Subclassing worse than U35?

  • sarahthes
    sarahthes
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    As a more """"midcore"""" player (i like soloing hard content like DLC dungeons) I am curious, what was it about the update that made your team quit? Genuine question. Is it because the meta will involve absolutely EVERYONE running the same build?

    I know I'm not who you're addressing here, but I thought I'd give my perspective.

    1. After two years of a relatively stable meta that comfortably allowed one to learn the content instead of having to chase different gear or level certain classes (once you already had the gear farmed and the classes leveled, obviously), we're back to square one--certain sets like Runecarver and Azureblight are completely dead on Arcanist. All the materials you spent, wasted. The time you spent farming those sets, wasted. All your presets using them, wasted.
    2. This is a massive grind--if you're, say, a tank main, you can have a Necromancer, Sorcerer, and Dragonknight tank ready to go--but that doesn't matter. Now you need to slog through grinding out the special subclassing versions of those skill lines (at doubled experience cost, too)--Earthen Heart and Grave Lord and Daedric Summoning and on and on--doing the exact same stuff you've already done, like Dragonstar Arena, which you've done so often you can practically quote Hiath from memory. And with doubled skill point cost, you get to go do the same delves and public dungeons again you've done a million times before, too.
    3. The meta hasn't settled yet, which is unsettling. You feel like you're drifting aimlessly while people smarter than you consider what's to come. What's more...
    4. The meta is shaping up to be incredibly homogeneous. We're talking all DPS are the same, healers are the same, and only tanks are different but they're sharing Earthen Heart.

    This is, essentially, people saying "I wish I'd picked pizza instead of hamburger" and the developers hearing "try our new pizzaburger! That's what you wanted, right? Also we made pizza and hamburgers worse so you have to eat it."

    And if you think the pizzaburger is disgusting, too bad, everyone's going to make you eat the slop. Why wouldn't they? After all, the developers ensured it's the new best option.

    Until, of course, they finally come to grips with the horror they've created and we get a round of nerfs to rival Update 35.

    Thank you. Yes, it's basically this.

    One person quit because they don't like beaming, and while I suspect there will be more diversity in some older trials, they're missing Unstoppable, Mind Mender, and the new trial. Beaming will be meta in those 3.

    A second quit because support dds are gone, and he primarily played EC cro or mk sorc. The other thing he liked playing was tank, but he enjoyed using a different toolkit depending on the situation, and tanks are going to be very homogenous as well.

    The third quit because subclassing led to azureblight and indirectly runecarver nerfs. This player doesn't mind beaming, but sets becoming more homogenous was the nail in the coffin for him.
  • Renato90085
    Renato90085
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    sarahthes wrote: »
    I have lost a third of the members of my core directly because of this update. It's disheartening as a raid lead.

    @sarahthes As a more """"midcore"""" player (i like soloing hard content like DLC dungeons) I am curious, what was it about the update that made your team quit? Genuine question. Is it because the meta will involve absolutely EVERYONE running the same build?

    For me, I really want to enjoy subclassing, but I really wish everyone else could do so, too. But, my playstyle does not involve following a meta, it involves making an effective character that can suit a certain theme; the more creative and visually appealing, the better.

    As I say, I AM excited for subclassing, but seeing so many people feel disheartened and disappointed is also making me feel the same way about it all.
    sarahthes wrote: »
    I have lost a third of the members of my core directly because of this update. It's disheartening as a raid lead.

    @sarahthes As a more """"midcore"""" player (i like soloing hard content like DLC dungeons) I am curious, what was it about the update that made your team quit? Genuine question. Is it because the meta will involve absolutely EVERYONE running the same build?

    For me, I really want to enjoy subclassing, but I really wish everyone else could do so, too. But, my playstyle does not involve following a meta, it involves making an effective character that can suit a certain theme; the more creative and visually appealing, the better.

    As I say, I AM excited for subclassing, but seeing so many people feel disheartened and disappointed is also making me feel the same way about it all.

    I have many friend main other class and feel arc beam is boring style,and Zos delete our only tool(azureblight)can Competition with arc aoe dmg,so now we can't play other 6 class ,and not any reason in any group add any not bis class/subclass,because bis build can do anything(st dmg/buff/aoe beam)
    and this killed/nerf many sup set too,alk ec le not need ,pp poe nerfed,because subclass not need they(crit dmg/pen easy full)so this patch for we only delete we play style and set choose
  • Mesite
    Mesite
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    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.
  • TKo_ROUSE
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    Ive been around through I think all the unpopular updates (AwA, U35 now this). I am not sure if its worse or not yet but the design decisions are puzzling to me to say the least. We have gone from a pretty standard mindset of keeping power creep in check to just opening the flood gates.

    Honestly I have no issues with sub classing. I like the idea. I just wish that they would balance it separately just like they should with PVP. But instead they are balancing it by nerfing individual skills which will hurt mono class more. And destroying sets/mythics, unfortunately some of them make the game fun. RIP pearls/PP. Literally that change killed any desire I had to play healer.

    For me personally I feel the game has been sliding since they have let arc's dominate the meta (this should of been addressed in Sanity Edge days), i miss the days of high APM classes being the best. I myself haven't played much since the PTS ban fiasco (outside of raid leading an unstoppable). Personally I didn't really feel they made it right and haven't subscribed to ESO+ since.

    I was initially excited to come back for a new trifecta but based on the current notes and lack of them communicating about balancing feedback, i do not plan to come back as of now.

    I was a raid lead. I came from failing vet content. To owning all trifectas. I trained many players from absolute trash cans to elite tier players.

    However I am just one voice in a sea of thousands. This is just my quick opinion.
  • SaintJohnHM
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    Mesite wrote: »
    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.

