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I completed more than 100 daily quests but didn't get a lead for new music box!

  • evymyu233
    evymyu233
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    My friend has already acquired 3 music boxes. According to his records, all 3 daily leads came from the Mirrormoor Incursion daily reward coffers.
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  • Virenic
    Virenic
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    Virenic wrote: »
    Surprised no one has mentioned it yet but this lead likely drops exclusively from the mirrormoor incursion daily reward coffers.

    Has this been verified? Everything I've read just says the Miniature Mirroretched Brace comes from zone daily reward coffers. It seems strange that it would be specifically from Incursion coffers when the Bespoke Mirroretched Base already comes from the Incursion.

    Maybe a strange choice but this is consistent with the Necrom music boxes (which had a lead that dropped specifically from the world event daily coffer and a lead that dropped from the world event itself).

    Hard to verify that something doesnt drop from a particular source but unless someone can confirm that they got it from a world boss or delve coffer we have no reason to believe it drops from them.

    As for why people are saying online that it drops from zone daily reward coffers without specifying further, I imagine most of these sources are regurgitating the same info. Likely someone completed all their dailies, turned in the quests and opened all the coffers together, discovered they had received the lead but didnt pay attention from which specific coffer. They report that they got the lead from a West Weald daily reward (which isnt wrong), and the news spreads from there.
    Edited by Virenic on 18 June 2024 03:14
  • Virenic
    Virenic
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    even if it is only from the incursion daily and not all dailies, the drop rate is still pretty low

    ive done 15 of the incursion dailies and nothing yet

    15 is still very different to 45. Im not trying to defend the drop rate or anything though, just trying to make people aware that they may be putting time and effort into activities that won't actually give them the reward they're looking for. If they are making a choice between doing all three dailies on two characters or just the mirrormoor incursion daily on six characters I think they'd have better luck getting the lead if they went with the latter :)
  • Qagh
    Qagh
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    140 Dailies and no lead

    CP 2400+ - PC/EU - PvP: Gray Host
    Qagh - StamDK - Khajiit - DC - Grand Overlord (AR 50)
    Qagho - MagSorc - Khajiit - DC
    Qaghi - Stamblade - Khajiit - DC - Grand Overlord (AR 50)
    Pelzgesicht - Magcro - Khajiit - DC
    Qaghoo - Magplar - Khajiit - DC
  • CoronHR
    CoronHR
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    i'm having the same problem. i do dailies on alts but not every day, and it's taking forever
    PC - EU - Steam client
  • Wise_Will
    Wise_Will
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    Took me 27 dailies to get it. it was the last piece i needed.
    XBOX EU/PC EU
  • Necrotech_Master
    Necrotech_Master
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    Virenic wrote: »
    even if it is only from the incursion daily and not all dailies, the drop rate is still pretty low

    ive done 15 of the incursion dailies and nothing yet

    15 is still very different to 45. Im not trying to defend the drop rate or anything though, just trying to make people aware that they may be putting time and effort into activities that won't actually give them the reward they're looking for. If they are making a choice between doing all three dailies on two characters or just the mirrormoor incursion daily on six characters I think they'd have better luck getting the lead if they went with the latter :)

    if it is only the incursion one, that will only influence my decision on which daily to do after i finish the achievements for doing 30 of each lol

    i will absolutely stop doing the WB and delve ones if it doesnt drop from there after i finish the achievements
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Lheymar3
    Lheymar3
    Virenic wrote: »
    even if it is only from the incursion daily and not all dailies, the drop rate is still pretty low

    ive done 15 of the incursion dailies and nothing yet

    15 is still very different to 45. Im not trying to defend the drop rate or anything though, just trying to make people aware that they may be putting time and effort into activities that won't actually give them the reward they're looking for. If they are making a choice between doing all three dailies on two characters or just the mirrormoor incursion daily on six characters I think they'd have better luck getting the lead if they went with the latter :)

    I got your point. But even if there is a difference between 15 and 45, this still doesn’t solve the problem of frustration. There are players who get the lead within 1-2 days, whereas some other players (like me) are chasing the lead for over 7 days now and don’t get it. We don’t know how this is really calculated as the devs don’t give out the formular (which is their right of course, no problem there imho). We only see the results: a clear difference there. And this is exactly my point: again, the devs don’t have to explain the code in detail, but they should give out a statement. This is frustrating players quite a time, so this would be a necessary thing.

