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Would you be happy with ESO implementing things from other IPs/Universes?

  • Sailor_Palutena
    Sailor_Palutena
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    I just want them to add new mounts that are not horses.

    Yes I'm aware that there are bears, lions and some other generic look-alike mounts. But the amount of re-skinned horses are awful. Especially for events. Whenever there is a good looking new mount it is sold by 400 gems.
  • Erickson9610
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    I'm not a fan of the poll options speaking for me, so I won't vote on this one.

    I think crossovers are already out of the question, though that hasn't stopped TES games like ESO and Skyrim from referencing other media via environmental storytelling. A specific example for ESO is how it references the Dark Souls games within the old Gates of Adamant tutorial area:
    3d1y7dw845fj.png
    This is how "crossovers" in ESO should be handled. Just a simple nod to another franchise would be enough.
    PC/NA — Lone Werewolf, the EP Templar Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • DreamyLu
    DreamyLu
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    Well, I don't care.
    First, based on the fact that ZOS always stick to "style" of the game for everything it's not realistic and second, even if it would be added, it would be an option to use it. We could simply ignore it if we don't want it. So why bothering?
    I'm out of my mind, feel free to leave a message... PC/NA
  • SkaiFaith
    SkaiFaith
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    DreamyLu wrote: »
    Well, I don't care.
    First, based on the fact that ZOS always stick to "style" of the game for everything it's not realistic and second, even if it would be added, it would be an option to use it. We could simply ignore it if we don't want it. So why bothering?

    Let's say Commander Shepard Polymorph (as in previous comments) gets added with its Mako as a Mount in ESO - sure you can decide not to buy it, but would you like seeing everyone else around you using those?
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Many words. Words bad. Won't read. ⚔️"
  • amig186
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    I don't want to see Fortnite style crossovers, but a little inspiration from other IPs is fine. For example, some of the Altmer armours, like Divine Prosecution, seem to have taken some inspiration from Warhammer Fantasy's high elves, and I'm ok with that, they're among my favourite styles in the game. This isn't the first time a TES game does this either, compare the ebony armour in Oblivion to what King Theoden wears in the Lord of the Rings films. But I don't want things that are too blatant, like tarkatans from Mortal Kombat or players riding Arrakis sandworms.
    PC EU
  • LunaFlora
    LunaFlora
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    SkaiFaith wrote: »
    DreamyLu wrote: »
    Well, I don't care.
    First, based on the fact that ZOS always stick to "style" of the game for everything it's not realistic and second, even if it would be added, it would be an option to use it. We could simply ignore it if we don't want it. So why bothering?

    Let's say Commander Shepard Polymorph (as in previous comments) gets added with its Mako as a Mount in ESO - sure you can decide not to buy it, but would you like seeing everyone else around you using those?

    realistically if zos added those,
    - Shepard would be wearing some kinda Dwemer or Clockwork armour.
    - the Mako being a metal vehicle would be Dwemer or Clockwork based too.

    it wouldn't really look out of place as, whilst we've never seen cars in Elder Scrolls, it's not that ridiculous to find a car in some undiscovered Dwemer ruin or recently made by Sotha Sil.
    - it'd probably resemble a cart, but without need of an animal in front of it. To me it seems very likely that the Dwemer made something like it at some point.

    Inevitably people would still think it's "lore breaking" or "immersion breaking" because it's new, but people do that with things that aren't really new as well so whatever.

    As long as it looks like it fits in by using things from Elder Scrolls, like Dwemer, I can't see this being a problem.
    miaow! i'm Luna ( she/her ).

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  • spartaxoxo
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    LunaFlora wrote: »
    SkaiFaith wrote: »
    DreamyLu wrote: »
    Well, I don't care.
    First, based on the fact that ZOS always stick to "style" of the game for everything it's not realistic and second, even if it would be added, it would be an option to use it. We could simply ignore it if we don't want it. So why bothering?

    Let's say Commander Shepard Polymorph (as in previous comments) gets added with its Mako as a Mount in ESO - sure you can decide not to buy it, but would you like seeing everyone else around you using those?

    realistically if zos added those,
    - Shepard would be wearing some kinda Dwemer or Clockwork armour.
    - the Mako being a metal vehicle would be Dwemer or Clockwork based too.

    it wouldn't really look out of place as, whilst we've never seen cars in Elder Scrolls, it's not that ridiculous to find a car in some undiscovered Dwemer ruin or recently made by Sotha Sil.
    - it'd probably resemble a cart, but without need of an animal in front of it. To me it seems very likely that the Dwemer made something like it at some point.

