperial edition by forcing them to play a walking simulator. The experience without the horse can be horrifying, specially on cyrodil, and the high prices of the horses makes that worse. But the true sin here is that you are giving a huge advantage to people who decided to pay more. Thats the insignia of "pay to win" games. Which I hate, but I can understand under a free to play model... but adding this stuff in a full price + monthly subscription game is horrible.
3) Having a cash shop is what gives me the most fear. Right now the imperial horse is a pay to win item that should not be there. And the locked imperial race should be available for everyone. but cash shop gives me fear because of the potential it has. so what are you going to put there in the future? "pay to change your name" "pay to change regions" "pay to respec your character" "pay to change your alliance" "pay to change your race" "pay to obtain cosmetical items" "pay to obtain a bunch of crafting materials" "pay to obtain this epic flying horse" "pay to obtain this legendary armor set" "pay to autolevel your character to VR 10" .....
while some of them even sound nice, none of them should be present on a subscription based game.
So I want to finally say the following:
1) Are you aware of this problem? are you aware that this can destroy you?
2) If I see any further "pay to win" or cash grab moves by zenimax, I will not hesitate to hit that unsubscribe button, to my sadness.
but don't be sad, I love this game and I will continue to enjoy it as long as I can and as long as it doesn't make me feel I have been robbed.