SilverBride wrote: »This never happens to me because I only have my Companions out when I am soloing content such as World Bosses, Dungeons, the IA, etc.. I don't need their help questing or picking flowers.
SilverBride wrote: »This never happens to me because I only have my Companions out when I am soloing content such as World Bosses, Dungeons, the IA, etc.. I don't need their help questing or picking flowers.
How'd you manage to level them?
[snip]
DenverRalphy wrote: »SilverBride wrote: »This never happens to me because I only have my Companions out when I am soloing content such as World Bosses, Dungeons, the IA, etc.. I don't need their help questing or picking flowers.
You must spend a bit to upgrade your companion gear then.
Glad y'all are fine with it, but I really am not and simply won't use them because of this petty stuff. The forums are for everyone to share their opinion and I really had wished the companions only disapproved of stuff that didn't feel like micromanagement or like they were bossing you around.
We're all adults (ingame, I know people under 18 play this game probably) so it feels really really silly to me to have a companion disapprove of you... picking a mushroom, or changing your outfit. You didn't affect them at all, you just picked a mushroom, or changed your own clothes. It doesn't feel realistic or gives them life to me at all. Doing their (so far) decently written quests, now THAT gives them life. And some of the other rapport affecting things that actually makes sense for them to have an opinion on, THAT gives them life.
Not nagging at me for interacting with basic game functions like changing my character's outfit.
I used Bastian constantly until Sharp/Garrus was released, but the number of times I had to hear Bastian berate my character for "showing off" when using an ultimate on a boss, soured him for me quite a bit.
I play fantasy games to escape real life unpleasantness, not engage with it further. If I can be god-like in combat (the furthest thing from realistic), it follows that everyone in game should like my character too, it completes the whole Mary-Sue/Gary-Stu archetype nicely, I think.
UPDATE: Just forget it, apparently not wanting to be nagged all the time is 'just wanting praise' or 'not valuing character depth' so I won't be checking this thread anymore. Y'all have fun.
Honestly just the title, but I am so tired of this approach. It makes me not want to use most companions in the game.
Disapprove of using an outfit station? Picking a mushroom? Picking nirnroot? Entering the mages guild hall? What the actual hell? I just want to play the game in peace.
I guess I'll just be sticking with Isobel and Bastian, they leave me in peace (except for my robber vampire but she's fine)
And yes before someone mentions it, I know the rapport is only -1 on most but it's the principle. I won't be having companions boss me around and complain about normal regular things we are encouraged to do in the game.
spartaxoxo wrote: »emilyhyoyeon wrote: »It didn't make me like her any less but it still freaked me out; and I notice most people say they don't care about the rapport loss, but just the reaction in general, so...
Interesting thing about the companions is that unless you're on the borderline already, it doesn't make them like you any less either. Your status with them actually changes in stages. So if you had max rapport with them and were a close friend, and then did something they disliked, you'd still be their close friend.
It actually takes a lot of doing things they hate while never doing things they enjoy to make them hate you.
FlopsyPrince wrote: »spartaxoxo wrote: »emilyhyoyeon wrote: »It didn't make me like her any less but it still freaked me out; and I notice most people say they don't care about the rapport loss, but just the reaction in general, so...
Interesting thing about the companions is that unless you're on the borderline already, it doesn't make them like you any less either. Your status with them actually changes in stages. So if you had max rapport with them and were a close friend, and then did something they disliked, you'd still be their close friend.
It actually takes a lot of doing things they hate while never doing things they enjoy to make them hate you.
Azandar does like you less, but getting his approval up is fairly simple. The exactly the same with Miri and her butterfly and tourchbug fixation, so it is not as bad, just annoying. Like Bastian whining about killing bugs and deer.
I find it interesting how the perception differs individually (I mean, of course that was to be expected, as everyone is different, but still). The line by Bastian usually makes me chuckle a little, because I perceive it as banter between friends.
And the same differences I see between what we expect or want from games...I play fantasy games to escape real life unpleasantness, not engage with it further. If I can be god-like in combat (the furthest thing from realistic), it follows that everyone in game should like my character too, it completes the whole Mary-Sue/Gary-Stu archetype nicely, I think.
