PeacefulAnarchy wrote: »Even if the full limits are for technical reasons, the lower limits for smaller houses and non-eso+ could certainly be increased to be closer to 700.
PeacefulAnarchy wrote: »Even if the full limits are for technical reasons, the lower limits for smaller houses and non-eso+ could certainly be increased to be closer to 700.
Also; I close off notable homes all the time to be just one or two areas and don't see any performance drops even with almost max traditional furnishings, multiple special furnishings, houseguests/assistants, and tons of collectibles. This was true even before I upgraded my pc recently from a 10 year old gaming rig, so this isn't actually accurate to say.SilverBride wrote: »This would be a huge mistake because we would end up with houses packed completely full of hoarded furnishings. Not good for performance.
spartaxoxo wrote: »Furnishing limits are for performance reasons and cannot currently be increased. They can never be removed. People would become stuck in the homes.
@Maitsukas
The Hall of the Lunar Champion is pretty commonly known for having FPS drops, but more powerful PCs usually won't notice it.
Moongrave Fane: standing east and looking west (in/by the little room especially).
Halls of Colossus: overlooking the water.
Lion's Cradle: pretty much looking in any direction over the fence, but the North side seems to be the worst for most players.
This is actually one of my favorite homes and it always kind of bothered me that it clearly has areas that cause FPS drops, but since upgrading my PC I don't actually "feel" them but I do see my numbers dip down still.
Currently, I have Hall of the Lunar champion set up to only have access to the main area you port into and the Moongrave Fane side. I'm sitting over 700 furnishings and do not get any noticeable FPS drops. On my 10+ year old PC with the house decorated the same way, I only experienced FPS drops when doing one of the examples above.
I decorate all my homes in a very similar way and never get any FPS drops in the others, not even ones like Daggerfall Overlook that have an expansive ocean view.
SilverBride wrote: »The real answer is to realize that not every single bare space has to have something in it. Rooms don't need to be filled to the brim and courtyards don't need to be dense jungles.
freespirit wrote: »I like clutter and making a place look lived in is important to me.
Yes; I was just explaining why using FPS drops in that house as an example of why a furnishing increase to other homes should or shouldn't happen isn't really a good argument since that house is very different than every other one and again, commonly sees FPS drops even if it's not fully decked out.Renato90085 wrote: »I think I know why
The house have half the size of other map you can enter....
sea/mountain/3 other big house your pc need load
We all know they say they can't increase furnishing limits because of - Reasons. But really what does that mean? Is it:
1 - We can't increase furnishing limits of the biggest houses right now which with eso+ gives 700 traditional, etc etc.
2 - We can't increase the furnishing limits of ANY of the houses no matter how small.
I don't believe it is the latter. The only reason they have the limits (imo) on the smaller houses is to incentivize you to buy the bigger houses. Yet we all know how that works - you then have big empty spaces in those bigger houses....
I say, if they CAN up the limits of the smaller houses (yes even the inns) to the same slot amounts as the biggest, then let them LOOSE and do it. You may then see far less complaining on the forums about the limits if we can all of a sudden fully furnish those smaller houses and then even still have slots left over that we can't physically fill.
The house that the OP highlights is a perfect example. It is not physically the same size as most inns, yet it is classed as the inn size. You can't tell me that 30 is the complete max slots it can have, when physically it is the size of some of the more medium sized houses which come with more slots.
SilverBride wrote: »The real answer is to realize that not every single bare space has to have something in it. Rooms don't need to be filled to the brim and courtyards don't need to be dense jungles.
SilverBride wrote: »This would be a huge mistake because we would end up with houses packed completely full of hoarded furnishings. Not good for performance.
ZOS also kind of encourages hoarding furniture because of how the luxury furniture vendor works... it takes a LOOOONNNNG time for that "item you missed" to come back around again.
SilverBride wrote: »ZOS also kind of encourages hoarding furniture because of how the luxury furniture vendor works... it takes a LOOOONNNNG time for that "item you missed" to come back around again.
Most of the furnishings in the Lux vendor are things I would never use in a build. The few items that I use regularly (the Imperial curtains, the Mammoth and Bear figurines that I put in all my houses, some statues) I stock up on when they are available, but that's about it.
Also, I keep all my furnishings in my bank, and sell items I do not end up using.