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Another Endeavor Fail

FlopsyPrince
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I don't do Battleground and hate ToT, so the only option is to earn 750 Archival Fortunes. Who thought of that amount? Why not the value of 2 of them: 440?

This is 4 sets, and the Weekly Endeavor only required 6!

EDIT: The one for the next day is "Earn 1 verse". Talk about extremes!
Edited by FlopsyPrince on 7 October 2024 03:40
PC
PS4/PS5
  • Juomuuri
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    This can be earned within one arc, so should be easy enough, especially with a tank companion.
    PC-EU (Steam) - Roleplayer, Quester, Crafter, Furnisher, Dungeoneer - Fashion Scrolls - CP 2100+
    I tank on each class, my favorite is tanksorc!
  • Hapexamendios
    Hapexamendios
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    It depends. I find getting 750 fortunes to be no problem.
  • FlopsyPrince
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    Juomuuri wrote: »
    This can be earned within one arc, so should be easy enough, especially with a tank companion.

    How? I have only ever gotten them from the chest after the "boss" level. And the chest only has 220.
    PC
    PS4/PS5
  • Juomuuri
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    One (1) arc, not cycle. There are 5 cycles in an arc, 4 regular bosses + Tho'at as the final boss.
    PC-EU (Steam) - Roleplayer, Quester, Crafter, Furnisher, Dungeoneer - Fashion Scrolls - CP 2100+
    I tank on each class, my favorite is tanksorc!
  • OsUfi
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    Bg and Archive are my current favourite things to do. This is a win for me.

    They can't please everyone, aye?
  • FlopsyPrince
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    OsUfi wrote: »
    Bg and Archive are my current favourite things to do. This is a win for me.

    They can't please everyone, aye?

    They have 3 that are on the nasty side. Usually it is 3 easy ones and 2 more specialized.

    They should up the number to 6 possibilities if this continues. I have no problem with rewards for any of them, but making 3 be ones that disappoint many players was a fail.
    PC
    PS4/PS5
  • Monte_Cristo
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    Could just do a game of ToT. Just click 'end turn' every turn to make it go faster, since I assume you only have to play, not win.
  • Nharimlur_Finor
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    exclusive...
  • AzuraFan
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    I did the IA one but grumbled through it because of the amount of fortunes required. They know you get 220 fortunes at the end of each cycle, so to make it 750 means someone phoned it in or did it deliberately, in which case petty comes to mind.

    I'm getting to the point where I'm tiring of all these systems. We have endeavors, soon golden pursuits, RND, dailies, the perpetual event cycle... ESO is the only MMO I've played in a while so I don't know if this type of thing is normal for MMOs these days, or if other MMOs manage to keep people busy in a way that doesn't feel shallow and hamster-wheelish.
  • metheglyn
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    AzuraFan wrote: »
    I'm getting to the point where I'm tiring of all these systems. We have endeavors, soon golden pursuits, RND, dailies, the perpetual event cycle... ESO is the only MMO I've played in a while so I don't know if this type of thing is normal for MMOs these days, or if other MMOs manage to keep people busy in a way that doesn't feel shallow and hamster-wheelish.

    They don't. In general, the player base consumes content too quickly for even the fastest content teams to keep pace with. So in order to keep players engaged and in game, they come up with these repeatable quests and systems to grind.
  • OsUfi
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    AzuraFan wrote: »
    ESO is the only MMO I've played in a while so I don't know if this type of thing is normal for MMOs these days, or if other MMOs manage to keep people busy in a way that doesn't feel shallow and hamster-wheelish.

    ESO is one of the best for not putting you on hamster wheels thanks to the flat progression and theme park style play. There's no need to do anything daily to keep up and there's so much to do.

    I have 40k endeavours and nothing to spend then on as the cash shop/endeavour store in ESO is so easy to ignore. Transmutes aren't required as you can finish the story, normal and vet mode dungeons, archive, and PvP in tradeable and craftable gear. For trifectas and scoreboard, eh, yeah, OK, you may need Transmutes for the meta builds.

    ESO is such an easy game to come and go from without missing anything, it's awesome.
  • ellmarie
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    Many weeks I won't do the Endeavors...this will be one of them. Give me harvest 100 resources any day. :D
    Xbox X- NA
  • AzuraFan
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    OsUfi wrote: »
    ESO is one of the best for not putting you on hamster wheels thanks to the flat progression and theme park style play. There's no need to do anything daily to keep up and there's so much to do.

    I suppose you're right that I'm doing it to myself. It's the FOMO thing. I mean, I have all the cosmetics, mounts, non-combat pets, etc. that I'll ever need, so why am I still chasing the shinies?

    I'm going to start skipping unreasonable endeavors. The first few times it'll probably feel weird, but then I suspect I won't care. I'll do the same with the upcoming golden pursuits - maybe I just won't start on those at all and just get the ones that happen naturally.

