KaironBlackbard wrote: »Late because I've been busy irl.KaironBlackbard wrote: »Doesn't change the fact that console, with no addons and no infrastructure for them, are having the exact same issues.YandereGirlfriend wrote: »@KaironBlackbard - add-ons and associated api are clearly NOT the issue as console players who have zero access to either are experiencing the same disconnect and other performance issues.
Your observed performance improvement on a 1-time basis with this add-on and others use of it, which has not been significantly replicated by other pc gamers and CANNOT be experienced by CONSOLE users, is likely to be entirely coincidental and have zilch to do with the add-on. Your conclusion, methinks, is likely to just be a false correlation (...does not equal causation....).
Great that you are having a better experience of the game, though.
BOTH can be true at the same time.
The server IS clearly struggling on its own BUT ALSO shoddily-made and/or incompatible and/or out-of-date add-ons can cause additional performance problems.
Add-ons that are constantly polling in the background and making calls to the API like, quite obviously, cannot be helpful for anyone's performance.
People need to stop using their disdain or dislike for addons as a reason to constantly label it as a problem even in cases where they obviously aren't.
PC was made with the idea of addons in mind. It was designed for them. When addons behave in ways that are detrimental, the API gets changed to help counter it. MM and/or another trader addon idr the name of used to bombard the servers with info requests, so they slowed down how often those requests could be made. So other people using addons also don't create an issue for people who don't because if that was happening again, the API would be changed to either block the functionality of those problematic addons, or would be changed so that those addons were slowed.
And I'm pretty sure we'd have been told already if addons were the main issue since that's probably the first and easiest thing for them to look at and rule out.
@KaironBlackbard
So how many times have other people using Bandits' given you issues? If you're saying that one instance of someone else disabling an addon giving you increased performance means that addon is 100% an issue and somehow regularly causing players not using it to have issues...even if one or two other people claim the same thing, that doesn't mean anything.
If you want to prove what you think is a problematic addon, you need to have a much larger sample size that a couple of people saying they've experienced the same thing. Because out of thousands of people playing, a couple of people experiencing the same thing can very easily be chalked up to chance.
Lately, unless Centurylink is having its own issues, I have pristine connectivity to ESO. However, sometimes when I'm grouped with people, my connection can stutter or falter.
That specific instance was pristine time, and when he joined mine effectively died, and that auto ping was annoying.
When the auto ping went away, so did my problems.
The one he disabled was Bandits UI.
And if both PC and Console Virtual Servers are hosted on the SAME HARDWARE, PC addon problems can likewise cause issues on the console side due to hardware being overloaded. Even though the virtual servers don't interact, the problems can be caused by being on the same hardware.
I do randomly receive issues in towns. The last town to really give me problems was Vivec City. I mostly aim for less populated areas, like Private Dungeon runs (enter via manual entrance or wayshrine instead of dungeon finder), or less used places like Hews Bane or Shadowfen. I rarely see more than 5 people total. When I see 10+, I have issues.
The servers for console are completely separate from the ones for PC. They all have separate hardware (PC from XBox from PS). It's one reason we don't have cross-platform play, along with others.
And again...one cannot say X is the cause of Y with one one anecdotal instance. Correlation is not causation. Your internet likely isn't the problem, considering how many people are having it. But it's not people you're grouped with causing the issue either, nor their addons. If you've only ever had ONE instance of someone disabling any given addon giving you a performance boost, it's because the issue we're all having cleared up at around that moment for a while.
Addons are NOT contributing to this issue. If Bandits was causing a problem we'd know already. If any given addon was causing the issue we'd know. First of all because console wouldn't also be swamped by the lag and disconnects and being unable to log in. Second, because addons are probably one of the things the devs look at first (or rather the API). Third, we aren't having a bunch of people having with these issues saying they all have a common thread in one or two addons. I think at most I've seen two people mention Bandits, but out of the number that have posted...that's not enough people having that in common for it to be a problem.
Yesterday, My brother did a trial and 5 of them were running bandits. Most of them had to disable it for him to quit getting booted.
And yes, I've had some other run ins with bandits UI users as well. I mostly try to run with guildies to avoid that though.
