Furniture Limit must be abolished and here's why

BelmontDrakul
BelmontDrakul
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As you know, most of the houses in the Elder Scrolls Online has furniture limit. And, this furniture limit is absurd because; you cannot even put basic decorative elements to your house such as table, chair, bed etc. The weird thing is, there is still plenty of empty place there but; game does not let you to fill it. Let me give you an example.

This is the house I have bought according to its picture;

unz2296mq8a6.png

This is the house-wanna-be I have received.

brgjjg2ryima.png

I cannot even put a chair to my flat eventhough there is plenty of room. Traditional Furniture Limit this, Traditional Furniture Limit that, most of the furniture are traditional, this is insane. This furniture limit is must be abolished for the health of the game immediately. This is both greed and absolute fraud.

In addition to this, we should be able to scale our furnitures. Maybe I want to put busts in my flat as mini decorative figures not big sculptures, why do you restrain me? It is an easily implementable feature. Watch this please; you can understand what I mean better this way.

https://youtube.com/watch?v=f-xRzluO2a0

Some people (like myself) do not like gigantic homes (even in real life). Prefer small or medium cozy places (even if they can afford bigger ones). I do not want to buy a mansion to be able to put my items in it.

I request a solution about this matter, this is not fair and as a said before it is absolute fraud. At least; for the case of Saint Delyn Apartment.
Edited by BelmontDrakul on 5 November 2024 00:29
MY PERSONAL TES PANTHEON (for now);
Venerated ones;
Azuramara (Syncretic deity {Azura-Mara} of compassion, love and foresight) | Juliomora (Syncretic deity {Julianos-Hermaeus Mora} of knowledge and wisdom)
Jyggalag (Daedric prince of order, chief deity) | Malastenzen (Syncretic deity {Malacath-Stendarr-Zenithar} of oaths, pride, honor, justice and hardworking)
Sotha Sil (Saint of order and craftsmanship) | The Hist (Living deities of natural order)
Condemned ones;
Almalexia | Boethiah | Dibella | Mehrunes Dagon | Mephala | Molag Bal | Namira | Nocturnal | Sanguine | Sheogorath | Vaermina | Vivec
Neither venerated nor condemned ones;
Akatosh | Alduin | Anu | Arkay | Auri-el | Dagoth Ur | Hircine | Ideal Masters | Ithelia | Jephre | Kynareth | Magnus | Meridia | Nerevar | Padomay | Peryite | Reman | Saint Veloth | Shezarr | Talos | Tsun | Ysgramor
  • TaSheen
    TaSheen
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    Not going to happen. The issue is aging machines that are still being supported.

    As for the "look" - it's an artist's version, it's not something that's actually in existence. If you want to scale furniture, RIFT allows (or did some while back) not only that, but copying and pasting from the world into housing - but it's not available in this game, and doesn't look as if it ever will be.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

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  • Artim_X
    Artim_X
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    Furnishing limits could use a careful increase, but unfortunately still need to exists due to potential performance issues.
    (AD) Artim X/Xirtām/Måtrix |PC/NA| Casual staff wielding vampire sorcerer/templar/arcanist
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    Duskfang
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    Favorite Foods and Potions
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  • ESO_player123
    ESO_player123
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    I agree that it would be great if furnishing limit was increased (though that is unlikely to happen). That said, you can achieve the look similar to the picture you posted if you have ESO+ (30 traditional furnishings).
  • spartaxoxo
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    Furnishing limits are for performance reasons and cannot currently be increased. They can never be removed. People would become stuck in the homes.
  • Taril
    Taril
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    Limits on things are never due to "Space" concerns. But rather technical concerns.

    This is true for all things, be they Furniture, Bank, Inventory and even currency.

    The more things stored, the more it affects both performance (In the case of furniture) and server load.