    Inevitably people would still think it's "lore breaking" or "immersion breaking" because it's new, but people do that with things that aren't really new as well so whatever.

    As long as it looks like it fits in by using things from Elder Scrolls, like Dwemer, I can't see this being a problem.

    Could also be an Imperial Mananaut

    https://en.m.uesp.net/wiki/Lore:Air_Transportation
  • LunaFlora
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    spartaxoxo wrote: »
    LunaFlora wrote: »
    SkaiFaith wrote: »
    DreamyLu wrote: »
    Well, I don't care.
    First, based on the fact that ZOS always stick to "style" of the game for everything it's not realistic and second, even if it would be added, it would be an option to use it. We could simply ignore it if we don't want it. So why bothering?

    Let's say Commander Shepard Polymorph (as in previous comments) gets added with its Mako as a Mount in ESO - sure you can decide not to buy it, but would you like seeing everyone else around you using those?

    realistically if zos added those,
    - Shepard would be wearing some kinda Dwemer or Clockwork armour.
    - the Mako being a metal vehicle would be Dwemer or Clockwork based too.

    it wouldn't really look out of place as, whilst we've never seen cars in Elder Scrolls, it's not that ridiculous to find a car in some undiscovered Dwemer ruin or recently made by Sotha Sil.
    - it'd probably resemble a cart, but without need of an animal in front of it. To me it seems very likely that the Dwemer made something like it at some point.

    Inevitably people would still think it's "lore breaking" or "immersion breaking" because it's new, but people do that with things that aren't really new as well so whatever.

    As long as it looks like it fits in by using things from Elder Scrolls, like Dwemer, I can't see this being a problem.

    Could also be an Imperial Mananaut

    https://en.m.uesp.net/wiki/Lore:Air_Transportation

    yes and i think that'd be awesome
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • Trejgon
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    I just want them to add new mounts that are not horses.

    Yes I'm aware that there are bears, lions and some other generic look-alike mounts. But the amount of re-skinned horses are awful. Especially for events. Whenever there is a good looking new mount it is sold by 400 gems.

    Personally I stick to horses, because I am not a fan of reindeers, and virtually everything else looks like it is way too small in proportion to the rider riding it. So it ends up looking silly (basically an adult riding a kid's bike is how I am seeing nearly everything that is not horse that I saw so far).
  • SkaiFaith
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    I'm not a fan of the poll options speaking for me, so I won't vote on this one.
    DreamyLu wrote: »
    Well, I don't care.

    Admittedly, I missed a middle option. There should have been a "WHO cares?"
    My bad.
    Edited by SkaiFaith on 27 January 2025 16:06
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Many words. Words bad. Won't read. ⚔️"
  • sans-culottes
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    Why would they do this?
  • MJallday
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    if they could bring in the machine guns and RPGs from GTA5 that would be great.
  • LPapirius
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    I'd be happy if ZOS just reverted to ESO v1.6
  • peacenote
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    spartaxoxo wrote: »
    LunaFlora wrote: »
    Other.

    there's the Mudcrab of Eternal Doom as a reference to Doom Eternal, that's fine.
    but i wouldn't want an actual creature from Doom.

    I also selected other for this reason. There's also that non combat that looks like an egg with little lizard feet sticking out that I forget the name of that was a nod to elder scrolls castles IIRC.

    There's also various Easter eggs in game like this one for Assassin's Creed

    https://en.m.uesp.net/wiki/Online:Prisoner_(Loriasel)

    Here's a list of some others

    https://en.m.uesp.net/wiki/Online:Easter_Eggs

    These references are so well done, subtle, and made to fit ESO so well that some players don't even know they are already in the game. I don't mind these at all but I wouldn't want to more overt.

    This reflects my opinion exactly. Easter Eggs only. They have done a good job so far and I am optimistic that things will remain on this path.
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  • Danikat
    Danikat
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    I agree with all the people saying subtle easter eggs are different. There's a big difference between a character with a similar name or an object or person in a similar position to a familiar scene from other media which fans might recognise and ZOS directly and openly putting characters, items, storylines etc. from other media into ESO.

    (Also I think cross-overs with other Elder Scrolls games don't even count as easter eggs because it's the same world, so it makes sense the same things would exist within it.)
    Danikat wrote: »
    Starting a poll to gauge interest in something you don't want is a novel approach.

    I don't know why some people assume this is something all games will do (or should do) but in my experience it seems relatively rare. I know it's Fortnite's big gimmick, and there's a few games designed around the idea like Super Smash Bros, but I don't think it's common so I'm surprised you think it's something you need to worry about.