    Additionally, I might add again that the game is declared as “everyone should be enabled to play it like the individual player wants”, but the problem with the lead shows clearly that this is nothing as a marketing phrase. If ZOS/Bethesda/whoever in charge would really follow their own marketing phrases, they would - also - take care of players that like to farm new leads quickly.



  • spartaxoxo
    spartaxoxo
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    Lheymar3 wrote: »
    Additionally, I might add again that the game is declared as “everyone should be enabled to play it like the individual player wants”, but the problem with the lead shows clearly that this is nothing as a marketing phrase. If ZOS/Bethesda/whoever in charge would really follow their own marketing phrases, they would - also - take care of players that like to farm new leads quickly.

    And how are they supposed to cater to both people who enjoy rare things and people who enjoy getting things quickly, without adding in stuff for both groups? I don't know about this particular lead, so not commenting on that. But this seems like a poor argument as to why any particular lead shouldn't be rare.

    In order to enable "play as you want," then they have to provide leads for both groups. If someone wants a lead that's rare, they'll have to earn it.
  • ESO_player123
    ESO_player123
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    Got the lead today. It indeed dropped from the incursion daily coffer (as was suggested in this thread by several posters). So, for me it took 24 incursion dailies. I did not include the other dailies into the count since no one was able to disprove yet that is also drops from WB and delve dailies.
  • CoronHR
    CoronHR
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    i just got it today, after opening well over 100 boxes.

    but here's the thing ... i decided yesterday that i'd clear out all outstanding leads, and low and behold, this lead dropped after the 5th container i opened. coincidence?

    so my advice to everyone is clear out your old leads. i don't know if they interfere, and it seems like they shouldn't, but i don't know ... hardly seems like a coincidence
    PC - EU - Steam client
  • ShadowPaladin
    ShadowPaladin
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    And there I was wondering if I was the only person not finding / getting this stupid lead :angry: . Seems as if there are quite a few others.

    Regarding the RNG and drop chances. I do think that we have reached a point where for some of the leads those things need to be overhauled, in a way that we - the players - can be certain that a lead drop will be guaranteed within 5 tries of doing a certain action/thing X (eg. daily quest).

    Another thing is, the leads from treasure map chests. Although there are no Motif pages coming from them in West Weald, there are still (I think) around 7 leads or so coming from those chests. All being furnitures. I do find it extremly unreasonable to gate leads behind something so extremly RNG like.
    Treasure maps do NOT drop in any specific locations with a certain % chance. They can drop from bosses, from world treasure chests and sometimes you may find them while stealing stuff. BUT, there is no consistent way of acquiring them. In addtion to that, it is completely random which treasure map you may get. You can get a treasure map for Auridon, while being in the Deadlands or a map for Vvardenfell, while being in Murkmire. Its 1000% random :angry: . I do think that it is time to overhaul this crazy system and establish a more consistent way of acquiring treasure maps for the different zones or at least make the lead drops from those chest guaranteed (if multiple leads can drop, you can make it RNG which one can drop, BUT one must/should drop).
  • Peppo_Lives
    Peppo_Lives
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    this leads reminds me of some leads from deadlands (and other zones too) :/ lead drop should be seriously revised :|
    PC-EU - Eidetic Memory / Codex / Recipes Collector - 60K+ Achievement Points
  • Nathrai
    Nathrai
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    spartaxoxo wrote: »
    And how are they supposed to cater to both people who enjoy rare things and people who enjoy getting things quickly, without adding in stuff for both groups? I don't know about this particular lead, so not commenting on that. But this seems like a poor argument as to why any particular lead shouldn't be rare.

    In order to enable "play as you want," then they have to provide leads for both groups. If someone wants a lead that's rare, they'll have to earn it.
    One way would be to drop the whole rare RNG thing and replace it with "do number of this to earn it" quests/achievements. People would still have to spend time on getting the lead, but it would be fair (not some people have to grind something 'til judgement day while others get a drop the first time they try) und you could actually plan for it.