    Not that it's a scientific poll, but the 44% you mentioned seems like an awful lot of people thinking this update is garbage and makes the game a lot less fun. It doesn't matter what percent it is really, it just seems like a bad idea to make the game a lot less fun for a lot of players or at least they should tell us why our fun is being discarded for these drastic changes we didn't ask for.
    • Casual Roleplaying PVE player PC/NA
    • Tank ~CP2600 'Sugar-Flame'
    • I've completed all the dungeon trifectas. Swashbuckler Supreme, Godslayer, Gryphon Heart, Immortal Redeemer, Tick Tock Tormentor, Dawnbringer, and I'm looking for nice folks to complete more trial achieves with.
    • I make music: http://www.moonghostband.com.
  • Mesite
    Mesite
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    Mesite wrote: »
    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.

    Not that it's a scientific poll, but the 44% you mentioned seems like an awful lot of people thinking this update is garbage and makes the game a lot less fun. It doesn't matter what percent it is really, it just seems like a bad idea to make the game a lot less fun for a lot of players or at least they should tell us why our fun is being discarded for these drastic changes we didn't ask for.

    Yeah, I was just trying to answer the title of the topic. I'd rather it wasn't happening. I'm a long term player but I don't take part in trifectas etc. so it won't affect me as much as most.

    I agree with what you say, it's just an unreliable statistic (20% of the 42% were only worried) but some people are really excited. (I'm not excited)

    Do we think sub-classing is being introduced to meet the requests for a class change token?
  • Daoin
    Daoin
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    hamburger pizzas are already gaining popularity maybe the same happen with subclassing evetually ? just google up what is hamburger pizza for the delicious recipe
  • LukosCreyden
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    @sarahthes @Renato90085
    Thanks for explaining. As for the folk you mentioned, would they find it unacceptable to create build rules for themselves? For example, 'create and optimise the best dps i can without using beam', or 'create the best buffing and support build I can'? Or, is the idea of going for maximum optimisation so important that it could potentially drive them away from the game? Again, genuine questions. I know I have been sassy in previous posts about the negative feedback to subclassing (you can see my post history on that) but honestly, I hate the idea that people feel like they are being pushed out of a game they love.

    Struggling to find a new class to call home.Please send help.
  • BattleAxe
    BattleAxe
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    Mesite wrote: »
    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.

    Not that it's a scientific poll, but the 44% you mentioned seems like an awful lot of people thinking this update is garbage and makes the game a lot less fun. It doesn't matter what percent it is really, it just seems like a bad idea to make the game a lot less fun for a lot of players or at least they should tell us why our fun is being discarded for these drastic changes we didn't ask for.

    The percent matters in the aspect of who are u gonna balance a game around 44% or the 56%? Yes ideally u want 100% satisfaction but that is practically impossible. Granted it’s not a scientific poll but it’s still a metric to account for when dollar signs are involved.
  • alpha_synuclein
    alpha_synuclein
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    @sarahthes @Renato90085
    Thanks for explaining. As for the folk you mentioned, would they find it unacceptable to create build rules for themselves? For example, 'create and optimise the best dps i can without using beam', or 'create the best buffing and support build I can'? Or, is the idea of going for maximum optimisation so important that it could potentially drive them away from the game? Again, genuine questions. I know I have been sassy in previous posts about the negative feedback to subclassing (you can see my post history on that) but honestly, I hate the idea that people feel like they are being pushed out of a game they love.

    Idk about the folks in question, but for me it would feel like getting from point A to point B by jumping on one leg instead of walking on two, just for the sake of doing something different. Sure, it might be fun to do it once, especially with friends, but I wouldn't want it to become my default.
  • Renato90085
    Renato90085
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    @sarahthes @Renato90085
    Thanks for explaining. As for the folk you mentioned, would they find it unacceptable to create build rules for themselves? For example, 'create and optimise the best dps i can without using beam', or 'create the best buffing and support build I can'? Or, is the idea of going for maximum optimisation so important that it could potentially drive them away from the game? Again, genuine questions. I know I have been sassy in previous posts about the negative feedback to subclassing (you can see my post history on that) but honestly, I hate the idea that people feel like they are being pushed out of a game they love.

    If it's like what you said, I'll be happy,but my problem is we are pve endgame player and not use meta,like i main use khajiit stam nb doing vdsr hm/trifecta
    for old trail trifecta, all class have enough power done this,but when start RG ,we need most aoe in most combat other 4 class not have enough power do this,it main problem in hardest last part trial you hard/cant found nb/sorc/temp/warden 4+ parse dps
    other point is next dungreon/trial maybe will use 170k subclass power design ,
    like vss hm or god slayer in u45 is very easy ,because elsweyr patch highest power dmg only 100k+
    all class still good in there,
    but vdsr need more power and aoe because it from a patch have 125k dps and good aoe build(dk),so it why you still only can see 2 warden 9 nb dps in log try hardmode,and arc have 50-70%,they have enough power and best aoe when they born,but have a defect,they single dmg is badest
    but next patch subclass arc is Perfect class,same time have easy use/low lost dmg/ best st&aoe dmg /buff /safe shield and ult
  • sans-culottes
    sans-culottes
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    Daoin wrote: »
    hamburger pizzas are already gaining popularity maybe the same happen with subclassing evetually ? just google up what is hamburger pizza for the delicious recipe

    No thank you.
  • Daoin
    Daoin
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    Daoin wrote: »
    hamburger pizzas are already gaining popularity maybe the same happen with subclassing evetually ? just google up what is hamburger pizza for the delicious recipe

    No thank you.