    In terms of performance, the game is (And will continue to be) supporting dated hardware and thus their limitations are the ones that creating the current caps for furnishings.
  • valenwood_vegan
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    Considering their past statements as to why they can't increase the furnishing limit (which ofc does not mean such a thing is impossible, but rather imo means that it would require fairly significant development or perhaps a total redesign of the housing system), coupled with what we actually *got* in the big, touted housing update this year (which imo suggests a severe lack of available development resources)...

    I would not expect any progress on this front in the foreseeable future.

    (EDIT: of course, if the request is to increase the limit in houses that are below the max limit, and/or if this is about the normal vs. eso+ limit, that's another discussion. I'd definitely like to see them up the limit in the smaller houses. And imo, if one purchases a house with crowns, it should always have the eso+ furnishing limit unlocked. I mean these things can cost as much as two AAA games... and with eso+ required to get the full furnishing limit, we're essentially just renting them. Crazy.).
    Edited by valenwood_vegan on 5 November 2024 01:18
  • SilverBride
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    This would be a huge mistake because we would end up with houses packed completely full of hoarded furnishings. Not good for performance.
    Edited by SilverBride on 5 November 2024 01:09
    PCNA
  • PeacefulAnarchy
    PeacefulAnarchy
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    Even if the full limits are for technical reasons, the lower limits for smaller houses and non-eso+ could certainly be increased to be closer to 700.
  • SilverBride
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    Even if the full limits are for technical reasons, the lower limits for smaller houses and non-eso+ could certainly be increased to be closer to 700.

    Removing or diminishing ESO+ perks would not be a good idea.
    PCNA
  • spartaxoxo
    spartaxoxo
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    Even if the full limits are for technical reasons, the lower limits for smaller houses and non-eso+ could certainly be increased to be closer to 700.

    Yeah. I think they could maybe give a little more room for non-plus users. Double housing slots isn't the main attraction to ESO+ anyway. ESO+ giving 10% more slots would still be more slots than non-plus gets but a more fair difference.
  • fizzylu
    fizzylu
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    I've said it once and I'll say it a thousand more times; the solution is to simply start designing new homes to have cells that function as notable homes no matter the actual size of the buildings/courtyard of a house.

    This will make it so players who want smaller filled out homes or just don't like being restricted for no actual good reason can have what they want, and people who are okay with the current massive homes won't be missing out on anything.
    This would be a huge mistake because we would end up with houses packed completely full of hoarded furnishings. Not good for performance.
    Also; I close off notable homes all the time to be just one or two areas and don't see any performance drops even with almost max traditional furnishings, multiple special furnishings, houseguests/assistants, and tons of collectibles. This was true even before I upgraded my pc recently from a 10 year old gaming rig, so this isn't actually accurate to say.

    It would not suddenly make it so the notable size homes cannot be sold for more crowns either, since I'm pretty certain most people who buy them (trust me, I've asked) are doing so because they like the layouts/designs and not necessarily because of the furnishing slots.

    Zenimax would lose nothing and it'd at least be a pretty solid band-aid solution to a huge problem with the game.
    Edited by fizzylu on 5 November 2024 01:28
  • theskymoves
    theskymoves
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    The St Delyn Penthouse has almost enough slots to replicate the loadscreen/concept art... I counted 38 items in the artwork, and with ESO+, you have 30.

    It's actually pretty easy to decorate the space and not have it look too sparse, IMO:
    atxjotpxqkci.png

    A few more slots are always nice, but I think there are lots of houses that don't really need them.
  • Maitsukas
    Maitsukas
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    I've crammed all of my collected furnishings into the Moongrave Fane wing of the Hall of the Lunar Champion, and my FPS drops whenever I look at the general direction of my cluttered mess from the other wings, despite their distance being 1000+ meters in the Housing Editor and the view distance set to 0.
    Edited by Maitsukas on 5 November 2024 11:35
    PC-EU @maitsukas

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  • Arunei
    Arunei
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    We'll never have infinite furniture slots, but we really do need an increase. ZOS keeps releasing these massive houses that 700 slots CANNOT properly furnish, and I know plenty of people who block off entire portions of their larger houses because of it.