    Historically ZOS have shown no interest in the idea, before or after Microsoft bought the company. The only thing I can think of which count count as a tie-in was the Mudcrab of Eternal Doom which referenced the game Doom Eternal, but it also tied into the Deadlands theme and I honestly wouldn't be surprised if it was designed purely as a Deadlands twist on a common creature and later named as a Doom reference.

    They didn't do anything for Starfield, or other games by Bethesda, which would be the obvious tie-ins to go for so I don't think it's something they're interested in.

    Also I'm sure the developers are aware a lot of people play this game for the Elder Scrolls world and lore, if we wanted a random mish-mash of themes there's plenty of other games to choose from, so I suspect they'd lose more fans than they'd attract by throwing random references into the game.

    I play a few other games, and many of them like to put little 'nods' or 'easter eggs' about other franchises, though many of them, they are still from the same developers.

    However, I also know a lot of people who absolutely *love* seeing the easter eggs from their favorite franchise. I play a pet site, and I can't tell you how many times I see 'the artist must watch/play/read X because this is definitely an X reference!' and then get extremely upset if you point out 'no, it isn't X, X took that from Y which took it from the real world' Because they want to see their favorite worlds/characters/whatever referenced.

    I haven't noticed Bethesda doing it, and I am glad, and I hope ESO doesn't do it either.

    Heh, yeah I've had those conversations. My favourite was when a game had a reference to the Triforce from Legend of Zelda and so many people kept saying they thought it was a reference to other games, only to find out those were also Zelda easter eggs.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

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  • katanagirl1
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    I’m going with the slippery slope argument. There has been some push from players to get more colorful anime stuff in here and if you budge one inch, then lots more players would come out of the woodwork with the cool stuff they think should be in here.

    No thanks.

    It’s bad enough that so many mounts and even players now are glowing and exploding.
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  • gamma71
    gamma71
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    They need to import some common sense pvp wise 😁
  • Erickson9610
    Erickson9610
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    SkaiFaith wrote: »
    I'm not a fan of the poll options speaking for me, so I won't vote on this one.
    DreamyLu wrote: »
    Well, I don't care.

    Admittedly, I missed a middle option. There should have been a "WHO cares?"
    My bad.

    I'm not voting because of all of the extra words in the poll options saying things I don't agree with. Things like "I'd rather face a Daedra IRL" and "for the love of Mara, NO! Keep ESO ESO" are saying way too much.

    A simple Yes or No would've been fine. I don't need a "WHO cares?" option.

    Because I don't want to see any crossover content in ESO, my vote would actually go to No. I'm not saying "No" because of the idea of "keeping ESO ESO" like stated in the poll — I'm actually saying "No" because I think crossovers are already out of the question. I think it's a significant enough difference to not vote for that option in the poll.
    PC/NA — Lone Werewolf, the EP Templar Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • xclassgaming
    xclassgaming
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    No.
    Give us clannfear mounts!
  • LalMirchi
    LalMirchi
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    Simply said... NO!
  • DreamyLu
    DreamyLu
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    SkaiFaith wrote: »
    DreamyLu wrote: »
    Well, I don't care.
    First, based on the fact that ZOS always stick to "style" of the game for everything it's not realistic and second, even if it would be added, it would be an option to use it. We could simply ignore it if we don't want it. So why bothering?

    Let's say Commander Shepard Polymorph (as in previous comments) gets added with its Mako as a Mount in ESO - sure you can decide not to buy it, but would you like seeing everyone else around you using those?

    Sorry for late reply: I tend to be blind to things around me. I imagine that I would probably notice it the first time I see it, smile about it and then no more care.
    In fact, on second thought, I would rather be happy to see something a bit funny around. I generally regret that ESO seems to be "closed" in its middle-age-type bubble. I miss a bit "out of the norm" something here and there. But that's me.
    Edited by DreamyLu on 29 January 2025 04:59
    I'm out of my mind, feel free to leave a message... PC/NA
  • Erickson9610
    Erickson9610
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    DreamyLu wrote: »
    I generally regret that ESO seems to be "closed" in its middle-age-type bubble.

    I've just come to expect that the high fantasy theme is what The Elder Scrolls is about. To me, ESO would lose a lot of the appeal if it played more into the modern or science fiction elements without making it feel like TES's take on high fantasy.


    I think the way TES handles "robots" with things like Factotums and Dwarven Automatons is super unique, and I like that their existence doesn't mean everyone suddenly has a science fiction society with robots running around everywhere. People in TES spend time studying these robots because the people who created them aren't there to explain how they did it.