    and if the original hamburgers and pizzas are nerfed all around and served up everywhere on a greasy unwashed plate? would you then atleast take a look ? but dont ask me why im trying to sell it as i have no intention of ever trying myself either
    Edited by Daoin on 13 May 2025 12:44
  • Renato90085
    Renato90085
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    @sarahthes @Renato90085
    Thanks for explaining. As for the folk you mentioned, would they find it unacceptable to create build rules for themselves? For example, 'create and optimise the best dps i can without using beam', or 'create the best buffing and support build I can'? Or, is the idea of going for maximum optimisation so important that it could potentially drive them away from the game? Again, genuine questions. I know I have been sassy in previous posts about the negative feedback to subclassing (you can see my post history on that) but honestly, I hate the idea that people feel like they are being pushed out of a game they love.
    @sarahthes @Renato90085
    Thanks for explaining. As for the folk you mentioned, would they find it unacceptable to create build rules for themselves? For example, 'create and optimise the best dps i can without using beam', or 'create the best buffing and support build I can'? Or, is the idea of going for maximum optimisation so important that it could potentially drive them away from the game? Again, genuine questions. I know I have been sassy in previous posts about the negative feedback to subclassing (you can see my post history on that) but honestly, I hate the idea that people feel like they are being pushed out of a game they love.

    important in few new trial hardmode now,you can read u46 patch like,i buff you all class dps !,but i remove your only aoe choose
    i not hate subclass, i want try this in my sorc/necro healer and nb tank
    but we dont like only 1 skill can work
    only very few problem need solve(buff other class aoe skill or nerf 3dps line subclass passive)
  • sarahthes
    sarahthes
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    @sarahthes @Renato90085
    Thanks for explaining. As for the folk you mentioned, would they find it unacceptable to create build rules for themselves? For example, 'create and optimise the best dps i can without using beam', or 'create the best buffing and support build I can'? Or, is the idea of going for maximum optimisation so important that it could potentially drive them away from the game? Again, genuine questions. I know I have been sassy in previous posts about the negative feedback to subclassing (you can see my post history on that) but honestly, I hate the idea that people feel like they are being pushed out of a game they love.

    Idk about the folks in question, but for me it would feel like getting from point A to point B by jumping on one leg instead of walking on two, just for the sake of doing something different. Sure, it might be fun to do it once, especially with friends, but I wouldn't want it to become my default.

    Yes, that about sums it up.

    I would do off meta stuff for a fun or meme run, but not for my progressions or try hard stuff.
  • Daoin
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    i already dont really want to log into this evenings trial with the upcoming changes i already joined a group to stay the course and dont want to subclass but yet dont think i will be asked to later either but dont want to log in even for a few hours a week. i dont know what to do, and really now i am just down to 1 trial a week to log in for the other wre not really a permenant spot
    Edited by Daoin on 13 May 2025 15:59
  • SaintJohnHM
    SaintJohnHM
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    BattleAxe wrote: »
    Mesite wrote: »
    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.

    Not that it's a scientific poll, but the 44% you mentioned seems like an awful lot of people thinking this update is garbage and makes the game a lot less fun. It doesn't matter what percent it is really, it just seems like a bad idea to make the game a lot less fun for a lot of players or at least they should tell us why our fun is being discarded for these drastic changes we didn't ask for.

    The percent matters in the aspect of who are u gonna balance a game around 44% or the 56%? Yes ideally u want 100% satisfaction but that is practically impossible. Granted it’s not a scientific poll but it’s still a metric to account for when dollar signs are involved.

    Nope. None of the numbers are accurate, but at least show that they are releasing something that many players think ruin the game and make it less fun. No one is forcing the devs to release multiclassing garbage in the form it is now, they are ruining the game for some players and they're releasing the update before it's ready.
    • Casual Roleplaying PVE player PC/NA
    • Tank ~CP2600 'Sugar-Flame'
    • I've completed all the dungeon trifectas. Swashbuckler Supreme, Godslayer, Gryphon Heart, Immortal Redeemer, Tick Tock Tormentor, Dawnbringer, and I'm looking for nice folks to complete more trial achieves with.
    • I make music: http://www.moonghostband.com.
  • Renato90085
    Renato90085
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    sarahthes wrote: »
    @sarahthes @Renato90085
    Thanks for explaining. As for the folk you mentioned, would they find it unacceptable to create build rules for themselves? For example, 'create and optimise the best dps i can without using beam', or 'create the best buffing and support build I can'? Or, is the idea of going for maximum optimisation so important that it could potentially drive them away from the game? Again, genuine questions. I know I have been sassy in previous posts about the negative feedback to subclassing (you can see my post history on that) but honestly, I hate the idea that people feel like they are being pushed out of a game they love.

    Idk about the folks in question, but for me it would feel like getting from point A to point B by jumping on one leg instead of walking on two, just for the sake of doing something different. Sure, it might be fun to do it once, especially with friends, but I wouldn't want it to become my default.

    Yes, that about sums it up.

    I would do off meta stuff for a fun or meme run, but not for my progressions or try hard stuff.

    nude(0 armor/no weapon)n trial run when we clean a hard mode is my group meme run ;)
  • cuddles_with_wroble
    cuddles_with_wroble
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    BattleAxe wrote: »
    Mesite wrote: »
    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.

    Not that it's a scientific poll, but the 44% you mentioned seems like an awful lot of people thinking this update is garbage and makes the game a lot less fun. It doesn't matter what percent it is really, it just seems like a bad idea to make the game a lot less fun for a lot of players or at least they should tell us why our fun is being discarded for these drastic changes we didn't ask for.

    The percent matters in the aspect of who are u gonna balance a game around 44% or the 56%? Yes ideally u want 100% satisfaction but that is practically impossible. Granted it’s not a scientific poll but it’s still a metric to account for when dollar signs are involved.

    ideally you want 80/20 bcs your right 100% is impossible, but if you can get 80% of the population to agree with what your doing that id say its fine. the fact that around 60% of the player base DOES NOT like the change in its current form should indicate to them that it requires massive reworks before it can be implemented, but as we have all seen by past actions and also by looking at the current PTS cycle they obv plan to just launch it and let the game be unplayable broken for hardcore players and then fix it years down the line when a new group of people replace us to complain.
    Edited by cuddles_with_wroble on 14 May 2025 11:36
  • BattleAxe
    BattleAxe
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    BattleAxe wrote: »
    Mesite wrote: »
    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.