    Why keep making bigger and bigger houses when people can't furnish them fully? It's annoying as hell.
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  • fizzylu
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    @Maitsukas
    The Hall of the Lunar Champion is pretty commonly known for having FPS drops, but more powerful PCs usually won't notice it.

    Moongrave Fane: standing east and looking west (in/by the little room especially).
    Halls of Colossus: overlooking the water.
    Lion's Cradle: pretty much looking in any direction over the fence, but the North side seems to be the worst for most players.

    This is actually one of my favorite homes and it always kind of bothered me that it clearly has areas that cause FPS drops, but since upgrading my PC I don't actually "feel" them but I do see my numbers dip down still.
    Currently, I have Hall of the Lunar champion set up to only have access to the main area you port into and the Moongrave Fane side. I'm sitting over 700 furnishings and do not get any noticeable FPS drops. On my 10+ year old PC with the house decorated the same way, I only experienced FPS drops when doing one of the examples above.

    I decorate all my homes in a very similar way and never get any FPS drops in the others, not even ones like Daggerfall Overlook that have an expansive ocean view.
  • tohopka_eso
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    spartaxoxo wrote: »
    Furnishing limits are for performance reasons and cannot currently be increased. They can never be removed. People would become stuck in the homes.

    This happened to me in another older game that had a limit but was a high. If you weren't aware of how you were placing stuff it was real easy to get stuck.
    Only work around was removing items to help the performance issue.
  • Renato90085
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    fizzylu wrote: »
    @Maitsukas
    The Hall of the Lunar Champion is pretty commonly known for having FPS drops, but more powerful PCs usually won't notice it.

    Moongrave Fane: standing east and looking west (in/by the little room especially).
    Halls of Colossus: overlooking the water.
    Lion's Cradle: pretty much looking in any direction over the fence, but the North side seems to be the worst for most players.

    This is actually one of my favorite homes and it always kind of bothered me that it clearly has areas that cause FPS drops, but since upgrading my PC I don't actually "feel" them but I do see my numbers dip down still.
    Currently, I have Hall of the Lunar champion set up to only have access to the main area you port into and the Moongrave Fane side. I'm sitting over 700 furnishings and do not get any noticeable FPS drops. On my 10+ year old PC with the house decorated the same way, I only experienced FPS drops when doing one of the examples above.

    I decorate all my homes in a very similar way and never get any FPS drops in the others, not even ones like Daggerfall Overlook that have an expansive ocean view.

    I think I know why
    The house have half the size of other map you can enter....
    sea/mountain/3 other big house your pc need load
    t23q8k6h4as6.jpg


    Edited by Renato90085 on 5 November 2024 11:54
  • Paulytnz
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    We all know they say they can't increase furnishing limits because of - Reasons. But really what does that mean? Is it:

    1 - We can't increase furnishing limits of the biggest houses right now which with eso+ gives 700 traditional, etc etc.

    2 - We can't increase the furnishing limits of ANY of the houses no matter how small.

    I don't believe it is the latter. The only reason they have the limits (imo) on the smaller houses is to incentivize you to buy the bigger houses. Yet we all know how that works - you then have big empty spaces in those bigger houses....

    I say, if they CAN up the limits of the smaller houses (yes even the inns) to the same slot amounts as the biggest, then let them LOOSE and do it. You may then see far less complaining on the forums about the limits if we can all of a sudden fully furnish those smaller houses and then even still have slots left over that we can't physically fill.

    The house that the OP highlights is a perfect example. It is not physically the same size as most inns, yet it is classed as the inn size. You can't tell me that 30 is the complete max slots it can have, when physically it is the size of some of the more medium sized houses which come with more slots.
    Edited by Paulytnz on 5 November 2024 12:42
  • AnduinTryggva
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    I so so feel for you. I too think the current limit has to go although I think there will always be a limit as the item id and orientation would still have to be saved on the server side and which would eat up enormous amount of space if ppl could stack any item they can into their homes.