    "Lasers" are also considered an element of science fiction, yet they're explained in TES as being Dwarven technology (which few know how to replicate) or as magic unique to Apocrypha and certain Daedra, which again grounds what would be something from the science fiction genre instead into the high fantasy genre.

    Further, we can have functional cannons for ships, yet we don't have any guns. Rather than taking a more modern approach with guns for ranged attacks, the people in TES use magic or ranged martial weapons like bows, crossbows, spears, and siege weaponry. The people in TES still have a reason to train with melee martial weaponry, such as greatswords and sword+shield, which they wouldn't do if guns were used in wars.


    My point with all this is that TES has explicitly stayed away from "modern" and "science fiction" by always giving some justification for those elements to be absent from or cleverly incorporated into the world. We can have robots and lasers without a science fiction society, and we can have explosives for cannons without reusing that same technology for guns, which would invalidate common high fantasy tropes that TES wants to play into.
    PC/NA — Lone Werewolf, the EP Templar Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • SkaiFaith
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    DreamyLu wrote: »
    SkaiFaith wrote: »
    DreamyLu wrote: »
    Well, I don't care.
    First, based on the fact that ZOS always stick to "style" of the game for everything it's not realistic and second, even if it would be added, it would be an option to use it. We could simply ignore it if we don't want it. So why bothering?

    Let's say Commander Shepard Polymorph (as in previous comments) gets added with its Mako as a Mount in ESO - sure you can decide not to buy it, but would you like seeing everyone else around you using those?

    Sorry for late reply: I tend to be blind to things around me. I imagine that I would probably notice it the first time I see it, smile about it and then no more care.
    In fact, on second thought, I would rather be happy to see something a bit funny around. I generally regret that ESO seems to be "closed" in its middle-age-type bubble. I miss a bit "out of the norm" something here and there. But that's me.

    Thanks for the reply.
    On the counterpart I like the more serious tone of ESO. Tastes, I guess...
    What I find a bit "too serious" and would like if it was lighter is the soundtrack - I enjoy many ESO tracks but they are all kinda epic, and I feel some of the "atmospheric" that was present in Oblivion and Skyrim get lost.

    DreamyLu wrote: »
    I generally regret that ESO seems to be "closed" in its middle-age-type bubble.

    I've just come to expect that the high fantasy theme is what The Elder Scrolls is about. To me, ESO would lose a lot of the appeal if it played more into the modern or science fiction elements without making it feel like TES's take on high fantasy.


    I think the way TES handles "robots" with things like Factotums and Dwarven Automatons is super unique, and I like that their existence doesn't mean everyone suddenly has a science fiction society with robots running around everywhere. People in TES spend time studying these robots because the people who created them aren't there to explain how they did it.

    "Lasers" are also considered an element of science fiction, yet they're explained in TES as being Dwarven technology (which few know how to replicate) or as magic unique to Apocrypha and certain Daedra, which again grounds what would be something from the science fiction genre instead into the high fantasy genre.

    Further, we can have functional cannons for ships, yet we don't have any guns. Rather than taking a more modern approach with guns for ranged attacks, the people in TES use magic or ranged martial weapons like bows, crossbows, spears, and siege weaponry. The people in TES still have a reason to train with melee martial weaponry, such as greatswords and sword+shield, which they wouldn't do if guns were used in wars.


    My point with all this is that TES has explicitly stayed away from "modern" and "science fiction" by always giving some justification for those elements to be absent from or cleverly incorporated into the world. We can have robots and lasers without a science fiction society, and we can have explosives for cannons without reusing that same technology for guns, which would invalidate common high fantasy tropes that TES wants to play into.

    Thanks for the insight; I never thought about there being cannons but not guns. To be honest, I like this decision and as you well explained I appreciate the way these matters are handled.
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Many words. Words bad. Won't read. ⚔️"
  • emilyhyoyeon
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    SkaiFaith wrote: »
    DreamyLu wrote: »
    SkaiFaith wrote: »
    DreamyLu wrote: »
    Well, I don't care.
    First, based on the fact that ZOS always stick to "style" of the game for everything it's not realistic and second, even if it would be added, it would be an option to use it. We could simply ignore it if we don't want it. So why bothering?

    Let's say Commander Shepard Polymorph (as in previous comments) gets added with its Mako as a Mount in ESO - sure you can decide not to buy it, but would you like seeing everyone else around you using those?