    "Hand in 30 incursion quests" for example would require the same amout of time spent that some people experienced in this thread, but is FAR less frustrating. People who want the lead RIGHT NOW could do the quest on 15 characters in two days, casual players could do one a day for a month.
    Azura'm s'wit
  • Calastir
    Calastir
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    Lead dropped for me yesterday from around the 15th Incursion reward coffer as well.
    Edited by Calastir on 19 June 2024 10:53
    Chaszmyr Do'Benrae (Dunmer Magsorc Vampire Infinity) ~ Dusk Doublespeak (Breton Magplar Werewolf) ~ Stan of Rimari (Nord Dragonknight Tank) ~ Bunto Kim Alhambra (Redguard Magplar Paladin) ~ Alicyankali (Argonian Magicka Necromancer Draugr Kin) ~ Gruuman Odinfan (Orsimer Magplar) ~ Boymans van Beuningen (Khajiit Stam Warden Bowzerker) ~ Flannelflail (Imperial Stamina Nightblade Brawler PVP) ~ Calastir (Altmer Stamina Dragonknight) ~ Sallystir (Bosmer Stam Warden Frostbite PVP) ~ Zalastir (Altmer Magicka Warden Ice Storm) ~ Capt Peach (Nord Stamcanist Crux Cannon) ~ PC EU ~ Flynt Westwood (Bosmer Magicka Dragonknight) ~ PC NA ~ since May 26th, 2021.
  • spartaxoxo
    spartaxoxo
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    Nathrai wrote: »
    spartaxoxo wrote: »
    And how are they supposed to cater to both people who enjoy rare things and people who enjoy getting things quickly, without adding in stuff for both groups? I don't know about this particular lead, so not commenting on that. But this seems like a poor argument as to why any particular lead shouldn't be rare.

    In order to enable "play as you want," then they have to provide leads for both groups. If someone wants a lead that's rare, they'll have to earn it.
    One way would be to drop the whole rare RNG thing and replace it with "do number of this to earn it" quests/achievements. People would still have to spend time on getting the lead, but it would be fair (not some people have to grind something 'til judgement day while others get a drop the first time they try) und you could actually plan for it.

    "Hand in 30 incursion quests" for example would require the same amout of time spent that some people experienced in this thread, but is FAR less frustrating. People who want the lead RIGHT NOW could do the quest on 15 characters in two days, casual players could do one a day for a month.

    That's not providing rarity. Look at how common those 30 day things are. Rare isn't necessarily took a long time. But that's it's hard enough to get that most people can't or won't bother. Currently they do that with RNG scarcity or very difficult requirements.
    Edited by spartaxoxo on 19 June 2024 18:25
  • Nathrai
    Nathrai
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    spartaxoxo wrote: »
    That's not providing rarity. Look at how common those 30 day things are. Rare isn't necessarily took a long time. But that's it's hard enough to get that most people can't or won't bother. Currently they do that with RNG scarcity or very difficult requirements.
    By that definition, this doesn't provide rarity, either.

    Some people get the lead on their first try. LOTS of people will automatically get it for collecting scripts (actually, I just checked - I got the lead 6 days ago, even though I'm not even trying for the music box right now). Lots of people will be like the ones here in the thread - frustrated by how it works right now, but eventually getting there because they already went through the trouble of getting all the other leads.

    This music box isn't going to be rare, AT ALL.
    Azura'm s'wit
  • spartaxoxo
    spartaxoxo
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    Nathrai wrote: »
    spartaxoxo wrote: »
    That's not providing rarity. Look at how common those 30 day things are. Rare isn't necessarily took a long time. But that's it's hard enough to get that most people can't or won't bother. Currently they do that with RNG scarcity or very difficult requirements.
    By that definition, this doesn't provide rarity, either.

    Some people get the lead on their first try. LOTS of people will automatically get it for collecting scripts (actually, I just checked - I got the lead 6 days ago, even though I'm not even trying for the music box right now). Lots of people will be like the ones here in the thread - frustrated by how it works right now, but eventually getting there because they already went through the trouble of getting all the other leads.

    This music box isn't going to be rare, AT ALL.

    As I said, I wasn't commenting on this specific lead, but the idea in general. The expansion hasn't been out on console long so I can't gauge it's rarity well. In general, rare drop rates have lead to rare items.
    Edited by spartaxoxo on 19 June 2024 19:09
  • Qagh
    Qagh
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    The support said to me: Try it again.

    After more than 140 dailies. No! Never! I have enough. I will make ESO break now.
    CP 2400+ - PC/EU - PvP: Gray Host
    Qagh - StamDK - Khajiit - DC - Grand Overlord (AR 50)
    Qagho - MagSorc - Khajiit - DC
    Qaghi - Stamblade - Khajiit - DC - Grand Overlord (AR 50)
    Pelzgesicht - Magcro - Khajiit - DC
    Qaghoo - Magplar - Khajiit - DC
  • Lheymar3
    Lheymar3
    spartaxoxo wrote: »
    Lheymar3 wrote: »
    Additionally, I might add again that the game is declared as “everyone should be enabled to play it like the individual player wants”, but the problem with the lead shows clearly that this is nothing as a marketing phrase. If ZOS/Bethesda/whoever in charge would really follow their own marketing phrases, they would - also - take care of players that like to farm new leads quickly.