    Not that it's a scientific poll, but the 44% you mentioned seems like an awful lot of people thinking this update is garbage and makes the game a lot less fun. It doesn't matter what percent it is really, it just seems like a bad idea to make the game a lot less fun for a lot of players or at least they should tell us why our fun is being discarded for these drastic changes we didn't ask for.

    The percent matters in the aspect of who are u gonna balance a game around 44% or the 56%? Yes ideally u want 100% satisfaction but that is practically impossible. Granted it’s not a scientific poll but it’s still a metric to account for when dollar signs are involved.

    Nope. None of the numbers are accurate, but at least show that they are releasing something that many players think ruin the game and make it less fun. No one is forcing the devs to release multiclassing garbage in the form it is now, they are ruining the game for some players and they're releasing the update before it's ready.

    If 44% are unsatisfied and 56% are more players are happy then not regardless how accurate. As not every player participated in the poll.
    BattleAxe wrote: »
    Mesite wrote: »
    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.

    Not that it's a scientific poll, but the 44% you mentioned seems like an awful lot of people thinking this update is garbage and makes the game a lot less fun. It doesn't matter what percent it is really, it just seems like a bad idea to make the game a lot less fun for a lot of players or at least they should tell us why our fun is being discarded for these drastic changes we didn't ask for.

    The percent matters in the aspect of who are u gonna balance a game around 44% or the 56%? Yes ideally u want 100% satisfaction but that is practically impossible. Granted it’s not a scientific poll but it’s still a metric to account for when dollar signs are involved.

    ideally you want 80/20 bcs your right 100% is impossible, but if you can get 80% of the population to agree with what your doing that id say its fine. the fact that around 60% of the player base DOES NOT like the change in its current form should indicate to them that it requires massive reworks before it can be implemented, but as we have all seen by past actions and also by looking at the current PTS cycle they obv plan to just launch it and let the game be unplayable broken for hardcore players and then fix it years down the line when a new group of people replace us to complain.

    Only about 40% don’t like changes just heads up. Let’s also look at some other interesting bits of information obviously those who aren’t happy will be very vocal does tht make it a majority not really because obviously ppl who are satisfied don’t need to vocalize their satisfaction so given the poll tht was referenced previously only had 44% unhappy and majority happy at 56%. ZOS has more than just the forum for feedback so likely there is more positive feedback that isn’t shown properly in these forum posts. However no one can know for sure without being one of the devs just what all feedback has been received.
  • SaintJohnHM
    SaintJohnHM
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    BattleAxe wrote: »
    BattleAxe wrote: »
    Mesite wrote: »
    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.

    Not that it's a scientific poll, but the 44% you mentioned seems like an awful lot of people thinking this update is garbage and makes the game a lot less fun. It doesn't matter what percent it is really, it just seems like a bad idea to make the game a lot less fun for a lot of players or at least they should tell us why our fun is being discarded for these drastic changes we didn't ask for.

    The percent matters in the aspect of who are u gonna balance a game around 44% or the 56%? Yes ideally u want 100% satisfaction but that is practically impossible. Granted it’s not a scientific poll but it’s still a metric to account for when dollar signs are involved.

    Nope. None of the numbers are accurate, but at least show that they are releasing something that many players think ruin the game and make it less fun. No one is forcing the devs to release multiclassing garbage in the form it is now, they are ruining the game for some players and they're releasing the update before it's ready.

    If 44% are unsatisfied and 56% are more players are happy then not regardless how accurate. As not every player participated in the poll.
    BattleAxe wrote: »
    Mesite wrote: »
    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.

    Not that it's a scientific poll, but the 44% you mentioned seems like an awful lot of people thinking this update is garbage and makes the game a lot less fun. It doesn't matter what percent it is really, it just seems like a bad idea to make the game a lot less fun for a lot of players or at least they should tell us why our fun is being discarded for these drastic changes we didn't ask for.

    The percent matters in the aspect of who are u gonna balance a game around 44% or the 56%? Yes ideally u want 100% satisfaction but that is practically impossible. Granted it’s not a scientific poll but it’s still a metric to account for when dollar signs are involved.

    ideally you want 80/20 bcs your right 100% is impossible, but if you can get 80% of the population to agree with what your doing that id say its fine. the fact that around 60% of the player base DOES NOT like the change in its current form should indicate to them that it requires massive reworks before it can be implemented, but as we have all seen by past actions and also by looking at the current PTS cycle they obv plan to just launch it and let the game be unplayable broken for hardcore players and then fix it years down the line when a new group of people replace us to complain.

    Only about 40% don’t like changes just heads up. Let’s also look at some other interesting bits of information obviously those who aren’t happy will be very vocal does tht make it a majority not really because obviously ppl who are satisfied don’t need to vocalize their satisfaction so given the poll tht was referenced previously only had 44% unhappy and majority happy at 56%. ZOS has more than just the forum for feedback so likely there is more positive feedback that isn’t shown properly in these forum posts. However no one can know for sure without being one of the devs just what all feedback has been received.

    Polls in message boards are for entertainment, not for real data. No matter how much the cheerleaders want us to like multiclassing garbage that ruins our fun, we won't. They didn't have to release such a divisive new feature until it's actually ready, there are plenty of other new features that aren't nearly as divisive.
    • Casual Roleplaying PVE player PC/NA
    • Tank ~CP2600 'Sugar-Flame'
    • I've completed all the dungeon trifectas. Swashbuckler Supreme, Godslayer, Gryphon Heart, Immortal Redeemer, Tick Tock Tormentor, Dawnbringer, and I'm looking for nice folks to complete more trial achieves with.
    • I make music: http://www.moonghostband.com.
  • Daoin
    Daoin
    ✭✭✭✭
    BattleAxe wrote: »
    BattleAxe wrote: »
    Mesite wrote: »
    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.

