ZOS_JessicaFolsom wrote: »Hi everyone! As a follow-up to this comment and as we continue planning for next year and beyond, we wanted to ask for your input on a few specific topics related to our communication and engagement opportunities.
Thank you in advance for sharing your input with us, and for being a part of our community. We hope you have a happy and restful holidays in Tamriel and beyond!
I don't use Reddit, but casting too broad of a net dilutes the answers and makes it easier for some players to feel that their voices aren't being heard if their question is overlooked. Too narrow, and it has a chance of not getting the information passed along outside of niche communities.ZOS_JessicaFolsom wrote: »[*] For Reddit AMAs, do you prefer when they are focused on specific topic and/or team, or when they are broad and open to all topics?
See above. Narrower topics benefit the dev team well by giving better feedback, but leave other players unable to contribute. Also bringing the same ideas to both Reddit and the forums may have a bit of player overlap, but there are also several players that use only one or the other source for any number of reasons. It's better to have more players see topics, so it would be a good idea to run AMAs and forum Q&As on the same topics for the benefit of both communities.ZOS_JessicaFolsom wrote: »[*] Similarly, for planned Q&As on the forums, what are everyone’s thoughts on them being a broad “grab bag” style Q&A versus themed around a specific topic such as PVP content? Do you have a preference? (Answering "both" for this question and the one above it is fine, too!)
It could work, but it is prone to a bit of manipulation. In the absence of any other mode though, it could work.ZOS_JessicaFolsom wrote: »[*] Also, when we pull questions from the forums for a written Q&A, how would you all feel about using the forum react system to "vote" on what questions are most important to you? For example, dropping an "Agree" react on the ones you'd most like us to answer.
Again, more specific is better to get better data, but particularly if they're frequent.ZOS_JessicaFolsom wrote: »[*] On the topic of player satisfaction surveys, what are your thoughts on these being all-encompassing versus a little more focused on specific things each time, based on what is going on at the time?
ZOS_JessicaFolsom wrote: »[*] For Reddit AMAs, do you prefer when they are focused on specific topic and/or team, or when they are broad and open to all topics?
[*]Similarly, for planned Q&As on the forums, what are everyone’s thoughts on them being a broad “grab bag” style Q&A versus themed around a specific topic such as PVP content? Do you have a preference? (Answering "both" for this question and the one above it is fine, too!)
[*] Also, when we pull questions from the forums for a written Q&A, how would you all feel about using the forum react system to "vote" on what questions are most important to you? For example, dropping an "Agree" react on the ones you'd most like us to answer.
[*] On the topic of player satisfaction surveys, what are your thoughts on these being all-encompassing versus a little more focused on specific things each time, based on what is going on at the time?
[/list]
ZOS_JessicaFolsom wrote: »Hi everyone! As a follow-up to this comment and as we continue planning for next year and beyond, we wanted to ask for your input on a few specific topics related to our communication and engagement opportunities.Thank you in advance for sharing your input with us, and for being a part of our community. We hope you have a happy and restful holidays in Tamriel and beyond!
- For Reddit AMAs, do you prefer when they are focused on specific topic and/or team, or when they are broad and open to all topics?
- Similarly, for planned Q&As on the forums, what are everyone’s thoughts on them being a broad “grab bag” style Q&A versus themed around a specific topic such as PVP content? Do you have a preference? (Answering "both" for this question and the one above it is fine, too!)
- Also, when we pull questions from the forums for a written Q&A, how would you all feel about using the forum react system to "vote" on what questions are most important to you? For example, dropping an "Agree" react on the ones you'd most like us to answer.
- On the topic of player satisfaction surveys, what are your thoughts on these being all-encompassing versus a little more focused on specific things each time, based on what is going on at the time?
ZOS_JessicaFolsom wrote: »Hi everyone! As a follow-up to this comment and as we continue planning for next year and beyond, we wanted to ask for your input on a few specific topics related to our communication and engagement opportunities.Thank you in advance for sharing your input with us, and for being a part of our community. We hope you have a happy and restful holidays in Tamriel and beyond!
- For Reddit AMAs, do you prefer when they are focused on specific topic and/or team, or when they are broad and open to all topics?
- Similarly, for planned Q&As on the forums, what are everyone’s thoughts on them being a broad “grab bag” style Q&A versus themed around a specific topic such as PVP content? Do you have a preference? (Answering "both" for this question and the one above it is fine, too!)
- Also, when we pull questions from the forums for a written Q&A, how would you all feel about using the forum react system to "vote" on what questions are most important to you? For example, dropping an "Agree" react on the ones you'd most like us to answer.
- On the topic of player satisfaction surveys, what are your thoughts on these being all-encompassing versus a little more focused on specific things each time, based on what is going on at the time?
1. For Reddit AMAs, do you prefer when they are focused on specific topic and/or team, or when they are broad and open to all topics?
