I learned to become amused that Azandar didn't like riding, but his reactions to picking mushrooms has made me generally avoid them, as I now feel they are "bad" to pick.
JemadarofCaerSalis wrote: »Erickson9610 wrote: »Erickson9610 wrote: »I think Companion dislikes can be anything — as long as they're justified. For instance, Tanlorin doesn't like Mages Guild lorebooks because of their background with that guild. Bastian doesn't like seeing the player make cheese items because it makes him sick. Zerith-var doesn't like the player trapping souls because it goes against his beliefs.
So far, every Companion like and dislike is justified in some way. Honestly, I think it'd be fun to try to justify why a Companion would or wouldn't like certain things. Of course, it's a little challenging trying to work around those likes and dislikes when adventuring alongside them, but this is a video game.
So, Tanlorin gives a negative rapport for leveling up the Mage's Guild skill line? How lovely.
Yes, because Tanlorin dislikes the Mages Guild. They're not the only Companion to dislike the Mages Guild, either — Azandar, for instance, hates when you bring him to Eyevea.
But that's not the most annoying negative rapport source Tanlorin has. They don't like when you kill gryphons or indriks. If anything, I'd be more worried about killing the wrong enemy types around Tanlorin.
Despite that, I still think it's justified, as annoying as it may be. Tanlorin expresses a love for gryphons and indriks. As far as I know, Tanlorin is the first Companion to hate when you kill a specific enemy type — but, that also means that perhaps Tanlorin is better suited for a player who doesn't go around Summerset slaying mythical creatures.
The thing is, Eyevea is more reasonable, because that is the mage's guild 'place' *sorry, mind went blank on the word I actually wanted).
To me, eyevea is like the companions that don't like you going into a thieves den.
Even the killing of gryphons or INdriks isn't as bad as the mages' guild books, because I can run past those creatures, and usually do as they normally take too long to kill when I am on my way somewhere (ie 2 seconds compared to 1 :P). But, if I want to get completion on the mage's guild collection, I need to read the books.
I don't think that particular one is that bad, because there are other companions that gain rapport when you kill various types of creatures, so it is natural there would be ones who dislike it. Just as said, Mirri's dislike of people harvesting bugs is natural, because she likes bugs.
I think my problem is that Tanlorin's hatred of the mage's guild spilling over to someone just reading the books (as again it is easy to miss that you are technically supposed to be handing them over to the mages guild) reminds me too much of certain types of people in real life, who make a point to let you know that they have a problem with something, and no one else should enjoy that something. Period.
Erickson9610 wrote: »JemadarofCaerSalis wrote: »Erickson9610 wrote: »Erickson9610 wrote: »I think Companion dislikes can be anything — as long as they're justified. For instance, Tanlorin doesn't like Mages Guild lorebooks because of their background with that guild. Bastian doesn't like seeing the player make cheese items because it makes him sick. Zerith-var doesn't like the player trapping souls because it goes against his beliefs.
So far, every Companion like and dislike is justified in some way. Honestly, I think it'd be fun to try to justify why a Companion would or wouldn't like certain things. Of course, it's a little challenging trying to work around those likes and dislikes when adventuring alongside them, but this is a video game.
So, Tanlorin gives a negative rapport for leveling up the Mage's Guild skill line? How lovely.
Yes, because Tanlorin dislikes the Mages Guild. They're not the only Companion to dislike the Mages Guild, either — Azandar, for instance, hates when you bring him to Eyevea.
But that's not the most annoying negative rapport source Tanlorin has. They don't like when you kill gryphons or indriks. If anything, I'd be more worried about killing the wrong enemy types around Tanlorin.
Despite that, I still think it's justified, as annoying as it may be. Tanlorin expresses a love for gryphons and indriks. As far as I know, Tanlorin is the first Companion to hate when you kill a specific enemy type — but, that also means that perhaps Tanlorin is better suited for a player who doesn't go around Summerset slaying mythical creatures.
The thing is, Eyevea is more reasonable, because that is the mage's guild 'place' *sorry, mind went blank on the word I actually wanted).
To me, eyevea is like the companions that don't like you going into a thieves den.
Even the killing of gryphons or INdriks isn't as bad as the mages' guild books, because I can run past those creatures, and usually do as they normally take too long to kill when I am on my way somewhere (ie 2 seconds compared to 1 :P). But, if I want to get completion on the mage's guild collection, I need to read the books.
I don't think that particular one is that bad, because there are other companions that gain rapport when you kill various types of creatures, so it is natural there would be ones who dislike it. Just as said, Mirri's dislike of people harvesting bugs is natural, because she likes bugs.