And, if I see that auto ping, I know they are using Bandits UI. I don't know what it is that is causing Bandits to auto ping, but it is very annoying and kills my connection.
KaironBlackbard wrote: »He could only type 6 words before getting re-booted
So when he asked if any were using Bandits UI...
The next time he logged in he wasn't booted as fast because some of them disabled it.
Once enough disabled it, he was able to run with them again.
KaironBlackbard wrote: »Late because I've been busy irl.KaironBlackbard wrote: »Doesn't change the fact that console, with no addons and no infrastructure for them, are having the exact same issues.YandereGirlfriend wrote: »@KaironBlackbard - add-ons and associated api are clearly NOT the issue as console players who have zero access to either are experiencing the same disconnect and other performance issues.
Your observed performance improvement on a 1-time basis with this add-on and others use of it, which has not been significantly replicated by other pc gamers and CANNOT be experienced by CONSOLE users, is likely to be entirely coincidental and have zilch to do with the add-on. Your conclusion, methinks, is likely to just be a false correlation (...does not equal causation....).
Great that you are having a better experience of the game, though.
BOTH can be true at the same time.
The server IS clearly struggling on its own BUT ALSO shoddily-made and/or incompatible and/or out-of-date add-ons can cause additional performance problems.
Add-ons that are constantly polling in the background and making calls to the API like, quite obviously, cannot be helpful for anyone's performance.
People need to stop using their disdain or dislike for addons as a reason to constantly label it as a problem even in cases where they obviously aren't.
PC was made with the idea of addons in mind. It was designed for them. When addons behave in ways that are detrimental, the API gets changed to help counter it. MM and/or another trader addon idr the name of used to bombard the servers with info requests, so they slowed down how often those requests could be made. So other people using addons also don't create an issue for people who don't because if that was happening again, the API would be changed to either block the functionality of those problematic addons, or would be changed so that those addons were slowed.
And I'm pretty sure we'd have been told already if addons were the main issue since that's probably the first and easiest thing for them to look at and rule out.
@KaironBlackbard
So how many times have other people using Bandits' given you issues? If you're saying that one instance of someone else disabling an addon giving you increased performance means that addon is 100% an issue and somehow regularly causing players not using it to have issues...even if one or two other people claim the same thing, that doesn't mean anything.
If you want to prove what you think is a problematic addon, you need to have a much larger sample size that a couple of people saying they've experienced the same thing. Because out of thousands of people playing, a couple of people experiencing the same thing can very easily be chalked up to chance.
Lately, unless Centurylink is having its own issues, I have pristine connectivity to ESO. However, sometimes when I'm grouped with people, my connection can stutter or falter.
That specific instance was pristine time, and when he joined mine effectively died, and that auto ping was annoying.
When the auto ping went away, so did my problems.
The one he disabled was Bandits UI.
And if both PC and Console Virtual Servers are hosted on the SAME HARDWARE, PC addon problems can likewise cause issues on the console side due to hardware being overloaded. Even though the virtual servers don't interact, the problems can be caused by being on the same hardware.
I do randomly receive issues in towns. The last town to really give me problems was Vivec City. I mostly aim for less populated areas, like Private Dungeon runs (enter via manual entrance or wayshrine instead of dungeon finder), or less used places like Hews Bane or Shadowfen. I rarely see more than 5 people total. When I see 10+, I have issues.
The servers for console are completely separate from the ones for PC. They all have separate hardware (PC from XBox from PS). It's one reason we don't have cross-platform play, along with others.
And again...one cannot say X is the cause of Y with one one anecdotal instance. Correlation is not causation. Your internet likely isn't the problem, considering how many people are having it. But it's not people you're grouped with causing the issue either, nor their addons. If you've only ever had ONE instance of someone disabling any given addon giving you a performance boost, it's because the issue we're all having cleared up at around that moment for a while.
Addons are NOT contributing to this issue. If Bandits was causing a problem we'd know already. If any given addon was causing the issue we'd know. First of all because console wouldn't also be swamped by the lag and disconnects and being unable to log in. Second, because addons are probably one of the things the devs look at first (or rather the API). Third, we aren't having a bunch of people having with these issues saying they all have a common thread in one or two addons. I think at most I've seen two people mention Bandits, but out of the number that have posted...that's not enough people having that in common for it to be a problem.
