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vDSR - absolutely horrid runs

  • code65536
    code65536
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    When someone links an achievement into chat, the preview shows the result from the perspective of the person looking at it no? If I didn't have the achievement and you do, and I link it, you'll see it as complete.

    No. A linked achievement shows that achievement from the perspective of the linker, and all viewers of that linked achievement will see the same thing.

    That having been said, linking achievements is not always helpful because it doesn't show whether or not someone understands how the mechanics work. I specify "link ach" in the Group Finder runs that I create on EU, and there are people who linked them who clearly did not understand how the mechanics work. Which is not terribly surprising, since if you're in a group where there are enough other people who know and can do the mechanics, you can just follow the group, do damage, and not understand what actually happened mechanics-wise. This is especially true for DDs and healers. It's usually harder for a tank to get through without knowing what to do, but still not unheard of.

    It's gotten to the point where I don't bother actually checking if people who join link or not, because the link doesn't really tell me much. But I still say "link ach" in the Group Finder listing to signal to people what my expectations are and to provide justification if I need to take corrective actions (e.g., I kicked someone who wiped the group with Deluge three times despite being called out for it and given instructions after the first time).

    And of course, you can also also easily fake a link. Which is something that I've done myself a number of times (when trying to join a PUG on an alt account that hasn't gotten the clear yet, but I'm okay with faking the link since I know what I'm doing).
    Edited by code65536 on 23 November 2024 16:29
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  • Soarora
    Soarora
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    nbksaske wrote: »
    Before I did my very first Vdsr clear, I watched loads of mechanic videos that visually told me what to do (the first boss is the worst)
    If ZOS could somehow make a system or a box come up that asks a player "you haven't been here before, would you like to see what to do on this boss" then is brought to the help section that has text and a video of what to look out for.
    Probably would be a headache to implement, but I believe it would be beneficial, to newer and older players.

    In some ways, mechanics are solid— like you can’t have the bubbles ram into each other. But how mechanics are dealt with is community-based and changes over time. Many strategies that are common now are probably things ZOS never even thought of.
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
    • CP 2000+
    • Warden Healer - Arcanist Healer - Warden Brittleden - Stamarc - Sorc Tank - Necro Tank - Templar Tank - Arcanist Tank
    • Trials: 9/12 HMs - 3/8 Tris
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    • All Veterans completed!

      View my builds!
  • CoronHR
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    people can and do link fake links. i check them for fun, just to see if i can spot one. when someone links one with the exact same clear date as a previous linker, then i'll tell the trial leader. i suppose they could be friends and they cleared it on the same day, or it's a coincidence, but i tend to be sceptical.

    i've also seen people link the link, but the link's greyed out because they haven't done it yet! how honest of them (stupid)
    PC - EU - Steam client
  • JiubLeRepenti
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    I've done vDSR at least 20+ times, and always as healer, and in PUGs (don't have any time for rosters).

    From my perspective, both healers always have to share dome together until the group splits in two. And even after that, each heal should be part of the rotation for its own group.

    Ofc tank may take it to clean adds before the first boss jumps down at the very beginning.

    This is at least how I've always done it.

    And yea the trial has some "group buster" mech that can make it shatter. But I don't think it's the worst one. I prefer running vDSR in a PUG rather that vMOL, vHOF or vCR+1/+2/+3.

    Particulary:
    1. vMOL twins ;
    2. vHOF Reassembly Commitee ;
    3. vCR and its last boss, when ppl keep ressing cursed players and OS themselves.

    And also a special mention for vRG second boss, when a dd decides to nuke half of the group with the curse B)
    BE/FR l PC EU l CP2400
    Just fell in love with housing! Dedicated Youtube channel: https://www.youtube.com/@JiubLeRepentiYT/videos
    TES III Morrowind biggest fan!
    Never forget: we can disagree on everything, as long as we debate politely and respectfully
  • JiubLeRepenti
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    CoronHR wrote: »
    people can and do link fake links. i check them for fun, just to see if i can spot one. when someone links one with the exact same clear date as a previous linker, then i'll tell the trial leader. i suppose they could be friends and they cleared it on the same day, or it's a coincidence, but i tend to be sceptical.

    i've also seen people link the link, but the link's greyed out because they haven't done it yet! how honest of them (stupid)

    You can't always spot a fake achiev by the date.

    It's very, VERY easy to get the code for an achiev through a method I'll certainly won't explain here. And from there, you can assign the date you want. This is how I passed certain trials years ago (and ofc I knew the mechs by heart).