    I already don't participate much in events. I just do the one quest that's required for tickets. I no longer get all the style pages, and I don't care. Sure, I felt FOMO at first but it went away. I suspect skipping unreasonable endeavors will eventually feel the same.
  • OsUfi
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    AzuraFan wrote: »
    OsUfi wrote: »
    ESO is one of the best for not putting you on hamster wheels thanks to the flat progression and theme park style play. There's no need to do anything daily to keep up and there's so much to do.

    I suppose you're right that I'm doing it to myself. It's the FOMO thing. I mean, I have all the cosmetics, mounts, non-combat pets, etc. that I'll ever need, so why am I still chasing the shinies?

    This post is rated AWESOME.

    I'm super grateful in gaming in general that I'm not effected by FOMO, as honestly, it sounds crippling to fun. But with ESO in particular, once you have a few shiny mounts, a skin or two, some transmutes in the bank, I'd hope everyone feels free to just play the game.

    I enjoy PvP and solo questing. Hate PvE PUGs, and can't deal with Tribute. I know I'm never getting all achievements since Tribute was introduced and I can't dedicate time to trifectas. I also stick to one character for years at a time. I make very non-meta builds I enjoy, currently a one-bar resto wielding, war maidens and oblivions foe wearing soul magic themed necro. I finished all quests on my prior necro. So now I'm free to do as I wish with my current necro. He has his guar mount and bantam guar non combat pet. He's freinds with Mirri, though I have all companions unlocked, leveled and max rapport.

    So, with all of the above, I pick an area/zone to live in for a month or so at a time. I log in, do the dailies for that area, and 1-3 story quests depending on the time. Explore, pick some flowers, find some lorebooks, grab some skyshards, do a map or survey all in that area. I do a quick BG. And that's it. Fridays is Cyrodiil night. Sundays normal casual trials with my guild.

    If there's an event on, and I enjoy it, I grab some tickets. But then what to spend them on? Last year we had a personality and dress that are... Unique... American football bear. All of which I never see anyone use. This year we've had another personality I see nobody use, a mount that looks awesome, but nobody uses. Some tattoos? Eh. Same with endeavors. Once you have a nice mount and one or two shinies, like, what are you all spending them on? Is everyone just collecting pixel stuff for the sake of having it? Why?

    Oh god, I know that last paragraph sounds like I'm dunking on ESO, but I really do love that side of this game. This game has such bland cosmetics, you can skip all of them and never feel like you're missing anything. It's brilliant.
  • AcadianPaladin
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    I settled in pretty quickly ignoring endeavors that don't appeal. I don't care enough about any loot/rewards to do things I know I don't enjoy.

    My 'don't appeal enough to do' list for endeavors is pretty long including BG, Cyrodiil, trials, ToT, pickpocketing, killing innocents, more than about two minibosses in IA.

    That said, I usually get 3/5 dailies (though only 2 today). Similar with weekly endeavors - it is rare that I need to just skip them.





    PC NA(no Steam), PvE, mostly solo
  • PrincessOfThieves
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    Btw if you do IA from time to time, you can just save the fortune boxes that you get from the quests, opening them counts as earning fortunes. Same with the "earn X tel var", the tel var satchels count towards the endeavor.
    Edited by PrincessOfThieves on 5 October 2024 15:16
  • valenwood_vegan
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    Well I think it's a great selection of endeavors. Two are completely trivial, and I finished the weekly and my third daily in the same IA run.
  • Varana
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    Since the inception of the Endeavours system, they've also tilted the system considerably towards the weekly ones. Except for special occasions, daily seals are either 10 or 15 these days. Skipping some daily endeavours is a lot easier when you're missing out on so little.
  • tom6143346
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    The endeavors are fine nothing difficult in there, you can do it pretty fast .!There was far worse in the past.
  • SeaGtGruff
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    AzuraFan wrote: »
    I did the IA one but grumbled through it because of the amount of fortunes required. They know you get 220 fortunes at the end of each cycle, so to make it 750 means someone phoned it in or did it deliberately, in which case petty comes to mind.

    I'm getting to the point where I'm tiring of all these systems. We have endeavors, soon golden pursuits, RND, dailies, the perpetual event cycle... ESO is the only MMO I've played in a while so I don't know if this type of thing is normal for MMOs these days, or if other MMOs manage to keep people busy in a way that doesn't feel shallow and hamster-wheelish.

    Actually, I think it's 200 fortunes at the end of each cycle. If you get 220 fortunes, it's because you're getting a 10% bonus for having an active ESO Plus subscription.

    My guess is that 750 is just a number they chose so that a minimum of four cycles need to be completed.

    If you look at other endeavors which require earning a certain amount of something-- currency, items, whatever-- the amount chosen is rarely an exact multiple of what you would get or do during normal gameplay.

    For instance, earn 150 tel var. Completing an IC district daily gives you 200 tel var, so 150 seems off-- except you can get tel var by other means, such as killing mobs or opening tel var chests, so why make it 200 just because that's the reward for one district daily if players are unlikely to earn exactly 200 tel var from completing a daily? And sometimes the endeavor does ask for 200 tel var, or 250 tel var, so it fluctuates-- it's just a number, a nice multiple of 50.