The broad and open to all topics approach isn't very helpful when the majority of pain points being discussed are related to PVP, performance, balance, and combat in general. I would say focus on these topics first, either all together or one at a time, before considering moving on to broader topics.
2. Similarly, for planned Q&As on the forums, what are everyone’s thoughts on them being a broad “grab bag” style Q&A versus themed around a specific topic such as PVP content? Do you have a preference? (Answering "both" for this question and the one above it is fine, too!)
Again, I would pick specific topics. Do multiple posts in a short period of time, each representing their own topics. A big part of the problem people have with communication is that we often receive single, vague non-answers in regards to our hot-button topics (again, pvp/performance/balance), and then nothing for long periods of time. Having multiple in depth answers to specific questions surrounding one topic at a time will be much more productive than vaguely addressing a variety of topics all at once.
3. Also, when we pull questions from the forums for a written Q&A, how would you all feel about using the forum react system to "vote" on what questions are most important to you? For example, dropping an "Agree" react on the ones you'd most like us to answer.
It's not a terrible idea, but ultimately the system does not accurately represent the community as a whole. There are certainly a number of heavily reacted-to posts here on the forums you could draw inspiration from for the Q&A, but I do think in general you should have a good idea by now of exactly what people wish to know in regards to PVP/Performance/balance.
4. On the topic of player satisfaction surveys, what are your thoughts on these being all-encompassing versus a little more focused on specific things each time, based on what is going on at the time?
The more specific, the better. Right now it is very obvious people are unhappy with the state of balance, they are unhappy with Brian Wheeler's preferred playstyle and how that might affect the aforementioned balance, they are unhappy with the performance of cyrodiil and the new battlegrounds, and they want to know when exactly we can expect changes in regards to these things.
In general, here are the things I would like to see addressed in any upcoming Q&A.
1. Balance in PVP - There are dozens of highly interacted with posts here regarding balance. Cross healing, particularly the nature of stacking 10+ same morph heal over time skills like echoing vigor, is an obvious pain point. Maximum health being on average in the upper 30k's to low 40k's, and being further exacerbated by the increased availability of damage shields with scribing and arcanist being introduced, effectively giving people 70-80k effective HP at times. Group buff sets being stacked so effectively in 12 man groups that every single player has above emperor level stats at all times. Hybridization remaining unfinished, as well has having introduced a host of balance issues that were never addressed. Status effects and procs sets drastically overperforming, especially in comparison to damage sourced from skills and stats. These are common pain points that I know many people would like to see addressed. Is zenimax okay with how these things are performing? If so, why? If not, when can we expect them to be addressed? We have no frame of reference to know whether this is what zenimax wants for PVP, but it seems clear that the vocal majority here on these forums do not want these things.
You recently stated that you are going to be doing some sort of limitation tests on what skills/functions work in PVP with the end goal of increasing the population caps back to launch levels. But I would ask you, what is the point in doing that with the aforementioned balance issues as well as the current population levels? People have left the game because of this balance, and they aren't going to return while it persists simply because you raised the population caps.
2. The PVP limitation "tests" - The upcoming changes discussed in Firor's post are frustrating, to say the least. They are frustrating because we have no idea what is being implied, and all we can do is speculate. There are many concerns that you plan on "dumbing down" combat even further than it already has been by limiting core combat functions, or drastically limiting what gear and skills people have access to in PVP. Tell us the things you have in mind for these tests. Don't leave us to speculate until april, or whenever you see fit to let us in on these plans. Get our opinions now so that if the playerbase doesn't want it, you can plan and make adjustments accordingly instead of going ahead with something that nobody is asking for (like the new BGs!).
3. New open world content - Cyrodiil and Imperial City are starving for genuine content updates. I don't mean content like destructible bridges or milegates, new sets, or new cosmetics. I mean actual content that provides new experiences to be had, new environments to fight in, new objectives or ranks to pursue. We have been doing the same exact things for a decade now in these zones, and the staleness of that is reflected in the population. Is zenimax willing to provide content updates to these zones?
For reference, I wrote a post detailing how imperial city could be drastically changed into something that the game doesn't have yet - an "FFA" pvp zone. This post includes suggestions such as factions being eliminated in favor of maximum 6-8 man groups, a new ranking system based on telvar, new reward incentives, new district mechanics, and more. This is the scale of content update I'd expect to see in regards to these zones that are now a decade old, assuming that zenimax has no intentions of introducing a new PVP zone entirely.
https://forums.elderscrollsonline.com/en/discussion/620139/in-depth-imperial-city-rework-idea-the-pvp-content-eso-needs-in-2023/p1
ZOS_JessicaFolsom wrote: »
- For Reddit AMAs, do you prefer when they are focused on specific topic and/or team, or when they are broad and open to all topics?