    That said: I think for accommodation for older machines they should simply allow these people to lower the furniture details or other performance sliders instead of limiting the entire community.
  • Danikat
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    It's not possible to allow infinite furnishings because there is a limit to what your PC or console can handle. And no I don't mean if you have an old, cheap, basic machine, I mean all of them. Sooner or later there wil be a limit to how many objects it can load and if you ever exceed that the game will crash. Then when you try to load back into that character it will crash again. You'd have to ask Support to move them to a new location and/or remove some furnishings so you can get back into the house.

    Then you have to remember and stick to the secret actual limit, with the added complication that it might change depending on what those furnishings are (e.g. animated ones are more demanding), and if you ever get it wrong the game will crash and you're locked out the character again until Support can fix it for you.

    Having said that they probably could increase the limit, at least for smaller houses. Afterall there's nothing stopping you putting all 700 furnishings in a manor into one room. (I've got over 200 furnishings in the righthand room in Mornoth Keep, because it's a library with 200 books.) But I suspect they'd get more complaints than they do now if they increased the limits for all the houses up to the current maximum for the biggest ones and didn't increase that limit as well.
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  • freespirit
    freespirit
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    I have said before and will say it again......

    A good start would be to abolish the categories, I rarely place loads of trophies or busts and having those spaces actually usable for any item would alleviate a lot of my issues.

    If there were no categories a 700 space house would jump to 830 spaces, that would be a step in the right direction imo. :)
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • SilverBride
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    The real answer is to realize that not every single bare space has to have something in it. Rooms don't need to be filled to the brim and courtyards don't need to be dense jungles.
    PCNA
  • freespirit
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    The real answer is to realize that not every single bare space has to have something in it. Rooms don't need to be filled to the brim and courtyards don't need to be dense jungles.

    This is why I like decorating smaller houses better.

    I like clutter and making a place look lived in is important to me.

    It actually works well to cure me of having to have these huge crown houses too, I can tell within seconds of entering if I'm going to enjoy decorating a house and the big ones are pretty much always no.

    I have done, Grand Topal but I shut off the island and built out over the water, Pariah's Pinnacle I shut off around 75% of that, Doomchar I hid the open area around the entrance....... but mostly I like smaller houses :)
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • SilverBride
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    freespirit wrote: »
    I like clutter and making a place look lived in is important to me.

    I like lived in but clutter isn't what defines that for me.

    I place personal items around, like brushes and combs and perfume bottles, and book stacks next to a chair or couch with a wine goblet to sip from while reading, and laundry hampers with dirty clothes in them near the bathtub... things like that.

    I just can't tolerate clutter, in real life or in game.
    PCNA
  • ArchMikem
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    Each object you place in your house has a mesh with a polygon count. With every update ZOS has been increasing the detail of assets, meaning higher polygons. Every object you place means more for your machine to render at once.

    Sure they can give you unlimited furnishings, but you'll then find out the point where you start experiencing your house at 5 frames a second. Visitors on less capable hardware might straight up crash their game entering your house.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • fizzylu
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    I think I know why
    The house have half the size of other map you can enter....
    sea/mountain/3 other big house your pc need load
    Yes; I was just explaining why using FPS drops in that house as an example of why a furnishing increase to other homes should or shouldn't happen isn't really a good argument since that house is very different than every other one and again, commonly sees FPS drops even if it's not fully decked out.
  • Juomuuri
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    Performance issues from too many items on the screen are real, you can see an example of frame drops and chugging on Youtube if you look for videos where people spawn tons of cabbages in Skyrim. I've done this with cheese inside Breezehome and my game turned super glitchy and laggy. Definitely something that would happen if we were allowed to fill our houses to the brim in ESO, too.
    PC-EU (Steam) - Roleplayer, Quester, Crafter, Furnisher, Dungeoneer - Fashion Scrolls - CP 2100+
    I tank on each class, my favorite is tanksorc!
  • peacenote
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    Paulytnz wrote: »
    We all know they say they can't increase furnishing limits because of - Reasons. But really what does that mean? Is it:

    1 - We can't increase furnishing limits of the biggest houses right now which with eso+ gives 700 traditional, etc etc.