    And how are they supposed to cater to both people who enjoy rare things and people who enjoy getting things quickly, without adding in stuff for both groups? I don't know about this particular lead, so not commenting on that. But this seems like a poor argument as to why any particular lead shouldn't be rare.

    In order to enable "play as you want," then they have to provide leads for both groups. If someone wants a lead that's rare, they'll have to earn it.

    One simple thing would be a recognition. If a player does the daily for the reward, there is a high chance that this player is chasing the lead. Then simply higher the chance to get it. Of course, this breaks the rule for “rare items”, but I guess many of the players that are chasing after a lead/item/whatever are doing this not because of the object itself but in order to have their todo list checked.
  • Nathrai
    Nathrai
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    Lheymar3 wrote: »
    One simple thing would be a recognition. If a player does the daily for the reward, there is a high chance that this player is chasing the lead. Then simply higher the chance to get it. Of course, this breaks the rule for “rare items”, but I guess many of the players that are chasing after a lead/item/whatever are doing this not because of the object itself but in order to have their todo list checked.
    In a similar way there's the pity system in gatcha games. Where after X unlucky draws you get a guaranteed win in order to keep players from being too frustrated. Do the same with RNG - after X amount of failures add an automatic success or at least vastly improve chances with every failed roll.

    The system OBVIOUSLY doesn't even mess with the rarity of items - or else those games wouldn't use it, since they predatorily thrive on artificial scarcity.
    Azura'm s'wit
  • Lheymar3
    Lheymar3
    Tried again with many chars today- did all open leads before. Nothing

    That just sucks. I would really like to have some dev or whoever is in charge of this *** to care about it. ARGHHHHHH
  • G1Countdown
    G1Countdown
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    I’ve now got my second lead from zone dailies. Looks like rng… :/
  • Necrotech_Master
    Necrotech_Master
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    CoronHR wrote: »
    i just got it today, after opening well over 100 boxes.

    but here's the thing ... i decided yesterday that i'd clear out all outstanding leads, and low and behold, this lead dropped after the 5th container i opened. coincidence?

    so my advice to everyone is clear out your old leads. i don't know if they interfere, and it seems like they shouldn't, but i don't know ... hardly seems like a coincidence

    thats literally coincidental

    ive gotten lead drops quickly even with 30 scryable leads, and ive had leads not drop for me when i had 0 active leads

    the amount of leads you have has no bearing on drop rate of leads
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • AzuraFan
    AzuraFan
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    It's RNG. I got that lead on my 9th incursion daily reward box. OTOH, there are leads I've tried for many, many times that continue to elude me. I've pretty much given up on them.

    RNG is brutal in this game, and there's no pity for the player. You'd think they'd track how many times a player has missed out on something and take pity on them after X tries. But they won't.

    Given how poor the database design apparently is ("we have to remove this feature or change this feature that you've had for years because of database performance"), I have to assume that if ZOS tried to implement an RNG pity tracker, the database would explode and all the servers would immediately go down.
  • Lheymar3
    Lheymar3
    And another round - no lead.
    In the past, we already had a bug where certain players couldn´t get the lead.
    Is there ANY WAY that we can really make the devs listen? I would even salowly consider a ***, because this is really ANYOING and FRUSTRATING!
  • Lheymar3
    Lheymar3
    @ZOS_Kevin
    @ZOS_JessicaFolsom

    Could you really slowly get into this and give us any info?
    I really am pissed (sorry, but there are no other words to really describe my feelings) and we strongly need support in this!
  • BXR_Lonestar
    BXR_Lonestar
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    Gendizer wrote: »
    Is it bugged or what?

    RNG. I'm not even farming for that thing and I've gotten two leads just doing my daily rituals.
  • SonOfSoma
    SonOfSoma
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    The RNG for this drop is also horrendous for me too.
    Currently on 160 dailies and that one lead has still not dropped.
    It's so disheartening having such poor RNG, it actually makes me wonder if there is something amiss with this specific lead.
  • Anifaas
    Anifaas
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    I can believe it. I just finished farming the druid music box and had to loot 213 treasure chests to get the associated lead.
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