Zodiarkslayer wrote: »It should be castable out of combat, though. Make it a nice 20s backbar buff. 👍👍
mariliaribas wrote: »Not trying to call someone out or anything, but I would truly like to know what do the people that voted for Grave Lord Sacrifice like about the skill. I tried to use it in different scenarios, but ultimately the fact that it has to be casted in combat and that you can line of sight your own buff prevented me from using it seriously. But looking at the skill, even if those two major problems were solved, it would still be a clunky skill that would make an even more convoluted rotation of having to cast skull three times before even being able to cast boneyard and do actual damage with dots. It's such a weird way to begin a fight, you have to:
- summon skeleton
- use skull once to get into combat
- use grave lord Sacrifice for the buff
- use skull three times to generate a corpse
- finally use boneyard to apply the dot
- skull three times
- detonating syphon
That's like ten seconds into the fight before you can actually start to do damage. By the time you get to the end of applying all your dots, the first one is halfway through already. Nevermind bad damage in boss fights, necros are now completely useless in trash pulls and you can wipe the floor with them in pvp.
How did you guys that voted for GLS made such a skill work?
mariliaribas wrote: »Not trying to call someone out or anything, but I would truly like to know what do the people that voted for Grave Lord Sacrifice like about the skill. I tried to use it in different scenarios, but ultimately the fact that it has to be casted in combat and that you can line of sight your own buff prevented me from using it seriously. But looking at the skill, even if those two major problems were solved, it would still be a clunky skill that would make an even more convoluted rotation of having to cast skull three times before even being able to cast boneyard and do actual damage with dots. It's such a weird way to begin a fight, you have to:
- summon skeleton
- use skull once to get into combat
- use grave lord Sacrifice for the buff
- use skull three times to generate a corpse
- finally use boneyard to apply the dot
- skull three times
- detonating syphon
That's like ten seconds into the fight before you can actually start to do damage. By the time you get to the end of applying all your dots, the first one is halfway through already. Nevermind bad damage in boss fights, necros are now completely useless in trash pulls and you can wipe the floor with them in pvp.
How did you guys that voted for GLS made such a skill work?
Short answer is they probably didn't and they also likely haven't even played necro in any higher level pve content or pvp. They're either troll votes or people that haven't played necro enough to have a relevant opinion.
Zodiarkslayer wrote: »It should be castable out of combat, though. Make it a nice 20s backbar buff. 👍👍
Tell me you haven't played necro without saying you haven't played necro
@ZOS_Kevin @ZOS_GinaBruno We're still waiting for any of you folks to address our concerns. Where's that improved communication we were promised? Or is it only if there are issues brought up with the clown store or the gambling crates?
StarOfElyon wrote: »@ZOS_Kevin @ZOS_GinaBruno We're still waiting for any of you folks to address our concerns. Where's that improved communication we were promised? Or is it only if there are issues brought up with the clown store or the gambling crates?
I'm sure they will respond eventually. Maybe lay off for a bit. We're stuck with this until update 42.
StarOfElyon wrote: »@ZOS_Kevin @ZOS_GinaBruno We're still waiting for any of you folks to address our concerns. Where's that improved communication we were promised? Or is it only if there are issues brought up with the clown store or the gambling crates?
I'm sure they will respond eventually. Maybe lay off for a bit. We're stuck with this until update 42.
We saw what effect laying off had during the PTS cycle didn't we? We gave them time, hoping that our concerns would be addressed but got complete silence in return. I'm sure templar mains were also patient in voicing their concerns about jabs and that also resulted in nothing. So clearly that approach doesn't work.
I know we're stuck with this until the next update. I don't expect them to change anything until then but I'd at least like to know what their plans for the future of the class are and if our feedback has even been noticed up to this point. As I mentioned, being patient doesn't work so it's time to try the complete opposite.
And if @ZOS_Kevin @ZOS_GinaBruno find my constant tagging annoying or if it is in breach of TOS then they're more than free to suspend or ban me. Although, ideally i'd like my point in the previous paragraph to be addressed first.
StarOfElyon wrote: »@ZOS_Kevin @ZOS_GinaBruno We're still waiting for any of you folks to address our concerns. Where's that improved communication we were promised? Or is it only if there are issues brought up with the clown store or the gambling crates?
I'm sure they will respond eventually. Maybe lay off for a bit. We're stuck with this until update 42.
i11ionward wrote: »I support the idea of Blastbones morphs can have different gameplay, but the necro is not a class that can withstand extreme skill experimentation right now. Either introduce something decent and fun, or leave it alone.
It's terrible that such changes coming up on a live server.
i11ionward wrote: »I support the idea of Blastbones morphs can have different gameplay, but the necro is not a class that can withstand extreme skill experimentation right now. Either introduce something decent and fun, or leave it alone.
It's terrible that such changes coming up on a live server.
i11ionward wrote: »I support the idea of Blastbones morphs can have different gameplay, but the necro is not a class that can withstand extreme skill experimentation right now. Either introduce something decent and fun, or leave it alone.
It's terrible that such changes coming up on a live server.
mariliaribas wrote: »There is not a single way to make this ability work. I, for one, am determined to not come back to this game until they fix this class. We're not even asking to make Necro strong, we're just asking to make it playable.
i11ionward wrote: »I support the idea of Blastbones morphs can have different gameplay, but the necro is not a class that can withstand extreme skill experimentation right now. Either introduce something decent and fun, or leave it alone.
It's terrible that such changes coming up on a live server.
There are many useless skills they can experiment on.
But they just had to choose the one that everyone used.
IncultaWolf wrote: »Wow 120 people so far on the forums took the time to vote for stalking blastbones and the console release isn't even out yet. Can we get this change reverted, or at least update GLS to buff class heals? That might actually make it worth slotting.
@ZOS_Kevin @ZOS_GinaBruno
132 votes and still above 90%. As noted, console release hasn't even happened yet.
No response from the devs regarding the state of this class and the death blow they dealt to us, but someone goes and fibbs to ZOS about Thrass gaining stacks from target dummies in Cyro and that gets an immediate reply.
@ZOS_Kevin are the devs aware of this poll? Will ZOS put the investment into necro that it needs to be brought out of the dumpster? Will we see changes next pts cycle or should we expect to have to wait until Q3 to see anything happen to necro?
Communicate. Please.
CameraBeardThePirate wrote: »132 votes and still above 90%. As noted, console release hasn't even happened yet.
No response from the devs regarding the state of this class and the death blow they dealt to us, but someone goes and fibbs to ZOS about Thrass gaining stacks from target dummies in Cyro and that gets an immediate reply.
@ZOS_Kevin are the devs aware of this poll? Will ZOS put the investment into necro that it needs to be brought out of the dumpster? Will we see changes next pts cycle or should we expect to have to wait until Q3 to see anything happen to necro?
Communicate. Please.
You are quite literally shouting into the void. They've made their decision.