    Not that it's a scientific poll, but the 44% you mentioned seems like an awful lot of people thinking this update is garbage and makes the game a lot less fun. It doesn't matter what percent it is really, it just seems like a bad idea to make the game a lot less fun for a lot of players or at least they should tell us why our fun is being discarded for these drastic changes we didn't ask for.

    The percent matters in the aspect of who are u gonna balance a game around 44% or the 56%? Yes ideally u want 100% satisfaction but that is practically impossible. Granted it’s not a scientific poll but it’s still a metric to account for when dollar signs are involved.

    Nope. None of the numbers are accurate, but at least show that they are releasing something that many players think ruin the game and make it less fun. No one is forcing the devs to release multiclassing garbage in the form it is now, they are ruining the game for some players and they're releasing the update before it's ready.

    If 44% are unsatisfied and 56% are more players are happy then not regardless how accurate. As not every player participated in the poll.
    BattleAxe wrote: »
    Mesite wrote: »
    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.

    Not that it's a scientific poll, but the 44% you mentioned seems like an awful lot of people thinking this update is garbage and makes the game a lot less fun. It doesn't matter what percent it is really, it just seems like a bad idea to make the game a lot less fun for a lot of players or at least they should tell us why our fun is being discarded for these drastic changes we didn't ask for.

    The percent matters in the aspect of who are u gonna balance a game around 44% or the 56%? Yes ideally u want 100% satisfaction but that is practically impossible. Granted it’s not a scientific poll but it’s still a metric to account for when dollar signs are involved.

    ideally you want 80/20 bcs your right 100% is impossible, but if you can get 80% of the population to agree with what your doing that id say its fine. the fact that around 60% of the player base DOES NOT like the change in its current form should indicate to them that it requires massive reworks before it can be implemented, but as we have all seen by past actions and also by looking at the current PTS cycle they obv plan to just launch it and let the game be unplayable broken for hardcore players and then fix it years down the line when a new group of people replace us to complain.

    Only about 40% don’t like changes just heads up. Let’s also look at some other interesting bits of information obviously those who aren’t happy will be very vocal does tht make it a majority not really because obviously ppl who are satisfied don’t need to vocalize their satisfaction so given the poll tht was referenced previously only had 44% unhappy and majority happy at 56%. ZOS has more than just the forum for feedback so likely there is more positive feedback that isn’t shown properly in these forum posts. However no one can know for sure without being one of the devs just what all feedback has been received.

    not true, most of the people i know have just left game quietly. along with many others i imagine that did not need to poll for anything. forum polls say nothing except for forum users that want to be heard which are usually the same crowd
    Edited by Daoin on 14 May 2025 13:34
  • SilverBride
    SilverBride
    ✭✭✭✭✭
    ✭✭✭✭✭
    For me subclassing is way worse than any change I've seen since the game launched, because it diminishes class identity and makes it so playing a pure class will be a disadvantage.
    PCNA
  • BattleAxe
    BattleAxe
    ✭✭✭✭✭
    BattleAxe wrote: »
    BattleAxe wrote: »
    Mesite wrote: »
    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.

    Not that it's a scientific poll, but the 44% you mentioned seems like an awful lot of people thinking this update is garbage and makes the game a lot less fun. It doesn't matter what percent it is really, it just seems like a bad idea to make the game a lot less fun for a lot of players or at least they should tell us why our fun is being discarded for these drastic changes we didn't ask for.

    The percent matters in the aspect of who are u gonna balance a game around 44% or the 56%? Yes ideally u want 100% satisfaction but that is practically impossible. Granted it’s not a scientific poll but it’s still a metric to account for when dollar signs are involved.

    Nope. None of the numbers are accurate, but at least show that they are releasing something that many players think ruin the game and make it less fun. No one is forcing the devs to release multiclassing garbage in the form it is now, they are ruining the game for some players and they're releasing the update before it's ready.

    If 44% are unsatisfied and 56% are more players are happy then not regardless how accurate. As not every player participated in the poll.
    BattleAxe wrote: »
    Mesite wrote: »
    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.

    Not that it's a scientific poll, but the 44% you mentioned seems like an awful lot of people thinking this update is garbage and makes the game a lot less fun. It doesn't matter what percent it is really, it just seems like a bad idea to make the game a lot less fun for a lot of players or at least they should tell us why our fun is being discarded for these drastic changes we didn't ask for.

    The percent matters in the aspect of who are u gonna balance a game around 44% or the 56%? Yes ideally u want 100% satisfaction but that is practically impossible. Granted it’s not a scientific poll but it’s still a metric to account for when dollar signs are involved.

    ideally you want 80/20 bcs your right 100% is impossible, but if you can get 80% of the population to agree with what your doing that id say its fine. the fact that around 60% of the player base DOES NOT like the change in its current form should indicate to them that it requires massive reworks before it can be implemented, but as we have all seen by past actions and also by looking at the current PTS cycle they obv plan to just launch it and let the game be unplayable broken for hardcore players and then fix it years down the line when a new group of people replace us to complain.

    Only about 40% don’t like changes just heads up. Let’s also look at some other interesting bits of information obviously those who aren’t happy will be very vocal does tht make it a majority not really because obviously ppl who are satisfied don’t need to vocalize their satisfaction so given the poll tht was referenced previously only had 44% unhappy and majority happy at 56%. ZOS has more than just the forum for feedback so likely there is more positive feedback that isn’t shown properly in these forum posts. However no one can know for sure without being one of the devs just what all feedback has been received.

    Polls in message boards are for entertainment, not for real data. No matter how much the cheerleaders want us to like multiclassing garbage that ruins our fun, we won't. They didn't have to release such a divisive new feature until it's actually ready, there are plenty of other new features that aren't nearly as divisive.