Yesterday, My brother did a trial and 5 of them were running bandits. Most of them had to disable it for him to quit getting booted.
And yes, I've had some other run ins with bandits UI users as well. I mostly try to run with guildies to avoid that though.
And, if I see that auto ping, I know they are using Bandits UI. I don't know what it is that is causing Bandits to auto ping, but it is very annoying and kills my connection.KaironBlackbard wrote: »He could only type 6 words before getting re-booted
So when he asked if any were using Bandits UI...
The next time he logged in he wasn't booted as fast because some of them disabled it.
Once enough disabled it, he was able to run with them again.
I've run with groups running Bandits UI and ran with groups not running it at all, there for a while I was having all types of issues with groups that weren't running it at all. I haven't had any real issues in a week or 2.
One thing I will say, if you're on PC, get rid of Slip's Sanity's Edge Assist, I'm talking delete it from your addons folder, that causes all these issues. As soon as I deleted from my folder, I've had absolutely no issues, maybe a frame freeze every now and then, but that's it. Even not having it active, but having it in your addons folder will cause major issues.
To me that largely still sounds like an issue that's being made worse by these problems, not something itself contributing. Too many people who can't or don't run addons in general, let alone Bandits itself, are having these issues for a specific addon to be exacerbating them.KaironBlackbard wrote: »Late because I've been busy irl.KaironBlackbard wrote: »Doesn't change the fact that console, with no addons and no infrastructure for them, are having the exact same issues.YandereGirlfriend wrote: »@KaironBlackbard - add-ons and associated api are clearly NOT the issue as console players who have zero access to either are experiencing the same disconnect and other performance issues.
Your observed performance improvement on a 1-time basis with this add-on and others use of it, which has not been significantly replicated by other pc gamers and CANNOT be experienced by CONSOLE users, is likely to be entirely coincidental and have zilch to do with the add-on. Your conclusion, methinks, is likely to just be a false correlation (...does not equal causation....).
Great that you are having a better experience of the game, though.
BOTH can be true at the same time.
The server IS clearly struggling on its own BUT ALSO shoddily-made and/or incompatible and/or out-of-date add-ons can cause additional performance problems.
Add-ons that are constantly polling in the background and making calls to the API like, quite obviously, cannot be helpful for anyone's performance.
People need to stop using their disdain or dislike for addons as a reason to constantly label it as a problem even in cases where they obviously aren't.
PC was made with the idea of addons in mind. It was designed for them. When addons behave in ways that are detrimental, the API gets changed to help counter it. MM and/or another trader addon idr the name of used to bombard the servers with info requests, so they slowed down how often those requests could be made. So other people using addons also don't create an issue for people who don't because if that was happening again, the API would be changed to either block the functionality of those problematic addons, or would be changed so that those addons were slowed.
And I'm pretty sure we'd have been told already if addons were the main issue since that's probably the first and easiest thing for them to look at and rule out.
@KaironBlackbard
So how many times have other people using Bandits' given you issues? If you're saying that one instance of someone else disabling an addon giving you increased performance means that addon is 100% an issue and somehow regularly causing players not using it to have issues...even if one or two other people claim the same thing, that doesn't mean anything.
If you want to prove what you think is a problematic addon, you need to have a much larger sample size that a couple of people saying they've experienced the same thing. Because out of thousands of people playing, a couple of people experiencing the same thing can very easily be chalked up to chance.
Lately, unless Centurylink is having its own issues, I have pristine connectivity to ESO. However, sometimes when I'm grouped with people, my connection can stutter or falter.
That specific instance was pristine time, and when he joined mine effectively died, and that auto ping was annoying.
When the auto ping went away, so did my problems.
The one he disabled was Bandits UI.
And if both PC and Console Virtual Servers are hosted on the SAME HARDWARE, PC addon problems can likewise cause issues on the console side due to hardware being overloaded. Even though the virtual servers don't interact, the problems can be caused by being on the same hardware.