- Similarly, for planned Q&As on the forums, what are everyone’s thoughts on them being a broad “grab bag” style Q&A versus themed around a specific topic such as PVP content? Do you have a preference? (Answering "both" for this question and the one above it is fine, too!)
- Also, when we pull questions from the forums for a written Q&A, how would you all feel about using the forum react system to "vote" on what questions are most important to you? For example, dropping an "Agree" react on the ones you'd most like us to answer.
- On the topic of player satisfaction surveys, what are your thoughts on these being all-encompassing versus a little more focused on specific things each time, based on what is going on at the time?
Considering how infrequently these occur - only once a year if that often - they should be broad and open to all topics. If these occurred once a quarter, then you could narrow the scope to focus on specific areas of interest.
- For Reddit AMAs, do you prefer when they are focused on specific topic and/or team, or when they are broad and open to all topics?
ZOS_JessicaFolsom wrote: »Hi everyone! As a follow-up to this comment and as we continue planning for next year and beyond, we wanted to ask for your input on a few specific topics related to our communication and engagement opportunities.
agelonestar wrote: »
Can I add two further comments / requests?
- Forum moderation seems to have become a little vicious lately. Can we turn it down a bit? I am all for moderation (honest!) but people should also be able to express a reasonable opinion without fear of sanction.
- To that end, X (Twitter) has become a hell-pit and many people are moving to other platforms, especially to Bluesky (which seems very gamer-friendly). Any chance we can get ZoS to set up on Bluesky too? It's a well-moderated environment and I feel like it would be a great place for announcements and community messages.
For Reddit AMAs, do you prefer when they are focused on specific topic and/or team, or when they are broad and open to all topics?
Similarly, for planned Q&As on the forums, what are everyone’s thoughts on them being a broad “grab bag” style Q&A versus themed around a specific topic such as PVP content? Do you have a preference? (Answering "both" for this question and the one above it is fine, too!)
Also, when we pull questions from the forums for a written Q&A, how would you all feel about using the forum react system to "vote" on what questions are most important to you? For example, dropping an "Agree" react on the ones you'd most like us to answer.
On the topic of player satisfaction surveys, what are your thoughts on these being all-encompassing versus a little more focused on specific things each time, based on what is going on at the time?
Why not hold a public question session on Twitch or some other forum? We want to talk directly with the developers in real time if possible.
Here in the Forum, you ZoS censors and deletes everything that is said, especially if it is negative. I understand to some extent, but you delete too often.
- My primary input is that I, and the Nightblade community, would like the devs to fix the Grim Focus Permaglow problem.Hi everyone! As a follow-up to this comment and as we continue planning for next year and beyond, we wanted to ask for your input on a few specific topics related to our communication and engagement opportunities.
- I would prefer any format that lets us discuss the Grim Focus Permaglow problem. I suppose a broad AMA would be better because it will let us constantly raise longstanding issues like the Grim Focus Permaglow problem until they are fixed.For Reddit AMAs, do you prefer when they are focused on specific topic and/or team, or when they are broad and open to all topics?
- My preference would be any style that lets us discuss fixing the Grim Focus Permaglow problem. If I had to pick, I likewise think a broad approach would be better here, again so we can constantly raise longstanding issues like the Grim Focus Permaglow problem until they are fixed.Similarly, for planned Q&As on the forums, what are everyone’s thoughts on them being a broad “grab bag” style Q&A versus themed around a specific topic such as PVP content? Do you have a preference? (Answering "both" for this question and the one above it is fine, too!)
- Maybe that sounds good, if, for example, we can use it to show you how many of us want the devs to fix the Grim Focus Permaglow problem. But an actual poll vote would probably be better for clarity, because otherwise you cannot see how many people would vote No on a topic people do not feel are important.Also, when we pull questions from the forums for a written Q&A, how would you all feel about using the forum react system to "vote" on what questions are most important to you? For example, dropping an "Agree" react on the ones you'd most like us to answer.
- My thoughts are that I'd like either version, so long as it lets us express our extreme dissatisfaction with the Grim Focus Permaglow problem. So here again I guess an all-encompassing format would be better, unless you have a player satisfaction survey specifically focused on visual and audio effects people want fixed, like the Grim Focus Permaglow problem, the Banner effect audio volume, etc.On the topic of player satisfaction surveys, what are your thoughts on these being all-encompassing versus a little more focused on specific things each time, based on what is going on at the time?
- Thank you for asking us, I do very much appreciate your good faith efforts to seek community input. I just wish that it would lead to someone actually fixing the Grim Focus Permaglow problem. I also hope you, your co-workers, and your families have a very happy and restful holiday season. I'm frustrated by the lack of action addressing the Grim Focus Permaglow problem, but I'm sure you and your team are doing your best to support the many issues our community cares about. Happy Holidays.Thank you in advance for sharing your input with us, and for being a part of our community. We hope you have a happy and restful holidays in Tamriel and beyond!