This I'd personally find totally boring, to be honest. Characters who praise us to the skies even if we haven't interacted much yet? I'd be wondering what's not right with them.
Then again, I don't play games to escape unpleasantness, I want an interesting and convincing narration, the deeper and lore and immersion, the better. And for that, the world needs "flaws".
Bastian's line I mentioned is said in a more critical and serious tone of voice. Listen again, and I think you will hear that it isn't teasing or light-hearted. If it were, I would have enjoyed that, as I love a tease, but sadly, Bastian is far too black and white and wasn't given much teasing in his character make-up. But your perception of him is likely just different from mine, which is to be expected. As you mentioned, it is interesting how two people can hear and perceive two totally different things from a similar experience.
Bastian's line I mentioned is said in a more critical and serious tone of voice. Listen again, and I think you will hear that it isn't teasing or light-hearted. If it were, I would have enjoyed that, as I love a tease, but sadly, Bastian is far too black and white and wasn't given much teasing in his character make-up. But your perception of him is likely just different from mine, which is to be expected. As you mentioned, it is interesting how two people can hear and perceive two totally different things from a similar experience.
In Dragon Age 2 (my favorite game of all time, warts and all), after a companion reaches full friendship or full rivalry, you can no longer get friendship or rivalry reactions, that is considered complete. Your story arc with them is played out over the course of the game and you cannot change it near the end. They're not real people, it's a game play mechanic, same as ESO. I think it would be better to have that approval/disapproval mechanic end after you complete the ESO companion's story arc too. It would remove the perceived aspect of unending nagging that bothers some of us. I detest nagging IRL, it's even more odious in a fantasy game. Just my opinion.
spartaxoxo wrote: »Bastian's line I mentioned is said in a more critical and serious tone of voice. Listen again, and I think you will hear that it isn't teasing or light-hearted. If it were, I would have enjoyed that, as I love a tease, but sadly, Bastian is far too black and white and wasn't given much teasing in his character make-up. But your perception of him is likely just different from mine, which is to be expected. As you mentioned, it is interesting how two people can hear and perceive two totally different things from a similar experience.
I also hear the line as playful teasing, and he's one of my favorites so I have heard it a lot.
Bastian definitely has some playful lines...
"What do Dragons want with gold, anyway? They don't need to buy anything."
"Nothing is quite so powerful as the temptation to look through someone else's bookshelves."
"Some say gold can't buy happiness. It seems to me they just don't know where to shop!"
He's a secretly a huge nerd lol.
Edit
Also apparently I need to kill bandits more often because I haven't heard this line before
"Bandits should play to their strengths and go into politics. They'd live longer."
That's hilarious.
It's either this or it might be a localization difference (I didn't take that into consideration). I play in German language and while the wording is the same (I know the English lines from UESP), there's an exaggeratedly upset tone to it (in my opinion at least). It definitively sounds ironic.
Azandar also sounds different in German (compared to what I've seen in English on Youtube), in case anyone wonders. Older. His style of speech is also rather old-fashioned than quirky in many cases. Not sure if a culturally different taste might play a role there? Anyway, I think he's awesome.
While I find some of the dislikes silly (like being bothered what our character wears), others do make sense to me, and when it comes to the most serious ones (basically everything considered a serious crime also in real life) I'd personally prefer it to still have an effect even at max rapport or after the end of the companion storyline. Mass-murdering random innocents just seems like something that remains unacceptable, best friend or not. But, as I said: Different personal preferences, and that's fine.
spartaxoxo wrote: »TL:DR Rapport is not the companion's opinion of you. It is the exp needed to change their opinion. The relationship status is their opinion of you, and it affects some of their dialogue.
It seems to me that it would be easy to put the wrong importance on a minor negative comment simply because the comment does not properly reflect the magnitude when compared to more important comments
Bastian's line I mentioned is said in a more critical and serious tone of voice. Listen again, and I think you will hear that it isn't teasing or light-hearted. If it were, I would have enjoyed that, as I love a tease, but sadly, Bastian is far too black and white and wasn't given much teasing in his character make-up. But your perception of him is likely just different from mine, which is to be expected. As you mentioned, it is interesting how two people can hear and perceive two totally different things from a similar experience.