    You’re right they are for fun but they also give data on top of other feedback devs receive. No matter how much critics want us to hate multiclassing some of us will remain excited for what is coming.
  • SaintJohnHM
    SaintJohnHM
    ✭✭✭✭✭
    BattleAxe wrote: »
    BattleAxe wrote: »
    BattleAxe wrote: »
    Mesite wrote: »
    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.

    Not that it's a scientific poll, but the 44% you mentioned seems like an awful lot of people thinking this update is garbage and makes the game a lot less fun. It doesn't matter what percent it is really, it just seems like a bad idea to make the game a lot less fun for a lot of players or at least they should tell us why our fun is being discarded for these drastic changes we didn't ask for.

    The percent matters in the aspect of who are u gonna balance a game around 44% or the 56%? Yes ideally u want 100% satisfaction but that is practically impossible. Granted it’s not a scientific poll but it’s still a metric to account for when dollar signs are involved.

    Nope. None of the numbers are accurate, but at least show that they are releasing something that many players think ruin the game and make it less fun. No one is forcing the devs to release multiclassing garbage in the form it is now, they are ruining the game for some players and they're releasing the update before it's ready.

    If 44% are unsatisfied and 56% are more players are happy then not regardless how accurate. As not every player participated in the poll.
    BattleAxe wrote: »
    Mesite wrote: »
    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.

    Not that it's a scientific poll, but the 44% you mentioned seems like an awful lot of people thinking this update is garbage and makes the game a lot less fun. It doesn't matter what percent it is really, it just seems like a bad idea to make the game a lot less fun for a lot of players or at least they should tell us why our fun is being discarded for these drastic changes we didn't ask for.

    The percent matters in the aspect of who are u gonna balance a game around 44% or the 56%? Yes ideally u want 100% satisfaction but that is practically impossible. Granted it’s not a scientific poll but it’s still a metric to account for when dollar signs are involved.

    ideally you want 80/20 bcs your right 100% is impossible, but if you can get 80% of the population to agree with what your doing that id say its fine. the fact that around 60% of the player base DOES NOT like the change in its current form should indicate to them that it requires massive reworks before it can be implemented, but as we have all seen by past actions and also by looking at the current PTS cycle they obv plan to just launch it and let the game be unplayable broken for hardcore players and then fix it years down the line when a new group of people replace us to complain.

    Only about 40% don’t like changes just heads up. Let’s also look at some other interesting bits of information obviously those who aren’t happy will be very vocal does tht make it a majority not really because obviously ppl who are satisfied don’t need to vocalize their satisfaction so given the poll tht was referenced previously only had 44% unhappy and majority happy at 56%. ZOS has more than just the forum for feedback so likely there is more positive feedback that isn’t shown properly in these forum posts. However no one can know for sure without being one of the devs just what all feedback has been received.

    Polls in message boards are for entertainment, not for real data. No matter how much the cheerleaders want us to like multiclassing garbage that ruins our fun, we won't. They didn't have to release such a divisive new feature until it's actually ready, there are plenty of other new features that aren't nearly as divisive.

    You’re right they are for fun but they also give data on top of other feedback devs receive. No matter how much critics want us to hate multiclassing some of us will remain excited for what is coming.

    Wrong again. We don't want you to hate it, we want them to take more time to fix it so that it's still fun for all of us.

    • Casual Roleplaying PVE player PC/NA
    • Tank ~CP2600 'Sugar-Flame'
    • I've completed all the dungeon trifectas. Swashbuckler Supreme, Godslayer, Gryphon Heart, Immortal Redeemer, Tick Tock Tormentor, Dawnbringer, and I'm looking for nice folks to complete more trial achieves with.
    • I make music: http://www.moonghostband.com.
  • Icy_Waffles
    Icy_Waffles
    ✭✭✭✭✭
    I’m over it. I’ve got 16 characters uniquely built and not looking to mix and match just to hit the best fatecarver setup for content. I took a hiatus during U35 eventually coming back for U36 but this just completely changed the game for me. It’s time to hang up my hat.

    I cannot see how this is even being balanced
  • BattleAxe
    BattleAxe
    ✭✭✭✭✭
    BattleAxe wrote: »
    BattleAxe wrote: »
    BattleAxe wrote: »
    Mesite wrote: »
    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.

    Not that it's a scientific poll, but the 44% you mentioned seems like an awful lot of people thinking this update is garbage and makes the game a lot less fun. It doesn't matter what percent it is really, it just seems like a bad idea to make the game a lot less fun for a lot of players or at least they should tell us why our fun is being discarded for these drastic changes we didn't ask for.

    The percent matters in the aspect of who are u gonna balance a game around 44% or the 56%? Yes ideally u want 100% satisfaction but that is practically impossible. Granted it’s not a scientific poll but it’s still a metric to account for when dollar signs are involved.

    Nope. None of the numbers are accurate, but at least show that they are releasing something that many players think ruin the game and make it less fun. No one is forcing the devs to release multiclassing garbage in the form it is now, they are ruining the game for some players and they're releasing the update before it's ready.

    If 44% are unsatisfied and 56% are more players are happy then not regardless how accurate. As not every player participated in the poll.
    BattleAxe wrote: »
    Mesite wrote: »
    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.

    Not that it's a scientific poll, but the 44% you mentioned seems like an awful lot of people thinking this update is garbage and makes the game a lot less fun. It doesn't matter what percent it is really, it just seems like a bad idea to make the game a lot less fun for a lot of players or at least they should tell us why our fun is being discarded for these drastic changes we didn't ask for.

    The percent matters in the aspect of who are u gonna balance a game around 44% or the 56%? Yes ideally u want 100% satisfaction but that is practically impossible. Granted it’s not a scientific poll but it’s still a metric to account for when dollar signs are involved.

    ideally you want 80/20 bcs your right 100% is impossible, but if you can get 80% of the population to agree with what your doing that id say its fine. the fact that around 60% of the player base DOES NOT like the change in its current form should indicate to them that it requires massive reworks before it can be implemented, but as we have all seen by past actions and also by looking at the current PTS cycle they obv plan to just launch it and let the game be unplayable broken for hardcore players and then fix it years down the line when a new group of people replace us to complain.