    Also, I almost got kicked from a vCL PUG because I had the achiev from the release date (June 3 2024). Everybody thought it was a fake but it wasn't. I passed it the very first day with a PUG, took us hours lol.
    BE/FR l PC EU l CP2400
    Just fell in love with housing! Dedicated Youtube channel: https://www.youtube.com/@JiubLeRepentiYT/videos
    TES III Morrowind biggest fan!
    Never forget: we can disagree on everything, as long as we debate politely and respectfully
  • sarahthes
    sarahthes
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    CoronHR wrote: »
    people can and do link fake links. i check them for fun, just to see if i can spot one. when someone links one with the exact same clear date as a previous linker, then i'll tell the trial leader. i suppose they could be friends and they cleared it on the same day, or it's a coincidence, but i tend to be sceptical.

    i've also seen people link the link, but the link's greyed out because they haven't done it yet! how honest of them (stupid)

    You can't always spot a fake achiev by the date.

    It's very, VERY easy to get the code for an achiev through a method I'll certainly won't explain here. And from there, you can assign the date you want. This is how I passed certain trials years ago (and ofc I knew the mechs by heart).

    Also, I almost got kicked from a vCL PUG because I had the achiev from the release date (June 3 2024). Everybody thought it was a fake but it wasn't. I passed it the very first day with a PUG, took us hours lol.

    I believe I ran 30 farm runs of vLC in the first week starting on the launch date LOL. If someone questioned me I'd probably throw hands at this point.
  • Tenn60
    Tenn60
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    CoronHR wrote: »
    Tenn60 wrote: »
    I would put that issue more on the group lead. When you are doing a pug group you really can’t ask for a parse, can’t control the gear your tanks/healers are running(outside of kicking and replacing until you get the right set up). Yes people should have some idea what they are doing before joining in a perfect world, but eso doesn’t do a great job explaining the differences in content and some people genuinely come in thinking it’s going to be like taking on a world boss or something like that. In the good pug groups I’ve run whoever is leading takes control and even more so when things seem like they are chaotic and falling apart. They assign roles and make sure people know what they are doing. And they also usually can tell quickly whether or not we are getting through and will end the run sooner rather than after 4-5 hours on the twins. If you want an organized run the only solution right now is to join a guild and try to at least build out most of your pug group with people you know(especially in the support roles) and roll the dice on DDs. I always go into a pug run with low expectations and try to use it as a test for where I’m at, can I tank and sustain with less synergies and support than normal, while still keeping everything under control, can I keep people alive that constantly stand in stupid when I’m healing, can you help make up for lower dps. If your assuming people are going to know/follow mechs in a pug run or be able to execute them in the right way you will be disappointed 99% of the time.

    people who join link achieves. i know those aren't terribly meaningful, but everyone's linking one, or they get kicked. still, lots of players are clueless. they probably know some basics, but have never had to really deal with domes, reefs or bridges. so they don't know how to jump in and make a save. and so they're not very strong. anyhoo...

    Ok, so again that is up to the lead to figure out. Ask questions and explain mechs. Designate people to roles. It is hard, and the mechanics are vitally important. Some people may be learning still and they are taking that shot and giving it a go. A lot of people that are very good at the endgame stuff forget that they weren’t always very good. If people don’t have a way to attempt some of the content, you eventually won’t have anyone to run with because you aren’t replacing the old players who leave because they get bored with new players that want to learn and get to the point they are very good. Again if you want to get through quick unfortunately pug groups aren’t a sure thing, your not going to get through them all and just like in your post below some don’t even make it into the trial. I guess I’m just a little confused on your expectations for pug groups. Dungeons, trials, even pvp if someone is keeping the group semi under control and people are listening to call outs and know what they are doing even with “weaker” players they go ok. But most pug groups I’ve been in no one really wants to lead until things are already starting to go bad. Anyways hope you find good groups the rest of the event and it gets easier for you to get through them!
  • Jaimeh
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    The problem with vDSR is not only that it's mechanically heavy--all DLC trials are--it's that it has more fights that can be run-breaking for PUGs; for instance in vLC the most likely fight to destroy a PUG is the mirror boss, in vDSR it can be the twins, the reef boss and the last boss as well. Also, the fact that the very first boss fight can break a PUG run means that you usually have people leaving the group from the first boss and you have to play catch up with the group finder.
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