I had been relatively immune to any issues before this but on Aug 7 & 8 I have started experiencing frequent lag spikes/rubberbanding in instanced content. On Aug 7 it was in different runs of City of Ash II, at various points throughout the dungeon. On Aug 8 it was during a run of Frostvault and a run of Sanity's Edge. During the Frostvault run I was in voice chat with a friend and they got the lag spikes at the exact same time despite living on the literal opposite side of the globe. Our other 2 group members did not experience this however, so it's still not a fully universal problem.
ragnarok6644b14_ESO wrote: »I have had pretty good performance on the whole, but I feel for those that don't.
It *is* difficult for me to blame ZoS though, rather than the innumerable intermediaries between your machines and ZoS.
If the servers themselves were at fault, surely it would affect everyone equally who was logged onto the server, right?
I've said it before (months ago, so you may have missed it) that my significant other and I sit in the same room, hardwired to the same internet, and see vastly different pings: sometimes doing different content and sometimes playing together. We've both seen the other just stop in game for a few seconds and their character not do anything while the other was fine. We've had vastly different pings where one gets around 90-100 and the other hits 999 on the in game meter. Or one gets booted from the game for a connection issue while the other has no high ping/lag at all. From what I've seen, this is entirely something in ZOS's server/code/client just not doing what it should be doing.
Auberon1983 wrote: »"Rubber Banding" was in full force last night, from about 8PM-10PM, Arizona time/PDT. Even Stros M'Kai was heavy with lag.
Interestingly enough, the random BG I ran had almost zero lag, but upon returning to overland, the lag was back. Not sure if that's anything worth noticing
I've been running solo IA and the performance has been bad night after night. Lots of gaps with missing frames etc. I'm on series X and hardwired into half-gig fiber so the issue isn't on my side. There were plenty of times last night where I was in big fights and the screen just froze or there were up to 3-second gaps in action on my screen. I have top-of-the-line equipment in my home with all the latest gaming features for the receiver/tv but it's not helping. The problem is on their side.
ruengdet2515 wrote: »For my ping 350 400 600 800 999 .... 9999+
Ok, you don't want me to play your game anymore?
Photosniper89 wrote: »ruengdet2515 wrote: »For my ping 350 400 600 800 999 .... 9999+
Ok, you don't want me to play your game anymore?
It's not just you it's everyone.
VouxeTheMinotaur wrote: »PS5/NA
took a break from ESO for roughly 3 weeks to play Helldivers, came back last night with hope that the rubber banding / lag issues were fixed since I saw there were maintenance fixes and such, and boy was I disappointed... issues are still persisting as if no one has even made an attempt to fix it, I'd even say worse in certain content.
After playing a couple of other games and deep diving into those studio's forums, I agree with Photosniper89's comment. I have to say the communication between their teams (other studio's) and their players exceeds ZOS' tenfold. it really is actually quite embarrassing for a studio who boasts about a 10-year success and $1 billion dollar milestone among other successes, really due to the community of players who have helped them achieve these, to not have these problems addressed quickly. Seemingly given up, just like with the PvP issue. Whoever's lucky enough to play will still fund the game anyway, not a dent in ZOS's wallet apparently.
How is it okay to continue to update the website and forums with "exciting" content, sites, promotions, announcements and such without further update or acknowledgement to this issue? People cannot use your product for its intended purpose. People paid money, most monthly, to use this product yet it's defective.
Absurd.
Photosniper89 wrote: »I'm in the process of documenting everything that has been brought up in this thread, my experience with pvp going back since launch but more importantly the lack of action and significant decrease in performance these last 5+ years.