    Sorry for late reply: I tend to be blind to things around me. I imagine that I would probably notice it the first time I see it, smile about it and then no more care.
    In fact, on second thought, I would rather be happy to see something a bit funny around. I generally regret that ESO seems to be "closed" in its middle-age-type bubble. I miss a bit "out of the norm" something here and there. But that's me.

    Thanks for the reply.
    On the counterpart I like the more serious tone of ESO. Tastes, I guess...
    What I find a bit "too serious" and would like if it was lighter is the soundtrack - I enjoy many ESO tracks but they are all kinda epic, and I feel some of the "atmospheric" that was present in Oblivion and Skyrim get lost.

    Not to derail from the main topic, but since you mentioned, glad to see someone else feels this way. The ESO tracks are definitely way too epic for background tracks, Morrowind/Oblivion/Skyrim do the ambient tracks way better in that regard. I actually keep ESO music muted and often play the other game soundtracks in the background instead. Murkmire music is great though.
    IGN @ emilypumpkin
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  • Coppes
    Coppes
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    Not to derail from the main topic, but since you mentioned, glad to see someone else feels this way. The ESO tracks are definitely way too epic for background tracks, Morrowind/Oblivion/Skyrim do the ambient tracks way better in that regard. I actually keep ESO music muted and often play the other game soundtracks in the background instead. Murkmire music is great though.

    I'm going to reply to you with the assumption that you are talking about the combat soundtrack. I have to say the soundtrack in ESO is perfectly fine as is; they reflect the intense and fast-paced combat system which is a trait that the older single-player games lacked.

    The combat in the previous Elder Scrolls games are extremely rudimentary and looks especially boring in first person. You are just clicking and watching a sword move from one side of the screen to the other whilst your opponent does the same. In that scenario, you don't need flared, swelling, and dramatic soundtracks. A little flare is good, but too much looks out of place.

    As the combat system evolved, the music did as well. You can see this even in games like Dark Souls. Dark Souls I had a dynamic but slow combat system and so the boss music was contained but exciting, with the exception of bosses like Seathe or the Four Kings which where more faster.

    Then you get to Elden Ring, faster in every aspect, more fleshed out combat mechanics, and enemies vary in movement and attack speed. Thus, the music changed in response becoming more faster.

    ESO's combat soundtrack fits the new combat system while still retaining some elements from the old games in it's ambient background soundtrack. It works brilliantly, seriously. Try fighting Angof the Gravesinger, Molag Kena, or even another player with some of the Skyrim combat tracks playing and it feels... out of place. However, add in "All History is Vengeance" or "From Abysses Below and Beyond" and it sounds fitting.
  • Stx
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    One of the absolute most attractive things about ESO is the lack of pop culture references and generally no goofy cosmetics or immersion breaking things.

    Slowly we are getting more and more ridiculous poly morphs, mounts, etc but it’s still much better than other games.

    Lets not ruin one of the only things ESO does best.
  • sans-culottes
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    Stx wrote: »
    One of the absolute most attractive things about ESO is the lack of pop culture references and generally no goofy cosmetics or immersion breaking things.

    Slowly we are getting more and more ridiculous poly morphs, mounts, etc but it’s still much better than other games.

    Lets not ruin one of the only things ESO does best.

    It’s unlikely there will be cause for concern.
  • Finedaible
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    If there is one characteristic that has defined Elder Scrolls titles it would be immersive worlds with immersive lore.

    ZoS has already broken that most treasured trait several times within ESO unfortunately, but they do have at least thinly reasonable excuses for some ridiculous mounts and polymorphs - which I think would not be a problem if they hadn't succumbed to gambling crates but here we are. However, to simply drop in something from another IP just for the heck of it would be downright heretical for Elder Scrolls.
  • JustLovely
    JustLovely
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    One of the missteps ZOS has made over the years is to try and make ESO a "jack of all trades" game. This has been a huge mistake in my view. We didn't need housing, companions, ToT, skill styles, skill colors, or the majority of crazy cosmetics.

    As the saying goes, the jack of all trades is a master of none.

    Vanilla ice cream is awesome, but a vanilla video game that's just like everything else out there is not.

  • sans-culottes
    sans-culottes
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    JustLovely wrote: »
    As the saying goes, the jack of all trades is a master of none.
    I like this version: “A jack all trades is a master of none, but oftentimes better than a master of one.” Similar to another famous quote about religion and its effect on the masses, the second part changes its meaning.

    Edited to add: This is one of those weird bits of internet lore. Couldn’t find any old references to it, so I’m gonna change this slightly.
    Edited by sans-culottes on 29 January 2025 20:41
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