I do randomly receive issues in towns. The last town to really give me problems was Vivec City. I mostly aim for less populated areas, like Private Dungeon runs (enter via manual entrance or wayshrine instead of dungeon finder), or less used places like Hews Bane or Shadowfen. I rarely see more than 5 people total. When I see 10+, I have issues.
The servers for console are completely separate from the ones for PC. They all have separate hardware (PC from XBox from PS). It's one reason we don't have cross-platform play, along with others.
And again...one cannot say X is the cause of Y with one one anecdotal instance. Correlation is not causation. Your internet likely isn't the problem, considering how many people are having it. But it's not people you're grouped with causing the issue either, nor their addons. If you've only ever had ONE instance of someone disabling any given addon giving you a performance boost, it's because the issue we're all having cleared up at around that moment for a while.
Addons are NOT contributing to this issue. If Bandits was causing a problem we'd know already. If any given addon was causing the issue we'd know. First of all because console wouldn't also be swamped by the lag and disconnects and being unable to log in. Second, because addons are probably one of the things the devs look at first (or rather the API). Third, we aren't having a bunch of people having with these issues saying they all have a common thread in one or two addons. I think at most I've seen two people mention Bandits, but out of the number that have posted...that's not enough people having that in common for it to be a problem.
Yesterday, My brother did a trial and 5 of them were running bandits. Most of them had to disable it for him to quit getting booted.
And yes, I've had some other run ins with bandits UI users as well. I mostly try to run with guildies to avoid that though.
And, if I see that auto ping, I know they are using Bandits UI. I don't know what it is that is causing Bandits to auto ping, but it is very annoying and kills my connection.
If any given addon is causing trouble to a person, it's likely because it's an out of date addon. API changes over the years make all sorts of functions either no longer work, work oddly, or cause errors that might not be visible pop-up errors, but still affect how your client communicates with the servers.KaironBlackbard wrote: »Late because I've been busy irl.KaironBlackbard wrote: »Doesn't change the fact that console, with no addons and no infrastructure for them, are having the exact same issues.YandereGirlfriend wrote: »@KaironBlackbard - add-ons and associated api are clearly NOT the issue as console players who have zero access to either are experiencing the same disconnect and other performance issues.
Your observed performance improvement on a 1-time basis with this add-on and others use of it, which has not been significantly replicated by other pc gamers and CANNOT be experienced by CONSOLE users, is likely to be entirely coincidental and have zilch to do with the add-on. Your conclusion, methinks, is likely to just be a false correlation (...does not equal causation....).
Great that you are having a better experience of the game, though.
BOTH can be true at the same time.
The server IS clearly struggling on its own BUT ALSO shoddily-made and/or incompatible and/or out-of-date add-ons can cause additional performance problems.
Add-ons that are constantly polling in the background and making calls to the API like, quite obviously, cannot be helpful for anyone's performance.
People need to stop using their disdain or dislike for addons as a reason to constantly label it as a problem even in cases where they obviously aren't.
PC was made with the idea of addons in mind. It was designed for them. When addons behave in ways that are detrimental, the API gets changed to help counter it. MM and/or another trader addon idr the name of used to bombard the servers with info requests, so they slowed down how often those requests could be made. So other people using addons also don't create an issue for people who don't because if that was happening again, the API would be changed to either block the functionality of those problematic addons, or would be changed so that those addons were slowed.
And I'm pretty sure we'd have been told already if addons were the main issue since that's probably the first and easiest thing for them to look at and rule out.
@KaironBlackbard
So how many times have other people using Bandits' given you issues? If you're saying that one instance of someone else disabling an addon giving you increased performance means that addon is 100% an issue and somehow regularly causing players not using it to have issues...even if one or two other people claim the same thing, that doesn't mean anything.
If you want to prove what you think is a problematic addon, you need to have a much larger sample size that a couple of people saying they've experienced the same thing. Because out of thousands of people playing, a couple of people experiencing the same thing can very easily be chalked up to chance.
Lately, unless Centurylink is having its own issues, I have pristine connectivity to ESO. However, sometimes when I'm grouped with people, my connection can stutter or falter.
That specific instance was pristine time, and when he joined mine effectively died, and that auto ping was annoying.
When the auto ping went away, so did my problems.