    Only about 40% don’t like changes just heads up. Let’s also look at some other interesting bits of information obviously those who aren’t happy will be very vocal does tht make it a majority not really because obviously ppl who are satisfied don’t need to vocalize their satisfaction so given the poll tht was referenced previously only had 44% unhappy and majority happy at 56%. ZOS has more than just the forum for feedback so likely there is more positive feedback that isn’t shown properly in these forum posts. However no one can know for sure without being one of the devs just what all feedback has been received.

    Polls in message boards are for entertainment, not for real data. No matter how much the cheerleaders want us to like multiclassing garbage that ruins our fun, we won't. They didn't have to release such a divisive new feature until it's actually ready, there are plenty of other new features that aren't nearly as divisive.

    You’re right they are for fun but they also give data on top of other feedback devs receive. No matter how much critics want us to hate multiclassing some of us will remain excited for what is coming.

    Wrong again. We don't want you to hate it, we want them to take more time to fix it so that it's still fun for all of us.

    An impossibility as no matter what devs do some group of players will not be happy.
  • Ph1p
    Ph1p
    ✭✭✭✭✭
    BattleAxe wrote: »
    BattleAxe wrote: »
    BattleAxe wrote: »
    BattleAxe wrote: »
    Mesite wrote: »
    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.

    Not that it's a scientific poll, but the 44% you mentioned seems like an awful lot of people thinking this update is garbage and makes the game a lot less fun. It doesn't matter what percent it is really, it just seems like a bad idea to make the game a lot less fun for a lot of players or at least they should tell us why our fun is being discarded for these drastic changes we didn't ask for.

    The percent matters in the aspect of who are u gonna balance a game around 44% or the 56%? Yes ideally u want 100% satisfaction but that is practically impossible. Granted it’s not a scientific poll but it’s still a metric to account for when dollar signs are involved.

    Nope. None of the numbers are accurate, but at least show that they are releasing something that many players think ruin the game and make it less fun. No one is forcing the devs to release multiclassing garbage in the form it is now, they are ruining the game for some players and they're releasing the update before it's ready.

    If 44% are unsatisfied and 56% are more players are happy then not regardless how accurate. As not every player participated in the poll.
    BattleAxe wrote: »
    Mesite wrote: »
    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.

    Not that it's a scientific poll, but the 44% you mentioned seems like an awful lot of people thinking this update is garbage and makes the game a lot less fun. It doesn't matter what percent it is really, it just seems like a bad idea to make the game a lot less fun for a lot of players or at least they should tell us why our fun is being discarded for these drastic changes we didn't ask for.

    The percent matters in the aspect of who are u gonna balance a game around 44% or the 56%? Yes ideally u want 100% satisfaction but that is practically impossible. Granted it’s not a scientific poll but it’s still a metric to account for when dollar signs are involved.

    ideally you want 80/20 bcs your right 100% is impossible, but if you can get 80% of the population to agree with what your doing that id say its fine. the fact that around 60% of the player base DOES NOT like the change in its current form should indicate to them that it requires massive reworks before it can be implemented, but as we have all seen by past actions and also by looking at the current PTS cycle they obv plan to just launch it and let the game be unplayable broken for hardcore players and then fix it years down the line when a new group of people replace us to complain.

    Only about 40% don’t like changes just heads up. Let’s also look at some other interesting bits of information obviously those who aren’t happy will be very vocal does tht make it a majority not really because obviously ppl who are satisfied don’t need to vocalize their satisfaction so given the poll tht was referenced previously only had 44% unhappy and majority happy at 56%. ZOS has more than just the forum for feedback so likely there is more positive feedback that isn’t shown properly in these forum posts. However no one can know for sure without being one of the devs just what all feedback has been received.

    Polls in message boards are for entertainment, not for real data. No matter how much the cheerleaders want us to like multiclassing garbage that ruins our fun, we won't. They didn't have to release such a divisive new feature until it's actually ready, there are plenty of other new features that aren't nearly as divisive.

    You’re right they are for fun but they also give data on top of other feedback devs receive. No matter how much critics want us to hate multiclassing some of us will remain excited for what is coming.

    Wrong again. We don't want you to hate it, we want them to take more time to fix it so that it's still fun for all of us.

    An impossibility as no matter what devs do some group of players will not be happy.

    You can justify any garbage with that argument, which makes it completely meaningless. Shrugging one's shoulders and saying "haterz gonna hate" isn't how successful businesses react to customer feedback. Thankfully, we're not at that point yet and despite all the criticism, ZOS hasn't stooped as low as you seem to find acceptable...
  • cuddles_with_wroble
    cuddles_with_wroble
    ✭✭✭✭✭
    BattleAxe wrote: »
    BattleAxe wrote: »
    BattleAxe wrote: »
    BattleAxe wrote: »
    Mesite wrote: »
    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.

    Not that it's a scientific poll, but the 44% you mentioned seems like an awful lot of people thinking this update is garbage and makes the game a lot less fun. It doesn't matter what percent it is really, it just seems like a bad idea to make the game a lot less fun for a lot of players or at least they should tell us why our fun is being discarded for these drastic changes we didn't ask for.

    The percent matters in the aspect of who are u gonna balance a game around 44% or the 56%? Yes ideally u want 100% satisfaction but that is practically impossible. Granted it’s not a scientific poll but it’s still a metric to account for when dollar signs are involved.

    Nope. None of the numbers are accurate, but at least show that they are releasing something that many players think ruin the game and make it less fun. No one is forcing the devs to release multiclassing garbage in the form it is now, they are ruining the game for some players and they're releasing the update before it's ready.

    If 44% are unsatisfied and 56% are more players are happy then not regardless how accurate. As not every player participated in the poll.
    BattleAxe wrote: »
    Mesite wrote: »
    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.