It's either this or it might be a localization difference (I didn't take that into consideration). I play in German language and while the wording is the same (I know the English lines from UESP), there's an exaggeratedly upset tone to it (in my opinion at least). It definitively sounds ironic.
Azandar also sounds different in German (compared to what I've seen in English on Youtube), in case anyone wonders. Older. His style of speech is also rather old-fashioned than quirky in many cases. Not sure if a culturally different taste might play a role there? Anyway, I think he's awesome.
emilyhyoyeon wrote: »I also play in German and get the same vibes from Bastian as you. I actually didn't use him (or Mirri) until the past year or so, and I was always really curious about Bastian because of the amount of hate I'd see him get since he came out. I was really surprised when I finally started using him. He'd definitely be my favorite if he were a more recent one and got more lines, but along with Isobel and Azandar I like him the most.
emilyhyoyeon wrote: »Speaking of stuff like this, the German Sharp line where he says something like ''masses of people, fantastic!'' when you enter a city, in what I'm assuming is supposed to be a sarcastic way, to me doesn't really come across sarcastic, but actually upset and kind of aggressive/angry. I would say maybe it's because my native language isn't German but I've never had trouble hearing sarcasm from Germans before, so I don't think this is the case.
Right now, trying to complete the Crime Pays/Give to the Poor achievements and Azandar disliked that I gave a beggar money? Just doesn't make sense.
spartaxoxo wrote: »Bastian's line I mentioned is said in a more critical and serious tone of voice. Listen again, and I think you will hear that it isn't teasing or light-hearted. If it were, I would have enjoyed that, as I love a tease, but sadly, Bastian is far too black and white and wasn't given much teasing in his character make-up. But your perception of him is likely just different from mine, which is to be expected. As you mentioned, it is interesting how two people can hear and perceive two totally different things from a similar experience.
I also hear the line as playful teasing, and he's one of my favorites so I have heard it a lot.
Bastian definitely has some playful lines...
"What do Dragons want with gold, anyway? They don't need to buy anything."
"Nothing is quite so powerful as the temptation to look through someone else's bookshelves."
"Some say gold can't buy happiness. It seems to me they just don't know where to shop!"
He's a secretly a huge nerd lol.
Edit
Also apparently I need to kill bandits more often because I haven't heard this line before
"Bandits should play to their strengths and go into politics. They'd live longer."
That's hilarious.
Dax_Draconis wrote: »ESO_player123 wrote: »WitchyKiki wrote: »Azandar after I pick a mushroom "Ewww! Wash your hands"
C'mon.. its hilarious.
According to PTS forum one of the new companions disapproves of filling a soul gem. Imagine trying to level this guy.
So, the Soul Lock passive will not allow players to increase rapport with one of them? I won't be using that companion if that is the case.
SteveCampsOut wrote: »Dax_Draconis wrote: »ESO_player123 wrote: »WitchyKiki wrote: »Azandar after I pick a mushroom "Ewww! Wash your hands"
C'mon.. its hilarious.
According to PTS forum one of the new companions disapproves of filling a soul gem. Imagine trying to level this guy.
So, the Soul Lock passive will not allow players to increase rapport with one of them? I won't be using that companion if that is the case.
Just don't carry any empty soul gems while that companion is out and problem solved.
I don't think it's "basic" mechanics that is the issue. It's more like innocuous mechanics. With the upcoming companions, one apparently does not like reading "purple" lore books. Of all the things to implement... Should eso players avoid reading about lore?
Stealing? Sure.
Assassinations? Ok, that makes sense.
Drinking alcoholic beverages? Ok, I guess.
But reading lore books?
I don't want to remember to unsummon a companion, before say, visiting a dye station, or picking a mushroom, or something dumb like that. It has to be something that makes sense, that a real person would not like, and not a random everyday thing.