I think my problem is that Tanlorin's hatred of the mage's guild spilling over to someone just reading the books (as again it is easy to miss that you are technically supposed to be handing them over to the mages guild) reminds me too much of certain types of people in real life, who make a point to let you know that they have a problem with something, and no one else should enjoy that something. Period.
How can you avoid killing gryphons in Coral Aerie and Cloudrest, or indriks in March of Sacrifices? For my purposes, it's easier to avoid collecting Mages Guild lorebooks than it is to avoid killing enemies. You'll be locked into combat with them, and you either have to unsummon Tanlorin, or accept the rapport loss.
I'm not going to argue that Companions shouldn't lose rapport when killing certain enemy types, but I'm genuinely surprised people are more concerned about books which they don't need to pick up over the fact that they can be forced into a situation where they can't avoid killing an enemy and facing the consequences.
Erickson9610 wrote: »How can you avoid killing gryphons in Coral Aerie and Cloudrest, or indriks in March of Sacrifices? For my purposes, it's easier to avoid collecting Mages Guild lorebooks than it is to avoid killing enemies. You'll be locked into combat with them, and you either have to unsummon Tanlorin, or accept the rapport loss.
I'm not going to argue that Companions shouldn't lose rapport when killing certain enemy types, but I'm genuinely surprised people are more concerned about books which they don't need to pick up over the fact that they can be forced into a situation where they can't avoid killing an enemy and facing the consequences.
Erickson9610 wrote: »How can you avoid killing gryphons in Coral Aerie and Cloudrest, or indriks in March of Sacrifices? For my purposes, it's easier to avoid collecting Mages Guild lorebooks than it is to avoid killing enemies. You'll be locked into combat with them, and you either have to unsummon Tanlorin, or accept the rapport loss.
I'm not going to argue that Companions shouldn't lose rapport when killing certain enemy types, but I'm genuinely surprised people are more concerned about books which they don't need to pick up over the fact that they can be forced into a situation where they can't avoid killing an enemy and facing the consequences.
It's literally about the logic behind it. Some people take roleplaying seriously. And then it makes much more sense if a character is upset by killing an animal they love than about reading a stupid book, an act that literally harms or kills no one.
If it's only about the nuisance, it's always the same, of course: Either live with the rapport loss or unsummon the companion.
And yes, for some people the reading of lorebooks is an important part of playing the game, and they come across books more often than across indriks. If I know I travel to Summerset or enter a dungeon with indriks around, I wouldn't choose Tanlorin but another companion before entering. So this can be avoided. Lorebooks on the other hand are everywhere.
Erickson9610 wrote: »How can you avoid killing gryphons in Coral Aerie and Cloudrest, or indriks in March of Sacrifices? For my purposes, it's easier to avoid collecting Mages Guild lorebooks than it is to avoid killing enemies. You'll be locked into combat with them, and you either have to unsummon Tanlorin, or accept the rapport loss.
I'm not going to argue that Companions shouldn't lose rapport when killing certain enemy types, but I'm genuinely surprised people are more concerned about books which they don't need to pick up over the fact that they can be forced into a situation where they can't avoid killing an enemy and facing the consequences.
It's literally about the logic behind it. Some people take roleplaying seriously. And then it makes much more sense if a character is upset by killing an animal they love than about reading a stupid book, an act that literally harms or kills no one.
If it's only about the nuisance, it's always the same, of course: Either live with the rapport loss or unsummon the companion.
And yes, for some people the reading of lorebooks is an important part of playing the game, and they come across books more often than across indriks. If I know I travel to Summerset or enter a dungeon with indriks around, I wouldn't choose Tanlorin but another companion before entering. So this can be avoided. Lorebooks on the other hand are everywhere.
And yes, for some people the reading of lorebooks is an important part of playing the game, and they come across books more often than across indriks. If I know I travel to Summerset or enter a dungeon with indriks around, I wouldn't choose Tanlorin but another companion before entering. So this can be avoided. Lorebooks on the other hand are everywhere.
Erickson9610 wrote: »Again, their disdain is purely for the Mages Guild — not reading in general.
Erickson9610 wrote: »You could just unsummon Tanlorin before picking up a Mages Guild lorebook, the same as you'd do if you were about to fight a gryphon or indrik.
If it's only about the nuisance, it's always the same, of course: Either live with the rapport loss or unsummon the companion.
Erickson9610 wrote: »The lorebook isn't going to force itself to be collected the way an indrik will fight you to the death on sight.
Honestly just the title, but I am so tired of this approach. It makes me not want to use most companions in the game.