    Not that it's a scientific poll, but the 44% you mentioned seems like an awful lot of people thinking this update is garbage and makes the game a lot less fun. It doesn't matter what percent it is really, it just seems like a bad idea to make the game a lot less fun for a lot of players or at least they should tell us why our fun is being discarded for these drastic changes we didn't ask for.

    The percent matters in the aspect of who are u gonna balance a game around 44% or the 56%? Yes ideally u want 100% satisfaction but that is practically impossible. Granted it’s not a scientific poll but it’s still a metric to account for when dollar signs are involved.

    ideally you want 80/20 bcs your right 100% is impossible, but if you can get 80% of the population to agree with what your doing that id say its fine. the fact that around 60% of the player base DOES NOT like the change in its current form should indicate to them that it requires massive reworks before it can be implemented, but as we have all seen by past actions and also by looking at the current PTS cycle they obv plan to just launch it and let the game be unplayable broken for hardcore players and then fix it years down the line when a new group of people replace us to complain.

    Only about 40% don’t like changes just heads up. Let’s also look at some other interesting bits of information obviously those who aren’t happy will be very vocal does tht make it a majority not really because obviously ppl who are satisfied don’t need to vocalize their satisfaction so given the poll tht was referenced previously only had 44% unhappy and majority happy at 56%. ZOS has more than just the forum for feedback so likely there is more positive feedback that isn’t shown properly in these forum posts. However no one can know for sure without being one of the devs just what all feedback has been received.

    Polls in message boards are for entertainment, not for real data. No matter how much the cheerleaders want us to like multiclassing garbage that ruins our fun, we won't. They didn't have to release such a divisive new feature until it's actually ready, there are plenty of other new features that aren't nearly as divisive.

    You’re right they are for fun but they also give data on top of other feedback devs receive. No matter how much critics want us to hate multiclassing some of us will remain excited for what is coming.

    Wrong again. We don't want you to hate it, we want them to take more time to fix it so that it's still fun for all of us.

    An impossibility as no matter what devs do some group of players will not be happy.

    It’s true it’s impossible to make everyone happy, but again if 44% of the population dislikes your change that should be a massive red flag for them
  • SaintJohnHM
    SaintJohnHM
    ✭✭✭✭✭
    BattleAxe wrote: »
    BattleAxe wrote: »
    BattleAxe wrote: »
    BattleAxe wrote: »
    Mesite wrote: »
    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.

    Not that it's a scientific poll, but the 44% you mentioned seems like an awful lot of people thinking this update is garbage and makes the game a lot less fun. It doesn't matter what percent it is really, it just seems like a bad idea to make the game a lot less fun for a lot of players or at least they should tell us why our fun is being discarded for these drastic changes we didn't ask for.

    The percent matters in the aspect of who are u gonna balance a game around 44% or the 56%? Yes ideally u want 100% satisfaction but that is practically impossible. Granted it’s not a scientific poll but it’s still a metric to account for when dollar signs are involved.

    Nope. None of the numbers are accurate, but at least show that they are releasing something that many players think ruin the game and make it less fun. No one is forcing the devs to release multiclassing garbage in the form it is now, they are ruining the game for some players and they're releasing the update before it's ready.

    If 44% are unsatisfied and 56% are more players are happy then not regardless how accurate. As not every player participated in the poll.
    BattleAxe wrote: »
    Mesite wrote: »
    I can see a lot of people are already looking forward to sub-classing and planning their builds. Fewer people were looking forward to U35. There was a poll on the forum called U35 good or bad' and 80% thought it was bad. The latest poll for 'how are we feeling about sub-classing' gives 44% in the bottom two negative categories. That's only 2 polls but sub-classing has a more positive vibe.

    Not that it's a scientific poll, but the 44% you mentioned seems like an awful lot of people thinking this update is garbage and makes the game a lot less fun. It doesn't matter what percent it is really, it just seems like a bad idea to make the game a lot less fun for a lot of players or at least they should tell us why our fun is being discarded for these drastic changes we didn't ask for.

    The percent matters in the aspect of who are u gonna balance a game around 44% or the 56%? Yes ideally u want 100% satisfaction but that is practically impossible. Granted it’s not a scientific poll but it’s still a metric to account for when dollar signs are involved.

    ideally you want 80/20 bcs your right 100% is impossible, but if you can get 80% of the population to agree with what your doing that id say its fine. the fact that around 60% of the player base DOES NOT like the change in its current form should indicate to them that it requires massive reworks before it can be implemented, but as we have all seen by past actions and also by looking at the current PTS cycle they obv plan to just launch it and let the game be unplayable broken for hardcore players and then fix it years down the line when a new group of people replace us to complain.

    Only about 40% don’t like changes just heads up. Let’s also look at some other interesting bits of information obviously those who aren’t happy will be very vocal does tht make it a majority not really because obviously ppl who are satisfied don’t need to vocalize their satisfaction so given the poll tht was referenced previously only had 44% unhappy and majority happy at 56%. ZOS has more than just the forum for feedback so likely there is more positive feedback that isn’t shown properly in these forum posts. However no one can know for sure without being one of the devs just what all feedback has been received.

    Polls in message boards are for entertainment, not for real data. No matter how much the cheerleaders want us to like multiclassing garbage that ruins our fun, we won't. They didn't have to release such a divisive new feature until it's actually ready, there are plenty of other new features that aren't nearly as divisive.

    You’re right they are for fun but they also give data on top of other feedback devs receive. No matter how much critics want us to hate multiclassing some of us will remain excited for what is coming.

    Wrong again. We don't want you to hate it, we want them to take more time to fix it so that it's still fun for all of us.

    An impossibility as no matter what devs do some group of players will not be happy.

    Wrong again. But yes, I already know there are some players who don't care if many others will not have fun, no one else matters to them and I have no intention of trying to teach them compassion.
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