Yo guys,
I’ve been wanting to do this thread for a very long time. I need to get your opinion about ESO’s future and how the game has evolved over the last few years.
I’ve been playing this game for almost 8 years now. Like many others, I discovered it with the announcement of the Morrowind Chapter in 2017 (which made me start the game a few months before its release). I now have between 6,000 and 7,000 hours on the game, and I think I have achieved most of what the game has to offer in PvE with 75% of achievements acquired (I don’t do PvP, so that’s why it’s not even higher). Still missing a few trifectas though.
For a few years now, my feelings about the added content the devs have been offering us always left me with mixed feelings, more negative than positive. But I think the best word to describe how I feel about ESO now is frustration.
As I mentioned, I’ve spent thousands of hours in ESO, so I literally love the game. I even think it has some serious advantages over other MMOs in specific areas like housing, outfitting, etc. But I have this overall feeling that the game has been stuck in a loop for several years now.
I mean… It’s always the same. Exact. Thing. Every time. For each new chapter, you know you’ll get:
- 18 skyshards
- 6 delves
- 2 public dungeons
- 6 world bosses
- 1 trial
- 3 craftable sets
- Etc.
And you’ll tell me, “Yeah, but each chapter brings a new mechanic,” and I’ll answer, “Do you think this mechanic will keep you busy for a full year until the next chapter?” I really feel like each chapter is 90% similar to the previous one. And it takes me only a few days to complete the new map and all its quests.
It’s the same for events. The exact same ones each year. New Life Festival, Jester’s Festival, Witches Festival, Zeal of Zenithar, Jubilee… With, for each of them, 95% of the same rewards year after year. I also feel like the game isn’t bringing enough new high-level content for endgame players. The only thing we get year after year is a new trial and a few dungeons (and the last two dungeons were, in my opinion, stupidly easy—I got the speedrun + HM achievement in two runs). This goes hand in hand with a general lowering of difficulty (mainly since hybrid builds in 2021, imo).
And I won’t even mention the PvP players (since I’m not one of them), but it seems they haven’t seen new fresh content in years. The only thing keeping me on ESO is housing and the videos I started making about it. Otherwise, I think I would have left the game for good a few years ago.
Speaking about housing, I can’t overlook the new "feature" that will come with U43… We’ve been teased about it for months, and in the end, we’ll get a new window that allows us to visit other players' houses (first, I’ve never seen this as a major requested feature by people doing housing, and second, it would literally take a few days for any modder to do something similar).
To summarize, I feel like this game currently suffers from a huge lack of ambition:
- A lack of ambition for endgame players
- A lack of ambition for PvP players
- A lack of ambition for people doing housing
- Etc.
In the end, I feel like the only “happy” people who are satisfied with the direction the game is taking are more in a “roleplay” mindset, who like to dive into quests, lore, etc.
So here I am, with my 6,000+ hours in the game, my CP2400, my 20 characters, and my 75% achievements… I don’t know what to do in the game anymore. I just feel like the game doesn’t have anything else to offer me, and that the lack of ambition from ZOS won’t bring me exciting new content. I was previously talking about feeling frustration towards the added content. And this is because I could make a very long list of things the game could improve (I know some of them would be technically challenging for devs, but many could be easy to implement, imo):
- Change the events or bring new ones, since they're often (always?) the same year after year;
- Provide different music during battles (always the same);
- Allow players to choose their own wallpaper for the game's home menu;
- Add the possibility of having skill and attribute point reset stations in your home;
- Add trial-related events (e.g. sell raid boss sets as for style page dungeons, etc.) in order to push trial group finder activity;
- Give back the same number of transmutation stones as its cost to create an item when you deconstruct it;
- More NPCs diversity (children, old men, beggars, more itinerant NPCs, etc.);
- Make transmutation stones available for deconstructing Mythical items;
- Change hair color without using a token;
- Add Ray Tracing (possible?);
- Introduce capes as some mods allow it in Skyrim;
- Create new mounts with new assets instead of offering 20 Welvas with different skins;
- Increase the difficulty of dungeons outside DLC, which have suffered from the DPS increase;
- The same goes for the overworld: increase the overall difficulty and include dangerous enemies;
- Diversify sources to obtain a same lead;
- Provide more interaction with certain housing objects (chests of drawers, cupboards, sideboards that are currently useless, for instance);
- Allow to skip mobs in dungeons (not always possible, see the first boss entrance at Coral Arie);
- Fix the crosshair that sometimes shows you everything but the thing/player you're targeting;
- Allow duels and Tales of Glory invitations to count in PvP/Tales of Glory level progression;
- Review the RNG of certain leads;
- Fix persistent crashes on PC;
- Offer a better housing tool inspired by the Immaculate Construction addon, to make it easier to build structures;
- Also for housing, review the placement grid system;
- Adapt the Infinite Archives system and enable saving after a cycle/allow to skip first cycles when you did them several times before;
- Fix the bugs that keep you in combat when enemies no longer appear on the compass or have been killed;
- Lower the price of certain tokens, or even completely remove them, such as the name change token. This should be free;
- Ajust the number of assignats received from master writs;
- Allow more mounts to be purchasable from stables;
- Be able to kill guards;
- Offer real texture upgrades, especially for armor and weapons;
- Share game & player/account statistics;
- Allow in-game romances (like in Skyrim);
- A chat channel for friends only (as for guilds);
- Be able to report a player for abusive trial abandonment or introduce a "reputation" system;
- Use AI to translate other languages (Russian, Chinese, etc.) towards your mother tongue;
- Offer seamless transition between zones (WoW-style, with no loading times);
- Increase/diversify the number of notable rewards obtainable through quests and game content (mounts, mansions, skins, polymorphs, etc.);
- Add a free camera mode for screenshots or video captures (and let the player to hide other players).
But enough talk. I would like to know how you feel about it. Do you agree? Disagree? Partially agree? Do you share the same feeling, or do you think the game is taking a good direction?
Cheers,
Jiub
BE/FR l PC EU l CP2400
Just fell in love with housing! Dedicated Youtube channel:
https://www.youtube.com/@JiubLeRepentiYT/videos
TES III Morrowind biggest fan!
Never forget: we can disagree on everything, as long as we debate politely and respectfully