The one he disabled was Bandits UI.
And if both PC and Console Virtual Servers are hosted on the SAME HARDWARE, PC addon problems can likewise cause issues on the console side due to hardware being overloaded. Even though the virtual servers don't interact, the problems can be caused by being on the same hardware.
I do randomly receive issues in towns. The last town to really give me problems was Vivec City. I mostly aim for less populated areas, like Private Dungeon runs (enter via manual entrance or wayshrine instead of dungeon finder), or less used places like Hews Bane or Shadowfen. I rarely see more than 5 people total. When I see 10+, I have issues.
The servers for console are completely separate from the ones for PC. They all have separate hardware (PC from XBox from PS). It's one reason we don't have cross-platform play, along with others.
And again...one cannot say X is the cause of Y with one one anecdotal instance. Correlation is not causation. Your internet likely isn't the problem, considering how many people are having it. But it's not people you're grouped with causing the issue either, nor their addons. If you've only ever had ONE instance of someone disabling any given addon giving you a performance boost, it's because the issue we're all having cleared up at around that moment for a while.
Addons are NOT contributing to this issue. If Bandits was causing a problem we'd know already. If any given addon was causing the issue we'd know. First of all because console wouldn't also be swamped by the lag and disconnects and being unable to log in. Second, because addons are probably one of the things the devs look at first (or rather the API). Third, we aren't having a bunch of people having with these issues saying they all have a common thread in one or two addons. I think at most I've seen two people mention Bandits, but out of the number that have posted...that's not enough people having that in common for it to be a problem.
Yesterday, My brother did a trial and 5 of them were running bandits. Most of them had to disable it for him to quit getting booted.
And yes, I've had some other run ins with bandits UI users as well. I mostly try to run with guildies to avoid that though.
And, if I see that auto ping, I know they are using Bandits UI. I don't know what it is that is causing Bandits to auto ping, but it is very annoying and kills my connection.KaironBlackbard wrote: »He could only type 6 words before getting re-booted
So when he asked if any were using Bandits UI...
The next time he logged in he wasn't booted as fast because some of them disabled it.
Once enough disabled it, he was able to run with them again.
I've run with groups running Bandits UI and ran with groups not running it at all, there for a while I was having all types of issues with groups that weren't running it at all. I haven't had any real issues in a week or 2.
One thing I will say, if you're on PC, get rid of Slip's Sanity's Edge Assist, I'm talking delete it from your addons folder, that causes all these issues. As soon as I deleted from my folder, I've had absolutely no issues, maybe a frame freeze every now and then, but that's it. Even not having it active, but having it in your addons folder will cause major issues.
Bucky Balls wrote: »23:00 utc pc-eu
The server is usually very quiet at this time (and it was).
And yet:
Internet fine. No other connectivty issues. eso flatlined earlier (game froze); the following fail gave the above error message.
This is not good. No updates are not good either.
Perhaps a live-stream of the fault-finding process/investigation with the team-leader coordinating might be appropriate at this juncture?
As i saw nothing new same shxt different month..... @LadyGP the pictures you added was exactly the same i had when i quitted.
Was thinking about re-downloading ESO to participate in New Life festivities (my second favourite ESO event after Witches Festival), but I see there are still no meaningful updates to this situation. Guess I’ll just continue playing other online games that don’t feature massive ping spikes and frequent disconnects.
Thanksgiving is over, We were told we could get an update or at least a small "we're still looking at it" copy pasta. still nothing! its about to be Christmas. should we just give up?
It's not addons because it happens on console too and even when I don't use addons. I wish people would stop bringing up addons because it derails from the real issue. It's ZOS.
PC NA, I'm getting constant disconnects porting in and out of houses while doing surveys and sometimes when zoning into normal base game dungeons. The error popup is unhelpful because it says disconnected from server but it doesn't give a reason.
I've been playing since Friday night and the only hiccup I've had is today when I tried to take the last portal out of the Vile Manse on the Companion quest, the game kicked me.
My ping has been steady and the skills responsive. Not sure what changed but it has been nice playing the last few days considering for the past seven months I couldn't stay logged in but a few minutes as I was either kicked or my ping did the 999+ dance.