    2 - We can't increase the furnishing limits of ANY of the houses no matter how small.

    I don't believe it is the latter. The only reason they have the limits (imo) on the smaller houses is to incentivize you to buy the bigger houses. Yet we all know how that works - you then have big empty spaces in those bigger houses....

    I say, if they CAN up the limits of the smaller houses (yes even the inns) to the same slot amounts as the biggest, then let them LOOSE and do it. You may then see far less complaining on the forums about the limits if we can all of a sudden fully furnish those smaller houses and then even still have slots left over that we can't physically fill.

    The house that the OP highlights is a perfect example. It is not physically the same size as most inns, yet it is classed as the inn size. You can't tell me that 30 is the complete max slots it can have, when physically it is the size of some of the more medium sized houses which come with more slots.

    This. Is a very good point; one I personally hadn't thought of before. Seems like a good suggestion. Even if it doesn't match the biggest but gives more than we have today. I honestly don't think it would keep people from buying bigger houses. Part of decorating different designs for many includes incorporating paths between rooms and things. This would just make the game at least more enjoyable for people who like the small spaces.
    The real answer is to realize that not every single bare space has to have something in it. Rooms don't need to be filled to the brim and courtyards don't need to be dense jungles.

    I don't know... seems like there are a lot of assumptions in this statement assuming that everyone designs the same way. I'm not a Housing expert because I'm not great at decorating, but I know I've seen people suggest things like more furniture that's large or pre-filled to help combat this problem. For example, more bookshelves with books on them so you don't have to use slots to put books on bookshelves. I think a lot of people are not filling up every single bare space but are just trying to make things look realistic.
    This would be a huge mistake because we would end up with houses packed completely full of hoarded furnishings. Not good for performance.

    Heh. This I would do. I definitely have some storage houses because we get so much furniture as rewards through events, antiquities, drops, etc. and we don't have a furnishing bag. And designing a house is definitely the kind of activity where you don't just stop what you're doing to randomly place furniture. It's one thing to argue that people shouldn't "hoard" surveys and just do them right away, but it's unfair to expect people to use all of their furnishing rewards immediately. Creativity and building takes time. And in the meantime, that furniture needs to go somewhere. :D

    ZOS also kind of encourages hoarding furniture because of how the luxury furniture vendor works... it takes a LOOOONNNNG time for that "item you missed" to come back around again.
    My #1 wish for ESO Today: Decouple achievements from character progress and tracking.
    • Advocate for this HERE.
    • Want the history of this issue? It's HERE.
  • SilverBride
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    peacenote wrote: »
    ZOS also kind of encourages hoarding furniture because of how the luxury furniture vendor works... it takes a LOOOONNNNG time for that "item you missed" to come back around again.

    Most of the furnishings in the Lux vendor are things I would never use in a build. The few items that I use regularly (the Imperial curtains, the Mammoth and Bear figurines that I put in all my houses, some statues) I stock up on when they are available, but that's about it.

    Also, I keep all my furnishings in my bank, and sell items I do not end up using.
    Edited by SilverBride on 6 November 2024 00:02
    PCNA
  • peacenote
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    peacenote wrote: »
    ZOS also kind of encourages hoarding furniture because of how the luxury furniture vendor works... it takes a LOOOONNNNG time for that "item you missed" to come back around again.

    Most of the furnishings in the Lux vendor are things I would never use in a build. The few items that I use regularly (the Imperial curtains, the Mammoth and Bear figurines that I put in all my houses, some statues) I stock up on when they are available, but that's about it.

    Also, I keep all my furnishings in my bank, and sell items I do not end up using.

    I had to stop looking because I have an affinity for anything with a skull on it... :*
    My #1 wish for ESO Today: Decouple achievements from character progress and tracking.
    • Advocate for this HERE.
    • Want the history of this issue? It's HERE.
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