    Another example: Craft 5 items with blacksmithing. A daily blacksmithing writ calls for 3 items, so if the endeavor were based on doing writs on multiple characters it "should" be 3 items, or 6, or 9, etc., so why choose 5? Well, you can craft items for other reasons-- making gear for your character(s), doing master writs-- and 5 is a nice multiple of 5.

    They seem to go for multiples of 5, 10, or 50 in a lot of these types of "complete/earn/kill/craft X things" endeavors. There's nothing petty about it, because it's quite common for people to use those types of numbers. I mean, when was the last time you saw someone use numbers that were perfect multiples of 9, or 7, etc.? "Dozens," maybe, because 12 is another quantity that's commonly used by people, but you probably aren't going to see "oddball" numbers like 13 or 26 being used unless someone is giving an exact count of something.
    I've fought mudcrabs more fearsome than me!
  • Syldras
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    Could just do a game of ToT. Just click 'end turn' every turn to make it go faster, since I assume you only have to play, not win.

    That's wasting the time of the random player you're connected with who actually might like to play the game.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • JemadarofCaerSalis
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    Syldras wrote: »
    Could just do a game of ToT. Just click 'end turn' every turn to make it go faster, since I assume you only have to play, not win.

    That's wasting the time of the random player you're connected with who actually might like to play the game.

    Might be able to ask in chat for someone who just wants to do a quick game for the endeavor?
  • Syldras
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    Might be able to ask in chat for someone who just wants to do a quick game for the endeavor?

    If nothing has changed, it only counts when playing through the activity finder. I tried it once (but that's months ago) with a friend by just using the interaction wheel (or whatever that thing is called, the menu that you also use for trading items and duels) and that did not count.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • JemadarofCaerSalis
    JemadarofCaerSalis
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    Syldras wrote: »
    Might be able to ask in chat for someone who just wants to do a quick game for the endeavor?

    If nothing has changed, it only counts when playing through the activity finder. I tried it once (but that's months ago) with a friend by just using the interaction wheel (or whatever that thing is called, the menu that you also use for trading items and duels) and that did not count.

    Ah okay, I am not sure I have ever played another person, just the AI, so I wasn't sure.
  • Ingenon
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    Syldras wrote: »
    Could just do a game of ToT. Just click 'end turn' every turn to make it go faster, since I assume you only have to play, not win.

    That's wasting the time of the random player you're connected with who actually might like to play the game.

    I understand what you are saying. However, ZOS is the one putting up the endeavors. The way the endeavor is coded now, folks have to play another human player through the activity finder, and either win or lose that match.

    I didn't learn much from the ToT tutorial, and admit that I don't know how to play ToT.

    I signed up through the activity finder, and lost the match, clicking 'end turn' every turn. The other player got the ToT rewards for winning the match, plus the endeavors if it was their first match of the day. I got the endeavors. Works for me. You do you.
  • Dojohoda
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    Lately, ESO seems more like Endeavor Seekers Online than Elder Scrolls Online.
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • Syldras
    Syldras
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    Ingenon wrote: »
    I understand what you are saying. However, ZOS is the one putting up the endeavors.

    And I'm saying this task is ruining the experience for everyone, both for people who just waste their time clicking through it got get the endeavours, as well as for people who like to play the card game and now get connected with people who don't really care the whole day. ZOS could have avoided the whole problem by also letting matches against npcs or friends count.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • Ingenon
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    Syldras wrote: »
    Ingenon wrote: »
    I understand what you are saying. However, ZOS is the one putting up the endeavors.

    And I'm saying this task is ruining the experience for everyone, both for people who just waste their time clicking through it got get the endeavours, as well as for people who like to play the card game and now get connected with people who don't really care the whole day. ZOS could have avoided the whole problem by also letting matches against npcs or friends count.

    I agree. ZOS, please make this change, thanks!
  • AzuraFan
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    OsUfi wrote: »
    I'm super grateful in gaming in general that I'm not effected by FOMO, as honestly, it sounds crippling to fun. But with ESO in particular, once you have a few shiny mounts, a skin or two, some transmutes in the bank, I'd hope everyone feels free to just play the game.

    It can definitely detract from having fun. I think today will be the last time I do an activity I wasn't planning to do because there's an endeavor for it, especially one that takes 15 minutes or more to do. I'm reclaiming my game time. Next time I see something like 750 archival fortunes, I'll roll my eyes and spend that time doing something that's fun for me. I made that decision for events a while back and I haven't regretted it.
  • peacenote
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    I am a goal-oriented gamer... I like things to do that have multiple benefits so I have actually greatly enjoyed the addition of endeavors. They often give me a little inspiration for what I'm going to do in my gaming session.

    There was one daily endeavor list recently that seemed extra annoying (and therefore I didn't do then) but today was great for me. But of course, I enjoy IA a lot. :smile:
    My #1 wish for ESO Today: Decouple achievements from character progress and tracking.
    • Advocate for this HERE.
    • Want the history of this issue? It's HERE.
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