WitchyKiki wrote: »Azandar after I pick a mushroom "Ewww! Wash your hands"
C'mon.. its hilarious.
ElvenOverlord wrote: »That’s just basic hygiene. Don’t go touching me with your mushroom infested hands man! You know how much bacteria has built up on that mushroom?! 😂
katanagirl1 wrote: »I think it would be nice if, after you got the companion’s rapport up to max, that those negative things wouldn’t reduce it anymore.
spartaxoxo wrote: »That would screw over the people who want to reduce it. Some people want to experience both sides of the story and hear what the companion has to say if you don't get along. Others just want to roleplay in a way where their companion hates them.
spartaxoxo wrote: »That would screw over the people who want to reduce it. Some people want to experience both sides of the story and hear what the companion has to say if you don't get along. Others just want to roleplay in a way where their companion hates them.
I doubt that there would be many players actively seeking to kill companion rapport but as easy as it would be for the devs to lock companion rapport at max once there - sensible suggestion IMO - and not be negatively affected by picking mushrooms etc., they could also add some new way to kill companion rapport which no player would accidentally perform in regular play.
eg. a new "disrespect" type emote, a new torture machine furnishing you could place companions in, new food / drink recipes which provide no buffs at all for players etc. etc. etc.
spartaxoxo wrote: »If someone doesn't want to bother to keep it at max, then they don't need to have max rapport.
spartaxoxo wrote: »If someone doesn't want to bother to keep it at max, then they don't need to have max rapport.
Ha - "doesn't want to bother".
Yes, no player wants to be locked into doing the daily +100 type rapport activities FOREVER just so they can pick mushrooms etc. without switching companions.
Newsflash. Games aren't meant to be a "bother". They're meant to be fun.
spartaxoxo wrote: »Bastian loses 32 rapport per year from the crafting writs if you always have him out for every single one. He gains 125 points from a single Mage's Guild Daily. This means if you did one daily with him, and then did absolutely nothing else with him besides your provisioning writ, it would take around 4 years to lose all the rapport you gained from the quest.
Erickson9610 wrote: »Erickson9610 wrote: »I think Companion dislikes can be anything — as long as they're justified. For instance, Tanlorin doesn't like Mages Guild lorebooks because of their background with that guild.
The main problem I have with this is that, while these books count towards the Mages Guild skill line, by their topics they aren't special "Mages Guild books", but completely normal books about a variety of common and random topics. One is a travel guide about Mournhold, another one a book about Ashlander poetry, some are about Redguard history, there's even a few cookbooks, and even the Argonian Maid is amongst them. You can view the full list here:
https://en.uesp.net/wiki/Online:Shalidor's_Library
How utterly stupid is it to get upset about another person reading a cookbook?!
Then again being afraid of books and starting to screech whenever someone else tries to read in peace it probably a very good reason to be disowned by an Altmer family. I'd do the same. Although as I Dunmer I would probably sell off my worthless progeny to some far away Dres farm. And buy even more books from that gold.
The implication when picking up those lorebooks is that we're handing them over to the Mages Guild. That's what we're asked to do when we join the Mages Guild.
Tanlorin doesn't like that we're working for the Mages Guild, which is completely understandable given their history with that guild.
For me, it is not the math. It is the vocalization. If I could turn that off, I wouldn't care at all what Bastian thinks of cheese.
spartaxoxo wrote: »For me, it is not the math. It is the vocalization. If I could turn that off, I wouldn't care at all what Bastian thinks of cheese.
Sure. I definitely get that. They should have a way to mute them. I just wanted to address the idea that someone would need to keep doing their daily. The UI communication for all of this is terrible. It makes it seem like it affects things way more. So, a lot of people think this stuff is way more impactful than it actually is.
For me, my opinion of the companions improved dramatically when I stopped caring about incidental rapport loss because I realized it was so miniscule. This allowed me to appreciate the roleplay that it brings way more. But I learned it from the Wiki, not the game.
spartaxoxo wrote: »Let's say that you always have him out while doing provisioning dailies. He reacts negatively to crafting with cheese. So, for 2 of the 6 possible writs, he'll react negatively to you making them.
So it sounds like you don't actually do dailies.
Shocker.
So Bastian's feelings about cheese are irrelevant in relation to writs.
Also my earlier point stands.
No-one in their right mind wants to be stuck on an eternal treadmill.
spartaxoxo wrote: »katanagirl1 wrote: »I think it would be nice if, after you got the companion’s rapport up to max, that those negative things wouldn’t reduce it anymore.
That would screw over the people who want to reduce it. Some people want to experience both sides of the story and hear what the companion has to say if you don't get along. Others just want to roleplay in a way where their companion hates them.